Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 00:46:17 Player: lt_nd Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (2103) 2103 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 6150 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 850/850 Matter 0/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Surge Thruster Improved VTOL Module > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (5) ---- Light Deuterium Engine Micro Nuclear Core Surge Thruster Thermic Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Surge Thruster Improved VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Autogun Grenade Launcher > --- INVENTORY -------- Surge Thruster Medium Storage Unit Hardened Medium Armor Plating Autogun Grenade Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Tractor Beam Device Tractor Beam Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . . Utility 4 | . . 1 . 1 . . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 78 | 7 1 16 13 32 9 . . . Power 8 | 1 . 1 1 4 1 . . . Engine 6 | 1 . 1 1 2 1 . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 6 3 8 5 . . . Treads 14 | 2 . 6 2 3 1 . . . Leg 3 | . . . . 3 . . . . Wheel 3 | . . . 1 2 . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Utility 23 | 2 1 5 2 11 2 . . . Device 10 | 1 . 4 2 2 1 . . . Storage 4 | 1 1 . . 2 . . . . Processor 4 | . . . . 3 1 . . . Hackware . | . . . . . . . . . Protection 5 | . . 1 . 4 . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 4 7 9 1 . . . Energy Gun 2 | . . . 1 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 2 . 4 1 6 . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 7 | . . . 4 2 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 31 | . . 5 10 16 . . . . Power 3 | . . 1 . 2 . . . . Propulsion 9 | . . . 4 5 . . . . Utility 7 | . . 2 2 3 . . . . Weapon 12 | . . 2 4 6 . . . . Highest Loss Streak 10 | . . 2 10 5 . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 100 98 74 87 84 76 69 60 Engine 8 | . 14 11 8 7 1 . . . Core 1 | . . . . 1 7 7 7 6 Treads 16 | . 28 31 22 6 . . . . Leg 1 | . . . . 4 . . . . Wheel 2 | . . . . 7 . . . . Flight 3 | . . . . . 29 26 23 20 Device 12 | . 14 16 15 9 5 7 7 6 Storage 7 | . 14 11 7 4 2 . . . Processor 9 | . . . . 14 20 23 23 20 Protection 3 | . . 4 . 5 1 . . . Energy Gun 2 | . . . 2 7 . . . . Ballistic Gun 15 | . 28 22 11 12 9 3 . . Ballistic Cannon 1 | . . . 2 4 . . . . Launcher 1 | . . . 2 1 6 7 7 6 Peak Build Rating 32 | 7 9 17 17 26 32 30 25 25 Average Rating 16 | 5 7 14 11 20 28 27 24 25 On Entrance 16 | . 7 9 16 10 22 30 25 25 Naked Turns 15 | . . . 15 . . . . . Heaviest Build 99 | 15 90 94 99 39 34 14 11 11 Greatest Support 60 | 40 40 60 60 60 60 18 13 14 Greatest Overweight (x) 6 | . 2 2 1 6 1 1 . . Average Overweight (x) . | . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 10 10 5 5 5 Average Capacity 13 | 7 21 25 18 7 6 5 5 5 Most Carried 25 | 4 18 25 25 10 10 5 5 5 Average Carried 11 | 3 10 23 17 6 5 5 4 4 Final Capacity 25 | 8 25 25 5 10 5 5 5 5 Final Carried 25 | 4 18 25 2 10 5 5 5 5 Class Distribution -------------------- 28% | Scavenger-Mutant 24% | Mutant 13% | Scout 12% | Scavenger-Gunner 12% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Matter Collected 2095 | 308 248 447 75 1017 . . . . Remotely 43 | . . 43 . . . . . . Salvage Created 2624 | 94 489 840 21 1180 . . . . Parts 135 | 2 30 44 3 56 . . . . Haulers Intercepted 3 | . . 2 . 1 . . . . Recyclers Shooed 5 | . . . . 4 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 49 | . 8 15 . 26 . . . . Guns 36 | . 8 15 . 13 . . . . Cannons 1 | . . . . 1 . . . . AOE 12 | . . . . 12 . . . . Classes Destroyed 14 | 1 3 3 1 6 . . . . Worker 2 | . 1 1 . . . . . . Builder 1 | . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 3 | . . 2 . 1 . . . . Recycler 7 | 1 2 . . 4 . . . . Mechanic 1 | . . . . 1 . . . . Watcher 2 | . 1 . . 1 . . . . Swarmer 3 | . . . . 3 . . . . Grunt 31 | . 8 11 . 12 . . . . Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . . 1 . . . . Protector 1 | . . . . 1 . . . . Sentry 9 | . . 4 . 5 . . . . Hunter 2 | . . . . 2 . . . . Best Kill Streak 9 | 1 4 7 1 9 . . . . Combat Bots Only 9 | . 3 7 . 9 . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 . . . . Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 357 | . 53 82 23 186 . . 11 2 Missed 87 | . 14 21 2 43 . . 5 2 Damage Taken 4639 | . 457 842 962 2254 . . 124 . Core 815 | . 69 89 212 385 . . 60 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 72 . 24 30 . . 91 . Volleys Fired 208 | 8 38 53 7 95 7 . . . Largest 3 | 2 2 2 2 3 1 . . . Hottest 132 | 40 40 45 72 132 23 . . . Shots Fired 410 | 16 76 106 13 192 7 . . . Gun 372 | 16 76 106 2 165 7 . . . Cannon 6 | . . . . 6 . . . . Launcher 32 | . . . 11 21 . . . . Special . | . . . . . . . . . Kinetic 345 | 16 76 106 1 139 7 . . . Thermal 33 | . . . 1 32 . . . . Explosive 32 | . . . 11 21 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | 5 15 9 6 14 4 . . . Robot Miss Streak 5 | 1 3 4 2 5 1 . . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 2 . 2 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 287 | 11 56 69 10 136 5 . . . Core Hits 135 | 2 23 28 13 68 1 . . . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . 2 . . . . Burn 2 | . . . . 2 . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5552 | 150 724 983 219 3400 76 . . . Guns 3702 | 150 724 983 29 1740 76 . . . Cannons 56 | . . . . 56 . . . . Explosions 1778 | . . . 188 1590 . . . . Melee . | . . . . . . . . . Ramming 16 | . . . 2 14 . . . . Kinetic 3346 | 150 724 983 15 1398 76 . . . Thermal 412 | . . . 14 398 . . . . Explosive 1778 | . . . 188 1590 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 1 . 5 5 . Average Corruption 2 | . . . . 1 . 5 5 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . 7 . 1 5 . Message Errors 3 | . . . . 1 . . 2 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 2 | . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . 2 . . . . Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 21 | . . . 1 20 . . . . Projectiles . | . . . . . . . . . Explosions 21 | . . . 1 20 . . . . Melee . | . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 81 | . . . 20 61 . . . . Shots 3 | . . . 1 2 . . . . Rammed 9 | . . . 2 7 . . . . Targets Rammed 9 | . . . 2 7 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 258 | . 9 27 10 258 8 . 258 . Average Temperature 36 | . 3 15 2 38 8 . 138 . Received Heat Transfer 1389 | . 255 393 . 729 . . 12 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 1036 | . . . 37 999 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Peak Influence 465 | 5 210 203 53 465 182 78 176 82 Initial 182 | . 3 8 53 13 182 63 51 7 Average 136 | 2 54 116 36 234 182 65 76 23 Maximum Alert Level 2 | . 1 1 . 2 . . . . Low Security (%) 75 | 100 97 87 100 42 100 100 100 100 Level 1 17 | . 2 12 . 39 . . . . Level 2 6 | . . . . 18 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 1 . 6 1 . 3 1 Investigation 3 | . . 1 . . 1 . 1 . Extermination . | . . . . . . . . . Reinforcement 8 | . 2 . . 3 . . 2 1 Assault 2 | . . . . 2 . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 93 | . 17 22 2 34 . 5 8 5 Peak Tracking Total 10 | . 4 4 2 10 . 5 2 4 Tactical Retreats 6 | . . . 1 1 . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 3 | . . 1 . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 3 | . . . . 3 . . . . Max in Single Turn 2 | . . . . 2 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 13 | . 3 1 . 3 1 . 5 . Terminals 6 | . 2 1 . 1 1 . 1 . Fabricators 2 | . . . . . . . 2 . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 8 4 . 6 3 . 9 . Successful 15 | . 1 1 . 5 . . 8 . Failed 15 | . 7 3 . 1 3 . 1 . Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . . . 2 . Terminals 18 | . 4 4 . 3 3 . 4 . Fabricators 2 | . . . . . . . 2 . Repair Stations 4 | . 4 . . . . . . . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 3 | . . . . 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 1 1 . 3 . . 4 . Record 4 | . . 1 . 1 . . 2 . Robot Schematic 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Patrol Status 2 | . 1 . . 1 . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 2 | . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Retrieve Matter 2 | . . . . . . . 2 . Scanalyzer 2 | . . . . 2 . . . . Insert Component 2 | . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 1 . . 1 . 3 . Full Trace Events 4 | . 1 1 . . 1 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total Allies 3 | . . . 2 . . 1 . . Largest Group 2 | . . . 2 . . 1 . . Highest-Rated Group 41 | . . . 41 . . 31 . . Highest-Rated Ally 31 | . . . 31 . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . Total Damage 83 | . . . . . . 83 . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Turns Passed 5346 | 210 979 1185 209 2018 73 39 494 139 Spaces Moved 3526 | 108 298 375 119 801 122 131 1222 350 Core 59 | 2 . . 54 3 . . . . Treads 1162 | 106 298 375 65 316 2 . . . Legs 149 | . . . . 149 . . . . Wheels 333 | . . . . 333 . . . . Hover . | . . . . . . . . . Flight 1823 | . . . . . 120 131 1222 350 Fastest Speed 26 | 50 160 240 50 80 27 27 29 26 Average Speed 103 | 157 280 246 141 128 30 28 29 28 Slowest Speed 350 | 160 320 320 240 350 160 92 29 29 Overloaded Moves 10 | . . . . . . . . 10 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 7 34 33 39 40 4 98 37 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 6 | . . . . 6 . . . . Terrain Destroyed 195 | . . . 77 118 . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 195 | . . . 77 118 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Total 4856 | 128 367 535 142 1647 158 132 1359 388 Wait 912 | 2 18 57 2 664 4 1 130 34 Move 3511 | 107 297 374 118 800 122 130 1213 350 Hop 4 | . . . . . . . 4 . Pick Up 73 | 4 13 20 . 27 1 . 6 2 Fast Attach 35 | 7 . 3 4 18 3 . . . Attach 27 | . . 6 7 8 6 . . . Detach 9 | . . 1 . 2 6 . . . Swap 16 | . 1 7 2 6 . . . . Drop 52 | . . 14 . 20 9 1 6 2 Fire 208 | 8 38 53 7 95 7 . . . Melee . | . . . . . . . . . Ram 2 | . . . 2 . . . . . Kick . | . . . . . . . . . Crush 7 | . . . . 7 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 211 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 13) 1190 | -10/Materials | Entered another Materials area 1190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1262 | -9/Materials | Discovered new exit (range 16) 1563 | -9/Materials | Discovered new exit (range 5) 1603 | -9/Materials | Build established: Scavenger-Mutant 1707 | -9/Materials | Destroyed 7 combat bots 1943 | -9/Materials | Discovered new exit (range 15) 2375 | -9/Materials | Entered Mines 2396 | -9/Mines | Learned location of Storage (-9) 2480 | -9/Mines | Assembled infested the area 2511 | -9/Mines | Core integrity fell below 50% 2515 | -9/Mines | Released all parts (3) 2544 | -9/Mines | Lost 10 parts (4n2u4w) 2551 | -9/Mines | Discovered new exit (range 13) 2584 | -9/Mines | Entered Materials 2584 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2756 | -8/Materials | Garrison activated, responded to threat 3111 | -8/Materials | Build established: Scavenger-Tank 3469 | -8/Materials | Destroyed 9 combat bots 3474 | -8/Materials | Lost 4 parts (1n2u1w) 3843 | -8/Materials | Core integrity fell below 50% 3871 | -8/Materials | Lost 5 parts (1p2n1u1w) 4135 | -8/Materials | Build established: Scavenger-Gunner 4243 | -8/Materials | Lost 5 parts (1p1n3w) 4554 | -8/Materials | Discovered new exit (range 10) 4584 | -8/Materials | First assault squad dispatched 4602 | -8/Materials | Entered Factory 4602 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4667 | -7/Factory | Discovered new exit (range 4) 4669 | -7/Factory | Identified exit to Factory 4675 | -7/Factory | Sucked down chute 4675 | -7/Factory | Entered Waste 4676 | -7/Waste | Met a frightened Derelict 4676 | -7/Waste | Spotted C-40 Crusher 4677 | -7/Waste | Spotted C-40 Crusher 4690 | -7/Waste | EMP discharged 4692 | -7/Waste | Spotted C-40 Crusher 4692 | -7/Waste | Spotted C-40 Crusher 4696 | -7/Waste | Spotted C-40 Crusher 4704 | -7/Waste | Spotted C-40 Crusher 4704 | -7/Waste | Discovered new exit (range 14) 4714 | -7/Waste | Identified exit to Factory 4714 | -7/Waste | Entered Factory 4831 | -7/Factory | Discovered new exit (range 19) 4896 | -7/Factory | Build established: Scout 5206 | -7/Factory | Discovered exit to Factory (range 8) 5208 | -7/Factory | Entered another Factory area 5208 | -6/Factory | Evolved 2 slots: Utility x2 5239 | -6/Factory | Spotted B-75 Beast 5347 | -6/Factory | Self-destructed Last Messages --------------- 05237_ R-10 Processor collects System Restoration Module. 05240_ K-01 Serf cleans the Neutrino Reactor. 05244_ K-01 Serf collects debris. 05248_ Acquired Flak Cannon. 05255_ Dropped Flak Cannon. 05256_ Acquired Thermic Laser. 05266_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05267_ ALERT: All DSF locations entering lockdown mode. 05275_ K-01 Serf cleans the Neutrino Reactor. 05279_ K-01 Serf collects debris. 05281_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 05281_ K-01 Serf cleans the Neutrino Reactor. 05290_ C-30 ARC bursts open, deploying its payload. 05290_ B-48 Gladiator unfolds itself. 05290_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ????#### #??# | | ???????# ############### | | ???????# | | ???????# | | ???????# | | ???????# | | ???????# | | ???????# ##########+# | | ???????# #???# """ | | ???????# #???# "R" | | ???????# #???# " " | | ######## #???# | | #! # #???# | | # # #???# """ | | # # #???# """ | | # * # #???# """ | | # " # #???# | | # " # #???######## | | # " b #????????### | | # " # #????????# | | # " # #????????# | | #=! " # gg #????????# | | #=! " # g #????????# | | # " # #????????# | | # " # ########## | | # @ # | | ######## | | ???????# | | ???????# | | ???????# | | ???????# | | ???????# #### | | ???????### ###########??# | | ????g?g??# #?????????#### | | ????????g# #?????????# | | ?????????+ #?????????# | | ?????????# ########### | | ?????????# ## # | | ?????????# ## # | | ?????????# ## # | | ?????????# ?# # | | ?????????# ?# # | | ?????????# ?# # | | ?????????# ?# # | | ????????????? ??# # | | ????????????????# # " | | ????????????????#####+######/ | | ?????????????????# % | | ?????????????????# | | ?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Omniscient Cartographer Safety First Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed ChipTowerShifter Manual? 0 Play Time 01:18:36 Cumulative 7.8 hours Start 2024.10.28 @ 21:00:36 End 2025.03.02 @ 00:46:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbf44a76-2e5a-4c18-8ed6-1746b1976bd7