Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.17 @ 13:13:30 // Winter2019/RPGLIKE Player: spruce (@macklemurr) Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (2558) 2558 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 7106 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 279 Aligned with FarCom 300 Friendly Fire -324 Cogmind --------- Core Integrity 0/600 Matter 295/300 Energy 27/265 System Corruption 0% Temperature Cool (6) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Nuclear Core > --- PROPULSION (2) --- Flight Unit > --- UTILITY (5) ------ Advanced Heat Sink Modified TNC 0b10 Alert Chip Improved Shield Generator Trap Reconfigurator > --- WEAPON (2) ------- Shock Rifle Arc Projector > --- INVENTORY (2) ---- Beamcaster Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Advanced Heat Sink Modified TNC 0b10 Alert Chip Improved Shield Generator Trap Reconfigurator > --- WEAPON ----------- Shock Rifle Arc Projector > --- INVENTORY -------- Beamcaster Signal Generator [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Hover Unit Airjet Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Processor 0b10 Alert Chip Weapon EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 7 | 3 . . 3 . . . 1 . Power 1 | . . . . . . . 1 . Propulsion 1 | 1 . . . . . . . . Utility 4 | 1 . . 3 . . . . . Weapon 1 | 1 . . . . . . . . Parts Attached 30 | 3 2 5 6 3 3 3 3 2 Power 5 | 1 1 1 1 . . . 1 . Engine 2 | 1 . . . . . . 1 . Core 3 | . 1 1 1 . . . . . Reactor . | . . . . . . . . . Propulsion 4 | . . 2 2 . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . 1 . . . . . . Flight 3 | . . 1 2 . . . . . Utility 6 | . . . . 1 3 1 . 1 Device 4 | . . . . 1 1 1 . 1 Storage . | . . . . . . . . . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 1 2 3 2 . 2 2 1 Energy Gun 5 | 1 . . 1 . . 1 1 1 Energy Cannon 3 | . . 1 . 1 . . 1 . Ballistic Gun 4 | 1 . 1 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . 1 Average Slot Usage (%) 74 | . 42 58 60 56 77 97 100 99 Engine 2 | . 7 . . . . . 6 9 Core 10 | . 6 14 11 10 10 10 9 9 Hover 1 | . . 4 6 . . . . . Flight 16 | . . 12 17 20 20 20 18 17 Device 13 | . . . . 6 15 27 27 27 Processor 8 | . . . . . 11 20 18 18 Energy Gun 9 | . 14 10 2 10 10 10 9 14 Energy Cannon 7 | . . 3 11 8 10 8 7 3 Ballistic Gun 2 | . 5 3 9 . . 1 1 . Launcher 2 | . 8 10 . 1 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 23 | 8 8 14 16 18 19 22 23 23 Greatest Support 33 | 8 8 14 23 23 23 33 33 33 Greatest Overweight (x) 1 | 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 2 2 2 2 2 2 2 Average Carried 1 | . . 1 1 1 2 1 1 2 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 2 2 2 2 2 2 2 Class Distribution -------------------- 62% | Mutant 17% | Hacker-Scout 10% | Scout 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 721 | 212 60 50 142 97 . 108 42 10 Remotely . | . . . . . . . . . Salvage Created 2505 | . 340 123 232 295 . 533 457 525 Parts 176 | . 23 7 26 43 . 29 25 23 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 79 | . 10 7 9 20 . 14 12 7 Guns 46 | . 5 3 3 7 . 12 10 6 Cannons 11 | . . . 4 4 . 1 2 . AOE 19 | . 5 4 2 8 . . . . Classes Destroyed 13 | . 3 1 1 5 . 1 1 1 Worker 1 | . . . . 1 . . . . Builder 2 | . . . . 1 . 1 . . Tunneler 1 | . . . . . . . 1 . Hauler 1 | . . . . . . . . 1 Operator 2 | . 1 . . . . . . 1 Watcher 6 | . 1 . 1 . . . 3 1 Swarmer 36 | . . 5 5 12 . 7 6 1 Grunt 32 | . 10 2 2 4 . 5 5 4 Brawler 2 | . . . . 1 . 1 . . Duelist 2 | . . . . 1 . . . 1 Protector 1 | . . . . 1 . . . . Sentry 6 | . . . 2 2 . . 1 1 Hunter 1 | . . . . . . 1 . . Best Kill Streak 9 | . 7 8 4 8 . 7 9 4 Combat Bots Only 8 | . 6 7 4 8 . 7 5 3 Max Kills in Single Turn 4 | . 4 2 2 3 . 1 1 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 4 2 2 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 2756 | . 366 141 286 393 . 525 321 724 Core 2247 | . 307 125 230 318 . 424 261 582 Absorbed by Shields 566 | . . . . 51 . 192 124 199 Redirected to Core 1576 | . 178 42 169 242 . 334 172 439 Core Remaining (%) 79 | 100 . 60 . . . 86 70 . Volleys Fired 243 | . 25 20 25 36 . 50 57 30 Largest 2 | . 2 1 2 2 . 2 2 2 Hottest 138 | . 60 40 108 108 . 138 113 113 Shots Fired 343 | . 30 20 49 61 . 68 64 51 Gun 269 | . 26 18 24 32 . 62 60 47 Cannon 65 | . . . 24 27 . 6 4 4 Launcher 9 | . 4 2 1 2 . . . . Special . | . . . . . . . . . Kinetic 39 | . 5 . 19 . . 12 3 . Thermal 51 | . . . . . . 48 3 . Explosive 9 | . 4 2 1 2 . . . . Electromagnetic 244 | . 21 18 29 59 . 8 58 51 Robot Hit Streak 46 | . 5 3 9 7 . 26 32 46 Robot Miss Streak 7 | . 3 2 7 2 . 4 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . . . 2 . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 Shots Hit Robots 248 | . 18 10 25 39 . 55 53 48 Core Hits 141 | . 18 8 19 25 . 20 22 29 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6251 | . 640 355 719 1319 . 1093 1068 1057 Guns 3435 | . 204 112 235 313 . 983 958 630 Cannons 903 | . . . 212 428 . 110 65 88 Explosions 1913 | . 436 243 272 578 . . 45 339 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 466 | . 10 . 223 . . 179 54 . Thermal 1553 | . . 34 . 448 . 772 110 189 Explosive 890 | . 436 209 115 130 . . . . Electromagnetic 3342 | . 194 112 381 741 . 142 904 868 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . 5 . . . . 14 Projectiles 5 | . . . 3 . . . . 2 Explosions 14 | . . . 2 . . . . 12 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 235 | . 36 . 27 94 . . 23 55 Shots 9 | . 3 . 1 3 . . 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 189 | . 129 64 189 . . 6 . . Average Temperature 53 | . 56 29 72 . . 6 . . Received Heat Transfer 667 | . 183 . 51 51 . 156 90 136 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . 1 . 1 . 1 Combat Hostiles 3 | . . . . 1 . 1 . 1 Parts Fried 23 | . . 2 . 5 . . 10 6 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 2330 | . . 50 . 550 . 1369 161 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 15 | . . 1 . 6 . . 1 7 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1035 | . 319 294 757 1035 . 350 568 666 Average Influence 382 | . 162 248 359 765 . 150 325 405 Maximum Alert Level 3 | . 1 1 3 3 . 1 2 2 Low Security (%) 24 | 100 43 17 34 . . 53 25 . Level 1 40 | . 56 82 27 3 . 46 45 55 Level 2 19 | . . . 22 37 . . 28 44 Level 3 15 | . . . 15 59 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 1 3 1 . 1 1 3 Investigation 5 | . . 1 2 . . 1 . 1 Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . 1 . . . 1 1 Assault 1 | . . . . 1 . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . 3 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 13 6 21 23 . 17 20 11 Peak Tracking Total 7 | . 6 2 5 5 . 7 5 3 Tactical Retreats 7 | . . 1 . . . 2 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 20 | . 2 . 2 4 . 1 3 8 Max in Single Turn 6 | . 1 . 1 2 . 1 2 6 Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 10 | . 1 . 2 . 1 1 2 3 Terminals 6 | . 1 . 1 . . 1 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 19 | . 1 . 4 . 1 2 5 6 Successful 14 | . 1 . 4 . 1 . 4 4 Failed 5 | . . . . . . 2 1 2 Catastrophic 3 | . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . Manual 12 | . 1 . 1 . 1 2 5 2 Terminals 15 | . 1 . 3 . . 2 5 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 10 | . 1 . 3 . 1 . 3 2 Robot Analysis 1 | . . . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . 1 . . . . . 1 . Alert Level 2 | . . . 1 . . . . 1 Zone Layout 2 | . . . 1 . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 6 | . . . 2 . . . 2 2 Terminals 1 | . . . . . . . 1 . Track 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 Tunnel 2 | . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . 1 1 1 Full Trace Events 2 | . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . 5 . 1 . . . . Largest Group 5 | . . 5 5 4 2 1 . . Highest-Rated Group 91 | . . 85 85 91 62 31 . . Highest-Rated Ally 31 | . . 31 31 31 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks 72 | . . . 35 34 . 3 . . Total Damage 1013 | . . . 432 518 . 63 . . Kills 17 | . . . 10 7 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 1994 | 22 116 277 246 421 160 331 220 201 Spaces Moved 2631 | 33 115 384 262 597 280 458 215 287 Core 156 | 33 115 8 . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 153 | . . 26 127 . . . . . Flight 2322 | . . 350 135 597 280 458 215 287 Fastest Speed 37 | 50 50 40 37 37 37 37 37 37 Average Speed 39 | 54 50 41 48 37 37 37 37 37 Slowest Speed 100 | 100 50 60 60 37 37 37 37 37 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 27 | . . 4 5 2 . 9 4 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 3 31 86 33 97 70 93 27 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 Known Exits Taken 4 | . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 16 | . 7 . 9 . . . . . Terrain Destroyed 150 | . 21 21 9 65 . . 27 7 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 150 | . 21 21 9 65 . . 27 7 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 3207 | 35 143 476 327 732 334 543 286 331 Wait 232 | . . 56 23 65 52 23 7 6 Move 2569 | 32 114 375 251 592 279 439 206 281 Hop 27 | . . 4 5 2 . 9 4 3 Pick Up 7 | . 1 2 1 1 . 1 1 . Fast Attach 18 | 3 1 3 3 1 3 2 1 1 Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap 12 | . 1 2 3 2 . 1 2 1 Drop 15 | . 1 3 5 1 . 2 1 2 Fire 243 | . 25 20 25 36 . 50 57 30 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 84 | . . 11 11 32 . 16 7 7 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 8 | -11/Scrapyard | Upgraded with Utility slot (x1) 8 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Identified exit to Mines 66 | -10/Materials | Discovered new exit (range 9) 101 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Core integrity fell below 50% 139 | -10/Materials | Entered Mines 139 | -10/Mines | Reached level 2 198 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 208 | -10/Mines | Destroyed 7 combat bots 258 | -10/Mines | Learned 4 Materials zone layouts 266 | -10/Mines | Found a hidden stash of uninstalled traps 314 | -10/Mines | Build established: Mutant 325 | -10/Mines | Met a Derelict shopkeep closing up shop 354 | -10/Mines | Discovered new exit (range 5) 416 | -10/Mines | Entered Materials 416 | -9/Materials | Accompanied by 5 allies 417 | -9/Materials | Identified exit to Mines 418 | -9/Materials | Reached level 3 421 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 502 | -9/Materials | Reached level 4 538 | -9/Materials | Upgraded with Utility slot (x3) 552 | -9/Materials | Discovered new exit (range 14) 600 | -9/Materials | Reached level 5 662 | -9/Materials | Entered Mines 662 | -9/Mines | Accompanied by 3 allies 664 | -9/Mines | Reached level 6 665 | -9/Mines | Discovered new exit (range 6) 672 | -9/Mines | Core integrity fell below 50% 729 | -9/Mines | Reached level 7 752 | -9/Mines | Destroyed 8 combat bots 875 | -9/Mines | Discovered new exit (range 9) 876 | -9/Mines | Met a Derelict testing a Signal Generator 886 | -9/Mines | Found Signal Generator 912 | -9/Mines | Reached level 8 994 | -9/Mines | Learned Materials terminal intel 1032 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1032 | -9/Mines | Discovered new exit (range 5) 1083 | -9/Mines | Entered Exiles 1083 | -9/Exiles | Accompanied by 2 allies 1084 | -9/Exiles | Identified exit to Mines 1093 | -9/Exiles | Met 8R-AWN 1099 | -9/Exiles | Met EX-HEX 1113 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1113 | -9/Exiles | Met EX-DEC 1133 | -9/Exiles | Met EX-BIN 1138 | -9/Exiles | Aligned with FarCom system 1138 | -9/Exiles | Given EX-Vault access code 1147 | -9/Exiles | Opened EX-Vault 1149 | -9/Exiles | Found 0b10 Alert Chip 1152 | -9/Exiles | Found Trap Reconfigurator 1154 | -9/Exiles | Found Modified TNC 1163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1188 | -9/Exiles | Discovered exit to Mines (range 10) 1243 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Trap Reconfigurator, Modified TNC 1243 | -9/Exiles | Entered Mines 1243 | -8/Mines | Accompanied by 1 ally 1245 | -8/Mines | Reached level 9 1366 | -8/Mines | Discovered new exit (range 7) 1460 | -8/Mines | Destroyed 7 combat bots 1535 | -8/Mines | Discovered new exit (range 9) 1554 | -8/Mines | Reached level 10 1574 | -8/Mines | Entered Materials 1575 | -8/Materials | Loaded intel: 12 terminal locations 1576 | -8/Materials | Reached level 11 1620 | -8/Materials | Identified exit to Factory 1637 | -8/Materials | Upgraded with Power slot (x1) 1753 | -8/Materials | Build established: Hacker-Scout 1786 | -8/Materials | Reached level 12 1794 | -8/Materials | Entered Factory 1796 | -7/Factory | FarCom data flow suspended 1796 | -7/Factory | Reached level 13 1847 | -7/Factory | Core integrity fell below 50% 1939 | -7/Factory | Garrison activated, responded to threat 1968 | -7/Factory | Reached level 14 1990 | -7/Factory | Core integrity fell below 20% 1995 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- A-02 Transporter shuts down. Transport Network Coupler fried. A-02 Transporter destroyed. Chain reaction triggered in Prototype Engine. Neutrino Reactor explodes. Reached level 14. Neutrino Reactor explodes. Chain reaction triggered in Prototype Engine. W-25 Informer destroyed. Connecting with Terminal... >>Analysis(P-70 Sage) Downloading analysis... P-70 Sage Tier: 6 The P-70 Sage replaces one P-60 shock rifle with a high-powered version, and swaps the other one out for a tesla rifle. Like all programmers, the P-70 can engage in both defensive and offensive remote hacking. >>Alert(Check) Current Alert Level: 2-W Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????a??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????#+### ######????????????????? | | ???????????????????# sY +????????????????? | | ???????????????????# s@ #?????????????????????? | | ???????????????????# #########????????????????? | | ???????????????????# """"" #????????????????? | | ???????????????????# ""T"" #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# +????????????????? | | ???????????????????# = % #????????????????? | | ???????????????????# ! #????????????????? | | ????????????####+### #????????????????? | | ????????????# = #????????????????? | | ????######### ! #????????????????? | | ?? #????????????????? | | ############# #????????????????? | | # #????????????????? | | """" # " #????????????????? | | = """" #? "" #????????????????? | | """" # G #????????????????? | | [[! """" # "" ? #????????????????? | | [!! """" + " ? #????????????????? | | [! """" # +????????????????? | | """" # #????????????????? | | = # #########!% ?????????????????? | | # #???????? = ??????????????????? | | # #????????? ???????????????????? | | # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 30 Terrain Scan Density 310 Evasion (%) 62 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Levels Raised 13 | . . 1 3 3 . 2 2 2 XP Earned 22658 | 3000 1420 1350 4492 4017 243 2225 2763 3148 XP Spent 19635 | 2950 . . 5800 3000 . 3000 500 4385 Upgrades 53 | 8 . . 20 8 . 6 1 10 Power Slot 1 | . . . . . . . 1 . Propulsion Slot 1 | 1 . . . . . . . . Utility Slot 4 | 1 . . 3 . . . . . Weapon Slot 1 | 1 . . . . . . . . Heat Dissipation 6 | . . . 6 . . . . . Energy Generation 1 | . . . 1 . . . . . Mass Support 5 | 1 . . 2 . . 2 . . Inventory Capacity 2 | 2 . . . . . . . . Sight Range 1 | . . . . . . . . 1 Sensor Range 15 | . . . 8 5 . . . 2 Terrain Scan Density 3 | . . . . . . . . 3 Ranged Accuracy 5 | . . . . 3 . . . 2 Hack Attack % 5 | 2 . . . . . 2 . 1 Hack Defense % 3 | . . . . . . 2 . 1 Protomatter Created 966 | . 97 31 103 345 . 114 174 102 Integrity Restored 1735 | . . 195 225 649 . 342 168 156 Core 1646 | . . 195 225 560 . 342 168 156 Parts 89 | . . . . 89 . . . . Protomatter Decayed 448 | . 56 30 77 186 . . 49 50 Game ------ Seed ThermalPointScythe Manual? 0 Play Time 00:31:30 Cumulative 76.4 hours Start 2019.12.17 @ 12:39:33 End 2019.12.17 @ 13:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8dfa8ad1-b0eb-45e5-a5b2-f6d499c628bf