Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 20:11:15 Player: MistressMomoko Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (467) 467 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1512 Bonus ------- None Cogmind --------- Core Integrity 186/400 Matter 156/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Terrain Scan Processor Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Core Shielding > --- WEAPON ----------- Small Laser Datajack > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Shielding Storage High-capacity Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Grenade Launcher Energy Gun Small Laser Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 12 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | . 2 . Leg 2 | . 2 . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 7 | 1 5 1 Device 1 | . 1 . Storage 3 | 1 2 . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 83 | . 95 68 Engine 12 | . 14 10 Treads 12 | . 5 20 Leg 3 | . 5 . Wheel 9 | . 17 . Storage 12 | . 13 11 Processor 6 | . 9 2 Protection 5 | . 1 11 Energy Gun 10 | . 14 5 Launcher 9 | . 13 4 Special Melee Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 42 | 12 42 42 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 10 | . 2 10 Average Overweight (x) . | . . . Largest Inventory Capacity 18 | 6 18 12 Average Capacity 9 | 5 8 12 Most Carried 9 | 6 9 9 Average Carried 6 | 3 6 7 Final Capacity 12 | 6 12 12 Final Carried 8 | 6 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 458 | 240 147 71 Remotely . | . . . Salvage Created 489 | . 273 216 Parts 39 | . 24 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 7 5 Guns 1 | . . 1 AOE 11 | . 7 4 Classes Destroyed 6 | . 3 3 Builder 5 | . 2 3 Hauler 1 | . 1 . Recycler 2 | . . 2 Operator 1 | . . 1 Swarmer 3 | . . 3 Grunt 9 | . 7 2 Best Kill Streak 8 | . 8 4 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1027 | . 249 778 Core 296 | . 82 214 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 38 | . 19 19 Largest 2 | . 2 2 Hottest 80 | . 80 70 Shots Fired 55 | . 31 24 Gun 31 | . 18 13 Cannon . | . . . Launcher 24 | . 13 11 Special . | . . . Kinetic . | . . . Thermal 31 | . 18 13 Explosive 24 | . 13 11 Electromagnetic . | . . . Robot Hit Streak 7 | . 6 7 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | . 19 16 Core Hits 33 | . 20 13 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 4 | . . 4 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1359 | . 718 641 Guns 219 | . 121 98 Cannons . | . . . Explosions 1131 | . 592 539 Melee . | . . . Ramming 9 | . 5 4 Kinetic . | . . . Thermal 219 | . 121 98 Explosive 1131 | . 592 539 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 215 | . 28 187 Shots 6 | . 2 4 Rammed 1 | . 1 . Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 103 | . 103 . Average Temperature 33 | . 33 . Received Heat Transfer 378 | . 132 246 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 559 | . 334 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 294 | . 212 294 Average Influence 144 | . 100 234 Maximum Alert Level 1 | . 1 1 Low Security (%) 53 | 100 71 20 Level 1 46 | . 28 79 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 10 13 Peak Tracking Total 7 | . 2 7 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 1 4 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 4 | . 2 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 2 | . . 2 Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 578 | 61 281 236 Spaces Moved 330 | 52 182 96 Core 9 | 8 . 1 Treads 122 | . 27 95 Legs 23 | . 23 . Wheels 176 | 44 132 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 160 Average Speed 124 | 83 110 173 Slowest Speed 550 | 90 180 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 37 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 163 | . 78 85 Melee . | . . . Projectile . | . . . AOE 163 | . 78 85 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 438 | 69 232 137 Wait 9 | . . 9 Move 328 | 51 181 96 Hop . | . . . Pick Up 27 | 12 10 5 Fast Attach 3 | . 3 . Attach 15 | 6 6 3 Detach . | . . . Swap 3 | . 3 . Drop 9 | . 9 . Fire 38 | . 19 19 Melee 4 | . . 4 Ram 1 | . 1 . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 19) 154 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Core integrity fell below 50% 579 | -9/Materials | Self-destructed Last Messages --------------- 00533_ U-05 Engineer builds a Wall. 00533_ U-05 Engineer destroyed. 00535_ Acquired 11 matter. 00538_ Sml. Laser destroyed. 00549_ U-05 Engineer lays Concrete. 00552_ Ion Engine destroyed. 00553_ U-05 Engineer lays Concrete. 00554_ K-01 Serf collects debris. 00554_ U-05 Engineer lays Concrete. 00556_ Jacked G-34 Mercenary... >>parse_system Reading system data... 00556_ U-05 Engineer lays Concrete. 00557_ K-01 Serf collects debris. 00557_ U-05 Engineer builds a Wall. 00558_ Lgt. Treads destroyed. 00562_ Datajack destroyed. 00564_ Lgt. Treads destroyed. 00564_ R-06 Scavenger collects Wheel. 00568_ R-06 Scavenger collects Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | | ???? # ????????????????????????????????????????? | | ???" # ##????????????????????????? #???????????? | | ??"" # ####????????????????????? #???????????? | | ?? # ######???????????????? #???????????? | | ?? ! #??????????????? #???????????? | | ?? * " #?????????###### ########????? | | ???" !% " #????####### ## ???? | | ???? # " #????# ???? | | ????## #????#" ????? | | ????# #????#T #???????????? | | ????# """ #????#" # #???????????? | | ????# = *#""" #????# # #???????????? | | ????# ###### + #???????????? | | ###### #####+#### # # #???????????? | | % % #???????????? | | #######g #???????????? | | g @ g #???????????? | | ########### #### # ########### #???????????? | | ????????# ## # # #???? #???????????? | | ????????# ##### # ###???? #???????????? | | ????????# " #???#### ##??????? #???????????? | | ????????# """""#??????###???????? #???????????? | | ????????# """""#????????????????? #???????????? | | ????????# """""#?????????????????? #???????????? | | ????????# """ #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 280 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Heat Shielding 75 Core Shielding 20 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainCentriumInterrupter Manual? 0 Play Time 00:16:54 Cumulative 10.1 hours Start 2020.08.27 @ 19:58:29 End 2020.08.27 @ 20:11:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c5c0196-e758-4207-aeef-4aac886b2ca7