Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 07:24:14 Player: Blank Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (15) 75 Value Destroyed (468) 468 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 4049 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 404/850 Matter 300/300 Energy 13/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Weight Redist. System Improved Terrain Scanner Heavy EM Shotgun Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Improved Light Cannon > --- INVENTORY -------- Large Storage Unit Improved Terrain Scanner Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 1 1 . . Utility 3 | . . . 1 1 . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 33 | 8 2 1 9 5 4 1 3 Power 6 | 1 . . 1 1 2 1 . Engine 4 | 1 . . 1 1 1 . . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 4 1 . . . Treads 3 | . . . 2 1 . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . 2 . . . . Utility 10 | 2 1 . 3 2 1 . 1 Device 5 | 1 . . 3 . . . 1 Storage 3 | 1 1 . . 1 . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 3 1 1 1 1 1 . 2 Energy Gun 5 | 2 . . . 1 . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 1 1 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . . Parts Lost 18 | . . . . 7 5 1 5 Power 4 | . . . . 2 1 . 1 Propulsion 5 | . . . . 1 3 1 . Utility 4 | . . . . 1 1 . 2 Weapon 5 | . . . . 3 . . 2 Highest Loss Streak 6 | . . . . 6 4 1 4 To Critical Strikes 1 | . . . . . . . 1 Average Backups 6 | 4 7 8 9 8 4 5 5 Power . | . 1 1 1 . . . . Propulsion 1 | 2 4 3 2 1 . . . Utility 2 | . 1 2 3 3 2 2 2 Weapon 2 | . 1 1 2 3 2 3 3 Tool/Special . | . . . . . . . . Unused Backups 3 | . . 1 1 . . . 1 Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 71 | . 100 100 99 86 69 36 33 Engine 6 | . 14 14 11 7 2 . . Core 2 | . . . . . 3 3 5 Treads 4 | . . . 5 16 6 . . Leg 8 | . 28 28 11 . 6 . . Flight 7 | . . . 16 18 14 5 . Device 15 | . 14 14 21 18 16 13 13 Storage 9 | . 14 14 11 9 7 6 6 Processor 2 | . . . . 1 1 6 6 Energy Gun 1 | . 12 . . . 3 . 1 Ballistic Gun 10 | . 15 28 22 14 . . . Peak Build Rating 25 | 7 8 9 17 21 25 17 23 Average Rating 13 | 5 7 8 15 15 19 14 14 On Entrance 9 | . 7 8 9 15 12 12 14 Avg Prop Armor Cover (%) 18 | . . . 11 21 21 . . Naked Turns . | . . . . . . . . Heaviest Build 29 | 15 20 20 21 16 29 20 29 Greatest Support 20 | 20 20 20 20 16 20 11 9 Greatest Overweight (x) 4 | 2 . . 4 1 2 2 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 7 8 10 10 10 6 5 6 Average Carried 6 | 4 7 8 9 8 4 5 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 7 8 10 10 7 5 5 6 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 706 | 200 49 94 108 130 60 . 65 Remotely . | . . . . . . . . Salvage Created 633 | 12 49 44 108 212 89 . 119 Parts 33 | 5 5 3 6 6 7 . 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 14 | . 3 3 2 4 2 . . Guns 12 | . 3 3 2 4 . . . Cannons 1 | . . . . . 1 . . AOE 1 | . . . . . 1 . . Classes Destroyed 7 | 1 1 . 1 2 2 . . Tunneler 1 | 1 . . . . . . . Swarmer 6 | . 3 3 . . . . . Grunt 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Sentry 3 | . . . 2 1 . . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 3 | 1 3 3 1 1 1 . . Combat Bots Only 3 | . 3 3 1 1 1 . . Max Kills in Single Turn 2 | 1 2 1 1 1 1 . . Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 232 | . 20 15 18 48 37 28 66 Missed 69 | . 5 7 6 8 18 8 17 Hits 163 | . 15 8 12 40 19 20 49 Melee 2 | . . . . 2 . . . Projectile 161 | . 15 8 12 38 19 20 49 Critical Strikes 7 | . . . 2 1 . . 4 Damage Taken 2368 | . 135 113 175 671 433 234 607 Core 706 | . 39 14 15 101 91 101 345 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . 78 96 81 87 . . Volleys Fired 59 | 1 4 8 10 27 6 . 3 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 83 | 70 70 40 40 70 83 . 75 Shots Fired 106 | 2 8 16 20 45 12 . 3 Gun 100 | 2 8 16 20 45 6 . 3 Cannon 6 | . . . . . 6 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 87 | 1 4 16 20 40 6 . . Thermal 8 | 1 4 . . . . . 3 Explosive . | . . . . . . . . Electromagnetic 11 | . . . . 5 6 . . Robot Hit Streak 15 | 1 2 7 15 11 8 . 9 Robot Miss Streak 3 | . 3 1 1 2 1 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 84 | 1 4 12 17 36 11 . 3 Core Hits 39 | 1 3 3 6 16 8 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Burn 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1207 | 12 54 139 139 417 383 . 63 Guns 873 | 12 49 139 139 416 55 . 63 Cannons 98 | . . . . . 98 . . Explosions 230 | . . . . . 230 . . Melee . | . . . . . . . . Ramming 6 | . 5 . . 1 . . . Kinetic 698 | . 24 139 139 298 98 . . Thermal 236 | 12 25 . . . 136 . 63 Explosive 94 | . . . . . 94 . . Electromagnetic 173 | . . . . 118 55 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 89 | . . . . . 89 . . Projectiles . | . . . . . . . . Explosions 89 | . . . . . 89 . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 151 | . . . . . 151 . . Shots 2 | . . . . . 2 . . Rammed 1 | . . . . 1 . . . Targets Rammed 2 | . 1 . . 1 . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 51 | 9 36 9 32 51 42 . 32 Average Temperature 15 | 6 19 9 14 17 12 . 15 Received Heat Transfer 579 | . 30 45 99 333 54 18 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 396 | 37 74 . . . 100 . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 70 | 5 70 60 38 55 60 19 . Initial 23 | . . 23 5 8 15 14 . Average 13 | . 20 21 6 16 17 4 . Influence Increases 603 | 5 70 114 78 161 150 15 10 Destroy 0b10 Robot/C 320 | . 60 100 40 80 40 . . Destroy 0b10 Robot/NC 15 | 5 . . . . . . 10 Destroy Leader 80 | . 10 10 20 20 20 . . Allied During Kill 7 | . . 4 3 . . . . Successful Hack 1 | . . . . 1 . . . Disable Machine 15 | . . . . . 15 . . Destroy Structure 15 | . . . . . 15 . . Partial Spotted 45 | . . . 15 . 15 15 . Lose Combat Pursuer 105 | . . . . 60 45 . . Influence Decreases 603 | 5 10 160 72 146 155 45 10 Entered New Map 94 | . . 37 9 12 20 16 . Time Decay 356 | 5 10 103 35 79 85 29 10 Lost Part 105 | . . . . 55 50 . . Lost Ally 48 | . . 20 28 . . . . Squads Dispatched 5 | . 1 . 1 1 2 . . Investigation 2 | . 1 . 1 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . . . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 47 | . 7 5 4 11 9 6 5 Peak Tracking Total 5 | . 4 3 2 5 4 5 5 Tactical Retreats 4 | . . . . 3 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 3 | . 1 . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 2 | . . 1 . . 1 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 2 | . . . . 1 . . 1 Terminals 2 | . . . . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . . 1 . . 1 Successful 2 | . . . . 1 . . 1 Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . 1 . . 1 Record 2 | . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 24 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . 13 13 . . . . Total Damage 243 | . . 140 103 . . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Active Infowar (turns) 814 | 9 77 283 142 246 54 . 3 Sensors 3 | . . . . . . . 3 Terrain 83 | . . . 82 1 . . . Seismic 811 | 9 77 283 142 246 54 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 1747 | 91 77 283 228 283 238 161 386 Spaces Moved 1315 | 58 47 211 161 176 211 200 251 Core 267 | 11 . . . . . 5 251 Treads 20 | . . . . . 20 . . Legs 335 | 47 47 211 15 . 15 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 693 | . . . 146 176 176 195 . Fastest Speed 40 | 50 120 120 47 57 40 40 100 Average Speed 102 | 120 120 120 88 85 89 63 144 Slowest Speed 340 | 190 120 120 340 127 260 150 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . 1 1 . 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 3 17 62 21 25 8 7 38 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 21 | . . . . . 21 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 21 | . . . . . 21 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 1606 | 73 59 227 227 271 247 233 269 Wait 166 | . 4 3 40 56 18 34 11 Move 1303 | 57 47 210 158 173 210 197 251 Hop 3 | . . . 1 1 . 1 . Pick Up 16 | 7 1 3 5 . . . . Fast Attach 14 | 7 . . . 1 2 1 3 Attach 15 | . . . 2 7 6 . . Detach 9 | . . . . 4 4 . 1 Swap 14 | 1 2 1 8 1 1 . . Drop 6 | . 1 2 3 . . . . Fire 59 | 1 4 8 10 27 6 . 3 Melee . | . . . . . . . . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 169 | -10/Materials | Entered Mines 180 | -10/Mines | Met a Derelict bent on vengeance 242 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 304 | -10/Mines | Build established: Mutant 347 | -10/Mines | Discovered new exit (range 14) 363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 452 | -10/Mines | Entered Materials 452 | -9/Materials | Accompanied by 2 allies 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -9/Materials | Discovered new exit (range 14) 680 | -9/Materials | Entered another Materials area 680 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -8/Materials | Discovered new exit (range 4) 963 | -8/Materials | Entered Factory 963 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 964 | -7/Factory | Lost 6 parts (1p1n1u3w) 1195 | -7/Factory | Discovered new exit (range 12) 1201 | -7/Factory | Entered another Factory area 1201 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1212 | -6/Factory | Lost 4 parts (1p3n) 1306 | -6/Factory | Discovered new exit (range 11) 1362 | -6/Factory | Entered Lower Caves 1725 | -6/Lower Caves | Lost 4 parts (1p1u2w) 1748 | -6/Lower Caves | Self-destructed Last Messages --------------- 01686_ Searching scrap... 01686_ Found Adv. Sensor Array. 01686_ Found Hvy. Flak Cannon. 01686_ Found 43 Matter. 01687_ Acquired 5 matter. 01689_ Acquired Adv. Sensor Array. 01691_ Acquired 10 matter. 01692_ Slug penetrates Wall. 01692_ Adv. Sensor Array destroyed. 01692_ Slug penetrates Wall. 01692_ Hvy. Laser destroyed. 01694_ Fission Core destroyed. 01695_ Penetrated by Slug. 01697_ Slug penetrates Wall. 01701_ Penetrated by Slug. 01719_ Slug penetrates Wall. 01719_ Penetrated by Slug. 01745_ Slug penetrates Wall. 01746_ Weight Redist. System destroyed. 01748_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ##??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# ##?? | | ?????????????????????????????????????### ### | | ?????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????###?? | | ????????????????????????????????????# ##??# # | | ????????????????????????????????????# ##?# #? | | ??????????????????????????????###??## ### #?? | | ??????????????????????????????# #### ##? | | ??????????????????????????????# ## ## | | ?????????????????????????????## # | | ???????????????????##???????## h## ## | | ??????????????????## ?????## ### #### | | ??????????????????# ?????# ## #??## | | ??????????????????# ?????# ## #??# | | ??????????????????# ????# ## #?# | | ??????????????????# ????# ## #?## | | ??????????????????# ss#??## ### ##??# | | ??????????????????# s ### ### #######???# | | ??????????????????# ##?????????# | | ??????????????????# ##??????????# | | ??????????????????## ##??????????? | | ???????????????????# @ ## #???????????## | | ???????????????????# ##?# #???????????# | | ???????????????????# #??# ##???????????# | | ??????????????????# ## #??## #????????????# | | ??????????????????# ?####???? #???????????? | | ??????????????????## ?????????? #??????????? | | ???????????????????### ?????????? ??????????? | | ?????????????????????# ??????????? ??????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????# ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed MassTachyonCape Manual? 0 Play Time 00:22:50 Cumulative 10.5 hours Start 2026.08.03 @ 07:03:40 End 2026.08.03 @ 07:24:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8bc110f-0bef-4a20-bcd3-ff1aaeec6d1a