Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 00:34:48 Player: Astrozal Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1045) 1045 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3090 Bonus ------- None Cogmind --------- Core Integrity 110/550 Matter 129/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Small Storage Unit Machine Analyzer Heavy Assault Rifle Minigun Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Recoil Stabilizer > --- WEAPON ----------- Minigun Enhanced Autogun Katana > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Heat Sink Small Storage Unit Machine Analyzer Heavy Assault Rifle Minigun Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Melee Analysis Suite Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 41 | 6 . 1 11 23 Power 4 | 1 . . . 3 Engine 3 | 1 . . . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . . 3 6 Treads . | . . . . . Leg 11 | 2 . . 3 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 . . 2 6 Device 2 | . . . 1 1 Storage 5 | 1 . . . 4 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 . 1 6 8 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . . . 4 3 Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . . . 3 22 Power 3 | . . . . 3 Propulsion 10 | . . . 1 9 Utility 4 | . . . . 4 Weapon 8 | . . . 2 6 Highest Loss Streak 16 | . . . 2 16 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 88 | . 85 85 95 84 Engine 8 | . 14 14 11 4 Leg 34 | . 28 28 41 32 Device 3 | . . . 2 5 Storage 12 | . 14 14 11 13 Processor 3 | . . . 5 3 Energy Gun 4 | . 28 14 1 1 Ballistic Gun 10 | . . . 12 13 Launcher 2 | . . . 5 . Special Weapon 2 | . . 14 2 . Slashing Weapon 3 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 99 | 12 12 12 17 99 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 30 | . . . . 30 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 15 | 7 8 8 8 23 Most Carried 15 | 4 7 8 8 15 Average Carried 8 | 1 5 7 7 9 Final Capacity 25 | 8 8 8 8 25 Final Carried 8 | 4 7 8 8 7 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 980 | 251 . 10 229 490 Remotely . | . . . . . Salvage Created 1178 | . . 111 411 656 Parts 77 | . . 8 32 37 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . . 5 10 10 Melee 1 | . . . . 1 Guns 19 | . . 5 6 8 AOE 5 | . . . 4 1 Classes Destroyed 12 | . . 2 4 6 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 4 | . . . 3 1 Swarmer 6 | . . 3 3 . Grunt 14 | . . 2 4 8 Duelist 1 | . . . 1 . Sentry 3 | . . . 2 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | . . 3 6 6 Combat Bots Only 4 | . . 3 4 3 Max Kills in Single Turn 3 | . . 1 2 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 246 | . . 21 42 183 Missed 67 | . . 2 20 45 Damage Taken 2707 | . . 205 346 2156 Core 495 | . . 27 28 440 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 85 | . . . . 85 Core Remaining (%) 94 | 100 . 89 93 . Volleys Fired 102 | . . 11 31 60 Largest 3 | . . 2 2 3 Hottest 140 | . . 140 58 121 Shots Fired 184 | . . 14 44 126 Gun 167 | . . 11 37 119 Cannon . | . . . . . Launcher 14 | . . . 7 7 Special 3 | . . 3 . . Kinetic 140 | . . . 37 103 Thermal 30 | . . 14 . 16 Explosive 14 | . . . 7 7 Electromagnetic . | . . . . . Robot Hit Streak 9 | . . 7 8 9 Robot Miss Streak 7 | . . 2 3 7 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 113 | . . 10 26 77 Core Hits 67 | . . 7 23 37 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Destroy 2 | . . . 1 1 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2737 | 6 . 143 735 1853 Guns 1698 | . . 95 369 1234 Cannons . | . . . . . Explosions 820 | . . . 353 467 Melee 152 | . . . . 152 Ramming 19 | 6 . . 13 . Kinetic 1467 | . . . 369 1098 Thermal 279 | . . 143 . 136 Explosive 820 | . . . 353 467 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 152 | . . . . 152 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions . | . . . . . Melee 17 | . . . . 17 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 36 | . . . 14 22 Shots 5 | . . . 2 3 Rammed . | . . . . . Targets Rammed 6 | 2 . . 4 . Kicked 6 | 2 . . 4 . Crushed . | . . . . . Highest Temperature 470 | . . 189 17 470 Average Temperature 116 | . . 79 7 143 Received Heat Transfer 1287 | . . 84 105 1098 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 621 | . . 325 . 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 311 | . . 136 311 274 Initial 81 | . . . 52 81 Average 135 | . . 79 201 136 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 74 | 100 100 100 39 85 Level 1 25 | . . . 60 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . . 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | . . 6 15 21 Peak Tracking Total 5 | . . 3 5 4 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 2 . 5 2 Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 35 | . 7 . 17 11 Successful 22 | . 2 . 10 10 Failed 13 | . 5 . 7 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 10 | . . . 10 . Scanalyzers 8 | . . . . 8 Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 5 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 5 | . . . 5 . Report Inventory 2 | . . . 2 . Retrieve Components 3 | . . . 3 . Scanalyzer 8 | . . . . 8 Insert Component 4 | . . . . 4 Analyze 4 | . . . . 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 4 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . 12 . Parts Scanalyzed 4 | . . . . 4 Part Schematics Acquired 4 | . . . . 4 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1584 | 78 71 205 470 760 Spaces Moved 776 | 55 57 140 303 221 Core 7 | 4 . . . 3 Treads . | . . . . . Legs 769 | 51 57 140 303 218 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 156 | 114 120 120 120 249 Slowest Speed 1550 | 120 120 120 120 1550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 9 29 24 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . . 1 58 43 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 101 | . . . 58 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 976 | 66 59 158 367 326 Wait . | . . . . . Move 772 | 54 56 139 302 221 Hop . | . . . . . Pick Up 39 | 4 3 4 13 15 Fast Attach 6 | 6 . . . . Attach 22 | . . . 6 16 Detach 1 | . . . . 1 Swap 13 | . . 1 5 7 Drop 10 | . . 3 6 1 Fire 102 | . . 11 31 60 Melee 5 | . . . . 5 Ram . | . . . . . Kick 6 | 2 . . 4 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 11) 150 | -10/Materials | Entered Mines 228 | -10/Mines | Discovered new exit (range 13) 266 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Mutant 355 | -10/Mines | Entered Materials 355 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Discovered new exit (range 13) 825 | -9/Materials | Entered another Materials area 825 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1129 | -8/Materials | Build established: Scavenger-Mutant 1205 | -8/Materials | Repaired Aluminum Leg 1296 | -8/Materials | Lost 4 parts (1p2u1w) 1563 | -8/Materials | Core integrity fell below 50% 1581 | -8/Materials | Lost 16 parts (1p8n2u5w) 1585 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer lays Concrete. Field Laser destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. W-25 Informer sends out distress signal. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ?????? ????????????????? #?????????????????????? | | ?????? ????????????????# #?????????????????????? | | ?????? ????????????????# #???? #???????????????? | | ?????? ????????????????# #??? ????????????????? | | ?????? ????????????????#gt #?? ????????????????? | | ?????? ????????????????# % ### ????????????????? | | ?????? ????????????????# ?????????????????? | | ?????# #???????????????# ???????????????????? | | ?????# #???????????????# g ????????????????????? | | ?????# #???????????##### #?#####???????????????? | | ?????# #???????????# # # ######??????????? | | ?????# #???###+###?# # ???????????? | | ?????# #???# ##### k # " ????????????? | | ?????# #???# @!# """ ?????????????? | | ###### #???# u "" ?????????????? | | %!* #???# % # ! ??????????? | | ###### #???# #### # # ??????????? | | ?????# #???## ##??## # # ##########?????????? | | ?????# #????# #????### #####?????????????????? | | ?????# #????# #??????# #?????????????????????? | | ?????# #????# #??????# ????????????????????? | | ?????# #????# #??????# ???????????????????? | | ?????# #????# #??????# ?????????????????? | | ?????# #????# #??????######## ????????????????? | | ?????# #????# ##############?? ????????????????? | | ??####/###### # """ """ #??? ???????????????? | | ??# # # """ """ #???????????????????? | | ??#""" * # + """ """ #???????????????????? | | ??#"R # # #???????????????????? | | ??#""" !! + !# #???????????????????? | | ??# // !#[ # ############???????????????????? | | ??# // #### #??????????????????????????????? | | ??# // ## ####??????????????????????????????? | | ??# ####?????????????????????????????????? | | ??###########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Please Form A Line Challenges ------------ None Game ------ Seed MinesnifferLightpackMatter Manual? 0 Play Time 00:25:34 Cumulative 3.6 hours Start 2024.04.03 @ 00:09:38 End 2024.04.03 @ 00:34:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 203f1f7b-163b-49e3-914f-60ed45bea2a3