Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 21:15:32 Player: Judas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (2887) 2887 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 8289 Bonus ------- High Alert Combat Kills 12 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 65/100 System Corruption 0% Temperature Cool (9) Movement Core (1150) Ox22 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Impact Mace Katana > --- INVENTORY (20) --- Micro Nuclear Core Makeshift Power Source Light Fission Core Light Fission Core Light Fission Core Humpback Humpback Recalibrator Remote Datajack Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Heavy Laser Force Rifle Rocket Array > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Light Fission Core Light Fission Core Humpback Humpback Advanced Terrain Scanner Recalibrator Heavy Ion Cannon Improved Assault Rifle Minigun Precision Grenade Launcher Remote Datajack Impact Mace Katana Self-destruct Interrupter [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Medium Reactive Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . Utility 3 | . . 1 . . . 1 1 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 105 | 7 8 25 7 7 1 20 6 5 . 3 16 Power 12 | 1 1 4 1 . . 3 . 1 . . 1 Engine 6 | 1 1 2 . . . . . 1 . . 1 Core 6 | . . 2 1 . . 3 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 5 3 . 1 5 1 . . . . Treads 4 | . . 4 . . . . . . . . . Leg 6 | . . 1 3 . 1 1 . . . . . Wheel 7 | 2 . . . . . 4 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 16 | 2 2 2 1 3 . 3 1 1 . . 1 Device 6 | . . 1 1 1 . 2 . . . . 1 Storage 6 | 2 2 . . 2 . . . . . . . Processor 1 | . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 3 | . . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 60 | 2 5 14 2 4 . 9 4 3 . 3 14 Energy Gun 16 | 1 1 6 1 2 . 3 . . . . 2 Energy Cannon 5 | . . 1 . . . 2 . 1 . . 1 Ballistic Gun 19 | 1 2 4 1 2 . 3 2 . . 1 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 10 | . . 2 . . . . . 1 . 2 5 Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . 2 . . . . . 1 1 . . 2 Slashing Weapon 4 | . . 1 . . . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 3 . 1 1 . . 2 . Parts Lost 37 | . 2 15 2 . . 3 . . . . 15 Power 5 | . 1 2 . . . 1 . . . . 1 Propulsion 8 | . 1 3 . . . 1 . . . . 3 Utility 4 | . . 1 . . . . . . . . 3 Weapon 20 | . . 9 2 . . 1 . . . . 8 Highest Loss Streak 13 | . 2 13 2 . . 1 . . . . 5 Average Slot Usage (%) 80 | . 94 77 96 90 77 75 87 92 92 92 60 Engine 3 | . 14 8 1 . . . . 1 7 7 6 Core 4 | . . 1 9 11 11 8 7 5 . . . Treads 1 | . . 12 . . . . . . . . . Leg 6 | . . 1 20 22 22 12 . . . . . Wheel 9 | . 22 . . . . 7 22 23 23 23 3 Device 3 | . . 2 9 6 . 6 7 2 . . 4 Storage 17 | . 28 22 22 22 22 18 15 15 15 15 15 Processor 4 | . . . . . . 4 7 7 7 7 7 Protection 4 | . . 1 1 . . . 3 12 15 15 2 Energy Gun 4 | . 11 16 . 11 11 4 . . . . 2 Energy Cannon 3 | . . 4 7 . . 3 . 5 7 7 4 Ballistic Gun 11 | . 11 3 21 17 11 9 15 15 15 14 6 Launcher 1 | . . 1 . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 111 | 14 39 48 48 82 82 87 103 110 108 111 109 Greatest Support 48 | 26 26 40 20 20 25 30 48 48 48 48 48 Greatest Overweight (x) 30 | . 3 12 2 4 4 8 2 2 2 2 30 Average Overweight (x) 2 | . 1 2 2 3 3 2 1 2 2 2 8 Largest Inventory Capacity 20 | 8 16 16 16 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 13 16 16 19 20 20 20 20 20 20 20 Most Carried 20 | 6 11 11 12 20 20 20 20 20 20 20 20 Average Carried 16 | 4 8 8 10 18 15 16 18 19 19 19 15 Final Capacity 20 | 8 16 16 16 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 10 12 20 15 20 20 20 20 20 12 Class Distribution -------------------- 34% | Hauler-Mutant 20% | Hauler-Tank 16% | Hauler-Skirmisher 11% | Mutant 7% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Mines Hauler-Skirmisher | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1828 | 286 78 256 197 . 84 179 . 267 44 . 437 Remotely . | . . . . . . . . . . . . Salvage Created 3413 | 151 211 697 393 . 97 1162 . 70 . . 632 Parts 176 | 9 10 58 24 . 6 51 . 1 . . 17 Haulers Intercepted 6 | . 2 1 . . . 3 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 2 . . 15 Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 72 | . 5 20 7 . 4 15 . 2 . . 19 Melee 1 | . . 1 . . . . . . . . . Guns 44 | . 5 7 3 . 4 14 . 1 . . 10 Cannons 9 | . . 2 4 . . 1 . 1 . . 1 AOE 18 | . . 10 . . . . . . . . 8 Classes Destroyed 12 | 3 3 4 . . 1 . . 1 . . . Worker 4 | 1 . 3 . . . . . . . . . Builder 4 | . . 2 . . . 2 . . . . . Tunneler 4 | 3 . . . . . 1 . . . . . Hauler 6 | . 2 1 . . . 3 . . . . . Recycler 5 | 1 . 1 1 . . 2 . . . . . Watcher 3 | . . 1 . . . 2 . . . . . Swarmer 23 | . 4 10 . . 3 . . . . . 6 Grunt 32 | . 1 6 6 . . 11 . . . . 8 Duelist 4 | . . 1 1 . . . . . . . 2 Sentry 7 | . . 3 . . . 3 . . . . 1 Hunter 5 | . . . . . 1 1 . 1 . . 2 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 4 5 7 4 . 3 8 . 1 . . 4 Combat Bots Only 7 | . 3 4 4 . 3 7 . 1 . . 4 Max Kills in Single Turn 4 | 1 1 4 2 . 1 2 . 1 . . 2 Gunslinging 1 | . . 1 . . . . . . . . 1 Exploded 3 | . . 3 . . . . . . . . 1 Melee 1 | . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Damage Taken 5472 | . 315 1631 279 . 41 518 . 405 . . 2283 Core 1198 | . 42 292 59 . 8 82 . 54 . . 661 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 69 | 100 83 . . . 10 85 . . . . . Volleys Fired 198 | 17 17 49 16 2 5 26 . 16 1 . 49 Largest 3 | 2 2 3 3 3 1 3 . 3 3 . 3 Hottest 160 | 70 70 148 111 108 65 160 . 121 121 . 149 Shots Fired 469 | 34 34 106 44 4 15 106 . 40 3 . 83 Gun 371 | 34 34 77 35 4 15 89 . 24 2 . 57 Cannon 58 | . . 17 9 . . 17 . 6 1 . 8 Launcher 40 | . . 12 . . . . . 10 . . 18 Special . | . . . . . . . . . . . . Kinetic 238 | 17 17 22 32 2 10 76 . 24 2 . 36 Thermal 120 | 17 3 18 9 2 5 30 . 6 1 . 29 Explosive 40 | . . 12 . . . . . 10 . . 18 Electromagnetic 71 | . 14 54 3 . . . . . . . . Robot Hit Streak 14 | 4 6 9 6 . 5 14 . 9 . . 7 Robot Miss Streak 6 | 3 3 4 1 . 1 2 . 1 . . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 Autonomous 81 | . . . . . 10 71 . . . . . Shots Hit Robots 295 | 19 19 61 24 . 11 83 . 27 . . 51 Core Hits 186 | 10 9 45 17 . 5 38 . 7 . . 55 Critical Hits 9 | 1 . 1 . . . 4 . 2 . . 1 Critical Kills 3 | 1 . . . . . 2 . . . . . Critical Parts Destroyed 5 | . . 1 . . . 1 . 2 . . 1 Melee Attacks 27 | . 8 1 . . . 1 13 . . . 4 Impact 12 | . 8 . . . . . . . . . 4 Slashing 15 | . . 1 . . . 1 13 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8589 | 220 229 2042 295 . 213 2198 . 707 . . 2685 Guns 4183 | 220 181 611 193 . 213 1923 . 268 . . 574 Cannons 798 | . . 183 102 . . 275 . 75 . . 163 Explosions 3555 | . 48 1195 . . . . . 364 . . 1948 Melee 36 | . . 36 . . . . . . . . . Ramming 17 | . . 17 . . . . . . . . . Kinetic 2909 | 72 60 86 157 . 181 1729 . 268 . . 356 Thermal 1578 | 148 60 311 102 . 32 469 . 75 . . 381 Explosive 3391 | . . 1079 . . . . . 364 . . 1948 Electromagnetic 658 | . 109 513 36 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 36 | . . 36 . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 153 | . . 78 . . . . . . . . 75 Projectiles . | . . . . . . . . . . . . Explosions 153 | . . 78 . . . . . . . . 75 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 544 | . 31 269 . . . . . . . . 244 Shots 19 | . 1 7 . . . . . . . . 11 Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 533 | 70 122 152 301 45 66 531 . 280 69 . 533 Average Temperature 99 | 28 52 56 147 19 25 150 . 87 34 . 154 Received Heat Transfer 1278 | . 48 243 78 . . 234 . 60 . . 615 Effects 18 | . . . . . . 10 . 1 . . 7 Shutdowns 4 | . . . . . . 2 . . . . 2 Energy Bleed 3 | . . . . . . 3 . . . . . Interference 4 | . . . . . . 1 . 1 . . 2 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 1 . . . . 1 Damage (major) 3 | . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | 1 . . . . . 2 . . . . 3 Heat Transferred 2814 | 444 87 470 185 . 74 851 . 111 . . 592 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 457 | 25 127 457 280 . 129 266 94 . . . . Average Influence 104 | 10 71 136 204 . 71 90 65 . . . . Maximum Alert Level 2 | . . 2 1 . . 1 . . . . . Low Security (%) 93 | 100 100 85 71 . 100 97 100 . . . . Level 1 6 | . . 12 28 . . 2 . . . . . Level 2 . | . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 3 . . . 4 5 . . . . Investigation 6 | . 1 . . . . 2 3 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . . 3 . . . 2 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 4 | . . 2 . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 3 | . . 1 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 8 35 8 . 3 19 2 2 . . 25 Peak Tracking Total 7 | . 4 7 4 . 3 6 1 1 . . 4 Tactical Retreats 8 | . 1 2 1 . . 2 . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . 2 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 11 | . . 9 . . 1 1 . . . . . Max in Single Turn 1 | . . 1 . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 19 | . 2 . . 5 . 5 5 1 . 1 . Terminals 9 | . 2 . . . . 4 3 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 86 | . 8 . . 49 . 12 9 1 . 7 . Successful 78 | . 6 . . 49 . 12 3 1 . 7 . Failed 8 | . 2 . . . . . 6 . . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . 2 . . 1 . 4 4 . . 1 . Terminals 26 | . 8 . . . . 11 7 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 70 | . 4 . . 49 . 8 1 1 . 7 . Record 55 | . 3 . . 48 . 4 . . . . . Part Schematic 7 | . . . . . . . . . . 7 . Robot Analysis 1 | . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . . . . 8 6 . . . . Terminals 5 | . 2 . . . . 3 . . . . . Botnet 5 | . 2 . . . . 3 . . . . . Fabricators 1 | . . . . . . . 1 . . . . Download 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 1 . . . . Extract 2 | . . . . . . 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . . . . . 4 3 . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 5 . . 7 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 1 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 9246 | 139 279 809 415 1436 163 846 701 711 397 932 2418 Spaces Moved 4582 | 84 188 263 174 653 71 416 377 616 371 871 498 Core 154 | 3 . 26 . . . . . . . . 125 Treads 211 | . . 204 7 . . . . . . . . Legs 1144 | . . 33 167 653 71 220 . . . . . Wheels 3073 | 81 188 . . . . 196 377 616 371 871 373 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 180 180 210 100 96 106 106 106 106 Average Speed 175 | 89 99 231 180 216 210 159 104 106 106 106 452 Slowest Speed 1550 | 100 110 650 200 240 240 270 106 106 106 106 1550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 44 | 6 36 33 35 74 25 42 14 70 47 85 66 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . 1 . 2 . . 3 4 . 3 Spaces Dug 23 | . 6 . . . . 1 12 . 1 . 3 Terrain Destroyed 467 | . 8 126 . . 15 42 12 35 1 . 228 Melee 22 | . 6 . . . . 1 12 . . . 3 Projectile 60 | . . . . . 15 41 . . 1 . 3 AOE 385 | . 2 126 . . . . . 35 . . 222 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Total 5410 | 113 235 370 241 672 82 563 667 642 373 879 573 Wait 403 | . 6 15 40 . . 79 258 . . . 5 Move 4571 | 83 187 262 173 652 70 415 376 615 370 870 498 Hop . | . . . . . . . . . . . . Pick Up 55 | 6 6 12 3 5 . 9 8 2 1 3 . Fast Attach 33 | 7 . 8 2 4 1 9 . 2 . . . Attach 35 | . 1 12 2 1 . 7 4 . . . 8 Detach 6 | . . . . . . 6 . . . . . Swap 37 | . 7 5 3 2 . 4 2 3 . 3 8 Drop 44 | . 3 5 2 6 6 7 6 4 1 3 1 Fire 198 | 17 17 49 16 2 5 26 . 16 1 . 49 Melee 27 | . 8 1 . . . 1 13 . . . 4 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 8) 269 | -10/Materials | Discovered new exit (range 3) 314 | -10/Materials | Build established: Mutant 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 612 | -9/Materials | Crushed by falling debris 627 | -9/Materials | Core integrity fell below 50% 669 | -9/Materials | Lost 13 parts (2p2n1u8w) 1188 | -9/Materials | Discovered new exit (range 11) 1228 | -9/Materials | Entered Mines 1228 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1240 | -9/Mines | Learned Materials emergency access door positions 1286 | -9/Mines | Found Prototype Device 1286 | -9/Mines | Identified Exp. Sensor Array 1523 | -9/Mines | Core integrity fell below 20% 1635 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1635 | -9/Mines | Discovered new exit (range 5) 1643 | -9/Mines | Entered Exiles 1703 | -9/Exiles | Met 8R-AWN 1732 | -9/Exiles | Met EX-HEX 1882 | -9/Exiles | Met EX-DEC 1932 | -9/Exiles | Learned location of Zion (-7) 2122 | -9/Exiles | Discovered new exit (range 14) 2126 | -9/Exiles | Build established: Hauler-Skirmisher 2291 | -9/Exiles | Met EX-BIN 2318 | -9/Exiles | Aligned with FarCom system 2320 | -9/Exiles | Given EX-Vault access code 2453 | -9/Exiles | Opened EX-Vault 2473 | -9/Exiles | Found Prototype Ballistic Gun 2473 | -9/Exiles | Identified AWS/Gauss 2479 | -9/Exiles | Found Prototype Energy Gun 2479 | -9/Exiles | Identified AWS/Thermal 2490 | -9/Exiles | Found Prototype Device 2490 | -9/Exiles | Identified PSU Rigger 2571 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2751 | -9/Exiles | Build established: Hauler-Gunner 2768 | -9/Exiles | Discovered new exit (range 15) 3079 | -9/Exiles | Left Exiles lab with AWS/Gauss 3079 | -9/Exiles | Entered Mines 3185 | -8/Mines | Discovered new exit (range 12) 3242 | -8/Mines | Entered Materials 3242 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3377 | -8/Materials | Build established: Hauler-Skirmisher 4045 | -8/Materials | Discovered new exit (range 18) 4051 | -8/Materials | Destroyed 7 combat bots 4088 | -8/Materials | Entered Factory 4088 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4467 | -7/Factory | Build established: Hauler-Mutant 4776 | -7/Factory | Discovered new exit (range 9) 4789 | -7/Factory | Entered Lower Caves 4823 | -7/Lower Caves | Spotted B-75 Beast 4882 | -7/Lower Caves | Destroyed B-75 Beast 5051 | -7/Lower Caves | Encountered a Warlord checkpoint 5179 | -7/Lower Caves | Discovered new exit (range 10) 5286 | -7/Lower Caves | Build established: Hauler-Tank 5500 | -7/Lower Caves | Entered another Lower Caves area 5522 | -7/Lower Caves | Encountered a Warlord checkpoint 5797 | -7/Lower Caves | Discovered new exit (range 14) 5897 | -7/Lower Caves | Entered Zion 5950 | -7/Zion | Found Prototype Launcher 5951 | -7/Zion | Identified Rocket Array 5970 | -7/Zion | Discovered new exit (range 9) 6064 | -7/Zion | Learned location of Warlord (-5) 6360 | -7/Zion | Given A8's code to call for help 6580 | -7/Zion | Rebuked by Imprinter 6829 | -7/Zion | Entered Proximity Caves 6879 | -6/Proximity Caves | Learned location of 1 exit from Factory 7105 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7202 | -6/Proximity Caves | Build established: Hauler-Mutant 7385 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 8906 | -6/Proximity Caves | Core integrity fell below 50% 8945 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 9143 | -6/Proximity Caves | Core integrity fell below 20% 9247 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09125_ C-30 ARC bursts open, deploying its payload. 09125_ G-67 Veteran unfolds itself. 09125_ G-50 Soldier unfolds itself. 09132_ Minigun destroyed. 09141_ Hvy. Ion Cannon destroyed. 09141_ Carbon-fiber Leg melted. 09141_ G-50 Soldier destroyed. 09142_ The unstable cave ceiling collapses. 09144_ Destroyed Plasma Rifle. 09144_ Destroyed Electrolaser. 09144_ G-50 Soldier destroyed. 09146_ The unstable cave ceiling collapses. 09171_ Acquired 23 matter. 09178_ The unstable cave ceiling collapses. 09233_ C-30 ARC bursts open, deploying its payload. 09233_ B-48 Gladiator unfolds itself. 09233_ G-50 Soldier unfolds itself. 09243_ Rocket Array destroyed. 09243_ Destroyed Rocket Array. 09245_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????????#?????????????????????????????????#? | | ????????????? ?????????????????????????????????#? | | ????????????? ??????????????????????????????????? | | ???????#???? ?????????????????????????????#??#??# | | ??????? ???? ??????????????????????????????#??### | | ??????? ??? ?????????????????????????????????#### | | ??????# #?? #??????????????????????????#???#?## | | ??????# #? #??????????????????????????????### | | ??????# #? #????????????????????????????##?#?## | | ??????# ## ?????????????????????????????????## # | | ??????# ??????????????????????????????????# | | ??????# ?????????????????????????????? ?? ## # | | ??##??# #???????????????????????##??????????# | | ## #??# #?????????????????????? #??##?? ???# | | #?## #?????????????????????? ????#?? ###### | | ### !#?????????????????????? ??????# ##### | | ## #????????????????????? ##???### ## | | ## ##???????????????????? ## ###### | | ## #???????####????????? # #### | | ## ## #???#### ###???### #? ### | | # ### #?## #### ## ## | | #### #### # # g #"## | | #??##### #### | | ##???# # #??? #### | | ##??# g b % ###??##### ### | | ### % g @ ############# ## | | # ## ## #### ###? | | ## #?# ## # # ##" ### | | ?## ###### # ?# ### | | #?## ##?#??# # | | #??### ### #?????# ## | | ##???# ### ##?# #????# # # # #### | | ##?# ##?####??# #????# # # #### | | #?# #????????# ####### ### ####?# | | #?## ##????????# #?## ####### | | ##??###?????????# #??### ######## | | ##???????????????######## ##???#####?###### | | ????????????????????????## ##???#?#???# # | | ?????????????????????????##### ###????#?## ## | | ??????????????????????????#??# #???##?#??# #? | | ?????????????????????????????# ##??##??### ## | | ?????????????????????????????# #?###???#### ### | | ?????????????????????????????######?#?####??#####? | | ????????????????????????????????##??#???###?###### | | ????????????????????????????#??????##???#??##?#### | | ??????????????????????????????????##????????##?#?? | | ??????????????????????????????????#??###?#??##???? | | ??????????????????????????????????????#??##?##??## | | ????????????????????????????????????????###???#?#? | | ???????????????????????????????????#?##???????#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Evasion (%) 42 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Autogun | -8/Materials | Extracted Imp. ECM Suite | -7/Factory | Extracted Power Maul | -7/Factory | Extracted Beam Rifle | -7/Factory | Extracted Lrg. Storage Unit | -7/Factory | Extracted Imp. Melee Analysis Suite | -7/Factory | Extracted Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed FlightBackupDoomcannon Manual? 0 Play Time 01:38:30 Cumulative 25.2 hours Start 2019.12.04 @ 00:22:53 End 2019.12.04 @ 21:15:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f42b4b04-f376-4fd8-b529-b1179b9ecd6f