Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 22:50:42 Player: Wulphy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (103) 515 Value Destroyed (3102) 3102 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (530) 530 TOTAL SCORE: 6527 Bonus ------- High Alert Combat Kills 530 Cogmind --------- Core Integrity 521/700 Matter 124/300 Energy 18/100 System Corruption 2% Temperature Cool (0) Movement Treading (155) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY (5) ------ Medium Storage Unit Weapon Cycler > --- WEAPON (3) ------- Cooled Pulse Rifle Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (10) --- Seismic Detector Transmission Jammer High-powered Tractor Beam Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Advanced Treads Advanced Treads Medium Treads Seismic Detector Transmission Jammer High-powered Tractor Beam Rocket Launcher Great Maul [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . . 1 . Parts Attached 141 | 7 30 32 52 20 Power 13 | 1 3 3 5 1 Engine 7 | 1 3 3 . . Core 6 | . . . 5 1 Reactor . | . . . . . Propulsion 35 | 2 5 6 17 5 Treads 25 | . 3 3 15 4 Leg 5 | 2 2 1 . . Wheel 5 | . . 2 2 1 Hover . | . . . . . Flight . | . . . . . Utility 44 | 2 9 12 14 7 Device 16 | 1 5 4 2 4 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 25 | . 3 8 11 3 Artifact . | . . . . . Weapon 49 | 2 13 11 16 7 Energy Gun 13 | 2 7 3 . 1 Energy Cannon 4 | . 4 . . . Ballistic Gun 20 | . 1 6 11 2 Ballistic Cannon 2 | . . . . 2 Launcher 7 | . 1 2 3 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 18 | . 2 1 7 8 Power 4 | . 1 1 . 2 Propulsion 4 | . . . 1 3 Utility 8 | . . . 5 3 Weapon 2 | . 1 . 1 . Highest Loss Streak 8 | . 1 1 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 98 92 Engine 6 | . 14 11 1 . Core 3 | . . . 7 7 Treads 14 | . 6 10 21 18 Leg 7 | . 21 8 . . Wheel 9 | . . 13 14 7 Device 8 | . 12 9 1 18 Storage 10 | . 14 11 9 7 Protection 9 | . 1 12 14 7 Energy Gun 7 | . 21 7 . 4 Energy Cannon 1 | . 4 . . . Ballistic Gun 15 | . 1 14 25 14 Peak Build Rating 51 | 9 10 17 29 51 Average Rating 19 | 5 8 14 23 40 On Entrance 12 | . 9 9 15 28 Naked Turns . | . . . . . Heaviest Build 40 | 15 24 37 40 38 Greatest Support 60 | 20 40 40 60 40 Greatest Overweight (x) 2 | 1 . 2 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 8 10 10 10 10 Average Carried 9 | 4 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 8 10 10 10 5 Class Distribution -------------------- 38% | Tank 32% | Mutant 21% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3292 | 270 510 540 1641 331 Remotely 142 | . . . . 142 Salvage Created 3682 | 65 559 762 1940 356 Parts 229 | 7 37 45 117 23 Haulers Intercepted 6 | . 1 2 3 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 84 | . 14 22 37 11 Melee 1 | . 1 . . . Guns 58 | . 8 16 33 1 Cannons 8 | . 2 . . 6 AOE 17 | . 3 6 4 4 Classes Destroyed 13 | 1 6 2 1 3 Worker 1 | . 1 . . . Builder 2 | . 1 . 1 . Tunneler 4 | 3 . . . 1 Hauler 6 | . 1 2 3 . Recycler 4 | . 1 . 2 1 Watcher 2 | . . 1 1 . Swarmer 27 | . 6 10 7 4 Grunt 35 | . 8 6 21 . Duelist 1 | . . . 1 . Sentry 15 | . . 6 8 1 Specialist 1 | . . . . 1 Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 9 | 3 4 4 9 8 Combat Bots Only 9 | . 3 4 9 7 Max Kills in Single Turn 3 | 2 3 3 2 2 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 3 2 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 498 | . 57 76 145 220 Missed 124 | . 10 21 38 55 Damage Taken 4908 | 19 516 680 1788 1905 Core 498 | . 109 83 127 179 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . 30 16 . . Regen/Repaired (Parts) 252 | . 50 33 169 . Core Remaining (%) 77 | 100 56 79 76 . Volleys Fired 225 | 3 38 55 101 28 Largest 3 | 2 2 2 3 3 Hottest 136 | 90 136 79 73 116 Shots Fired 558 | 6 74 105 294 79 Gun 486 | 6 58 100 291 31 Cannon 60 | . 14 . . 46 Launcher 12 | . 2 5 3 2 Special . | . . . . . Kinetic 408 | . . 65 291 52 Thermal 109 | 3 46 35 . 25 Explosive 12 | . 2 5 3 2 Electromagnetic 29 | 3 26 . . . Robot Hit Streak 12 | 4 10 12 10 10 Robot Miss Streak 5 | 1 5 4 4 3 Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 4 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 373 | 4 43 75 197 54 Core Hits 172 | 2 24 36 86 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 4 . 2 Burn 7 | . 1 4 . 2 Melee Attacks 9 | . . . 8 1 Impact 9 | . . . 8 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7548 | 136 825 1333 3587 1667 Guns 5235 | 65 497 983 3180 510 Cannons 931 | . 123 . . 808 Explosions 1353 | 71 203 348 382 349 Melee . | . . . . . Ramming 29 | . 2 2 25 . Kinetic 4574 | . . 556 3180 838 Thermal 1507 | 96 371 427 . 613 Explosive 1149 | . 203 348 382 216 Electromagnetic 289 | 40 249 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . . 2 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 8 . . 1 Message Errors 3 | . 2 . . 1 Matter Fused 1 | . 1 . . . Heat Flow Errors 3 | . 3 . . . Energy Discharges 1 | . 1 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 117 | 10 . 40 8 59 Projectiles 19 | . . . . 19 Explosions 98 | 10 . 40 8 40 Melee . | . . . . . Knockbacks 15 | . . . . 15 Impact . | . . . . . Kinetic 12 | . . . . 12 Secondary 3 | . . . . 3 Self-Inflicted Damage 190 | 19 . 34 137 . Shots 5 | 1 . 1 3 . Rammed 9 | . 1 1 7 . Targets Rammed 10 | . 2 1 7 . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 705 | 64 705 312 371 224 Average Temperature 130 | 36 186 75 136 86 Received Heat Transfer 1302 | . 138 204 900 60 Effects 24 | . 17 . 7 . Shutdowns 3 | . 2 . 1 . Energy Bleed 3 | . 1 . 2 . Interference 6 | . 2 . 4 . Matter Decay 1 | . 1 . . . Short Circuit 3 | . 3 . . . Damage (minor) 1 | . 1 . . . Damage (major) 5 | . 5 . . . Damage (core) 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 2 4 . . Heat Transferred 3605 | 174 926 1369 . 1136 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 770 | 15 238 625 770 452 Initial 311 | . 9 100 226 311 Average 371 | 3 79 454 573 310 Maximum Alert Level 3 | . 1 2 3 2 Low Security (%) 26 | 100 87 9 . 3 Level 1 22 | . 12 11 9 89 Level 2 47 | . . 79 80 7 Level 3 3 | . . . 10 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 3 3 5 3 Investigation 2 | . 2 . . . Extermination 1 | . . . . 1 Reinforcement 7 | . 1 2 3 1 Assault 3 | . . 1 2 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 3 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 143 | . 22 34 62 25 Peak Tracking Total 11 | . 5 7 11 11 Tactical Retreats 9 | . 2 1 6 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 3 . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 2 1 3 2 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 6 3 8 3 Terminals 15 | . 5 2 6 2 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 1 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 69 | . 23 12 28 6 Successful 33 | . 12 4 13 4 Failed 36 | . 11 8 15 2 Catastrophic 6 | . 2 1 2 1 Database Lockouts . | . . . . . Manual 17 | . 2 1 12 2 Terminals 58 | . 21 9 24 4 Fabricators 2 | . . . . 2 Repair Stations 9 | . 2 3 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 10 1 7 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 3 | . 1 . 2 . Unreport Threat 3 | . 1 . 2 . Locate Traps 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Security Status 1 | . 1 . . . Patrol Status 2 | . 2 . . . Registered Components 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 8 | . 2 2 4 . Scan Component 4 | . 1 1 2 . Repair 4 | . 1 1 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 1 2 1 Terminals 4 | . . 1 2 1 Botnet 4 | . . 1 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 4 2 7 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 53 | . . . . 53 Total Part Build Rating 12 | . . . . 12 Parts Repaired 4 | . 1 1 2 . Time 97 | . 26 32 39 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4488 | 84 1146 989 1600 669 Spaces Moved 2568 | 48 644 571 867 438 Core 2 | 2 . . . . Treads 279 | . 62 46 170 1 Legs 753 | 46 582 125 . . Wheels 1534 | . . 400 697 437 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 90 115 Average Speed 119 | 118 123 114 121 117 Slowest Speed 170 | 120 160 160 170 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 93 41 74 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 8 1 Terrain Destroyed 138 | . 17 56 48 17 Melee 9 | . . . 8 1 Projectile 3 | . . . . 3 AOE 126 | . 17 56 40 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3571 | 66 924 812 1227 542 Wait 462 | 1 161 109 149 42 Move 2564 | 47 643 570 866 438 Hop . | . . . . . Pick Up 73 | 8 24 19 19 3 Fast Attach 30 | 7 1 3 13 6 Attach 31 | . 6 8 10 7 Detach 5 | . 1 . 1 3 Swap 80 | . 23 21 29 7 Drop 82 | . 25 26 24 7 Fire 225 | 3 38 55 101 28 Melee 9 | . . . 8 1 Ram 5 | . . 1 4 . Kick . | . . . . . Crush 5 | . 2 . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 15) 609 | -10/Materials | Discovered new exit (range 18) 609 | -10/Materials | Identified exit to Mines 689 | -10/Materials | Repaired Lgt. Treads 807 | -10/Materials | Discovered new exit (range 16) 1149 | -10/Materials | Discovered new exit (range 12) 1231 | -10/Materials | Entered another Materials area 1231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -9/Materials | Build established: Scavenger-Mutant 1869 | -9/Materials | Repaired Hvy. Assault Rifle 2031 | -9/Materials | First assault squad dispatched 2182 | -9/Materials | Discovered new exit (range 6) 2220 | -9/Materials | Entered another Materials area 2220 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2242 | -8/Materials | Repaired Lgt. Treads 2620 | -8/Materials | First assault squad dispatched 2684 | -8/Materials | Build established: Tank 2712 | -8/Materials | Repaired Lgt. Treads 3369 | -8/Materials | Destroyed 9 combat bots 3620 | -8/Materials | Discovered new exit (range 9) 3665 | -8/Materials | Identified exit to Factory 3773 | -8/Materials | Discovered exit to Factory (range 4) 3820 | -8/Materials | Entered Factory 3820 | -7/Factory | Evolved 2 slots: Utility x2 3892 | -7/Factory | Fabricated Adv. Trap Extractor? 4406 | -7/Factory | Cargo convoy interrupted 4412 | -7/Factory | Garrison activated, responded to threat 4489 | -7/Factory | Self-destructed Last Messages --------------- 04482_ Slug penetrates Scanalyzer. 04483_ R-06 Scavenger collects Remote Datajack. 04483_ Penetrated by Slug. 04484_ U-05 Engineer builds a Wall. 04485_ H-55 Commando suffers critical hit (Burn). 04485_ M-28 Smith knocked back. 04485_ Slug penetrates Scanalyzer. 04485_ Arm. Treads destroyed. 04486_ K-01 Serf collects debris. 04486_ Penetrated by Slug. 04487_ Slug penetrates H-55 Commando. 04487_ R-06 Scavenger suffers critical hit (Destroy). 04487_ R-06 Scavenger destroyed. 04487_ R-06 Scavenger collects Targeting Computer. 04488_ U-05 Engineer builds a Wall. 04488_ Slug penetrates Scanalyzer. 04489_ Penetrated by Slug. 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Trap Extractor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularSupercompositeAxe Manual? 0 Play Time 01:35:39 Cumulative 162.7 hours Start 2024.08.29 @ 12:48:19 End 2024.08.31 @ 22:50:42 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 39 Gallery% 57 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91e43b78-d7e9-41ce-88fd-c1ec0bf240ad