Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 02:19:30 Player: NeroPrime Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2040) 2040 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6140 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 237/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced ECM Suite Improved Shield Generator > --- WEAPON ----------- Lightning Gun Lightning Gun Field Laser Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Shock Rifle Heavy EM Shotgun Lightning Gun Particle Gun Remote Datajack [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . 1 1 . . 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 96 | 7 7 10 17 19 15 3 . 18 Power 23 | 1 1 3 4 3 9 1 . 1 Engine 19 | 1 1 2 4 2 7 1 . 1 Core 4 | . . 1 . 1 2 . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 3 7 6 1 . . . Treads . | . . . . . . . . . Leg 20 | 2 1 3 7 6 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 1 1 1 3 3 1 . 10 Device 10 | . 1 1 . 1 2 1 . 4 Storage 4 | 1 . . 1 . . . . 2 Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 6 | . . . . 2 . . . 4 Artifact . | . . . . . . . . . Weapon 32 | 3 4 3 5 7 2 1 . 7 Energy Gun 27 | 1 4 3 5 6 2 1 . 5 Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . Parts Lost 38 | . . . . 7 5 5 . 21 Power 4 | . . . . . 1 . . 3 Propulsion 7 | . . . . 3 2 2 . . Utility 14 | . . . . 2 2 1 . 9 Weapon 13 | . . . . 2 . 2 . 9 Highest Loss Streak 12 | . . . . 6 4 2 . 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 75 | . 96 100 100 98 83 60 61 51 Engine 11 | . 14 11 11 5 10 14 15 6 Core 1 | . . 2 . 3 3 . . . Leg 13 | . 28 28 44 34 16 . . . Device 12 | . 10 14 11 8 12 14 15 13 Storage 8 | . 14 14 11 9 7 7 7 6 Processor 4 | . . . . . 7 7 7 6 Protection 1 | . . . . 9 1 . . 2 Energy Gun 17 | . 21 28 22 22 15 14 15 11 Energy Cannon 1 | . . . . 3 7 . . . Peak Build Rating 42 | 6 10 11 16 25 37 37 30 42 Average Rating 23 | 3 7 10 14 23 30 29 30 27 On Entrance 17 | . 6 9 11 14 23 37 30 30 Naked Turns . | . . . . . . . . . Heaviest Build 126 | 12 17 17 32 50 56 56 52 126 Greatest Support 43 | 20 20 20 43 43 30 20 3 3 Greatest Overweight (x) 41 | . . . . 1 2 17 17 41 Average Overweight (x) 3 | . . . . . 1 15 17 29 Largest Inventory Capacity 25 | 8 8 8 15 15 15 15 15 25 Average Capacity 14 | 6 8 8 14 15 15 15 15 22 Most Carried 15 | 8 8 8 13 15 15 15 13 14 Average Carried 10 | 4 7 7 10 12 12 12 12 8 Final Capacity 25 | 8 8 8 15 15 15 15 15 25 Final Carried 15 | 6 7 8 11 12 15 12 13 1 Class Distribution -------------------- 56% | Mutant 18% | Scavenger-Mutant 17% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Matter Collected 977 | 231 121 100 140 190 125 12 18 40 Remotely . | . . . . . . . . . Salvage Created 2900 | . 450 543 743 520 468 . . 176 Parts 169 | . 34 26 52 33 18 . . 6 Haulers Intercepted 3 | . 2 . 1 . . . . . Recyclers Shooed 4 | 1 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . Prevented 2 | . . . . . . . 2 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 57 | . 11 13 11 12 8 . . 2 Guns 48 | . 11 12 8 11 4 . . 2 Cannons 4 | . . . . . 4 . . . AOE 3 | . . . 3 . . . . . Classes Destroyed 11 | . 6 1 2 1 1 . . . Worker 5 | . 1 2 1 1 . . . . Builder 2 | . 1 . . 1 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 3 | . 2 . 1 . . . . . Recycler 5 | . . . 2 2 . . . 1 Watcher 7 | . 1 . 4 1 1 . . . Swarmer 19 | . 6 3 . 8 . . . 2 Grunt 31 | . 5 10 10 2 4 . . . Duelist 2 | . . . 1 . 1 . . . Sentry 3 | . . . . 2 1 . . . Programmer 2 | . . . . . 2 . . . Best Kill Streak 7 | . 7 4 5 6 3 . . 3 Combat Bots Only 4 | . 4 3 3 4 3 . . 2 Max Kills in Single Turn 2 | . 2 2 2 2 1 . . 1 Gunslinging 1 | . . 1 . 1 . . . . Exploded 2 | . . . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Hostile Shots Fired 672 | . 76 40 92 136 53 37 9 229 Missed 171 | . 27 11 38 27 13 13 2 40 Damage Taken 6394 | . 454 390 567 1112 468 441 101 2861 Core 1399 | . 122 100 60 124 17 102 18 856 Absorbed by Shields 307 | . . . . . 68 58 38 143 Ignored by Resistances 79 | . . . . 52 27 . . . Regen/Repaired (Parts) 35 | . . . 35 . . . . . Core Remaining (%) 70 | 100 . 11 85 77 . . 80 . Volleys Fired 198 | 1 42 37 40 35 25 6 . 12 Largest 3 | 1 2 2 2 3 3 3 . 2 Hottest 191 | 50 112 112 90 184 191 183 . 115 Shots Fired 430 | 1 84 74 79 95 72 11 . 14 Gun 384 | 1 84 74 79 83 50 5 . 8 Cannon 40 | . . . . 12 22 6 . . Launcher . | . . . . . . . . . Special 6 | . . . . . . . . 6 Kinetic 12 | . 12 . . . . . . . Thermal 302 | 1 72 74 12 81 51 10 . 1 Explosive . | . . . . . . . . . Electromagnetic 110 | . . . 67 14 21 1 . 7 Robot Hit Streak 19 | 1 8 19 10 10 11 5 . 6 Robot Miss Streak 7 | . 4 2 4 7 4 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 1 2 4 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 Shots Hit Robots 263 | 1 45 59 50 46 46 7 . 9 Core Hits 121 | . 23 26 27 22 18 1 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . 1 4 3 3 . 1 . 1 Burn 9 | . 1 4 . 3 . 1 . . Corrupt 4 | . . . 3 . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4760 | 13 613 856 1073 931 978 168 . 128 Guns 3823 | 13 613 856 774 771 620 51 . 125 Cannons 635 | . . . . 160 358 117 . . Explosions 296 | . . . 296 . . . . . Melee . | . . . . . . . . . Ramming 6 | . . . 3 . . . . 3 Kinetic 62 | . 62 . . . . . . . Thermal 3179 | 13 551 856 161 763 651 168 . 16 Explosive 192 | . . . 192 . . . . . Electromagnetic 1321 | . . . 717 168 327 . . 109 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 Average Corruption 9 | . . . . . . . . 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . . . 9 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . . 6 6 . . . Projectiles 12 | . . . . 6 6 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 8 | . . . . . . . . 8 Targets Rammed 9 | . . . 1 . . . . 8 Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 555 | . 198 231 8 555 433 105 . 251 Average Temperature 111 | . 76 66 3 145 150 46 . 80 Received Heat Transfer 855 | . 69 219 150 270 108 9 30 . Effects 13 | . . . . 7 6 . . . Shutdowns 3 | . . . . 2 1 . . . Energy Bleed 4 | . . . . 2 2 . . . Interference 2 | . . . . 1 1 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 3 | . . . . 2 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 2 . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Parts Melted 17 | . . 7 . 3 7 . . . Heat Transferred 7726 | 37 1471 2479 372 1887 1110 333 . 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Peak Influence 341 | . 222 239 321 341 202 . . 35 Initial 114 | . . 64 83 78 114 . . . Average 108 | . 93 148 174 195 130 . . 1 Maximum Alert Level 1 | . 1 1 1 1 1 . . . Low Security (%) 78 | 100 95 76 54 47 81 . . 100 Level 1 21 | . 4 23 45 52 18 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . 2 2 3 . . 1 Investigation 2 | . . . 1 . 1 . . . Extermination 3 | . . . . . 2 . . 1 Reinforcement 5 | . 2 . 1 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 21 13 28 21 9 4 3 5 Peak Tracking Total 6 | . 3 3 5 6 4 1 3 4 Tactical Retreats 9 | . 2 . 3 . . 4 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Disabled 4 | . . . 1 2 . . . 1 Max in Single Turn 1 | . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Machines Accessed 11 | . 1 . 6 1 1 . 1 1 Terminals 6 | . . . 3 1 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . 1 . 15 1 2 . 1 2 Successful 13 | . 1 . 9 1 . . 1 1 Failed 9 | . . . 6 . 2 . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 12 | . . . 7 1 2 . . 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . Recycling Units 4 | . 1 . 3 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . 3 1 . . 1 1 Record 2 | . . . . . . . 1 1 Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . Recycle Component 1 | . . . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Scanalyzer 1 | . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . . . 3 . 1 . . 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled 1 | . . . 1 . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Turns Passed 7289 | 72 531 651 806 525 798 2098 613 1195 Spaces Moved 2115 | 47 291 387 515 215 274 249 69 68 Core 363 | 5 . . . . . 221 69 68 Treads . | . . . . . . . . . Legs 1752 | 42 291 387 515 215 274 28 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 260 900 1100 Average Speed 293 | 112 120 120 120 161 236 837 900 1507 Slowest Speed 2100 | 120 120 120 120 190 260 900 900 2100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 49 66 42 26 6 51 9 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 4 | . . 1 . . . 1 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . . . 12 10 4 . . . Melee . | . . . . . . . . . Projectile 9 | . . . . 5 4 . . . AOE 17 | . . . 12 5 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Total 2716 | 63 392 502 626 318 371 258 69 117 Wait 162 | . 34 44 23 25 32 . . 4 Move 2107 | 46 290 386 514 214 273 248 68 68 Hop . | . . . . . . . . . Pick Up 79 | 8 9 12 14 15 15 . 1 5 Fast Attach 14 | 4 3 2 2 . 3 . . . Attach 38 | 3 . . 3 8 6 2 . 16 Detach 1 | 1 . . . . . . . . Swap 44 | . 4 8 12 11 6 1 . 2 Drop 64 | . 10 13 17 10 11 1 . 2 Fire 198 | 1 42 37 40 35 25 6 . 12 Melee . | . . . . . . . . . Ram 8 | . . . . . . . . 8 Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 8) 587 | -10/Materials | Discovered new exit (range 15) 604 | -10/Materials | Entered Mines 605 | -10/Mines | Learned location of Storage (-8) 613 | -10/Mines | Identified exit to Materials 699 | -10/Mines | Core integrity fell below 50% 1033 | -10/Mines | Build established: Scavenger-Mutant 1216 | -10/Mines | Core integrity fell below 20% 1255 | -10/Mines | Entered Materials 1255 | -9/Materials | Evolved 2 slots: Propulsion x2 1985 | -9/Materials | Repaired Hvy. EM Pulse Gun? 2049 | -9/Materials | Discovered new exit (range 11) 2061 | -9/Materials | Entered another Materials area 2061 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2397 | -8/Materials | Lost 6 parts (2n2u2w) 2489 | -8/Materials | Identified exit to Storage 2549 | -8/Materials | Discovered new exit (range 16) 2586 | -8/Materials | Entered Factory 2586 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2648 | -7/Factory | Build established: Scavenger-Tank 2740 | -7/Factory | Lost 4 parts (1p1n2u) 3368 | -7/Factory | Discovered new exit (range 6) 3381 | -7/Factory | Identified exit to Lower Caves 3384 | -7/Factory | Entered Lower Caves 3385 | -7/Lower Caves | Encountered a Warlord checkpoint 3387 | -7/Lower Caves | Spotted B-75 Beast 3455 | -7/Lower Caves | Lost 3 allies 3814 | -7/Lower Caves | Build established: Mutant 5410 | -7/Lower Caves | Discovered new exit (range 8) 5473 | -7/Lower Caves | Identified exit to Lower Caves 5482 | -7/Lower Caves | Entered another Lower Caves area 5762 | -7/Lower Caves | Discovered new exit (range 12) 5763 | -7/Lower Caves | Encountered a Warlord checkpoint 5978 | -7/Lower Caves | Identified exit to Factory 6095 | -7/Lower Caves | Entered Factory 6095 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6402 | -6/Factory | Build established: Tank 6713 | -6/Factory | Lost 12 parts (3p2u7w) 6973 | -6/Factory | Build established: Mutant 7136 | -6/Factory | Core integrity fell below 50% 7160 | -6/Factory | Lost 4 parts (2u2w) 7168 | -6/Factory | System corruption reached 10% 7249 | -6/Factory | Core integrity fell below 20% 7290 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slammed into P-60 Hacker. System corrupted: Component data lost. Slammed into P-60 Hacker. Imp. Signal Interpreter broken. Destabilizing: Short circuit. System corrupted: Substantial component data lost. Slammed into P-60 Hacker. System corrupted: Hrd. Medium Armor Plating rejected. Slammed into P-60 Hacker. R-10 Processor collects Hrd. Medium Armor Plating. System corrupted: Heat flow error (+278). Hrd. Medium Armor Plating destroyed. Slammed into P-60 Hacker. System corrupted: IFF burst signal emitted. Hrd. Medium Armor Plating destroyed. Imp. Heat Sink destroyed. Slammed into P-60 Hacker. :QA