Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 23:44:53 Player: Rockstar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (23) 115 Value Destroyed (915) 915 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6990 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 204/300 Energy 50/100 System Corruption 7% Temperature Cool (0) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Improved Weapon Shielding A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit Improved VTOL Module Makeshift Flight Unit > --- UTILITY ---------- Scrap Suit Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Chainsword Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Makeshift Power Source Advanced Cooling System Advanced Cooling System Field Laser Field Laser Improved Plasma Cutter Axe DRS Beacon [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Improved Heavy Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . . 2 2 2 . . . 4 2 Power 1 | . . . . 1 . . . . . . Propulsion 6 | . . . 1 1 . . . . 2 2 Utility 5 | . . . 1 . 2 . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 82 | 6 1 2 14 4 8 17 2 10 6 12 Power 15 | 1 . . 2 1 1 6 . 1 1 2 Engine 8 | 1 . . 1 1 1 2 . 1 1 . Core 7 | . . . 1 . . 4 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . . 5 1 2 5 . 1 2 6 Treads 1 | . . . . . . . . . . 1 Leg 3 | 2 . . . . . . . . . 1 Wheel . | . . . . . . . . . . . Hover 13 | . . . 5 1 2 . . . 1 4 Flight 7 | . . . . . . 5 . 1 1 . Utility 30 | 1 1 . 4 . 4 4 2 8 3 3 Device 14 | . . . 2 . 2 2 . 6 1 1 Storage 3 | 1 . . . . . . 1 1 . . Processor 5 | . 1 . . . 1 . 1 1 1 . Hackware 1 | . . . . . 1 . . . . . Protection 7 | . . . 2 . . 2 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 13 | 2 . 2 3 2 1 2 . . . 1 Energy Gun 8 | 2 . 2 2 . . 1 . . . 1 Energy Cannon 2 | . . . . 2 . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 5 . . . . Parts Lost 31 | . . 3 . . 2 1 4 . 13 8 Power 5 | . . . . . . . . . 2 3 Propulsion 13 | . . 1 . . 2 1 . . 7 2 Utility 9 | . . . . . . . 4 . 3 2 Weapon 4 | . . 2 . . . . . . 1 1 Highest Loss Streak 13 | . . 3 . . 2 1 4 . 13 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 5 6 7 7 7 7 7 7 6 3 Power 1 | . 1 2 2 1 1 1 2 2 2 1 Propulsion 1 | . 1 1 2 2 1 . 1 1 . . Utility 1 | . . . . 2 2 1 1 1 1 1 Weapon 2 | . 2 2 1 1 2 3 2 2 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 4 1 6 . . 4 2 4 3 2 Power 6 | . . . 3 . . . . 3 . . Propulsion 5 | . 2 . 3 . . . . . . . Utility 4 | . . 1 . . . 1 . . 1 1 Weapon 10 | . 2 . . . . 3 2 1 2 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 89 94 90 99 98 90 92 89 63 17 Engine 6 | . 14 14 9 16 7 2 . . 2 . Core 5 | . . . 1 . 6 8 15 15 4 1 Leg 6 | . 28 23 2 . . . . . . . Hover 9 | . . . 25 36 29 12 . . . 5 Flight 9 | . . . . . . 16 30 30 21 . Device 10 | . . . 7 18 18 16 23 19 8 . Storage 8 | . 14 14 11 9 7 7 7 7 3 . Processor 6 | . 4 14 2 . 6 5 5 3 7 5 Protection 1 | . . . 8 . . . . . 3 2 Energy Gun 10 | . 28 27 19 16 . 1 . . . . Slashing Weapon 3 | . . . . . 5 7 8 11 7 . Peak Build Rating 66 | 6 7 8 15 20 32 41 39 50 66 61 Average Rating 23 | 4 6 7 10 15 28 33 35 43 45 27 On Entrance 19 | . 6 7 6 15 20 32 39 25 49 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 14 14 14 18 28 31 30 23 29 33 14 Greatest Support 75 | 20 20 20 25 31 31 31 24 31 39 75 Greatest Overweight (x) 4 | 3 . 1 2 . 1 1 . . 2 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 5 Most Carried 10 | 4 7 8 8 8 8 8 8 10 10 5 Average Carried 6 | 2 5 6 7 7 7 7 7 8 6 3 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 5 5 Final Carried 10 | 4 6 5 8 8 6 8 5 10 5 2 Class Distribution -------------------- 59% | Mutant 30% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Storage Sprinter | -7/Recycling Sprinter | -7/Scraptown Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Matter Collected 979 | 232 38 20 109 . 8 112 295 120 45 . Remotely . | . . . . . . . . . . . Salvage Created 1149 | . . 179 407 . . 304 155 . 104 . Parts 59 | . . 3 19 . . 21 7 . 9 . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 19 | . . 4 6 . . 6 1 . 2 . Melee 9 | . . . . . . 6 1 . 2 . Guns 9 | . . 3 6 . . . . . . . Classes Destroyed 7 | . . 1 3 . . 2 . . 1 . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | . . . 1 . . . 1 . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 3 | . . . . . . 3 . . . . Grunt 9 | . . 4 3 . . 2 . . . . Sentry 5 | . . . 3 . . 1 1 . . . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 7 | . . 2 3 . . 7 2 . 2 . Combat Bots Only 6 | . . 2 3 . . 6 1 . 2 . Max Kills in Single Turn 1 | . . 1 1 . . 1 1 . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 576 | . 2 44 32 24 12 48 5 . 185 224 Missed 218 | . . 10 13 11 8 26 4 . 57 89 Hits 358 | . 2 34 19 13 4 22 1 . 128 135 Projectile 358 | . 2 34 19 13 4 22 1 . 128 135 Critical Strikes 15 | . . . . 1 . . . . 6 8 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 6417 | . 31 431 252 182 175 207 410 . 2047 2682 Core 2538 | . . 146 73 27 13 114 66 . 938 1161 Absorbed by Shields 57 | . . . . . . . . . 57 . Redirected to Shielding 3 | . . . 3 . . . . . . . Core Remaining (%) 65 | 100 . 41 81 95 . . . 72 6 . Volleys Fired 47 | . . 16 25 3 1 1 . . . 1 Largest 2 | . . 2 2 2 1 1 . . . 1 Hottest 112 | . . 100 112 112 80 75 . . . 63 Shots Fired 73 | . . 30 36 4 1 1 . . . 1 Gun 69 | . . 30 35 2 . 1 . . . 1 Cannon 1 | . . . . . 1 . . . . . Launcher . | . . . . . . . . . . . Special 3 | . . . 1 2 . . . . . . Kinetic . | . . . . . . . . . . . Thermal 73 | . . 30 36 4 1 1 . . . 1 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . . 7 10 9 . . . . . 1 Robot Miss Streak 1 | . . 1 1 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 75 | . . 23 28 1 . 13 3 . 6 1 Core Hits 35 | . . 9 14 . . 7 2 . 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . . Burn 2 | . . 1 1 . . . . . . . Melee Attacks 36 | . . . . . 4 19 7 . 6 . Impact . | . . . . . . . . . . . Slashing 36 | . . . . . 4 19 7 . 6 . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 1 . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1677 | . . 297 399 29 . 514 161 . 241 36 Guns 743 | . . 297 399 29 . . . . . 18 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 916 | . . . . . . 514 161 . 241 . Ramming 18 | . . . . . . . . . . 18 Kinetic . | . . . . . . . . . . . Thermal 743 | . . 297 399 29 . . . . . 18 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 916 | . . . . . . 514 161 . 241 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 2 . . . 6 . . 7 Average Corruption 2 | . . . 2 . . . 6 . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . 2 . . . . . . 5 Matter Fused 3 | . . . 1 . . . . . . 2 Energy Discharges 3 | . . . 1 . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 84 | . . . . . . 18 38 . 28 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 84 | . . . . . . 18 38 . 28 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . 4 Shots . | . . . . . . . . . . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 240 | . . 240 156 38 28 12 . 1 202 11 Average Temperature 87 | . . 127 75 21 22 9 . 1 84 11 Received Heat Transfer 1233 | . 18 237 123 72 . 51 . . 318 414 Effects 1 | . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 5 | . . 3 2 . . . . . . . Heat Transferred 2183 | . . 962 1110 74 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 160 | . . 40 70 90 57 160 129 . 65 155 Initial 62 | . . . . 11 36 8 62 . . 31 Average 23 | . . 5 24 13 33 69 46 . 3 27 Influence Increases 1312 | . . 100 193 105 113 242 164 . 125 270 Destroy 0b10 Robot/C 380 | . . 80 120 . . 120 20 . 40 . Destroy 0b10 Robot/NC 20 | . . . 10 . . 5 5 . . . Destroy Leader 104 | . . 20 42 . . 32 . . 10 . Successful Hack 83 | . . . 20 . 21 10 2 . . 30 Select Force Hacks 120 | . . . . . . . 120 . . . Disable Machine 75 | . . . . 15 15 45 . . . . Destroy Structure 5 | . . . 1 . 2 . 2 . . . Partial Spotted 60 | . . . . . 15 30 . . 15 . Lose Combat Pursuer 465 | . . . . 90 60 . 15 . 60 240 Influence Decreases 1157 | . . 100 165 53 174 101 324 . 60 180 Entered New Map 204 | . . . . 17 44 11 98 . . 34 Time Decay 601 | . . 80 105 36 110 80 80 . 20 90 Lost Part 173 | . . 20 . . 20 10 27 . 40 56 Purge Threat 179 | . . . 60 . . . 119 . . . Squads Dispatched 9 | . . . . 2 . 2 . . 4 1 Investigation 4 | . . . . . . 1 . . 2 1 Extermination 1 | . . . . . . 1 . . . . Reinforcement 4 | . . . . 2 . . . . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Distress Signals 5 | . 2 . . . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 7 4 9 11 14 10 4 . 21 26 Peak Tracking Total 18 | . 4 2 5 9 8 5 3 . 16 18 Tactical Retreats 10 | . . . . 1 2 . 1 . 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Traps Triggered 4 | . . . 1 . 1 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Machines Disabled 5 | . . . . 1 1 3 . . . . Max in Single Turn 1 | . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Machines Accessed 25 | . . . 2 1 1 3 12 2 3 1 Terminals 14 | . . . 2 1 1 2 6 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 5 | . . . . . . . 4 . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 71 | . . . 11 2 2 6 41 2 5 2 Successful 51 | . . . 11 1 1 2 31 2 1 2 Failed 20 | . . . . 1 1 4 10 . 4 . Catastrophic 7 | . . . . . . 1 5 . 1 . Database Lockouts . | . . . . . . . . . . . Manual 19 | . . . 2 . . 3 10 . 4 . Terminals 34 | . . . 11 2 2 4 11 . 2 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 8 | . . . . . . . 6 . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 42 | . . . 9 1 1 1 26 2 . 2 Record 29 | . . . 1 . . . 24 2 . 2 Open Door 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 3 | . . . 1 1 . . 1 . . . Unreport Threat 2 | . . . 1 . . . 1 . . . Locate Traps 2 | . . . 1 . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . Scan Component 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 4 . 1 . Terminals 3 | . . . 2 . . . . . 1 . Assimilate 2 | . . . 1 . . . . . 1 . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . Tunnel 4 | . . . . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . . 2 1 1 1 6 . 3 1 Full Trace Events 2 | . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Active Infowar (turns) 352 | . . . . . 102 18 194 . . 38 Sensors 143 | . . . . . 102 18 23 . . . Jamming 248 | . . . . . . 16 194 . . 38 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Turns Passed 2340 | 54 123 465 253 125 225 171 207 330 133 254 Spaces Moved 3530 | 34 88 298 218 149 411 165 658 1015 219 275 Core 218 | 10 . . . . . . . . 58 150 Treads 33 | . . . . . . . . . . 33 Legs 452 | 24 88 298 20 . . . . . . 22 Wheels . | . . . . . . . . . . . Hover 897 | . . . 198 149 411 65 . . 4 70 Flight 1930 | . . . . . . 100 658 1015 157 . Fastest Speed 24 | 50 120 120 52 48 48 27 27 27 24 50 Average Speed 51 | 122 120 139 65 48 48 43 27 29 35 82 Slowest Speed 250 | 200 120 190 190 48 116 112 27 32 180 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 14 | . . . . . . 1 9 . 4 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 34 | 4 20 63 23 22 15 36 96 82 10 10 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . . . . 4 . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 4 . . Spaces Dug 6 | . . . 1 . 2 . 3 . . . Terrain Destroyed 6 | . . . 1 . 2 . 3 . . . Melee 5 | . . . . . 2 . 3 . . . Projectile 1 | . . . 1 . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Total 3896 | 43 107 320 291 193 429 240 668 1046 262 297 Wait 60 | . 9 2 8 27 . . . . 12 2 Move 3497 | 33 87 297 217 148 411 162 640 1014 213 275 Hop 10 | . . . . . . 1 8 . 1 . Pick Up 57 | 4 6 2 10 4 2 10 2 8 7 2 Fast Attach 48 | 6 1 . 7 2 . 14 1 7 2 8 Attach 20 | . . 2 . 2 4 2 . . 5 5 Detach 14 | . . . 1 . . 7 1 2 3 . Swap 27 | . . . 9 3 5 3 2 4 1 . Drop 66 | . 4 1 14 4 2 21 3 11 6 . Fire 47 | . . 16 25 3 1 1 . . . 1 Melee 35 | . . . . . 4 19 6 . 6 . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 Escape Stasis 6 | . . . . . . . . . 6 . Rewire 5 | . . . . . . . 5 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Met a group of wandering Federalists 146 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Entered Mines 237 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 239 | -10/Mines | Found Prototype Device 303 | -10/Mines | Build established: Mutant 480 | -10/Mines | Core integrity fell below 50% 524 | -10/Mines | Lost 3 parts (1n2w) 546 | -10/Mines | Discovered new exit (range 14) 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -9/Materials | Discovered new exit (range 2) 896 | -9/Materials | Entered another Materials area 896 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1009 | -8/Materials | Discovered new exit (range 8) 1021 | -8/Materials | Entered Factory 1021 | -7/Factory | Evolved 2 slots: Utility x2 1237 | -7/Factory | Discovered new exit (range 5) 1245 | -7/Factory | Identified exit to Storage 1246 | -7/Factory | Entered Storage 1266 | -7/Storage | Found Prototype Launcher 1416 | -7/Storage | Used back door to open Recycling access 1416 | -7/Storage | Discovered new exit (range 5) 1417 | -7/Storage | Entered Recycling 1461 | -7/Recycling | Discovered new exit (range 5) 1546 | -7/Recycling | Build established: Sprinter 1611 | -7/Recycling | Crushed by falling debris 1615 | -7/Recycling | Scanned before Scraplab entrance 1619 | -7/Recycling | Entered Scraplab 1623 | -7/Recycling | Discovered new exit (range 2) 1624 | -7/Recycling | Entered Scraptown 1624 | -7/Scraptown | System corruption cleaned by C-Scrubber 1642 | -7/Scraptown | Lost 4 parts (4u) 1674 | -7/Scraptown | Discovered new exit (range 11) 1704 | -7/Scraptown | Visited TADAMA 1711 | -7/Scraptown | Visited Fellowship of the Rings 1744 | -7/Scraptown | Visited UFD Registry 1744 | -7/Scraptown | Registered with UFD as "Fluxshaft" 1752 | -7/Scraptown | Visited Curators Association 1760 | -7/Scraptown | Visited Scrap Suit Storage 1762 | -7/Scraptown | Found Scrap Suit 1770 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1773 | -7/Scraptown | Found DCF Scrap (28 items) 1786 | -7/Scraptown | Visited Cartography Club 1794 | -7/Scraptown | Found Surveybot 17 Chip 1803 | -7/Scraptown | Visited Supply Room 1813 | -7/Scraptown | Visited Research Penetration Think Tank 1819 | -7/Scraptown | Visited Science Testing Area 1869 | -7/Scraptown | Visited A0-MCA Data Center 1871 | -7/Scraptown | Given a B+ rating by A0-MCA 1876 | -7/Scraptown | Visited Derelict Rescue Squad 1878 | -7/Scraptown | Found DRS Beacon 1890 | -7/Scraptown | Found A0-MCA's Component Scanner 1933 | -7/Scraptown | Met Optimus 1933 | -7/Scraptown | Accepted into 0bPrime 1953 | -7/Scraptown | Discovered new exit (range 3) 1954 | -7/Scraptown | Entered Factory 1954 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1969 | -5/Factory | Spotted B-75 Beast 2067 | -5/Factory | Core integrity fell below 50% 2077 | -5/Factory | Core integrity fell below 20% 2083 | -5/Factory | Discovered new exit (range 9) 2084 | -5/Factory | Lost 13 parts (2p7n3u1w) 2087 | -5/Factory | Entered another Factory area 2087 | -4/Factory | Evolved 2 slots: Propulsion x2 2143 | -4/Factory | Noticed UFD Elites at a Recycling Unit 2184 | -4/Factory | Lost 3 allies 2226 | -4/Factory | Core integrity fell below 50% 2279 | -4/Factory | Lost 3 parts (1p1n1u) 2310 | -4/Factory | Build established: Mutant 2324 | -4/Factory | Core integrity fell below 20% 2341 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02328_ Connecting with Terminal... 02328_ Current location identified: Factory >>Query(Tau Ceti IV) The fourth terrestrial planet orbiting the inner edge of Tau Ceti's habitable zone. Project [Seraph] was deployed here in 2211 in response to the [Sigix] threat. >>Query(Seraph) One of many contingency plans devised on the [ISCS Cetus] meant to one day deal with a potential alien threat. Project Seraph was deployed in 2211 in response to the [2210] [ISC] message from [Earth]. A powerful artificial intelligence dubbed "[MAIN.C]" was put in control of one of the ship's manufacturing facilities which was then detached and dropped on [Tau Ceti IV]. Its goal was to build a false civilization and construct facilities to mimic the presence of human activity on the planet in order to lure the [Sigix] there and eliminate them or at least learn their weaknesses. Any information gained through this organically self-designed experiment was to be broadcasted in as many directions as possible to alert any surviving Humans. 02338_ System corrupted: Energy discharge (-17). [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# | | ???????????????????????????????????########## "" | | ???????????????????????????????????# !]] # "" | | ???????????????????????????????????# !]] # "" | | ???????????????????????????????????# !] # "" | | ???????????????????????????????????# ] # | | ???????????????????????????????????# ! #####+ | | ???????????????????????????????????#! + | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????# # | | ???????????????????????????????????# # "" | | ???????????????????????????????????# # "" | | ???????????????????????????????????# # """ | | ???????????????????????????????????# # """ | | ???????????????????????????????????# # " " | | ??###+###??????#+#????????????? #??# # | | ??# ######## ############ #??# # | | ??# #??# # | | ??# @ #??#/######## | | ??# """ s #??# #??????# | | ??# "T ################## #??????# | | ??# """ #?????????# " #??????# | | ??# ! #?????????# """ # ####???# **! | | ??# #?????????# """ + #???# !* = | | ??# """"""""" #?????????# """ # #???# **[% | | ??# #?????????# # #???# %! | | ??# #?????????#! !?# #???# "Y" | | ??# ###+#######?????????######?#### #???# """ | | ??# #?????????????????????????????# #???# ! | | ??# #????????????????###########??# #???# | | ??# #???????????????? #??# #???# | | ??# #??????????????? #### ##### | | ??# #????????????????"" 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""" """ # | | ??# #?????????????# """ """ / | | ??# #?????????????# # ####+## | | ??# #?????????????# # #?????? | | ??# #?????????????# # #?????? | | #####/#######????###############/### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 1210 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed PortableDataDissipator Manual? 0 Play Time 01:08:14 Cumulative 148.5 hours Start 2025.08.12 @ 15:34:45 End 2025.08.12 @ 23:44:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 136 Adventurer 1 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fa6a394-f37d-462c-b17d-7d9c2a1235e8