Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 01:11:03 Player: shapeshifter Result: Destroyed by KZ-X58(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (451) 451 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1136 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Beam Cannon Mining Laser > --- INVENTORY (15) --- Light Nuclear Core Wheel Subdweller Monowheel Large Battery (200) High-capacity Matter Pod (200) Power Shielding Tractor Beam Small Laser Backup Laser I Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Mining Laser > --- INVENTORY -------- Light Nuclear Core Wheel Subdweller Monowheel Large Battery High-capacity Matter Pod Power Shielding Tractor Beam Small Laser Backup Laser I Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Energy Gun Backup Laser I Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 8 9 1 3 Power 4 | 1 2 . 1 Engine 3 | 1 2 . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 3 2 . 1 Treads 2 | 2 . . . Leg 1 | 1 . . . Wheel 2 | . 1 . 1 Hover . | . . . . Flight 1 | . 1 . . Utility 4 | 2 1 1 . Device 1 | 1 . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 4 . 1 Energy Gun 3 | 1 2 . . Energy Cannon 1 | . 1 . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 5 . 2 Power 1 | . . . 1 Propulsion 3 | . 2 . 1 Utility . | . . . . Weapon 3 | . 3 . . Highest Loss Streak 2 | . 2 . 2 To Critical Strikes 1 | . . . 1 Average Backups 8 | 6 8 10 9 Power 1 | 1 2 2 1 Propulsion 3 | 3 3 2 2 Utility 2 | . 2 3 4 Weapon . | 1 . 2 2 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 92 100 99 Engine 13 | . 14 14 13 Treads 11 | . 18 . . Leg 6 | . 2 14 13 Wheel 6 | . 2 14 14 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 11 | . 11 14 9 Energy Cannon 6 | . 2 14 14 Ballistic Gun 6 | . 10 . . Special Weapon 1 | . . . 4 Peak Build Rating 11 | 7 8 8 11 Average Rating 7 | 4 7 8 8 On Entrance 5 | . 7 8 8 Naked Turns . | . . . . Heaviest Build 30 | 15 20 30 30 Greatest Support 40 | 40 40 10 20 Greatest Overweight (x) 4 | 4 1 2 2 Average Overweight (x) . | 1 . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 7 9 14 15 Most Carried 15 | 8 10 15 15 Average Carried 9 | 6 8 11 14 Final Capacity 15 | 8 10 15 15 Final Carried 15 | 7 10 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 503 | 292 191 10 10 Remotely . | . . . . Salvage Created 656 | 129 527 . . Parts 29 | 5 24 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 12 . . Guns 9 | . 9 . . Cannons 3 | . 3 . . Classes Destroyed 6 | 2 4 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 10 | . 10 . . Best Kill Streak 2 | 1 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 134 | . 120 . 14 Missed 37 | . 32 . 5 Hits 97 | . 88 . 9 Projectile 97 | . 88 . 9 Critical Strikes 1 | . . . 1 Damage Taken 1191 | . 1002 . 189 Core 265 | . 194 . 71 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 66 | 4 60 . 2 Largest 2 | 2 2 . 1 Hottest 100 | 60 90 . 100 Shots Fired 120 | 8 110 . 2 Gun 103 | 8 95 . . Cannon 15 | . 15 . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 41 | 4 37 . . Thermal 48 | . 46 . 2 Explosive . | . . . . Electromagnetic 31 | 4 27 . . Robot Hit Streak 13 | 6 13 . . Robot Miss Streak 4 | . 4 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 72 | 6 66 . . Core Hits 33 | 4 29 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1005 | 80 925 . . Guns 812 | 80 732 . . Cannons 139 | . 139 . . Explosions 54 | . 54 . . Melee . | . . . . Ramming . | . . . . Kinetic 280 | 28 252 . . Thermal 367 | . 367 . . Explosive . | . . . . Electromagnetic 358 | 52 306 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 384 | . 384 . . Average Temperature 77 | . 77 . . Received Heat Transfer 495 | . 495 . . Effects 1 | . 1 . . Shutdowns 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | 1 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 1063 | . 1063 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 97 | 5 97 24 . Initial 24 | . . 24 . Average 17 | 1 22 6 . Influence Increases 339 | 15 324 . . Destroy 0b10 Robot/C 240 | . 240 . . Destroy 0b10 Robot/NC 25 | 15 10 . . Destroy Leader 62 | . 62 . . Successful Hack 9 | . 9 . . Destroy Structure 3 | . 3 . . Influence Decreases 339 | 15 261 63 . Entered New Map 39 | . . 39 . Time Decay 270 | 15 231 24 . Lost Part 30 | . 30 . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 20 . 2 Peak Tracking Total 3 | . 3 . 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 1 | . . . 1 Traps Extracted . | . . . . Installed 2 | . . . 2 Triggered . | . . . . Most Traps Carried 5 | . . 5 5 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 15 . . Successful 5 | . 5 . . Failed 10 | . 10 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1316 | 21 850 126 319 Seismic 1316 | 21 850 126 319 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . . 3 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1464 | 169 850 126 319 Spaces Moved 857 | 80 422 91 264 Core 43 | 43 . . . Treads 346 | 36 310 . . Legs 1 | 1 . . . Wheels 467 | . 112 91 264 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 110 Average Speed 132 | 169 142 107 114 Slowest Speed 250 | 250 160 110 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 61 20 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 1 2 Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1062 | 105 562 119 276 Wait 76 | . 56 20 . Move 854 | 79 421 90 264 Hop . | . . . . Pick Up 28 | 13 8 6 1 Fast Attach 2 | 2 . . . Attach 11 | 6 4 . 1 Detach . | . . . . Swap 9 | . 6 1 2 Drop 14 | 1 7 2 4 Fire 66 | 4 60 . 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . . 2 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 170 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 858 | -10/Materials | Core integrity fell below 50% 1000 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Entered Mines 1085 | -10/Mines | Discovered new exit (range 5) 1109 | -10/Mines | Found a hidden stash of uninstalled traps 1146 | -10/Mines | Entered Subcaves 1155 | -10/Subcaves | Learned 2 Materials zone layouts 1226 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1260 | -10/Subcaves | Identified exit to Materials 1382 | -10/Subcaves | Learned location of Zion (-6) 1454 | -10/Subcaves | Core integrity fell below 20% 1465 | -10/Subcaves | Destroyed by KZ-X58(R) with Subdweller Machine Gun Last Messages --------------- 01300_ Searching scrap... 01300_ Found Sub. Monowheel. 01300_ Found 37 Matter. 01303_ Dropped Wheel. 01304_ Acquired 10 matter. 01307_ Subatomizers dissect the Sub. Monowheel. 01307_ Dropped Aluminum Leg. 01307_ Acquired Sub. Monowheel. 01375_ 6J-NFX(u) tweaks Twisted Machinery. 01382_ Acquired derelict log, extracted data. World map updated: -6/Zion. 01433_ Dropped Heavy Explosive Trap. 01433_ Installed Heavy Explosive Trap. 01444_ P4-LXW(R) triggered Heavy Explosive Trap. 01444_ An explosion rips through the floor. 01447_ Critical hit (Destroy). 01447_ Ion Engine destroyed. 01451_ Aluminum Leg destroyed. 01453_ Dropped Heavy Explosive Trap. 01454_ Installed Heavy Explosive Trap. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????#####???????????????????????????? | | ????## ##???????# ##??????????????????????????? | | ????# ##??????# #????????????????#####?????? | | ????# #??????# ###??????????????# #####?? | | ???## #??##### ##?????????????# ##? | | ???# #?## ## ##???????????## "" ## | | # # ### ########????# "" # | | R ^ ## ###### "" | | #### @ ""##" ""## | | #### ### # ## "#### # | | ## ##?#### # "##??### | | ##### ##?????# # ##?????? | | #### ### #??# #??????# "#??????? | | ??# #??# #?## ##??????# "#??????? | | ?# #???# #??###???????#### # "" #?????? | | ?# #???? ##???????????????#####"" #?????? | | ?## #?????##????????????????????## #????? | | ??# #????????????????????????????? ##????? | | ?? ????????????????????????????? #?????? | | #???????????????????????????? ?????? | | #### ##?????????????????????????????? ????? | | #???# ##????????????????????????????????? ???? | | #????# #??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ?????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalThermoelectricWheel Manual? 0 Play Time 00:10:26 Cumulative 36.0 hours Start 2025.07.23 @ 01:02:12 End 2025.07.23 @ 01:11:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4be83985-8e81-4f40-a596-686db1112ee6