Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.10 @ 13:00:43 Player: Cinder Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (11) 55 Value Destroyed (160) 160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7555 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 48/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Force Field Datajack Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Experimental Cesium-ion Thruster Nuclear Pulse Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Signal Interpreter Improved Force Field > --- WEAPON ----------- (None) > --- INVENTORY -------- Wheel Grenade Launcher Datajack Advanced Datajack [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . 2 . 2 2 2 . 2 . . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 8 | . . . 2 . 1 1 1 . 1 . . 1 . 1 Utility 5 | . . . . . 1 1 . . 1 . . 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 50 | 6 . 1 8 4 1 5 2 . 4 2 . . . 17 Power 7 | 1 . . 1 . . 1 . . 1 1 . . . 2 Engine 3 | 1 . . 1 . . 1 . . . . . . . . Core 3 | . . . . . . . . . 1 1 . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 29 | 2 . . 6 4 . 3 1 . 2 1 . . . 10 Treads 1 | . . . 1 . . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . . . . . . Wheel 2 | . . . 1 . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 23 | . . . 3 4 . 2 1 . 2 1 . . . 10 Utility 9 | 1 . 1 . . 1 1 1 . 1 . . . . 3 Device 6 | . . 1 . . . 1 . . 1 . . . . 3 Storage 2 | 1 . . . . . . 1 . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 5 | 2 . . 1 . . . . . . . . . . 2 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . . . . . . . . 2 Parts Lost 33 | . . . 5 . 3 1 . 1 . 1 . . 3 19 Power 4 | . . . . . . . . . . 1 . . 1 2 Propulsion 22 | . . . 4 . 3 1 . 1 . . . . 1 12 Utility 5 | . . . . . . . . . . . . . 1 4 Weapon 2 | . . . 1 . . . . . . . . . . 1 Highest Loss Streak 12 | . . . 2 . 3 1 . 1 . 1 . . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 3 6 7 7 6 6 7 5 7 6 4 4 4 4 6 Power . | . 1 1 1 1 1 1 2 2 1 . . . . . Propulsion 3 | 2 4 4 4 2 2 2 1 3 3 2 2 2 2 2 Utility . | . . . . . . 1 . . . . . . . . Weapon 1 | . 1 2 2 1 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 6 | . . 2 2 . . 1 . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 2 1 . . 1 . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 66 | . 85 92 78 74 63 56 60 53 63 71 76 68 66 46 Engine 6 | . 14 14 11 11 9 7 6 6 5 5 5 5 4 . Core 2 | . . . . . . . . . 3 4 5 5 5 4 Leg 5 | . 28 28 11 2 . . . . . . . . . . Flight 20 | . . . 8 35 34 22 26 23 27 30 35 31 30 21 Device 11 | . . 7 11 11 9 10 13 9 13 17 17 15 14 10 Storage 7 | . 14 14 11 11 9 7 6 6 5 5 5 5 5 3 Processor 3 | . . . . . 1 7 6 6 5 5 5 5 5 3 Ballistic Gun 6 | . 28 28 19 2 . . . . . . . . . . Peak Build Rating 73 | 6 6 7 9 9 10 15 17 17 25 29 29 29 30 73 Average Rating 22 | 4 6 6 7 8 8 10 16 13 24 25 29 29 28 50 On Entrance 14 | . 6 6 7 6 8 8 13 16 13 25 29 29 29 26 Avg Prop Armor Cover (%) 4 | . . . 8 . 5 . 5 5 . 3 3 3 3 4 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 31 | 13 13 14 19 16 16 11 16 16 22 24 24 24 24 31 Greatest Support 48 | 20 20 20 20 16 16 14 20 16 26 32 32 28 32 48 Greatest Overweight (x) 2 | . . . 1 . 1 2 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 10 10 10 10 10 9 Most Carried 10 | 6 7 8 8 7 8 8 6 10 10 6 5 5 8 10 Average Carried 6 | 3 6 7 7 5 6 7 5 8 6 4 4 5 5 6 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 10 | 6 7 8 8 6 7 7 5 10 6 4 5 5 8 3 Class Distribution -------------------- 52% | Sprinter 40% | Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Matter Collected 633 | 243 . 38 142 50 . . . . 128 32 . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 235 | . . 37 198 . . . . . . . . . . . Parts 20 | . . 5 15 . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 11 | . . 3 8 . . . . . . . . . . . Guns 11 | . . 3 8 . . . . . . . . . . . Classes Destroyed 3 | . . 1 2 . . . . . . . . . . . Swarmer 9 | . . 3 6 . . . . . . . . . . . Grunt 1 | . . . 1 . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 6 | . . 3 6 . . . . . . . . . . . Combat Bots Only 6 | . . 3 6 . . . . . . . . . . . Max Kills in Single Turn 1 | . . 1 1 . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Hostile Shots Fired 407 | . 6 13 115 . 29 1 . 5 . 7 8 . 6 217 Missed 175 | . 2 5 34 . 14 . . 3 . 4 2 . 4 107 Hits 232 | . 4 8 81 . 15 1 . 2 . 3 6 . 2 110 Melee 19 | . . . . . . . . . . 1 . . 2 16 Projectile 213 | . 4 8 81 . 15 1 . 2 . 2 6 . . 94 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 16 | . . . . . 1 . . . . 1 1 . 1 12 Damage Taken 3902 | . 43 57 706 . 189 17 . 46 . 95 97 . 84 2568 Core 1610 | . 10 19 148 . 45 . . . . . 34 . 30 1324 Absorbed by Shields 25 | . . . . . . . . . . . . . . 25 Core Remaining (%) 91 | 100 . 88 . 63 91 100 . 100 . . 96 . 97 . Volleys Fired 18 | . 1 4 13 . . . . . . . . . . . Largest 2 | . 2 2 2 . . . . . . . . . . . Hottest 40 | . 40 40 40 . . . . . . . . . . . Shots Fired 36 | . 2 8 26 . . . . . . . . . . . Gun 36 | . 2 8 26 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 36 | . 2 8 26 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 7 | . . 2 7 . . . . . . . . . . . Robot Miss Streak 2 | . 2 2 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 22 | . . 4 18 . . . . . . . . . . . Core Hits 15 | . 1 4 10 . . . . . . . . . . . Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . . . . . . Destroy 2 | . . 1 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 299 | . 21 40 232 . . . . . . . . . . 6 Guns 266 | . . 40 226 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 33 | . 21 . 6 . . . . . . . . . . 6 Kinetic 266 | . . 40 226 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 1 1 . . 6 Average Corruption 2 | . . . . . . . . . . 1 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . 1 1 . . 12 Message Errors 2 | . . . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . . . 1 1 . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 4 | . 2 . 1 . . . . . . . . . . 1 Kicked 3 | . 2 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 120 | . . . 3 1 3 . . . 4 89 120 . . 107 Average Temperature 42 | . . . 3 1 3 . . . 4 60 38 . . 38 Received Heat Transfer 376 | . 24 . 93 . 72 9 . . . 18 . . . 160 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 Low Security (%) 87 | 100 100 100 100 100 100 100 100 100 100 . . 100 100 56 Level 1 10 | . . . . . . . . . . . . . . 37 Level 2 1 | . . . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 445 | . 20 67 146 35 15 5 . . 5 . . . . 445 Initial 35 | . . 7 . 35 9 . . . . . . . . . Average 57 | . 4 32 53 30 6 . . . . . . . . 152 Influence Increases 1230 | . 37 70 236 . 45 5 . . 5 . . . . 832 Destroy 0b10 Robot/C 220 | . . 60 160 . . . . . . . . . . . Destroy Leader 40 | . . 10 30 . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . 10 Successful Hack 89 | . 7 . . . . 5 . . 5 . . . . 72 Destroy Structure 1 | . . . 1 . . . . . . . . . . . Partial Spotted 105 | . . . 15 . 15 . . . . . . . . 75 Lose Combat Pursuer 765 | . 30 . 30 . 30 . . . . . . . . 675 Influence Decreases 860 | . 17 90 145 66 70 5 . . 5 . . . . 462 Entered New Map 85 | . . 13 . 56 16 . . . . . . . . . Time Decay 425 | . 17 77 105 10 29 5 . . 5 . . . . 177 Lost Part 200 | . . . 40 . 25 . . . . . . . . 135 Purge Threat 150 | . . . . . . . . . . . . . . 150 Squads Dispatched 19 | . 2 . . . 1 2 . . . . . . 1 13 Investigation 7 | . . . . . . 1 . . . . . . . 6 Extermination 5 | . . . . . . 1 . . . . . . . 4 Reinforcement 7 | . 2 . . . 1 . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Distress Signals 7 | . . . 1 . 2 . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 138 | . 7 3 20 1 9 3 . 2 . 11 5 . 3 74 Peak Tracking Total 22 | . 3 3 8 3 10 3 . 2 . 6 5 . 3 22 Tactical Retreats 28 | . 1 . 2 1 1 . . . . 5 1 . 1 16 ECM-based Alert Blocks 31 | . . . . . . . . . . 13 5 . 1 12 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Traps Triggered 7 | . . . . . . 2 . . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 1 . . . 1 Triggered 1 | . . . . . . . . . . . . . . 1 Most Traps Carried 1 | . . . . . . . . . . 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Machines Accessed 21 | . 1 . 2 . 1 5 1 . 1 . . 1 . 9 Terminals 21 | . 1 . 2 . 1 5 1 . 1 . . 1 . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 43 | . 1 . 3 . 1 12 2 . 1 . . 1 . 22 Successful 13 | . 1 . 1 . 1 3 1 . 1 . . 1 . 4 Failed 30 | . . . 2 . . 9 1 . . . . . . 18 Catastrophic 6 | . . . . . . 3 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 43 | . 1 . 3 . 1 12 2 . 1 . . 1 . 22 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 13 | . 1 . 1 . 1 3 1 . 1 . . 1 . 4 Record 1 | . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . . . 1 . 1 . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 2 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 2 . . 4 1 . . . . . . 8 Full Trace Events 7 | . . . . . . 1 . . . . . . . 6 Feedback Events 1 | . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Active Infowar (turns) 1494 | . . 84 299 38 95 183 27 15 77 201 111 27 88 249 Sensors 1240 | . . 84 299 38 95 183 27 15 77 201 111 27 83 . Seismic 727 | . . . . . . . . . 59 193 111 27 88 249 ECM 605 | . . . . . . 2 . . 1 196 111 27 88 180 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Turns Passed 1993 | 70 118 171 299 38 95 183 27 15 77 201 111 27 88 473 Spaces Moved 3978 | 49 94 128 178 98 173 433 84 33 250 544 247 104 93 1470 Core 31 | 5 . . . . . 1 . . . . . . . 25 Treads 44 | . . . 44 . . . . . . . . . . . Legs 349 | 44 94 128 77 . 6 . . . . . . . . . Wheels 5 | . . . 4 . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3549 | . . . 53 98 167 431 84 33 250 544 247 104 93 1445 Fastest Speed 23 | 50 120 120 34 31 31 30 28 30 26 23 23 26 23 24 Average Speed 38 | 112 120 120 104 31 36 32 28 30 26 25 24 26 25 29 Slowest Speed 190 | 120 120 120 190 31 190 150 30 30 30 26 26 26 27 117 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 56 | . . . 2 2 2 . . . 1 . 1 . 1 47 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 28 28 29 32 30 11 3 41 9 70 35 2 76 57 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac DSF Fac Upp Upp Fac DSF Res Total 4353 | 60 97 138 271 104 203 477 86 37 259 605 296 103 155 1462 Wait 204 | . . 1 52 1 27 1 . . 6 57 50 . 4 5 Move 3860 | 48 93 127 174 93 168 432 83 32 247 543 244 103 90 1383 Hop 48 | . . . 1 2 2 . . . 1 . 1 . 1 40 Pick Up 40 | 6 1 3 9 . 3 6 . 4 . 1 1 . 3 3 Fast Attach 23 | 6 . 1 1 . 1 1 . . 1 . . . . 12 Attach 34 | . . . 7 5 1 5 1 . 4 2 . . . 9 Detach 14 | . . . 3 3 . 3 . 1 . . . . . 4 Swap 4 | . . . 2 . . 1 1 . . . . . . . Drop 21 | . . 2 8 . 1 4 1 . . 1 . . . 4 Fire 18 | . 1 4 13 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick 3 | . 2 . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 81 | . . . . . . 24 . . . . . . 57 . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 1 . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 4 exits: Res x3 / *Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Entered Mines 197 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Discovered new exit (range 7) 316 | -10/Mines | Build established: Mutant 327 | -10/Mines | Learned location of Storage (-8) 336 | -10/Mines | Learned Materials terminal intel 360 | -10/Mines | Entered Materials 360 | -9/Materials | Evolved 2 slots: Propulsion x2 361 | -9/Materials | Loaded intel: 12 terminal locations 645 | -9/Materials | Discovered new exit (range 12) 659 | -9/Materials | Entered Mines 676 | -9/Mines | Assembled infested the area 693 | -9/Mines | Discovered new exit (range 15) 697 | -9/Mines | Entered Materials 697 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 779 | -8/Materials | Discovered new exit (range 12) 790 | -8/Materials | Identified exit to Factory 792 | -8/Materials | Entered Factory 792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 823 | -7/Factory | Lost 3 parts (3n) 830 | -7/Factory | Discovered new exit (range 15) 834 | -7/Factory | Identified exit to Factory 975 | -7/Factory | Entered another Factory area 975 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1002 | -6/Factory | Identified exit to DSF 1002 | -6/Factory | Entered DSF 1012 | -6/DSF | Discovered new exit (range 16) 1016 | -6/DSF | Identified exit to Factory 1017 | -6/DSF | Entered Factory 1017 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -5/Factory | Discovered new exit (range 15) 1089 | -5/Factory | Discovered new exit (range 15) 1089 | -5/Factory | Identified exit to Upper Caves 1094 | -5/Factory | Entered Upper Caves 1140 | -5/Upper Caves | Build established: Sprinter 1293 | -5/Upper Caves | Discovered new exit (range 9) 1295 | -5/Upper Caves | Identified exit to Upper Caves 1295 | -5/Upper Caves | Entered another Upper Caves area 1397 | -5/Upper Caves | Discovered new exit (range 11) 1399 | -5/Upper Caves | Identified exit to Factory 1406 | -5/Upper Caves | Entered Factory 1406 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1407 | -4/Factory | Identified exit to DSF 1433 | -4/Factory | Entered DSF 1514 | -4/DSF | Discovered new exit (range 16) 1520 | -4/DSF | Identified exit to Research 1521 | -4/DSF | Entered Research 1521 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1550 | -3/Research | Lost 3 parts (1p1n1u) 1768 | -3/Research | Discovered new exit (range 6) 1769 | -3/Research | Identified exit to Armory 1773 | -3/Research | Spotted B-86 Titan 1777 | -3/Research | Spotted B-86 Titan 1808 | -3/Research | Lost 12 parts (2p8n2u) 1928 | -3/Research | Spotted B-86 Titan 1948 | -3/Research | Core integrity fell below 50% 1965 | -3/Research | Identified exit to Research 1987 | -3/Research | Core integrity fell below 20% 1994 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- (18,177) (195,166) (32,108) Map updated. 01965_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 01966_ Adv. Coolant Injector destroyed. 01970_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1Q. 01972_ Exp. Cesium-ion Thruster severed. 01972_ Acquired Exp. Cesium-ion Thruster. 01972_ Q-thruster severed. 01977_ Exp. Cesium-ion Thruster severed. 01980_ Grenade Launcher severed. 01980_ Acquired Grenade Launcher. 01981_ R-10 Processor collects Exp. Cesium-ion Thruster. 01981_ Grenade Launcher destroyed. 01983_ Slammed into K-01 Serf. 01986_ System corrupted: Wheel rejected. 01989_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ??????????????????????????????????#######????# | | ?????????????????????????????????# #????+ | | ?????????????????????????????????# #????#### | | ?????????????????????????????????# #???????# | | ?????????????????????????????????# #???????# | | ?????????????????????????????????# #??????##= | | ?????????????????????????????????# #??????# | | ?????????????????????????????????# ######?# | | ?????????????????????????????????# ## ?# | | ????????????????????????????###### ## # | | ??????????????????????????? *?# ##=== # | | ???????????????????????????! ?# ?#== / | | ??????????????????????#??? ## ???#== # | | ??????????????????????# "" "" ###+###### # | | ??????????????????????# ""T"" # # ?# | | ???????????????????????? """ # #####?# | | ????????????????????????? # = #?????# | | ??????????????????????????? # #?????# | | ????????????????#############+### ####### | | ????????????# @c c A ! | | ????????????+ k cpcp | | ????????????# | | ????????????###+####+####### | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????#######+###+####### ### | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? #? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 77 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonMagneticLance Manual? 0 Play Time 00:48:53 Cumulative 63.6 hours Start 2026.05.10 @ 12:08:06 End 2026.05.10 @ 13:00:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b632d949-1d95-469e-b6b7-44bd19c5739c