Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 13:21:49 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3260) 3260 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 7706 Bonus ------- High Alert Combat Kills 760 Friendly Fire -244 Cogmind --------- Core Integrity 372/850 Matter 183/300 Energy 19/100 System Corruption 1% Temperature Cool (536) Location -6/Factory Parts ------- Power (2) Propulsion (4) Utility (5) Large Storage Unit Weapon (4) Assault Cannon Inventory (10) Light Angular Momentum Engine Advanced Treads Carbon-fiber Leg Matter Compressor (0) Improved Sensor Array Advanced Signal Interpreter Dynamic Insulation System Peak State ------------ Power Improved Deuterium Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility Advanced Heat Sink Large Storage Unit Hardened Heavy Armor Plating System Backup Module Weapon Proton Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Inventory Light Angular Momentum Engine Advanced Treads Carbon-fiber Leg Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Shield Generator Dynamic Insulation System Heavy Missile Launcher [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Dynamic Insulation System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Lightning Gun Energy Cannon Proton Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . . 2 1 Weapon 2 | . . . . . 1 1 Parts Attached 109 | 6 7 14 19 1 30 32 Power 17 | 1 . 3 2 1 6 4 Engine 15 | 1 . 3 2 1 5 3 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 31 | 2 2 5 10 . 2 10 Treads 22 | . 2 5 10 . 2 3 Leg 9 | 2 . . . . . 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 3 . 2 . 13 6 Device 12 | . 1 . . . 7 4 Storage 5 | 1 2 . 1 . 1 . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . . 1 Protection 6 | . . . 1 . 4 1 Artifact . | . . . . . . . Weapon 36 | 2 2 6 5 . 9 12 Energy Gun 5 | . . 1 . . 2 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 18 | 2 . 5 4 . 5 2 Ballistic Cannon 9 | . 2 . . . 1 6 Launcher 3 | . . . 1 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 2 3 . . . Parts Lost 31 | . . 3 . . 5 23 Power 5 | . . 1 . . . 4 Propulsion 10 | . . 2 . . 3 5 Utility 5 | . . . . . 1 4 Weapon 11 | . . . . . 1 10 Highest Loss Streak 15 | . . 1 . . 2 15 Average Slot Usage (%) 92 | . 98 90 99 100 89 83 Engine 12 | . 14 10 11 11 14 10 Treads 29 | . 27 35 44 44 27 5 Leg 3 | . . . . . . 17 Device 6 | . 8 11 2 . 5 11 Storage 9 | . 18 11 14 11 7 6 Protection 5 | . . . 5 11 6 5 Energy Gun 1 | . . . . . . 4 Ballistic Gun 15 | . 23 13 21 22 16 3 Ballistic Cannon 4 | . 4 8 . . 4 10 Naked Turns . | . . . . . . . Heaviest Build 90 | 13 41 31 46 39 72 90 Greatest Support 83 | 20 40 80 83 80 80 65 Greatest Overweight (x) 4 | 1 1 . . . 3 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 16 | 6 16 10 16 10 10 10 Average Capacity 10 | 5 11 10 11 10 10 10 Most Carried 11 | 4 10 10 11 10 10 10 Average Carried 9 | 3 6 9 10 9 9 8 Final Capacity 10 | . . . . . . 10 Final Carried 7 | . . . . . . 7 Class Distribution -------------------- 33% | Scavenger-Tank 26% | Commander-Mutant 20% | Mutant 10% | Scavenger-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Matter Collected 3674 | 226 169 397 773 142 1143 824 Remotely . | . . . . . . . Salvage Created 3744 | . 169 617 894 113 1039 912 Parts 223 | . 22 48 53 16 49 35 Haulers Intercepted 7 | . . 3 4 . . . Recyclers Shooed 3 | . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 79 | . 5 16 14 5 21 18 Guns 59 | . 5 9 14 5 20 6 Cannons 16 | . . 5 . . 1 10 AOE 4 | . . 2 . . . 2 Classes Destroyed 15 | . 3 4 3 1 2 2 Worker 6 | . . 2 3 . . 1 Builder 2 | . . 1 . . . 1 Hauler 7 | . . 3 4 . . . Recycler 4 | . . . 1 . 1 2 Operator 3 | . . . 2 . 1 . Drone 5 | . . . . 5 . . Watcher 7 | . 2 1 2 . 2 . Swarmer 17 | . 3 8 3 . . 3 Saboteur 1 | . . . . . . 1 Grunt 31 | . 2 4 6 2 8 9 Brawler 2 | . . . . . . 2 Duelist 4 | . . . 1 . 2 1 Sentry 12 | . . 4 4 . 4 . Hunter 1 | . . . . . 1 . Programmer 8 | . . . . . 6 2 Best Kill Streak 9 | . 3 6 9 3 4 5 Combat Bots Only 6 | . 3 4 6 3 4 4 Max Kills in Single Turn 4 | . 1 4 2 2 2 1 Gunslinging 1 | . . 1 1 . 1 . Exploded 2 | . . 2 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac Fac Damage Taken 6858 | . 122 973 650 11 1704 3398 Core 753 | . 20 144 30 . 81 478 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 92 . . 56 88 . Volleys Fired 304 | . 21 52 74 18 72 67 Largest 4 | . 2 2 2 2 3 4 Hottest 234 | . 55 70 46 30 114 234 Shots Fired 691 | . 42 104 143 36 196 170 Gun 526 | . 39 72 142 36 163 74 Cannon 163 | . 3 32 . . 33 95 Launcher 2 | . . . 1 . . 1 Special . | . . . . . . . Kinetic 627 | . 42 104 142 36 192 111 Thermal 34 | . . . . . . 34 Explosive 2 | . . . 1 . . 1 Electromagnetic 28 | . . . . . 4 24 Robot Hit Streak 32 | . 7 8 25 4 32 9 Robot Miss Streak 16 | . 3 5 4 9 6 16 Penetration Max . | . . . . . . . Secondary Targets 8 | . . 1 5 . 2 . Max Gunslinging Chain 1 | . . 1 1 . 1 . Shots Hit Robots 459 | . 22 61 102 9 151 114 Core Hits 260 | . 11 28 37 7 84 93 Critical Hits 1 | . . . 1 . . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9420 | . 259 1449 1781 287 2971 2673 Guns 6490 | . 259 775 1781 287 2515 873 Cannons 2316 | . . 293 . . 456 1567 Explosions 610 | . . 377 . . . 233 Melee . | . . . . . . . Ramming 4 | . . 4 . . . . Kinetic 8170 | . 259 1068 1781 287 2922 1853 Thermal 520 | . . . . . . 520 Explosive 436 | . . 377 . . . 59 Electromagnetic 290 | . . . . . 49 241 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 1 4 Average Corruption 1 | . . . . . 1 2 Corruption Purged 5 | . . . . . . 5 Effects 15 | . . . . . 4 11 Message Errors 5 | . . . . . 1 4 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 5 | . . . . . 3 2 Overload Shots . | . . . . . . . Overflow Damage 10 | . . . . . 10 . Projectiles 10 | . . . . . 10 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 51 | . . 1 . . 14 36 Impact . | . . . . . . . Kinetic 50 | . . 1 . . 13 36 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 249 | . . 37 40 . . 172 Shots 4 | . . 1 1 . . 2 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 647 | . . 45 2 . 399 647 Average Temperature 152 | . . 23 2 . 114 237 Received Heat Transfer 1953 | . 48 210 204 6 435 1050 Effects 51 | . . . . . 11 40 Shutdowns 8 | . . . . . 3 5 Energy Bleed 9 | . . . . . 5 4 Interference 10 | . . . . . 3 7 Matter Decay 5 | . . . . . . 5 Short Circuit 1 | . . . . . . 1 Damage (minor) 8 | . . . . . . 8 Damage (major) 9 | . . . . . . 9 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 816 | . . . . . . 816 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Peak Influence 1131 | . 193 349 474 277 1131 622 Average Influence 520 | . 84 180 321 168 956 515 Maximum Alert Level 4 | . . 1 2 1 4 2 Low Security (%) 23 | . . . . . . . Level 1 23 | . . . . . . . Level 2 18 | . . . . . . . Level 3 33 | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 1 2 2 . 11 5 Investigation 1 | . . . 1 . . . Extermination 7 | . . . . . 6 1 Reinforcement 8 | . 1 2 1 . 1 3 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . 4 . Intercept . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Distress Signals 4 | . 1 1 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 10 24 21 10 30 26 Peak Tracking Total 7 | . 4 5 7 3 4 6 Tactical Retreats 3 | . . . . . 2 1 Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Machines Disabled 12 | . . 3 2 1 2 4 Max in Single Turn 2 | . . 2 1 1 2 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Machines Accessed 25 | . 4 . 5 8 6 2 Terminals 19 | . 4 . 4 4 6 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . . . 1 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 76 | . 17 . 15 21 17 6 Successful 52 | . 10 . 12 13 11 6 Failed 24 | . 7 . 3 8 6 . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 46 | . 11 . 7 13 13 2 Terminals 67 | . 17 . 14 17 17 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . . 4 Recycling Units 5 | . . . 1 4 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 2 . 6 1 2 . Part Schematic 1 | . . . . . 1 . Prototype ID Bank 3 | . . . 1 1 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 1 . 1 . . . Locate Traps 3 | . 1 . 2 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . . 4 Scan Component 2 | . . . . . . 2 Repair 2 | . . . . . . 2 Recycling Unit Hacks 5 | . . . 1 4 . . Report Inventory 5 | . . . 1 4 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 76 | . 19 . 10 21 22 4 Terminals 32 | . 8 . 5 8 9 2 Track 11 | . 3 . 1 3 3 1 Assimilate 5 | . 2 . 1 1 1 . Botnet 16 | . 3 . 3 4 5 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 18 | . 4 . 4 5 5 . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 70 | . . . . . . 70 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 10 3 . Highest-Rated Group 88 | . . . 88 88 32 . Highest-Rated Ally 16 | . . . 16 16 16 . Total Orders 19 | . . . 16 2 1 . STAY 10 | . . . 10 . . . ROAM 2 | . . . . 1 1 . FOLLOW 7 | . . . 6 1 . . Ally Attacks 177 | . . . . 169 8 . Total Damage 903 | . . . . 833 70 . Kills 31 | . . . . 31 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Turns Passed 6757 | 66 431 671 1248 844 2291 1206 Spaces Moved 2939 | 50 200 294 604 427 973 391 Core 13 | 13 . . . . . . Treads 2645 | . 191 294 604 427 973 156 Legs 281 | 37 9 . . . . 235 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 150 Average Speed 160 | 102 164 160 160 160 162 161 Slowest Speed 240 | 120 180 160 160 160 220 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 40 25 58 89 25 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 93 | . . 6 18 1 33 35 Melee . | . . . . . . . Projectile 7 | . . . 6 1 . . AOE 86 | . . 6 12 . 33 35 Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Total 4435 | 63 261 395 761 561 1559 835 Wait 906 | . 21 4 35 108 432 306 Move 2933 | 49 199 293 603 426 972 391 Hop . | . . . . . . . Pick Up 90 | 8 9 13 8 4 26 22 Fast Attach 30 | 2 1 7 5 . 6 9 Attach 39 | 4 2 3 . . 10 20 Detach 3 | . 1 . 1 . . 1 Swap 40 | . 4 4 14 1 14 3 Drop 89 | . 3 18 21 4 27 16 Fire 304 | . 21 52 74 18 72 67 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x2 1083 | -9/Materials | Discovered new exit (range 16) 1169 | -9/Materials | Entered Storage 1184 | -9/Storage | Identified exit to Recycling 1464 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1764 | -9/Storage | Build established: Commander-Mutant 2088 | -9/Storage | Learned location of Armory (-3) 2403 | -9/Storage | Used back door to open Recycling access 2417 | -9/Storage | Entered Recycling 2417 | -9/Recycling | Accompanied by 10 allies 2472 | -9/Recycling | Spotter reported a threat 2476 | -9/Recycling | Spotter reported a threat 2488 | -9/Recycling | Spotter reported a threat 2502 | -9/Recycling | Spotter reported a threat 2511 | -9/Recycling | Spotter reported a threat 2535 | -9/Recycling | Spotter reported a threat 2537 | -9/Recycling | Spotter reported a threat 2541 | -9/Recycling | Spotter reported a threat 2561 | -9/Recycling | Spotter reported a threat 2590 | -9/Recycling | Spotter reported a threat 2595 | -9/Recycling | Spotter reported a threat 2634 | -9/Recycling | Spotter reported a threat 2634 | -9/Recycling | Spotter reported a threat 2648 | -9/Recycling | Spotter reported a threat 2676 | -9/Recycling | Spotter reported a threat 2677 | -9/Recycling | Spotter reported a threat 2677 | -9/Recycling | Spotter reported a threat 2726 | -9/Recycling | Spotter reported a threat 2742 | -9/Recycling | Spotter reported a threat 2754 | -9/Recycling | Spotter reported a threat 2757 | -9/Recycling | Spotter reported a threat 2782 | -9/Recycling | Spotter reported a threat 2782 | -9/Recycling | Spotter reported a threat 2807 | -9/Recycling | Spotter reported a threat 2829 | -9/Recycling | Spotter reported a threat 2829 | -9/Recycling | Spotter reported a threat 2860 | -9/Recycling | Spotter reported a threat 2889 | -9/Recycling | Spotter reported a threat 2909 | -9/Recycling | Spotter reported a threat 2913 | -9/Recycling | Spotter reported a threat 2935 | -9/Recycling | Spotter reported a threat 2935 | -9/Recycling | Spotter reported a threat 2962 | -9/Recycling | Spotter reported a threat 2982 | -9/Recycling | Spotter reported a threat 3038 | -9/Recycling | Spotter reported a threat 3038 | -9/Recycling | Spotter reported a threat 3039 | -9/Recycling | Spotter reported a threat 3073 | -9/Recycling | Spotter reported a threat 3073 | -9/Recycling | Spotter reported a threat 3091 | -9/Recycling | Spotter reported a threat 3092 | -9/Recycling | Spotter reported a threat 3116 | -9/Recycling | Spotter reported a threat 3116 | -9/Recycling | Spotter reported a threat 3116 | -9/Recycling | Spotter reported a threat 3140 | -9/Recycling | Discovered new exit (range 15) 3144 | -9/Recycling | Spotter reported a threat 3163 | -9/Recycling | Spotter reported a threat 3163 | -9/Recycling | Spotter reported a threat 3261 | -9/Recycling | Entered Factory 3261 | -7/Factory | Accompanied by 3 allies 3261 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3441 | -7/Factory | Discovered new exit (range 5) 3465 | -7/Factory | Identified exit to Lower Caves 3809 | -7/Factory | Build established: Scavenger-Tank 4707 | -7/Factory | Garrison activated, responded to threat 5134 | -7/Factory | Discovered new exit (range 4) 5273 | -7/Factory | Garrison activated, responded to threat 5552 | -7/Factory | Entered another Factory area 5552 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5749 | -6/Factory | Build established: Tank 5765 | -6/Factory | Repaired Hrd. Heavy Armor Plating 5800 | -6/Factory | Repaired Lgt. Treads 6161 | -6/Factory | Lost 3 parts (2p1n) 6553 | -6/Factory | Build established: Scavenger-Tank 6602 | -6/Factory | First assault squad dispatched 6753 | -6/Factory | Core integrity fell below 50% 6758 | -6/Factory | Self-destructed Last Messages --------------- 06748_ U-05 Engineer lays Concrete. 06749_ U-05 Engineer builds a Wall. 06749_ U-05 Engineer lays Concrete. 06751_ Overheating: Adv. Heat Sink damaged (-3). 06751_ U-05 Engineer lays Concrete. 06752_ Overheating: Matter decay (-33). 06752_ U-05 Engineer lays Concrete. 06753_ Overheating: Matter decay (-33). 06753_ U-05 Engineer lays Concrete. 06754_ Adv. Heat Sink destroyed. 06754_ Assault Cannon destroyed. 06754_ U-05 Engineer lays Concrete. 06756_ Overheating: Energy bleed (-2). 06756_ U-05 Engineer builds a Wall. 06756_ Assault Cannon destroyed. 06757_ Overheating: Assault Cannon damaged (-63). 06757_ U-05 Engineer lays Concrete. 06757_ U-05 Engineer builds a Wall. 06758_ U-05 Engineer lays Concrete. 06758_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# #??? | | ??????????????????????????????# R #??? | | ??????????????????????????????# #??? | | ??????????????????????????????########+#+######### | | ????????????????????????????????# #? ! | | ????????????????????????????????# # | | ????????????????????####+######## # | | ??????????????????? ^^ + """ ""? | | ??????????????????? # """ ""? | | ??????????????????? ^t # """ ""? | | ?????????????????################+## #?#####?? | | ?????????????????# ## #????#### | | ????????????? ?# """"""""" ""## #????# | | ?????????????? # ""## #????# | | ??????????????? + ! T"## #????# | | ?????????????????# ""## #????# | | ?????????????????# ! ! 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"""" ?###+#######+### | | ???????????????????????????? ??# # | | ???????????????????????????? ???# # | | ??????????????????????????? ???# # | | ???????????????????????????#####????# # | | ????????????????????????????????????# ] """ # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# # | | ????????????????????????????????????############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hvy. Machine Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Quantum Hacking \\IAMDERELICT Challenges ------------ None Game ------ Seed CoilMicroCloak Manual? 0 Play Time 01:08:37 Cumulative 41.4 hours Start 2019.10.28 @ 12:08:30 End 2019.10.28 @ 13:21:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3f83265-cc35-4eaa-9b05-df5f59fda3cc