Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 07:56:48 Player: Windjigo Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (39) 195 Value Destroyed (814) 814 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4309 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy EM Pulse Gun Heavy Hammer > --- INVENTORY (20) --- Light Deuterium Engine Disposable Heat Sink Small Storage Unit Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Experimental Sensor Array Advanced Targeting Computer Reaction Control System Shotgun Datajack Improved Datajack Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Kinecellerator Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Heat Sink Disposable Heat Sink Small Storage Unit Medium Storage Unit Advanced Weight Redist. System Sensor Array Improved Sensor Array Reaction Control System Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Rocket Launcher Rocket Launcher Datajack Improved Datajack Mining Laser Heavy Hammer Mining Claw [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . 2 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 51 | 8 1 4 16 9 3 10 Power 5 | 1 . . 2 1 . 1 Engine 4 | 1 . . 2 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 15 | 3 . 3 3 2 . 4 Treads . | . . . . . . . Leg 4 | . . . . . . 4 Wheel 11 | 3 . 3 3 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 . . 5 5 2 2 Device 6 | 1 . . 1 2 2 . Storage 3 | 1 . . 2 . . . Processor 3 | . . . 1 2 . . Hackware 1 | . . . . 1 . . Protection 3 | . . . 1 . . 2 Artifact . | . . . . . . . Weapon 15 | 2 1 1 6 1 1 3 Energy Gun 4 | 1 . . . . 1 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 4 | . . . 3 1 . . Launcher 3 | . 1 1 . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . 2 . . . System Corruption 11 | . . . 11 . . . Parts Lost 28 | . . . 5 5 . 18 Power 3 | . . . 1 1 . 1 Propulsion 12 | . . . 4 2 . 6 Utility 6 | . . . . 1 . 5 Weapon 7 | . . . . 1 . 6 Highest Loss Streak 17 | . . . 2 3 . 17 To Critical Strikes 1 | . . . . 1 . . Average Backups 12 | 1 6 8 10 19 17 18 Power 1 | . 1 2 . . . . Propulsion . | . 1 1 . . . . Utility 3 | . . . 2 6 8 8 Weapon 5 | . 1 3 6 10 7 6 Tool/Special . | . . . . . . . Unused Backups 20 | . 1 1 3 4 . 11 Power 2 | . . . 1 1 . . Propulsion 2 | . . 1 1 . . . Utility 7 | . . . . 1 . 6 Weapon 7 | . 1 . 1 2 . 3 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 92 | . 100 100 95 90 85 70 Engine 10 | . 14 14 11 9 7 2 Wheel 20 | . 28 28 19 20 15 3 Device 12 | . 14 14 13 9 17 10 Storage 13 | . 14 14 16 9 7 7 Processor 7 | . . . 10 15 7 7 Hackware 1 | . . . . 3 7 6 Protection 2 | . . . 1 6 . 3 Energy Gun 6 | . 14 14 4 . 7 5 Ballistic Gun 4 | . 12 14 1 . . . Ballistic Cannon 9 | . . . 14 15 13 7 Peak Build Rating 36 | 7 8 9 17 30 36 35 Average Rating 15 | 4 7 7 12 27 30 25 On Entrance 13 | . 7 7 8 17 26 30 Naked Turns . | . . . . . . . Heaviest Build 69 | 15 17 15 63 63 63 69 Greatest Support 48 | 26 20 26 32 48 32 45 Greatest Overweight (x) 15 | . . . 3 2 1 15 Average Overweight (x) . | . . . . 1 1 3 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 13 | 7 8 8 12 20 20 20 Most Carried 20 | 5 8 8 20 20 19 20 Average Carried 12 | 1 6 7 10 19 17 18 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 19 | 2 8 8 19 19 18 14 Class Distribution -------------------- 75% | Mutant 12% | Skirmisher 6% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 940 | 237 69 53 347 116 . 118 Remotely . | . . . . . . . Salvage Created 899 | 100 99 99 281 230 . 90 Parts 68 | 4 16 6 13 26 . 3 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 26 | . 7 3 4 10 . 2 Guns 4 | . 1 1 1 . . 1 Cannons 7 | . . . 3 3 . 1 AOE 15 | . 6 2 . 7 . . Classes Destroyed 11 | 2 3 . 3 2 . 1 Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Tunneler 2 | 1 . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 4 | 1 . 1 1 1 . . Operator 2 | . 1 . . 1 . . Watcher 2 | . . . 1 1 . . Swarmer 16 | . 6 3 . 7 . . Grunt 3 | . 1 . . 2 . . Sentry 5 | . . . 4 1 . . Specialist 2 | . . . . . . 2 Best Kill Streak 11 | 2 6 3 2 11 . 1 Combat Bots Only 7 | . 6 3 1 7 . 1 Max Kills in Single Turn 5 | 1 4 3 1 5 . 1 Gunslinging . | . . . . . . . Exploded 5 | . 4 2 . 5 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 297 | . 25 5 40 52 . 175 Missed 104 | . 9 1 8 20 . 66 Hits 193 | . 16 4 32 32 . 109 Projectile 193 | . 16 4 32 32 . 109 Critical Strikes 3 | . . . . 2 . 1 Damage Taken 3732 | . 229 36 551 647 . 2269 Core 981 | . 71 . 96 101 . 713 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 71 76 81 . . Volleys Fired 82 | 7 8 4 31 17 . 15 Largest 3 | 2 2 2 2 2 . 3 Hottest 150 | 70 83 83 150 133 . 111 Shots Fired 158 | 14 16 8 62 34 . 24 Gun 77 | 14 13 7 28 . . 15 Cannon 68 | . . . 31 31 . 6 Launcher 9 | . 3 1 . 2 . 3 Special 4 | . . . 3 1 . . Kinetic 91 | 7 5 3 39 31 . 6 Thermal 43 | 7 8 4 23 1 . . Explosive 9 | . 3 1 . 2 . 3 Electromagnetic 15 | . . . . . . 15 Robot Hit Streak 19 | 4 5 4 19 6 . 7 Robot Miss Streak 5 | 2 4 1 2 5 . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 97 | 8 7 5 43 15 . 19 Core Hits 51 | 3 10 6 11 17 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 1 . . 3 . . . Burn 2 | 1 . . 1 . . . Blast 2 | . . . 2 . . . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2905 | 112 394 183 740 922 . 554 Guns 682 | 112 76 67 271 . . 156 Cannons 885 | . . . 469 320 . 96 Explosions 1312 | . 318 116 . 602 . 276 Melee 26 | . . . . . . 26 Ramming . | . . . . . . . Kinetic 1084 | 49 25 29 565 320 . 96 Thermal 564 | 63 51 38 175 172 . 65 Explosive 1075 | . 318 116 . 430 . 211 Electromagnetic 156 | . . . . . . 156 Impact 26 | . . . . . . 26 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . 14 . . . Average Corruption 8 | . . . 8 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . 11 . . . Message Errors 3 | . . . 3 . . . Matter Fused 2 | . . . 2 . . . Heat Flow Errors 2 | . . . 2 . . . Energy Discharges 2 | . . . 2 . . . Data Loss (major) 1 | . . . 1 . . . Misdirections 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 42 | . 10 . . 32 . . Projectiles 13 | . . . . 13 . . Explosions 29 | . 10 . . 19 . . Melee . | . . . . . . . Knockbacks 7 | . . . 1 4 . 2 Impact 1 | . . . . . . 1 Kinetic 6 | . . . 1 4 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 243 | . 49 . . 160 . 34 Shots 6 | . 2 . . 3 . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 143 | 27 96 21 143 27 . . Average Temperature 27 | 12 28 9 34 15 . . Received Heat Transfer 423 | . 84 . 159 180 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 1 . . 1 . . . Heat Transferred 1260 | 259 148 111 592 100 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 96 | 100 100 100 100 79 100 100 Level 1 3 | . . . . 20 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 263 | 10 193 82 67 263 87 52 Initial 87 | . . 70 4 . 87 39 Average 43 | 1 53 36 20 99 75 29 Influence Increases 1101 | 10 258 92 264 363 . 114 Destroy 0b10 Robot/C 520 | . 140 60 80 200 . 40 Destroy 0b10 Robot/NC 65 | 10 5 10 15 25 . . Destroy Leader 126 | . 30 10 44 32 . 10 Successful Hack 21 | . 5 . 16 . . . Disable Machine 90 | . . . 15 75 . . Destroy Structure 84 | . 18 12 4 31 . 19 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 180 | . 60 . 75 . . 45 Influence Decreases 1071 | 10 75 263 276 170 136 141 Entered New Map 245 | . . 113 8 . 106 18 Time Decay 635 | 10 75 150 250 120 30 . Lost Part 191 | . . . 18 50 . 123 Squads Dispatched 7 | . 2 . 1 2 . 2 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . 2 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 2 | . . . 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 14 3 12 21 . 9 Peak Tracking Total 8 | . 8 3 7 7 . 6 Tactical Retreats 6 | . 2 . 2 . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 6 | . 1 . 4 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 6 | . . . 1 5 . . Max in Single Turn 2 | . . . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 10 | . 2 1 6 . 1 . Terminals 9 | . 2 1 5 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 3 3 24 . 1 . Successful 18 | . 3 . 14 . 1 . Failed 13 | . . 3 10 . . . Catastrophic 5 | . . 1 4 . . . Database Lockouts . | . . . . . . . Manual 19 | . . 3 16 . . . Terminals 25 | . 3 3 18 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 . 4 . 1 . Prototype ID Bank 2 | . 1 . 1 . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . 6 . . . Insert Component 2 | . . . 2 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . 4 . . . Terminals 4 | . . . 4 . . . Botnet 4 | . . . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 7 | . 1 1 5 . . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 1906 | 5 280 366 781 376 65 33 Optics 247 | . . . . 247 . . Sensors 1232 | . . . 758 376 65 33 Seismic 834 | 5 280 366 183 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 2171 | 70 280 366 781 376 65 233 Spaces Moved 1514 | 45 176 427 530 205 50 81 Core 22 | 19 . . . . . 3 Treads . | . . . . . . . Legs 31 | . . . . . . 31 Wheels 1461 | 26 176 427 530 205 50 47 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 108 115 145 Average Speed 102 | 72 80 80 107 117 115 211 Slowest Speed 800 | 90 80 90 145 120 115 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 44 96 43 22 2 58 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 100 | . 19 16 . 43 . 22 Melee . | . . . . . . . Projectile 5 | . . . . 5 . . AOE 95 | . 19 16 . 38 . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1962 | 66 299 443 672 304 57 121 Wait 222 | . 104 . 59 59 . . Move 1508 | 44 175 426 529 204 49 81 Hop . | . . . . . . . Pick Up 56 | 7 8 2 22 8 3 6 Fast Attach 11 | 2 . . 4 2 . 3 Attach 23 | 5 . . 4 3 4 7 Detach . | . . . . . . . Swap 32 | 1 2 6 13 6 1 3 Drop 27 | . 2 5 10 5 . 5 Fire 82 | 7 8 4 31 17 . 15 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 351 | -10/Materials | Entered Mines 390 | -10/Mines | Learned Materials machine intel 454 | -10/Mines | Discovered new exit (range 9) 524 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 527 | -10/Mines | Found Prototype Device 586 | -10/Mines | Discovered new exit (range 9) 710 | -10/Mines | Discovered new exit (range 7) 717 | -10/Mines | Entered Materials 717 | -9/Materials | Evolved 2 slots: Utility x2 718 | -9/Materials | Loaded intel: 60 machine locations 956 | -9/Materials | Identified Exp. Sensor Array 1031 | -9/Materials | Discovered new exit (range 12) 1157 | -9/Materials | Discovered new exit (range 13) 1324 | -9/Materials | Discovered new exit (range 3) 1424 | -9/Materials | System corruption reached 10% 1449 | -9/Materials | Discovered new exit (range 13) 1497 | -9/Materials | Identified exit to Materials 1498 | -9/Materials | Entered another Materials area 1498 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1722 | -8/Materials | Destroyed 7 combat bots 1863 | -8/Materials | Discovered new exit (range 10) 1873 | -8/Materials | Identified exit to Factory 1874 | -8/Materials | Entered Factory 1874 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1887 | -7/Factory | Lost 3 parts (1p1n1w) 1938 | -7/Factory | Identified exit to DSF 1939 | -7/Factory | Entered DSF 1952 | -7/DSF | Additional patrols routed to DSF 2140 | -7/DSF | Core integrity fell below 50% 2165 | -7/DSF | Core integrity fell below 20% 2172 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 02101_ Hrd. Light Armor Plating destroyed. 02116_ Rocket Launcher destroyed. 02118_ X-57 Shotgunner destroyed. 02128_ Acquired 56 matter. 02130_ Carbon-fiber Leg destroyed. 02134_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02137_ Rocket Launcher destroyed. 02140_ The unstable cave ceiling collapses. 02148_ X-67 Chaingunner misfires. 02150_ Hvy. EM Pulse Gun destroyed. 02152_ C-30 ARC bursts open, deploying its payload. 02152_ S-27 Virus unfolds itself. 02152_ X-67 Chaingunner knocked back. 02152_ Hacking Suite destroyed. 02158_ S-27 Virus destroyed. 02170_ The unstable cave ceiling collapses. 02170_ S-27 Virus destroyed. 02172_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????? ?????????????????????????? | | ?????????? #????????????????????????? | | ????????? ##???????????????????????? | | ????????? /????????????????????????? | | ????????? /????????????????????????? | | ????????#% ###??????????????????????# | | ???????? ^//#??????????????????????! | | ???????? //???????????????????????? | | ???????? /????????????????????????? | | ??????### #??###???????????????###?? | | ??????#[[ #?!!!#??!#???????#]??#!!!? | | ??????#[[ ##!!!#!!!## ??? ##]]]#!!!# | | ??????# ??? | | ??????# ?H?? | | ??????# ?????? | | ??????#]] ## #????? ?????????? | | ??????#]] #??????????# #?????????? | | ??????###xx####??????## ##???????## | | ???????# =%*@ #??????!! !!???????#! | | ??????## [= #???????!= !????????# | | ?????# #???????!%* !????????#[ | | ?????# # # #????###!= ###??????## | | ????# # # #???# %!!#??????# | | ????#?## ### #??# !!#??????# | | ??????# ######## !!######### | | ??????### ### #!!!##" #?#!!!# #" | | ?????##"" ## #!!!""" ###!!!# #" | | ????""""" % | | ????"##"" % ! ! | | ??????#"""%"##!!#!!!#= !! * #!!!# ## | | ??????#"""""#########% !!!**######### | | ??????####"##???????##"#"####???????# | | ?????????#"#?????????### #??????????? | | ?????????""#?????????????#??????????? | | ?????????##?????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 290 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed KineticOpticalMantle Manual? 0 Play Time 00:28:57 Cumulative 56.6 hours Start 2025.05.21 @ 07:28:19 End 2025.05.21 @ 07:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1f32e12-e043-4164-ac72-4575eccf8fde