Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.30 @ 17:52:52 Player: rootmos Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1255) 1255 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5165 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Gun Armor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Spiked Treads Armored Treads Advanced Treads Armored Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Structural Scanner Subdweller Optics Targeting Computer Core Analyzer Hardened Heavy Armor Plating Gun Armor > --- WEAPON ----------- EM Pulse Gun Medium Laser Minigun Battle Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Treads Improved Heat Sink Medium Storage Unit High-capacity Storage Unit Seismic Detector Light Armor Plating High-powered Shock Rifle Tesla Rifle Subdweller Laser Heavy Ion Cannon Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Missile Launcher Mining Laser Improved Plasma Cutter [Rating: 62] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Targeting Computer Protection Gun Armor Weapon Subdweller Machine Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Slots Evolved 11 | . 1 . . 10 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 7 | . 1 . . 6 . Weapon 1 | . . . . 1 . Parts Attached 49 | 8 6 14 4 13 4 Power 9 | 1 1 5 . 2 . Engine 6 | 1 . 5 . . . Core 3 | . 1 . . 2 . Reactor . | . . . . . . Propulsion 8 | 2 1 2 1 2 . Treads 8 | 2 1 2 1 2 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 3 2 1 1 7 1 Device 5 | . . . 1 3 1 Storage 3 | 1 1 . . 1 . Processor 4 | 1 1 . . 2 . Hackware . | . . . . . . Protection 3 | 1 . 1 . 1 . Artifact . | . . . . . . Weapon 17 | 2 2 6 2 2 3 Energy Gun 4 | . 1 2 . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 2 . 3 1 . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . . 2 . Special Weapon 2 | . 1 . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 2 . . 18 Power 3 | . . . . . 3 Propulsion 6 | . . 2 . . 4 Utility 7 | . . . . . 7 Weapon 4 | . . . . . 4 Highest Loss Streak 15 | . . 1 . . 15 To Critical Strikes 1 | . . 1 . . . Average Backups 14 | 2 9 15 18 14 7 Power . | . 1 . 1 . . Propulsion 1 | . . 1 1 . . Utility 8 | 1 4 9 9 4 3 Weapon 4 | . 2 4 6 8 3 Tool/Special . | . . . . . . Unused Backups 6 | . . 1 3 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 3 . . Weapon 3 | . . 1 . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 99 100 93 37 Engine 9 | . 4 11 10 7 . Core 1 | . 7 . . 2 1 Treads 22 | . 25 23 20 19 5 Device 2 | . . . 8 14 8 Storage 10 | . 12 11 10 5 1 Processor 17 | . 25 21 1 9 6 Protection 3 | . . 2 10 9 7 Energy Gun 11 | . 1 11 20 10 2 Energy Cannon 1 | . . . 6 . . Ballistic Gun 11 | . 22 11 9 6 1 Ballistic Cannon 3 | . . 3 3 5 1 Peak Build Rating 62 | 7 12 23 31 62 61 Average Rating 19 | 5 10 14 29 58 24 On Entrance 22 | . 7 12 23 30 61 Naked Turns . | . . . . . . Heaviest Build 132 | 20 49 58 62 132 130 Greatest Support 98 | 40 40 40 49 98 98 Greatest Overweight (x) 28 | 5 1 2 1 1 28 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 25 | 10 20 20 20 25 25 Average Capacity 19 | 9 15 20 20 22 12 Most Carried 20 | 5 16 20 20 19 17 Average Carried 16 | 2 9 17 19 14 7 Final Capacity 25 | 10 20 20 20 25 5 Final Carried 20 | 5 16 19 20 17 . Class Distribution -------------------- 62% | Hacker-Mutant 37% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Gunner | -7/Recycling Hacker-Gunner | -5/Factory Hacker-Mutant | -5/Waste Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Was Matter Collected 1602 | 232 299 715 88 268 . Remotely . | . . . . . . Salvage Created 1303 | . 509 377 198 219 . Parts 77 | . 32 24 8 13 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Combat Hostiles Destroyed 32 | . 13 11 3 5 . Guns 25 | . 13 7 1 4 . Cannons 5 | . . 4 1 . . AOE 1 | . . . . 1 . Classes Destroyed 6 | . 4 1 1 . . Turret 2 | . . 2 . . . Watcher 4 | . 3 . . 1 . Swarmer 9 | . 4 1 . 4 . Grunt 8 | . 8 . . . . Sentry 4 | . . . 3 1 . Subdweller 11 | . 1 10 . . . Best Kill Streak 4 | . 4 2 1 4 . Combat Bots Only 4 | . 4 2 1 4 . Max Kills in Single Turn 2 | . 2 1 1 2 . Gunslinging 1 | . 1 . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Hostile Shots Fired 291 | . 28 129 45 23 66 Missed 67 | . 9 34 15 7 2 Hits 224 | . 19 95 30 16 64 Melee 64 | . . . . . 64 Projectile 160 | . 19 95 30 16 . Critical Strikes 31 | . . 7 . . 24 Damage Taken 3081 | . 130 792 119 183 1857 Core 1158 | . . 99 26 20 1013 Absorbed by Shields . | . . . . . . Ignored by Resistances 1784 | . 82 479 88 110 1025 Core Remaining (%) 75 | 100 . . 50 . . Volleys Fired 149 | . 40 86 7 7 9 Largest 5 | . 2 4 4 5 5 Hottest 220 | . 100 220 180 213 178 Shots Fired 324 | . 73 165 26 34 26 Gun 250 | . 66 119 20 25 20 Cannon 36 | . . 17 6 8 5 Launcher 1 | . . . . 1 . Special 37 | . 7 29 . . 1 Kinetic 181 | . 57 83 9 18 14 Thermal 105 | . 7 71 11 8 8 Explosive . | . . . . . . Electromagnetic 38 | . 9 11 6 8 4 Robot Hit Streak 61 | . 12 43 61 20 24 Robot Miss Streak 2 | . 2 2 . 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 226 | . 49 107 25 20 25 Core Hits 75 | . 27 24 7 11 6 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 3 1 . 1 Meltdown 1 | . . . 1 . . Destroy 1 | . . 1 . . . Blast 3 | . . 2 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3732 | . 629 1925 409 364 405 Guns 2940 | . 629 1579 258 237 237 Cannons 625 | . . 298 151 65 111 Explosions 62 | . . . . 62 . Melee . | . . . . . . Ramming 43 | . . . . . 43 Kinetic 2444 | . 521 1364 146 144 269 Thermal 839 | . . 461 198 91 89 Explosive . | . . . . . . Electromagnetic 406 | . 108 100 65 129 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . . . . . 13 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 19 | . . 19 . . . Projectiles 19 | . . 19 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 16 | . . . . . 16 Shots . | . . . . . . Rammed 29 | . . . . . 29 Targets Rammed 29 | . . . . . 29 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 418 | . 30 160 378 418 392 Average Temperature 113 | . 13 74 158 139 205 Received Heat Transfer 1019 | . 111 833 48 27 . Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . . 3 . . Heat Transferred 1574 | . . 686 407 222 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 107 | . 107 . 20 92 . Initial . | . . . . . . Average 7 | . 15 . . 16 . Influence Increases 712 | . 334 135 84 159 . Destroy 0b10 Robot/C 460 | . 240 60 60 100 . Destroy 0b10 Robot/NC 20 | . 15 . . 5 . Destroy Leader 68 | . 46 . . 22 . Successful Hack 38 | . 14 . 24 . . Destroy Structure 6 | . 4 . . 2 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 105 | . 15 75 . 15 . Influence Decreases 712 | . 334 135 84 159 . Time Decay 712 | . 334 135 84 159 . Squads Dispatched 1 | . . . . 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 21 20 4 7 5 Peak Tracking Total 6 | . 4 6 1 3 5 Tactical Retreats 4 | . 1 2 . 1 . Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Was Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Machines Accessed 14 | . 6 2 6 . . Terminals 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 6 7 10 . . Successful 20 | . 5 7 8 . . Failed 3 | . 1 . 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 16 | . 6 . 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 5 7 8 . . Record 13 | . . 6 7 . . Branch Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Was Active Infowar (turns) 574 | . . . . 503 71 Optics 451 | . . . . 451 . Structural 570 | . . . . 499 71 Seismic 84 | . . . . 50 34 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Was Turns Passed 8609 | 122 1169 5029 1555 510 224 Spaces Moved 3381 | 65 523 1910 592 207 84 Core 86 | 14 . . . . 72 Treads 3295 | 51 523 1910 592 207 12 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 250 158 100 Average Speed 231 | 163 194 243 254 212 146 Slowest Speed 1450 | 300 240 320 255 246 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . 4 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 76 94 95 7 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched 3 | . . 3 . . . Spaces Dug 9 | . 7 2 . . . Terrain Destroyed 9 | . 7 2 . . . Melee . | . . . . . . Projectile 9 | . 7 2 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Was Total 3767 | 77 584 2061 625 259 161 Wait 61 | . 3 6 7 17 28 Move 3377 | 64 522 1909 591 207 84 Hop . | . . . . . . Pick Up 32 | 5 10 5 7 5 . Fast Attach 8 | 7 . . . . 1 Attach 26 | . 1 4 . 11 10 Detach 2 | . . . . 2 . Swap 66 | 1 7 45 5 8 . Drop 16 | . 1 6 7 2 . Fire 149 | . 40 86 7 7 9 Melee . | . . . . . . Ram 29 | . . . . . 29 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory -5/Waste History --------- Turn | Location | Event 42 | -11/Scrapyard | Identified exit to Materials 42 | -11/Scrapyard | Discovered exit to Materials (range 15) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Evolved 1 slot: Utility x1 217 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Hacker-Mutant 658 | -10/Materials | Identified exit to Materials 658 | -10/Materials | Discovered exit to Materials (range 16) 723 | -10/Materials | Derelicts attacked the area 848 | -10/Materials | Identified exit to Subcaves 848 | -10/Materials | Discovered exit to Subcaves (range 11) 1292 | -10/Materials | Entered Subcaves 1714 | -10/Subcaves | Learned Materials stockpile data 2692 | -10/Subcaves | Disturbed a concealed Subdweller 3912 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4607 | -10/Subcaves | Identified exit to Recycling 4607 | -10/Subcaves | Discovered exit to Recycling (range 16) 4773 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4817 | -10/Subcaves | Learned location of Storage (-7) 4887 | -10/Subcaves | Identified exit to Materials 4887 | -10/Subcaves | Discovered exit to Materials (range 8) 4910 | -10/Subcaves | Visited Clippyterm 4917 | -10/Subcaves | Learned location of Extension (-6) 4933 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5077 | -10/Subcaves | Visited 4L-MR0's lab 5159 | -10/Subcaves | Found Gun Armor 5161 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 5449 | -10/Subcaves | Build established: Hacker-Gunner 6006 | -10/Subcaves | Discovered exit to Materials (range 9) 6321 | -10/Subcaves | Entered Recycling 6322 | -7/Recycling | Met a Zionite searching for Scraptown 6322 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 6982 | -7/Recycling | Identified exit to Factory 6982 | -7/Recycling | Discovered exit to Factory (range 16) 7876 | -7/Recycling | Entered Factory 7876 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 8381 | -5/Factory | Identified exit to Upper Caves 8381 | -5/Factory | Discovered exit to Upper Caves (range 14) 8386 | -5/Factory | Sucked down chute 8386 | -5/Factory | Entered Waste 8401 | -5/Waste | EMP discharged 8401 | -5/Waste | Spotted C-40 Crusher 8416 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8419 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8424 | -5/Waste | Crushed by Compactor (1 part destroyed) 8427 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8430 | -5/Waste | Crushed by Compactor (1 part destroyed) 8434 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8437 | -5/Waste | Crushed by Compactor (1 part destroyed) 8442 | -5/Waste | Crushed by Compactor (1 part destroyed) 8451 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8454 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8457 | -5/Waste | Crushed by Compactor (1 part destroyed) 8460 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8469 | -5/Waste | Crushed by Compactor (1 part destroyed) 8472 | -5/Waste | Crushed by Compactor (1 part destroyed) 8475 | -5/Waste | Spotted C-40 Crusher 8483 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8486 | -5/Waste | Crushed by Compactor (1 part destroyed) 8492 | -5/Waste | Spotted C-40 Crusher 8495 | -5/Waste | Spotted C-40 Crusher 8501 | -5/Waste | EMP discharged 8506 | -5/Waste | Crushed by Compactor (1 part destroyed) 8518 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8525 | -5/Waste | Spotted C-40 Crusher 8535 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8537 | -5/Waste | Lost 15 parts (3p4n4u4w) 8562 | -5/Waste | Core integrity fell below 50% 8571 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8580 | -5/Waste | Crushed by Compactor (1 part destroyed) 8583 | -5/Waste | Crushed by Compactor (1 part destroyed) 8584 | -5/Waste | Crushed by Compactor (1 part destroyed) 8591 | -5/Waste | Core integrity fell below 20% 8592 | -5/Waste | Spotted C-40 Crusher 8601 | -5/Waste | EMP discharged 8601 | -5/Waste | System corruption reached 10% 8610 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 08575_ Slammed into C-40 Crusher. 08580_ Lgt. Armor Plating crushed. 08583_ Slammed into C-40 Crusher. 08583_ Hcp. Storage Unit crushed. 08584_ Imp. Heat Sink crushed. 08586_ Critical hit (Destroy). 08590_ Slammed into C-40 Crusher. 08591_ System corrupted: Heat flow error (+143). 08591_ ALERT: Foreign system detected. Charging EMP. 08591_ Slammed into C-40 Crusher. 08598_ Critical hit (Destroy). 08598_ Slammed into C-40 Crusher. 08601_ System corrupted (+3). 08601_ Slammed into C-40 Crusher. 08603_ Destabilizing: Core damaged (-20). 08604_ Slammed into C-40 Crusher. 08606_ Destabilizing: System corrupted (+2). 08607_ Slammed into C-40 Crusher. 08608_ Critical hit (Destroy). 08608_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????######??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????? ????????????????????????? | | ?????????# #??????? ] #??????????????????????? | | ???????### #??????? ###????????????????????? | | ???????# #??????# ????????????????????? | | ???????# #??????# ????????????????????? | | ???????# #??????# ?????????????????????? | | ???????# ##?????# ??????????????????????? | | ########## ##?????# #??????????????????????? | | ########?# ##?????# #??????????????????????? | | ##?# !##?????# #??????????????????????? | | #### ######## #??????????????????????? | | #### ######## #??????????????????????? | | #??????????????????????? | | CC#??????????????????????? | | CC#??????????????????????? | | CCCC#??????????????????????? | | #### ########CCCC#??????????????????????? | | #### #####??# CC@#??????????????????????? | | ##?# ##?????# CC #??????????????????????? | | ########?# #??????# CC#??????????????????????? | | ########?# #??????# CC#??????????????????????? | | ????????? #??????# #??????????????????????? | | ???????? #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????# #??????# #??????????????????????? | | ???????### #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ?????????######??????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 660 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothPropulsionLog Manual? 0 Play Time 01:13:15 Cumulative 34.4 hours Start 2025.05.30 @ 16:30:32 End 2025.05.30 @ 17:52:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b670c5a4-dd5c-4d15-aaaa-9558557b6f69