Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.10 @ 08:27:57 Player: scoutz0r Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2022) 2022 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4212 Bonus ------- None Cogmind --------- Core Integrity 504/550 Matter 273/300 Energy 278/280 System Corruption 9% Temperature Cool (18) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (12) --- Improved Ion Engine Light Angular Momentum Engine Light Treads Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Large Matter Pod (150) Cooled Plasma Cannon Heavy Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Light Treads Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Large Matter Pod Cooled Plasma Cannon Heavy Assault Rifle Shotgun Shotgun Heavy Hammer [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 60 | . 20 16 13 11 Power 6 | . 2 1 3 . Engine 5 | . 2 . 3 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 20 | . 8 4 3 5 Treads 5 | . 1 1 3 . Leg 7 | . 2 . . 5 Wheel 8 | . 5 3 . . Hover . | . . . . . Flight . | . . . . . Utility 15 | . 3 7 1 4 Device 2 | . . 2 . . Storage 5 | . 3 1 . 1 Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 5 | . . 3 . 2 Artifact . | . . . . . Weapon 19 | . 7 4 6 2 Energy Gun 1 | . 1 . . . Energy Cannon 3 | . . . 3 . Ballistic Gun 10 | . 4 2 2 2 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . 2 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 17 | . 3 5 3 6 Power 1 | . . . 1 . Propulsion 7 | . 2 2 1 2 Utility 4 | . . 2 . 2 Weapon 5 | . 1 1 1 2 Highest Loss Streak 3 | . 2 2 1 3 Average Slot Usage (%) 99 | . 99 99 99 94 Engine 11 | . 14 10 9 9 Treads 16 | . 2 19 21 9 Wheel 14 | . 25 13 11 2 Device 8 | . . 10 11 4 Storage 15 | . 27 13 11 10 Processor 5 | . . 2 11 11 Protection 3 | . . 7 . 15 Energy Cannon 6 | . . . 18 17 Ballistic Gun 14 | . 21 21 3 . Naked Turns . | . . . . . Heaviest Build 70 | 10 59 66 57 70 Greatest Support 45 | 20 20 40 40 45 Greatest Overweight (x) 5 | . 2 3 4 5 Average Overweight (x) 2 | . 1 1 3 2 Largest Inventory Capacity 18 | 6 18 18 12 12 Average Capacity 13 | 6 17 13 12 12 Most Carried 18 | 6 18 15 12 12 Average Carried 10 | 5 10 11 11 10 Final Capacity 18 | 6 18 12 12 12 Final Carried 16 | 6 16 10 11 10 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1810 | 224 490 844 167 85 Remotely . | . . . . . Salvage Created 2356 | 94 508 928 511 315 Parts 165 | 4 34 66 42 19 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 63 | . 17 28 12 6 Guns 39 | . 16 22 1 . Cannons 16 | . 1 . 9 6 AOE 8 | . . 6 2 . Classes Destroyed 9 | 2 3 1 1 2 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 2 | 1 1 . . . Watcher 2 | . . . 1 1 Swarmer 19 | . 8 7 3 1 Grunt 32 | . 9 16 3 4 Sentry 11 | . . 5 6 . Hunter 1 | . . . . 1 Best Kill Streak 5 | 1 5 5 3 4 Combat Bots Only 5 | . 5 5 3 3 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3066 | . 767 928 438 933 Core 373 | . 179 117 31 46 Absorbed by Shields 8 | . . . 8 . Core Remaining (%) 63 | 100 28 . 63 . Volleys Fired 181 | 6 61 64 27 23 Largest 2 | 2 2 2 2 2 Hottest 100 | 40 100 56 70 70 Shots Fired 351 | 12 121 121 53 44 Gun 243 | 12 102 111 16 2 Cannon 96 | . 18 . 36 42 Launcher 11 | . . 10 1 . Special 1 | . 1 . . . Kinetic 239 | 12 98 111 16 2 Thermal 101 | . 23 . 36 42 Explosive . | . . . . . Electromagnetic 11 | . . 10 1 . Robot Hit Streak 15 | 6 8 12 15 4 Robot Miss Streak 6 | 2 5 6 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 213 | 8 67 86 29 23 Core Hits 106 | 3 29 51 14 9 Critical Hits 4 | 1 2 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 4 | 1 2 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3935 | 83 883 1423 825 721 Guns 2088 | 83 701 1126 149 29 Cannons 1461 | . 182 . 587 692 Explosions 383 | . . 297 86 . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 2098 | 83 711 1126 149 29 Thermal 1473 | . 172 22 587 692 Explosive 53 | . . . 53 . Electromagnetic 308 | . . 275 33 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Effects 7 | . . . . 7 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 103 | . . . 81 22 Projectiles 28 | . . . 6 22 Explosions 75 | . . . 75 . Melee . | . . . . . Knockbacks 1 | . 1 . . . Impact . | . . . . . Kinetic 1 | . 1 . . . Secondary . | . . . . . Self-Inflicted Damage 177 | . . 12 165 . Shots 6 | . . 2 4 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 101 13 4 162 Average Temperature 30 | . 26 2 2 58 Received Heat Transfer 933 | . 327 393 78 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 3 1 Heat Transferred 2518 | . 518 50 900 1050 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 351 | 10 283 351 245 199 Average Influence 125 | 6 133 163 78 120 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 82 | 100 85 68 93 100 Level 1 17 | . 14 31 6 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 6 1 . Investigation 5 | . 1 4 . . Extermination . | . . . . . Reinforcement 6 | . 3 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 10 | . 1 4 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 27 48 16 12 Peak Tracking Total 9 | . 6 9 3 5 Tactical Retreats 8 | . 4 3 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 4 | . . 2 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 6 | . . . 6 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 13 | . 4 6 3 . Terminals 12 | . 3 6 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 15 17 10 . Successful 27 | . 11 12 4 . Failed 15 | . 4 5 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 3 7 4 . Terminals 40 | . 13 17 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 9 9 3 . Record 7 | . 4 3 . . Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . 1 . . Unreport Threat 3 | . 1 1 1 . Locate Traps 3 | . 1 1 1 . Disarm Traps 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 1 3 1 . Terminals 5 | . 1 3 1 . Track 3 | . 1 1 1 . Botnet 1 | . . 1 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 4 3 . Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 4151 | 54 838 1657 1363 239 Spaces Moved 2249 | 29 511 892 732 85 Core . | . . . . . Treads 567 | . 44 418 95 10 Legs 79 | 29 5 . . 45 Wheels 1603 | . 462 474 637 30 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 100 120 130 Average Speed 131 | 120 103 143 135 152 Slowest Speed 220 | 120 200 180 200 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 41 | 4 83 49 65 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 9 | . 1 . 8 . Terrain Destroyed 81 | . 1 10 50 20 Melee . | . . . . . Projectile 30 | . 1 . 9 20 AOE 51 | . . 10 41 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 3078 | 38 696 1149 1048 147 Wait 515 | . 77 153 261 24 Move 2245 | 28 510 891 731 85 Hop . | . . . . . Pick Up 42 | 2 19 11 7 3 Fast Attach 6 | . 1 3 . 2 Attach 19 | . 3 7 3 6 Detach 2 | . . 1 . 1 Swap 35 | . 16 6 10 3 Drop 30 | 2 9 13 6 . Fire 181 | 6 61 64 27 23 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 2 | . . . 2 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 55 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 13) 123 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 11) 763 | -10/Materials | Core integrity fell below 50% 833 | -10/Materials | Discovered new exit (range 14) 893 | -10/Materials | Entered another Materials area 893 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 998 | -9/Materials | Discovered new exit (range 10) 1331 | -9/Materials | Discovered new exit (range 16) 1744 | -9/Materials | Discovered new exit (range 10) 2114 | -9/Materials | Discovered new exit (range 4) 2286 | -9/Materials | Identified exit to Materials 2529 | -9/Materials | Identified exit to Storage 2550 | -9/Materials | Entered Storage 3905 | -9/Storage | Discovered exit to Materials (range 5) 3913 | -9/Storage | Entered Materials 3913 | -8/Materials | Evolved 2 slots: Utility x2 4028 | -8/Materials | Crushed by falling debris 4152 | -8/Materials | Self-destructed Last Messages --------------- 04129_ K-01 Serf collects debris. 04129_ U-05 Engineer builds a Wall. 04132_ K-01 Serf collects debris. 04133_ U-05 Engineer builds a Wall. 04133_ S-10 Pest destroyed. 04133_ U-05 Engineer builds a Wall. 04135_ K-01 Serf collects debris. 04136_ U-05 Engineer destroyed. 04138_ U-05 Engineer builds a Wall. 04139_ K-01 Serf collects debris. 04140_ U-05 Engineer builds a Wall. 04143_ K-01 Serf collects debris. 04144_ U-05 Engineer builds a Wall. 04144_ R-06 Scavenger collects Wheel. 04145_ Cld. Plasma Cannon destroyed. 04147_ K-01 Serf collects debris. 04147_ R-06 Scavenger collects Welding Torch. 04148_ 2MFBOQTTQOPKG%82JTS05 04148_ Cld. Plasma Cannon destroyed. 04150_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????#####?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????? ! ?????????????????? | | ???????????????????????????# % ?????????????????? | | ???????????????????????????# = #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ????????????????????????#### #?????????????????? | | ???????????????????????##!! #?????????????????? | | ???????????????????????#! +?????????????????? | | ???????????????????????#! #?????????????????? | | ????????????????????????! #?????????????????? | | ????????????????????????? #?????????????????? | | ??????????????????????????! ###############???? | | ???????????????????????????# ## ## #???? | | ???????????????????????????# ## ""## #???? | | ???????????????????????????# ## T"## ! #???? | | ???????????????????????????# ## ""## #???? | | ???????????????????????????# ## = ## ! #???? | | ?????????????????????????### ##! %%##? ????? | | ????????????????#????????##= ###k######+####??? | | ???????????###### #######% u uu % #??? | | ???????? a r ksss % == #??? | | ????????k g @ ! = #??? | | ???????? g ##########+######? | | ???????????########################??##### #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# "" #? | | ?????????????????????????????????????????# S"" #? | | ?????????????????????????????????????????# "" #? | | ?????????????????????????????????????????########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy root@ Challenges ------------ None Game ------ Seed ThrusterDispersionRegulator Manual? 0 Play Time 01:01:13 Cumulative 12.7 hours Start 2020.08.06 @ 17:28:49 End 2020.08.10 @ 08:27:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32e2fd3d-41f6-4b4d-8417-4e65b7de8dc5