Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 19:41:20 Player: GolbalwarmingLord Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (202) 202 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1832 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 73/100 System Corruption 4% Temperature Cool (2) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Improved Terrain Scanner Targeting Computer Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Chronowheel > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Improved Terrain Scanner Targeting Computer Light Armor Plating [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 11 3 . 2 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 5 1 . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 4 | 3 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 3 1 . 2 . Device 4 | 2 . . 2 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 3 | 2 1 . . . Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 6 | . 1 . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . 1 . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes . | . . . . . Average Backups 8 | 4 8 9 9 10 Power . | . . . . . Propulsion 5 | 4 6 6 6 6 Utility 2 | . 2 3 3 4 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 100 90 49 Engine 13 | . 14 14 14 3 Wheel 27 | . 28 28 28 10 Device 10 | . 13 14 4 . Storage 14 | . 14 14 14 14 Energy Gun 27 | . 28 28 28 14 Peak Build Rating 20 | 9 9 9 20 7 Average Rating 8 | 5 8 9 8 3 On Entrance 6 | . 7 9 9 7 Naked Turns . | . . . . . Heaviest Build 29 | 15 29 29 29 23 Greatest Support 40 | 40 26 20 20 40 Greatest Overweight (x) 6 | . 1 1 1 6 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 11 | 7 9 9 11 10 Average Carried 8 | 4 8 9 9 9 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 7 9 9 10 8 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 353 | 310 25 18 . . Remotely . | . . . . . Salvage Created 391 | 181 210 . . . Parts 27 | 14 13 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 7 | . 7 . . . Guns 6 | . 6 . . . Classes Destroyed 5 | 3 2 . . . Worker 2 | 2 . . . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Grunt 4 | . 4 . . . Best Kill Streak 4 | 4 4 . . . Combat Bots Only 4 | . 4 . . . Max Kills in Single Turn 1 | 1 1 . . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 114 | . 30 4 . 80 Missed 32 | . 11 1 . 20 Hits 82 | . 19 3 . 60 Projectile 82 | . 19 3 . 60 Damage Taken 697 | . 205 33 . 459 Core 257 | . 40 12 . 205 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 51 | 19 27 2 . 3 Largest 2 | 2 2 2 . 2 Hottest 90 | 90 90 80 . 80 Shots Fired 93 | 38 45 4 . 6 Gun 93 | 38 45 4 . 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 42 | 19 18 2 . 3 Explosive . | . . . . . Electromagnetic 51 | 19 27 2 . 3 Robot Hit Streak 7 | 3 7 5 . 1 Robot Miss Streak 3 | 3 3 . . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | 17 21 4 . 1 Core Hits 19 | 8 10 1 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 571 | 228 285 46 . 12 Guns 546 | 228 260 46 . 12 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 25 | . 25 . . . Kinetic . | . . . . . Thermal 229 | 101 96 20 . 12 Explosive . | . . . . . Electromagnetic 317 | 127 164 26 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 4 4 Average Corruption 3 | . 3 4 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . 3 2 11 1 Message Errors 4 | . 1 1 1 1 Matter Fused 4 | . 1 . 3 . Heat Flow Errors 4 | . 1 . 3 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . 12 . . . Shots . | . . . . . Rammed 3 | . 2 1 . . Targets Rammed 3 | . 2 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | 250 336 54 221 19 Average Temperature 94 | 83 115 30 99 14 Received Heat Transfer 102 | . 84 18 . . Effects 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 2 | 1 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 643 | 296 272 50 . 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 116 | 10 116 10 . . Initial 10 | . . 10 . . Average 15 | 1 23 . . . Influence Increases 241 | 35 206 . . . Destroy 0b10 Robot/C 140 | . 140 . . . Destroy 0b10 Robot/NC 35 | 35 . . . . Destroy Leader 30 | . 30 . . . Successful Hack 5 | . 5 . . . Destroy Structure 1 | . 1 . . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 241 | 35 179 27 . . Entered New Map 17 | . . 17 . . Time Decay 214 | 35 169 10 . . Lost Part 10 | . 10 . . . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 17 | . 8 1 . 8 Peak Tracking Total 8 | . 4 1 . 8 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 3 | . 3 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 6 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 12 . 1 . Successful 8 | . 7 . 1 . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 5 | . 4 . 1 . Terminals 10 | . 10 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Record 2 | . 2 . . . Alert Level 1 | . 1 . . . Disarm Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1200 | 52 752 242 154 . Terrain 993 | 39 558 242 154 . Seismic 207 | 13 194 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1689 | 164 756 242 504 23 Spaces Moved 1531 | 85 668 248 524 6 Core 13 | 11 . . . 2 Treads 7 | 4 . . . 3 Legs . | . . . . . Wheels 1511 | 70 668 248 524 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 95 110 Average Speed 97 | 92 99 95 95 215 Slowest Speed 350 | 160 105 95 95 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 68 40 89 9 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1639 | 131 716 250 531 11 Wait 12 | . 12 . . . Move 1527 | 84 667 247 523 6 Hop . | . . . . . Pick Up 19 | 14 3 . 2 . Fast Attach . | . . . . . Attach 14 | 9 1 . 2 2 Detach 3 | 2 . . 1 . Swap 7 | 3 3 . 1 . Drop 3 | . 1 . 2 . Fire 51 | 19 27 2 . 3 Melee . | . . . . . Ram 3 | . 2 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [Mat]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 165 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 4) 633 | -10/Materials | Discovered new exit (range 3) 682 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Entered Mines 941 | -10/Mines | Met a Derelict bent on vengeance 944 | -10/Mines | Discovered new exit (range 10) 1105 | -10/Mines | Build established: Scavenger-Mutant 1157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1157 | -10/Mines | Discovered new exit (range 5) 1163 | -10/Mines | Entered Exiles 1187 | -10/Exiles | Discovered new exit (range 15) 1203 | -10/Exiles | Met 8R-AWN 1222 | -10/Exiles | Met EX-HEX 1261 | -10/Exiles | Met EX-BIN 1279 | -10/Exiles | Aligned with FarCom system 1280 | -10/Exiles | Given EX-Vault access code 1311 | -10/Exiles | Opened EX-Vault 1315 | -10/Exiles | Found Prototype Device 1316 | -10/Exiles | Identified Trap Reconfigurator 1321 | -10/Exiles | Found Prototype Device 1322 | -10/Exiles | Identified Chronowheel 1322 | -10/Exiles | Activated Chronowheel 1353 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1392 | -10/Exiles | Met EX-DEC 1435 | -10/Exiles | Visited The Gauntlet 1631 | -10/Exiles | Build established: Mutant 1649 | -10/Exiles | Discovered new exit (range 14) 1667 | -10/Exiles | Entered Mines 1676 | -9/Mines | Discovered new exit (range 15) 1679 | -9/Mines | Core integrity fell below 50% 1685 | -9/Mines | Core integrity fell below 20% 1690 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- chain! EX-DEC: "Oops, I hope HEX didn't hear that..." System corrupted: Heat flow error (+191). System corrupted: Matter fused (-6). System corrupted: Component data lost. System corrupted: Energy discharge (-82). System corrupted: Matter fused (-8). EXIT=FOUND System corrupted: Substantial component data lost. LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Wheel destroyed. Ion Engine destroyed. HPQ8#TU=9R0A1A PXUQLA4 EXIT=FOUND EM Pulse Gun destroyed. Wheel destroyed. Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????# #?????????????????? | | ???????????????? < ?????????????????? | | ??????????????? ?????????????????? | | ??????????????? ?????????????????? | | ???????????????# ?????????????????? | | ???????????????# ?????????????????? | | ???????????????# ?????????????????? | | ???????????????? ?????????????????? | | ????????????????? ?????????????????? | | ????????????????? ?????????????????? | | ?????????????????? ?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ???????????????#### #?????????????????? | | ??????????????## s##????????????????? | | ??????????????# s sss######## #??? | | ??????????????# ss @ #??? | | ??????????????# s ### ###### #???? | | ??????????????## ##?# #?????????????? | | ???????????????#####??? ?????????????? | | ?????????????????????? ????????????? | | ????????????????????? ???????????? | | ???????????????????Y?# ???????????? | | ?????????????????????# ??????????? | | ?????????????????????? #?????????? | | ?????????????????????? ? #?????????? | | ?????????????????????? ? #?????????? | | ???????????????????Y?# ?#?????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ????????????????????? ???????????? | | ??????????????????????#####????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicPortableScrapsphere Manual? 0 Play Time 00:13:06 Cumulative 10.4 hours Start 2025.10.19 @ 19:28:28 End 2025.10.19 @ 19:41:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 10 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad78089d-670e-4e78-8bb4-f6536dd66c32