Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 15:24:28 Player: f_ Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 3734 Bonus ------- Pacifist 834 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 5] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Hover Unit Hover Unit Improved Hover Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Hackware System Shield Weapon None Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 2 2 . Weapon . | . . . . . . . Parts Attached 6 | 1 2 . . 2 1 . Power 1 | 1 . . . . . . Engine 1 | 1 . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | . 2 . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 3 | . . . . 2 1 . Device 1 | . . . . 1 . . Storage . | . . . . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon . | . . . . . . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 5 | . . 2 1 . . 2 Power 1 | . . 1 . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Highest Loss Streak 2 | . . 2 1 . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 17 | . 36 18 4 14 19 19 Engine 1 | . 14 1 . . . . Hover 7 | . 22 17 4 . . . Device 2 | . . . . 7 7 4 Processor 3 | . . . . 7 7 7 Hackware 2 | . . . . . 3 6 Naked Turns 58 | . . . 44 14 . . Heaviest Build 3 | 3 3 3 . 1 1 1 Greatest Support 14 | 3 14 14 7 3 3 3 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 2 | 1 2 1 1 2 1 . Average Carried . | . . 1 1 . . . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 1 | . 1 1 1 . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected . | . . . . . . . Remotely . | . . . . . . . Salvage Created . | . . . . . . . Parts . | . . . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 166 | . 4 14 62 . . 86 Missed 61 | . 1 4 24 . . 32 Damage Taken 1399 | . 36 232 364 . . 767 Core 1215 | . . 152 354 . . 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 39 11 100 . . Volleys Fired . | . . . . . . . Largest . | . . . . . . . Hottest . | . . . . . . . Shots Fired . | . . . . . . . Gun . | . . . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak . | . . . . . . . Robot Miss Streak . | . . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots . | . . . . . . . Core Hits 3 | . . . 1 . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 45 | . . . 31 . . 14 Guns . | . . . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 45 | . . . 31 . . 14 Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . 15 . . 7 Shots . | . . . . . . . Rammed 11 | . . 1 3 . . 7 Targets Rammed 11 | . . 1 3 . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1 | . 1 . . . . . Average Temperature 1 | . 1 . . . . . Received Heat Transfer 138 | . 21 . 60 . . 57 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Peak Influence 178 | . 45 60 178 89 39 98 Initial 74 | . . 17 23 74 39 27 Average 43 | . 22 24 67 81 39 45 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 1 . . Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 4 19 14 1 1 11 Peak Tracking Total 17 | . 4 17 15 1 1 10 Tactical Retreats 7 | . . 3 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 5 | . 1 . 1 . 1 2 Terminals 4 | . 1 . 1 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 8 | . 2 . 3 . 1 2 Successful 3 | . . . . . 1 2 Failed 5 | . 2 . 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 2 . 3 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 2 | . . . . . . 2 Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 1 . . 1 Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . 13 . . . . Total Damage 107 | . . 107 . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 539 | 13 50 136 81 57 60 142 Spaces Moved 956 | 22 82 228 143 107 114 260 Core 601 | 22 15 . 83 107 114 260 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 355 | . 67 228 60 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 56 50 50 50 50 Average Speed 53 | 50 54 59 54 50 50 50 Slowest Speed 60 | 50 56 60 60 50 50 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 24 57 30 19 5 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 978 | 23 86 228 145 109 116 271 Wait . | . . . . . . . Move 949 | 21 81 227 142 106 114 258 Hop . | . . . . . . . Pick Up 6 | 1 3 . . 1 1 . Fast Attach . | . . . . . . . Attach 6 | 1 2 . . 2 1 . Detach . | . . . . . . . Swap . | . . . . . . . Drop . | . . . . . . . Fire . | . . . . . . . Melee . | . . . . . . . Ram 11 | . . 1 3 . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 6 | . . . . . . 6 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 13) 64 | -10/Materials | Entered Mines 71 | -10/Mines | Assembled infested the area 77 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 86 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 115 | -10/Mines | Learned location of 1 exit from Materials 121 | -10/Mines | Lost 3 allies 132 | -10/Mines | Learned location of Zion (-7) 194 | -10/Mines | Core integrity fell below 50% 197 | -10/Mines | Discovered new exit (range 4) 200 | -10/Mines | Learned location of Storage (-7) 200 | -10/Mines | Entered Materials 200 | -9/Materials | Evolved 2 slots: Utility x2 201 | -9/Materials | Identified exit to Materials 247 | -9/Materials | Core integrity fell below 50% 267 | -9/Materials | Core integrity fell below 20% 281 | -9/Materials | Entered another Materials area 281 | -8/Materials | Evolved 2 slots: Utility x2 317 | -8/Materials | Build established: Mutant 331 | -8/Materials | Discovered new exit (range 15) 337 | -8/Materials | Identified exit to Factory 338 | -8/Materials | Entered Factory 338 | -7/Factory | Evolved 2 slots: Utility x2 398 | -7/Factory | Identified exit to Garrison 398 | -7/Factory | Entered Garrison 446 | -7/Garrison | Triggered checkpoint 491 | -7/Garrison | Discovered new exit (range 8) 494 | -7/Garrison | Identified exit to Factory 494 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 523 | -7/Garrison | Core integrity fell below 50% 533 | -7/Garrison | Core integrity fell below 20% 540 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00491_ EXIT=FOUND 00494_ EXIT=IDENTIFIED: FACTORY 00494_ Attempting to access garrison exit controls... 00494_ Remote lockdown engaged. 00497_ Sensor Array destroyed. Garrison Door activated. 00520_ Slammed into S-27 Virus. 00522_ Destabilizing: Core damaged (-35). 00523_ Slammed into S-27 Virus. 00524_ Destabilizing: System interference. 00524_ Signal Interpreter temporarily disabled. 00525_ Slammed into S-27 Virus. 00533_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 00534_ Attempting to rewire WW-LM3(g). 00537_ Attempting to rewire LV-G6S(g). 00537_ System Shield destroyed. 00538_ Attempting to rewire LV-G6S(g). 00539_ Attempting to rewire P2-PCY(h). Map ----- +----------------------------------------------------+ | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????+ | | ????????????????????????????????+ | | ????????????????????????????????#### | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????#### | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# # | | ????????????????????????????????# # | | ??????????????####??????????????# # | | ??????????##### ################ # | | ??????????#gh# + | | ??????????#@g# ##### ######### # | | ??????????# g# #?# #???????# # | | ??????????# s #?# +???????# # | | ??????????# ss #?# #???????# | | ??????????####T####?### #???????# | | ?????????????###??????# #???????#^ # | | ??????????????????????# #???????# # | | ??????????????????????# ######??# # | | ??????????????????????# +??+ # | | ??????????????????????### ##??# # | | ???????????????????????#"""""#??# # | | ???????????????????????#######??# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ???????????????????????########## # | | ???????????????????????# # | | ???????????????????????# # | | ???????????????????????# < ######### | | ???????????????????????# #???????? | | ???????????????????????#####???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 125 Matter Stores 110 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 53 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatNeutrinoMaul Manual? 0 Play Time 00:11:10 Cumulative 103.1 hours Start 2024.03.30 @ 15:15:25 End 2024.03.30 @ 15:24:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 96 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 60x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3bd8b79-083f-47d5-9954-b19ed0a62bda