Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 14:39:09 Player: Jiyva Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (197) 985 Value Destroyed (8859) 8859 Prototype IDs (8) 160 Alien Tech Used (1) 200 Bonus (170) 170 TOTAL SCORE: 17774 Bonus ------- High Alert Combat Kills 272 Friendly Fire -102 Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (11) ------ (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Trap Scanner Advanced Remote Force Field Thunder Hammer Molecular Scythe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Actuator Array Advanced Force Field > --- WEAPON ----------- Quantum Rifle Barrage Gun Heavy Machine Gun Railgun Heavy Mace Powered Hammer Power Maul Power Maul Ripper Kinetic Spear Force Lance > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Advanced Trap Scanner Advanced Focal Shield Improved Dynamic Insulation System [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Utility Transmission Jammer Device Transmission Jammer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Slots Evolved 16 | . . . 2 2 2 . . 2 2 . . 2 . . 2 . 2 Power 2 | . . . . . . . . . . . . 1 . . 1 . . Propulsion 5 | . . . . . 1 . . . 1 . . . . . 1 . 2 Utility . | . . . . . . . . . . . . . . . . . . Weapon 9 | . . . 2 2 1 . . 2 1 . . 1 . . . . . Parts Attached 183 | 5 3 3 9 17 24 5 1 19 12 3 2 18 22 2 21 5 12 Power 27 | 1 . 1 1 2 2 . . 3 1 . . 3 4 . 7 . 2 Engine 6 | 1 . 1 1 1 1 . . . . . . . 1 . . . . Core 9 | . . . . 1 1 . . 3 1 . . 2 1 . . . . Reactor 12 | . . . . . . . . . . . . 1 2 . 7 . 2 Propulsion 51 | 2 2 1 2 3 4 . 1 4 2 1 . 4 6 . 8 4 7 Treads 20 | 2 . . 2 1 3 . 1 1 . . . 4 1 . 1 3 1 Leg 30 | . 2 1 . 2 1 . . 3 2 1 . . 5 . 7 1 5 Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 32 | . . . 3 2 7 2 . 2 3 . 1 5 4 1 . 1 1 Device 25 | . . . 3 . 5 . . 1 3 . 1 5 4 1 . 1 1 Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 7 | . . . . 2 2 2 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 73 | 2 1 1 3 10 11 3 . 10 6 2 1 6 8 1 6 . 2 Energy Gun 15 | . 1 . . 2 2 . . 1 . . . 2 3 . 4 . . Energy Cannon 2 | . . . 1 1 . . . . . . . . . . . . . Ballistic Gun 27 | 2 . 1 2 3 5 2 . 4 3 . 1 1 . 1 2 . . Ballistic Cannon 7 | . . . . 2 1 1 . . 1 1 . . 1 . . . . Launcher 5 | . . . . 1 2 . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . 1 1 . . 3 1 . . 1 2 . . . 1 Slashing Weapon 5 | . . . . . . . . . 1 1 . . 2 . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 2 1 . . . . . 1 . . 1 . 2 Corrupted Parts 4 | . . . . . . . 1 . . 1 . . 1 . 1 . . System Corruption 35 | . . . . . . . 14 . . 8 . . 1 . 12 . . Parts Lost 45 | . . . . 3 2 . 1 2 . . . 3 6 . 21 . 7 Power 2 | . . . . . . . . . . . . 1 1 . . . . Propulsion 19 | . . . . 2 . . 1 . . . . . 3 . 6 . 7 Utility 3 | . . . . . . . . . . . . 1 1 . 1 . . Weapon 21 | . . . . 1 2 . . 2 . . . 1 1 . 14 . . Highest Loss Streak 13 | . . . . 2 1 . 1 1 . . . 1 4 . 13 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 4 | 1 2 3 4 4 4 4 4 4 4 5 5 4 4 5 4 5 4 Power . | . 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 2 1 Propulsion . | . . 1 . . . 1 . 1 . . . . . 1 . . . Utility 2 | . . . . . 2 2 2 2 3 4 4 3 2 3 2 1 . Weapon . | . 1 1 3 2 . . 1 . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 9 | . . . . 2 . . . 3 1 . . . 1 . 1 1 . Power 2 | . . . . 1 . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . Utility . | . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . 1 . . . 2 1 . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 71 71 94 95 93 99 99 97 99 95 99 89 94 99 94 17 20 Engine 3 | . 14 14 11 7 5 7 7 . . . . . 3 5 . . . Core 2 | . . . . 1 1 . . 5 5 5 5 7 2 . . . . Reactor 2 | . . . . . . . . . . . . . 3 5 11 . . Treads 10 | . 13 . 16 15 17 23 22 18 . . . 7 4 . . 8 3 Leg 10 | . 14 28 5 2 5 . . 1 23 23 23 5 15 21 21 3 10 Device 8 | . . . 16 9 9 7 7 6 10 11 11 9 9 10 8 4 4 Protection 2 | . . . . 6 4 6 7 5 . . . . . . . . . Energy Gun 4 | . 11 14 . 7 6 . . . 1 . . 1 9 7 4 . . Ballistic Gun 20 | . 16 14 32 22 26 27 30 36 29 23 22 15 5 7 10 . . Ballistic Cannon 3 | . . . . 12 2 10 7 1 4 . 5 4 3 5 1 . . Launcher 2 | . . . . 3 5 7 7 6 . . . . . . . . . Impact Weapon 12 | . . . . 2 6 7 7 12 20 23 23 20 19 20 18 . . Slashing Weapon 1 | . . . . . . . . . . 5 5 5 4 5 2 . . Piercing Weapon 2 | . . . . . . . . . . . . 8 10 10 8 . . Peak Build Rating 130 | 5 5 5 14 24 50 50 48 60 71 73 72 107 115 111 130 62 69 Average Rating 63 | 4 4 4 12 21 40 48 47 57 68 69 70 91 106 109 118 51 49 On Entrance 47 | . 5 5 5 14 18 50 47 48 60 70 72 71 107 111 109 10 45 Avg Prop Armor Cover (%) 17 | . . . 6 6 4 . . . . . . 6 6 . 4 44 44 Naked Turns 64 | . . . . . . . . . . . . . . . 37 . 27 Heaviest Build 113 | 9 9 9 19 40 47 62 62 67 62 53 55 78 87 86 113 3 41 Greatest Support 140 | 40 40 20 40 40 76 76 79 79 71 73 73 140 120 90 120 75 46 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 3 4 4 4 4 4 4 4 4 5 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 4 5 5 5 5 4 5 5 5 5 3 5 5 5 5 5 Class Distribution -------------------- 29% | Scavenger-Executioner 20% | Executioner 17% | Scavenger-Gladiator 10% | Scavenger-Tank 8% | Mutant 6% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Tank | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -3/Research Mutant | -3/Armory Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Matter Collected 5305 | 200 96 84 148 630 805 145 10 520 164 298 91 507 771 . 746 . 90 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9466 | . 255 56 179 1407 1386 478 48 1082 416 245 91 1261 575 . 1923 . 64 Parts 423 | . 6 5 13 72 55 11 . 33 18 16 9 63 15 . 101 . 6 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . . . . . 1 . . 1 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 11 . . . 11 9 . 11 7 . . . Prevented 10 | . . . . . . . . . . 4 . . 3 3 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Combat Hostiles Destroyed 164 | . 6 4 4 23 26 12 1 25 7 5 4 11 8 . 27 . 1 Melee 63 | . . . . . 7 3 . 7 4 1 . 9 5 . 26 . 1 Guns 51 | . 6 4 3 19 7 . . 3 . 3 4 1 1 . . . . Cannons 4 | . . . 1 2 . . . . . . . . 1 . . . . AOE 24 | . . . . 2 7 7 . 8 . . . . . . . . . Classes Destroyed 16 | . 1 2 1 5 4 1 . . . . . . 1 . 1 . . Worker 6 | . . . . 1 5 . . . . . . . . . . . . Builder 4 | . . . . 2 . . . . . . . . . . 2 . . Tunneler 2 | . . . . . 2 . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . Recycler 13 | . . . . 4 3 . . . 1 . . 4 . . 1 . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . 1 . . . . . Watcher 4 | . . . . . 1 . . 2 . . . . . . 1 . . Swarmer 33 | . . 3 . 4 3 . . 7 4 2 4 . 1 . 5 . . Grunt 68 | . 6 . 2 14 13 9 . 11 . . . 2 4 . 7 . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 2 . . . . Sentry 22 | . . . 2 4 4 1 . 2 2 1 . 4 1 . 1 . . Hunter 8 | . . . . 1 . 1 1 2 1 2 . . . . . . . Programmer 29 | . . . . . 6 . . 3 . . . 5 . . 14 . 1 Assembled 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 3 4 10 4 4 1 4 5 3 4 7 3 . 4 . 1 Combat Bots Only 7 | . 4 3 4 7 3 4 1 4 3 3 4 4 3 . 4 . 1 Max Kills in Single Turn 4 | . 1 1 1 3 4 2 1 3 1 1 2 1 1 . 1 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . Exploded 3 | . . . . 1 3 2 . 3 . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 1 1 . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Hostile Shots Fired 1583 | . 38 37 24 95 189 46 10 127 70 42 26 115 72 . 343 84 265 Missed 521 | . 19 10 6 29 59 16 1 46 18 8 6 37 14 . 118 38 96 Hits 1062 | . 19 27 18 66 130 30 9 81 52 34 20 78 58 . 225 46 169 Melee 12 | . . . . . . . . . . . . . 10 . . 1 1 Projectile 1050 | . 19 27 18 66 130 30 9 81 52 34 20 78 48 . 225 45 168 AOE 4 | . . . . . . . . . . . . 3 . . . . 1 Critical Strikes 55 | . . 1 1 1 4 2 . . 2 1 . 3 8 . 22 4 6 Part Disruptions 3 | . . 1 . . . . . . . . . 2 . . . . . Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . Damage Taken 17982 | . 247 236 241 1069 1564 230 93 1004 712 388 166 1443 1412 . 4048 1093 4036 Core 3215 | . 48 66 68 44 214 8 . 39 23 32 15 31 159 . 753 259 1456 Absorbed by Shields 2207 | . . . . . 112 120 32 117 238 68 72 207 39 . 1121 . 81 Ignored by Resistances 492 | . . . . . . . 45 67 101 134 70 51 9 . 15 . . Regen/Repaired (Parts) 95 | . . . . . 95 . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 54 83 92 . . 68 95 . . 93 . . 83 . 22 . Volleys Fired 170 | . 16 18 11 54 33 5 . 10 . 5 6 4 7 . 1 . . Largest 5 | . 2 2 3 5 5 1 . 5 . 4 4 4 2 . 1 . . Hottest 188 | . 70 70 108 188 159 36 . 146 . 107 107 118 127 . 35 . . Shots Fired 513 | . 32 36 33 199 106 5 1 28 . 20 24 14 12 . 3 . . Gun 470 | . 32 36 27 184 101 . . 22 . 20 23 12 10 . 3 . . Cannon 29 | . . . 6 15 2 . . 1 . . 1 2 2 . . . . Launcher 14 | . . . . . 3 5 1 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 385 | . 16 18 27 145 84 . . 23 . 20 24 14 11 . 3 . . Thermal 66 | . 16 18 6 13 12 . . . . . . . 1 . . . . Explosive 14 | . . . . . 3 5 1 5 . . . . . . . . . Electromagnetic 48 | . . . . 41 7 . . . . . . . . . . . . Robot Hit Streak 13 | . 12 3 10 13 10 5 . 13 . 5 2 5 10 . 6 . . Robot Miss Streak 7 | . 1 7 1 4 4 . . 2 . 5 2 2 2 . . . . Penetration Max 1 | . . . . . 1 . . 1 . . . 1 . . . . . Secondary Targets 7 | . . 1 . 2 . . . . . 1 3 . . . . . . Max Gunslinging Chain 2 | . . 1 . 1 . . . . . 1 2 . . . . . . Shots Hit Robots 649 | . 26 14 23 117 115 16 1 54 28 14 11 54 52 . 116 . 8 Core Hits 274 | . 13 5 10 61 43 15 . 30 6 5 5 21 15 . 40 . 5 Critical Kills 6 | . . . 1 . 2 1 . 1 . . . . 1 . . . . Critical Parts Destroyed 39 | . . . . . 6 5 1 8 4 2 . 3 2 . 8 . . Critical Strikes 80 | . 1 1 1 1 10 6 1 10 6 3 . 9 7 . 22 . 2 Burn 4 | . 1 1 . . 2 . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . . . . . . 2 . . . . Blast 2 | . . . . 1 . . . 1 . . . . . . . . . Smash 44 | . . . . . 8 6 1 9 6 2 . 3 1 . 8 . . Sever 5 | . . . . . . . . . . 1 . 1 . . 1 . 2 Impale 22 | . . . . . . . . . . . . 5 4 . 13 . . Melee Attacks 555 | . . . . . 70 14 3 51 36 13 . 72 58 . 226 . 12 Impact 358 | . . . . . 70 14 3 51 35 8 . 33 30 . 114 . . Slashing 49 | . . . . . . . . . 1 5 . 9 4 . 18 . 12 Piercing 148 | . . . . . . . . . . . . 30 24 . 94 . . Sneak Attacks 28 | . . . . . 9 . . . 4 . . 6 . . 9 . . Combat Hostiles 4 | . . . . . 1 . . . . . . . . . 3 . . Follow-up Attacks 153 | . . . . . . . . 5 5 5 . 27 27 . 84 . . Damage Inflicted 22960 | . 321 166 290 2150 4436 1030 68 3071 1225 446 236 2235 1798 . 5059 . 429 Guns 4509 | . 321 166 164 1558 1227 . . 335 . 132 236 183 165 . 22 . . Cannons 361 | . . . 124 144 . . . 29 . . . 32 32 . . . . Explosions 2770 | . . . . 438 769 554 . 1009 . . . . . . . . . Melee 15224 | . . . . . 2434 476 68 1694 1225 314 . 2020 1601 . 5032 . 360 Ramming 96 | . . . 2 10 6 . . 4 . . . . . . 5 . 69 Kinetic 3659 | . 130 53 164 1143 1030 . . 364 . 132 236 215 170 . 22 . . Thermal 1613 | . 191 113 124 573 585 . . . . . . . 27 . . . . Explosive 1889 | . . . . . 326 554 . 1009 . . . . . . . . . Electromagnetic 479 | . . . . 424 55 . . . . . . . . . . . . Impact 9566 | . . . . . 2434 476 68 1694 1177 155 . 726 827 . 2009 . . Slashing 1280 | . . . . . . . . . 48 159 . 235 73 . 405 . 360 Piercing 4378 | . . . . . . . . . . . . 1059 701 . 2618 . . Highest Corruption 34 | . . . . . 3 . 14 1 1 9 9 4 5 . 30 34 12 Average Corruption 5 | . . . . . 2 . 14 1 1 4 9 3 4 . 7 30 3 Corruption Purged 10 | . . . . . 5 . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 163 | . . . . . 20 . 1 9 3 20 5 7 16 . 60 17 5 Message Errors 53 | . . . . . 8 . . 1 . 6 . 2 5 . 22 6 3 Matter Fused 33 | . . . . . 5 . . 2 1 3 1 . 5 . 12 3 1 Heat Flow Errors 8 | . . . . . 1 . . 3 . . . 1 . . 1 2 . Energy Discharges 15 | . . . . . 2 . . 1 . 3 . 1 2 . 5 1 . Parts Rejected 2 | . . . . . . . . . . . . . 1 . 1 . . Parts Fused 5 | . . . . . . . . 2 . . . . 1 . 2 . . Data Loss (minor) 21 | . . . . . 1 . . . 2 2 2 3 . . 10 1 . Data Loss (major) 4 | . . . . . . . . . . 1 . . 1 . 2 . . Misfires 6 | . . . . . 2 . 1 . . . 1 . . . 2 . . Alerts 9 | . . . . . 1 . . . . 5 . . 1 . 2 . . Misdirections 6 | . . . . . . . . . . . . . . . 1 4 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3788 | . . . . 33 990 235 68 696 198 121 . 281 160 . 1003 . 3 Projectiles 28 | . . . . . 13 . . . . . . . 15 . . . . Explosions 89 | . . . . 33 17 . . 39 . . . . . . . . . Melee 3671 | . . . . . 960 235 68 657 198 121 . 281 145 . 1003 . 3 Knockbacks 45 | . . . . . 12 1 1 8 4 1 . 3 5 . 10 . . Impact 41 | . . . . . 11 1 1 7 4 1 . 2 5 . 9 . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . . Secondary 3 | . . . . . 1 . . 1 . . . . . . 1 . . Self-Inflicted Damage 296 | . . . . 68 127 . 28 44 . . . . . . . . 29 Shots 7 | . . . . 2 2 . 1 2 . . . . . . . . . Rammed 26 | . . . 2 2 1 . . 1 . . . 1 . . . . 19 Targets Rammed 33 | . . 1 2 2 3 . . 1 . . . 1 . . 1 . 22 Kicked 6 | . . 1 . . 1 . . . . . . . . . 1 . 3 Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 265 | . 177 242 257 108 203 17 . 265 . 18 18 120 204 . 168 177 . Average Temperature 65 | . 76 81 159 33 43 11 . 78 . 9 7 21 76 . 56 101 . Received Heat Transfer 2602 | . 138 140 84 504 377 85 . 209 81 . . 192 287 . 244 18 243 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . . . . . 11 2 1 8 3 1 . 1 1 . 1 . . Combat Hostiles 22 | . . . . . 5 2 1 7 3 1 . 1 1 . 1 . . Parts Fried 34 | . . . . . 15 4 1 6 . . . 1 2 . 5 . . Impact Corruptions 105 | . . . . . 34 9 2 21 7 3 . 4 4 . 21 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 1 1 . . . . . . . . . . . . . . Heat Transferred 2809 | . 629 407 222 733 781 . . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Maximum Alert Level 3 | . . . . 2 3 . . 1 1 . . . . . 1 1 1 Low Security (%) 53 | 100 100 100 100 40 28 . . 4 74 . . 100 . . 71 99 81 Level 1 29 | . . . . 8 26 . . 95 25 . . . . . 28 . 18 Level 2 15 | . . . . 50 41 . . . . . . . . . . . . Level 3 1 | . . . . . 3 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 776 | . 80 60 90 486 776 . . 389 250 . . 141 . . 312 210 219 Initial 201 | . . 7 . . 201 . . 151 185 . . 18 . . . 86 110 Average 203 | . 31 7 12 253 353 . . 291 171 . . 27 . . 127 82 133 Influence Increases 6189 | . 150 70 123 774 1321 330 30 874 195 110 90 359 245 . 900 234 384 Destroy 0b10 Robot/C 3260 | . 120 60 80 460 520 240 20 500 140 100 80 220 160 . 540 . 20 Destroy 0b10 Robot/NC 170 | . . . . 40 65 . . 10 5 . . 25 . . 25 . . Destroy Leader 710 | . 30 10 20 100 152 30 10 104 40 10 10 80 10 . 104 . . Successful Hack 276 | . . . 23 . 115 . . 62 6 . . 26 . . 16 24 4 Disable Machine 270 | . . . . . 240 . . 30 . . . . . . . . . Destroy Structure 273 | . . . . 24 139 . . 48 4 . . 8 . . 50 . . Partial Spotted 45 | . . . . . . . . 15 . . . . . . . . 30 Lose Combat Pursuer 1185 | . . . . 150 90 60 . 105 . . . . 75 . 165 210 330 Influence Decreases 6045 | . 130 90 123 330 997 763 125 735 480 204 60 260 374 . 734 190 450 Entered New Map 1165 | . . 13 . . 243 285 65 89 194 36 . 12 48 . . 80 100 Time Decay 4350 | . 130 77 123 300 734 478 50 626 286 168 60 238 266 . 524 110 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . 100 Lost Part 430 | . . . . 30 20 . 10 20 . . . 10 60 . 210 . 70 Squads Dispatched 37 | . 2 . . 5 8 . . 4 2 . . 3 . . 8 3 2 Investigation 3 | . . . . 1 . . . . 1 . . . . . . . 1 Extermination 23 | . . . . . 7 . . 3 1 . . 2 . . 7 2 1 Reinforcement 8 | . 2 . . 3 . . . 1 . . . . . . 1 1 . Assault 2 | . . . . 1 1 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Distress Signals 15 | . . . 1 5 1 . . . . . . 2 . . 4 1 1 Communications Jammed 42 | . . . . . 16 . . 21 1 . . 4 . . . . . Distress Signals 42 | . . . . . 16 . . 21 1 . . 4 . . . . . Times Spotted 316 | . 12 5 13 48 40 16 1 38 11 5 4 15 14 . 48 19 27 Peak Tracking Total 15 | . 4 3 5 10 5 5 1 5 3 3 4 5 5 . 7 13 15 Tactical Retreats 43 | . . . . 5 4 4 . 7 . . . . 3 . 7 4 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Traps Triggered 8 | . . . . 1 2 . . 1 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Machines Disabled 19 | . . . . . 16 1 . 2 . . . . . . . . . Max in Single Turn 5 | . . . . . 5 1 . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Machines Accessed 55 | . 2 . 5 3 15 1 . 7 4 1 . 8 3 . 1 4 1 Terminals 32 | . . . 3 2 9 . . 4 3 . . 6 . . 1 4 . Fabricators 2 | . . . . . . . . 1 . . . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . Recycling Units 8 | . 1 . 1 1 4 . . . . . . 1 . . . . . Scanalyzers 5 | . . . 1 . . . . 2 1 . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 110 | . 3 . 14 10 35 1 . 11 9 1 . 13 3 . 1 7 2 Successful 54 | . 3 . 7 5 19 1 . 5 1 1 . 4 3 . 1 2 2 Failed 56 | . . . 7 5 16 . . 6 8 . . 9 . . . 5 . Catastrophic 19 | . . . 2 1 5 . . 2 2 . . 3 . . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 70 | . 2 . 9 7 27 . . 6 6 . . 9 . . 1 2 1 Terminals 65 | . . . 9 8 17 . . 5 7 . . 11 . . 1 7 . Fabricators 4 | . . . . . . . . 2 . . . . . . . . 2 Repair Stations 4 | . 1 . . . 3 . . . . . . . . . . . . Recycling Units 20 | . 2 . 2 2 13 . . . . . . 1 . . . . . Scanalyzers 10 | . . . 3 . . . . 4 2 . . 1 . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . Terminal Hacks 9 | . . . . 1 1 1 . . . 1 . . 3 . . 2 . Record 3 | . . . . . . . . . . 1 . . 1 . . 1 . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . Open Door 4 | . . . . . . 1 . . . . . . 2 . . 1 . Extermination Status 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . 1 1 5 . . . . . . . . . . . . Report Inventory 7 | . 1 . 1 1 4 . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . . 4 . . . 1 . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . . 4 . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 2 . 4 3 11 . . 1 1 . . 3 . . 1 . 1 Terminals 16 | . . . 4 3 4 . . . 1 . . 3 . . 1 . . Track 7 | . . . 1 2 2 . . . . . . 2 . . . . . Assimilate 3 | . . . 2 . 1 . . . . . . . . . . . . Operators 6 | . . . 1 1 1 . . . 1 . . 1 . . 1 . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . 1 Report 2 | . . . . . . . . 1 . . . . . . . . 1 Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . Mechanics 2 | . 1 . . . 1 . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . Reject 3 | . 1 . . . 2 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . Broadcast 1 | . . . . . 1 . . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 . . . . . Used 2 | . . . . . 1 . . . . . . 1 . . . . . Hacking Detections 45 | . 1 . 5 3 15 . . 7 4 . . 5 . . 1 4 . Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . 4 . . . 1 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . Time 13 | . . . . . 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Total Allies 3 | . . . 1 . 1 . . . . . . . 1 . . . . Largest Group 1 | . . . 1 . 1 . . . . . . . 1 . . . . Highest-Rated Group 30 | . . . 10 . 10 . . . . . . . 30 . . . . Highest-Rated Ally 30 | . . . 10 . 10 . . . . . . . 30 . . . . Total Orders 3 | . . . 2 . 1 . . . . . . . . . . . . STAY 2 | . . . 1 . 1 . . . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . 1 . . . . Total Damage 21 | . . . . . . . . . . . . . 21 . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Active Infowar (turns) 10326 | . . . . . 3044 . . 2008 464 919 93 1060 1103 119 1001 236 279 Traps 4893 | . . . . . . . . . 208 919 91 937 1103 119 1001 236 279 Jamming 6568 | . . . . . 3044 . . 2008 462 1 2 1051 . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . 1 . . . 3 . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Turns Passed 18161 | 83 333 587 764 1048 3665 1220 114 2146 620 998 123 1189 2094 279 2293 236 369 Spaces Moved 11021 | 48 185 433 451 520 1990 709 62 1070 392 872 88 591 1439 218 1039 400 514 Core 978 | 2 . . . . . . . . . . . . . . 67 399 510 Treads 4890 | 46 50 . 360 422 1571 709 62 928 . . . 495 246 . . 1 . Legs 5153 | . 135 433 91 98 419 . . 142 392 872 88 96 1193 218 972 . 4 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 110 105 105 108 108 120 120 50 50 50 Average Speed 130 | 155 130 120 151 152 151 160 160 153 109 106 108 156 129 120 116 50 50 Slowest Speed 245 | 160 160 120 160 160 160 160 160 160 112 108 108 170 245 120 190 145 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 34 67 39 40 47 84 7 29 11 97 11 16 98 20 18 34 18 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . . . . . . . 1 . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 11 | . . . . . . 4 . . . 2 . . 5 . . . . Spaces Dug 54 | . . . . . 15 . . 6 2 1 . 4 1 . 25 . . Terrain Destroyed 352 | . . . . 26 166 56 11 58 2 1 1 4 1 . 26 . . Melee 54 | . . . . . 15 . . 6 2 1 . 4 1 . 25 . . Projectile 9 | . . . . 6 1 . . . . . 1 . . . 1 . . AOE 289 | . . . . 20 150 56 11 52 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Arm Res Total 13695 | 54 243 465 508 661 2464 765 72 1464 525 913 100 754 1586 234 1846 435 606 Wait 1595 | . 37 9 19 47 289 20 7 276 66 15 . 71 64 . 620 20 35 Move 11004 | 47 184 432 450 519 1989 708 61 1069 391 871 87 590 1438 217 1038 399 514 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 68 | 2 1 1 7 4 10 3 . 11 5 2 . 5 7 1 5 4 . Fast Attach 127 | 5 2 1 6 8 13 5 . 11 6 3 1 10 19 6 19 5 7 Attach 39 | . . . 2 3 7 1 1 5 2 . . 3 2 . 7 . 6 Detach 23 | . . . . 2 4 . . 1 . . . 3 2 . 5 . 6 Swap 158 | . 1 2 2 9 25 2 . 20 16 7 4 21 8 3 38 . . Drop 155 | . 2 1 9 13 21 7 . 17 13 4 2 15 13 7 21 6 4 Fire 170 | . 16 18 11 54 33 5 . 10 . 5 6 4 7 . 1 . . Melee 319 | . . . . . 70 14 3 43 26 6 . 31 23 . 91 . 12 Ram 20 | . . . . . . . . . . . . . . . . 1 19 Kick 6 | . . 1 . . 1 . . . . . . . . . 1 . 3 Crush 8 | . . . 2 2 2 . . 1 . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 5) 417 | -10/Materials | Entered Mines 590 | -10/Mines | Assembled infested the area 815 | -10/Mines | Learned location of Mines (-8) 825 | -10/Mines | Learned location of Storage (-8) 987 | -10/Mines | Discovered new exit (range 6) 1004 | -10/Mines | Entered Materials 1004 | -9/Materials | Evolved 2 slots: Weapon x2 1325 | -9/Materials | Build established: Scavenger-Gunner 1386 | -9/Materials | Discovered new exit (range 12) 1768 | -9/Materials | Entered another Materials area 1768 | -8/Materials | Evolved 2 slots: Weapon x2 2069 | -8/Materials | Build established: Scavenger-Executioner 2264 | -8/Materials | Destroyed 7 combat bots 2568 | -8/Materials | First assault squad dispatched 2798 | -8/Materials | Discovered new exit (range 11) 2816 | -8/Materials | Entered Factory 2816 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4735 | -7/Factory | Build established: Executioner 5418 | -7/Factory | Build established: Scavenger-Executioner 5993 | -7/Factory | Repaired Lgt. Treads 6052 | -7/Factory | Build established: Executioner 6416 | -7/Factory | First assault squad dispatched 6466 | -7/Factory | Discovered new exit (range 10) 6481 | -7/Factory | Entered Lower Caves 6564 | -7/Lower Caves | Learned location of 1 exit from Factory 6675 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6955 | -7/Lower Caves | Spotted B-75 Beast 7299 | -7/Lower Caves | Found Alien Artifact 7300 | -7/Lower Caves | Identified Dimensional Node Initializer 7300 | -7/Lower Caves | Initialized slip node 7610 | -7/Lower Caves | Discovered new exit (range 15) 7701 | -7/Lower Caves | Entered another Lower Caves area 7755 | -7/Lower Caves | System corruption reached 10% 7787 | -7/Lower Caves | Discovered new exit (range 15) 7815 | -7/Lower Caves | Entered Factory 7815 | -6/Factory | Evolved 2 slots: Weapon x2 7816 | -6/Factory | Identified exit to Lower Caves 8731 | -6/Factory | Build established: Scavenger-Executioner 9894 | -6/Factory | Discovered new exit (range 16) 9961 | -6/Factory | Entered another Factory area 9961 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10304 | -5/Factory | Discovered new exit (range 9) 10504 | -5/Factory | Discovered new exit (range 15) 10581 | -5/Factory | Entered Upper Caves 10674 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10725 | -5/Upper Caves | Learned Factory emergency access door positions 10747 | -5/Upper Caves | Entered a destroyed Warlord outpost 10751 | -5/Upper Caves | Learned location of Warlord (-5) 10887 | -5/Upper Caves | Build established: Scavenger-Tank 11434 | -5/Upper Caves | Learned Factory emergency access door positions 11526 | -5/Upper Caves | Discovered new exit (range 9) 11579 | -5/Upper Caves | Entered another Upper Caves area 11673 | -5/Upper Caves | Discovered new exit (range 3) 11689 | -5/Upper Caves | Build established: Scavenger-Executioner 11702 | -5/Upper Caves | Entered Factory 11702 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12507 | -4/Factory | Build established: Tank 12634 | -4/Factory | Discovered new exit (range 5) 12848 | -4/Factory | Garrison activated, responded to threat 12891 | -4/Factory | Entered Upper Caves 12997 | -4/Upper Caves | Learned Research terminal intel 13063 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13145 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 13396 | -4/Upper Caves | Build established: Scavenger-Gladiator 13617 | -4/Upper Caves | Entered a destroyed Warlord outpost 13716 | -4/Upper Caves | Encountered a Warlord checkpoint 13865 | -4/Upper Caves | Build established: Scavenger-Skirmisher 14182 | -4/Upper Caves | Build established: Scavenger-Tank 14343 | -4/Upper Caves | Discovered new exit (range 14) 14709 | -4/Upper Caves | Build established: Scavenger-Gladiator 14985 | -4/Upper Caves | Entered another Upper Caves area 15183 | -4/Upper Caves | Discovered new exit (range 6) 15264 | -4/Upper Caves | Entered Research 15264 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 15265 | -3/Research | Identified exit to Armory 15266 | -3/Research | Loaded intel: 20 terminal locations 17150 | -3/Research | System corruption reached 10% 17518 | -3/Research | Released all parts (3) 17542 | -3/Research | Core integrity fell below 50% 17546 | -3/Research | Lost 13 parts (3n10w) 17553 | -3/Research | System corruption reached 30% 17557 | -3/Research | Entered Armory 17649 | -3/Armory | Spotted B-86 Titan 17791 | -3/Armory | Discovered new exit (range 5) 17793 | -3/Armory | Entered Research 17793 | -2/Research | Evolved 2 slots: Propulsion x2 17818 | -2/Research | Build established: Mutant 17831 | -2/Research | Spotted B-90 Cyclops 18043 | -2/Research | Search patrols dispatched 18127 | -2/Research | System corruption reached 10% 18143 | -2/Research | Core integrity fell below 50% 18152 | -2/Research | Core integrity fell below 20% 18162 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 18147_ Slammed into H-88 Terminator. 18147_ Slug penetrates Wall. 18147_ Penetrated by Slug. 18148_ Slug penetrates Wall. 18148_ Imp. Antigrav System destroyed. 18148_ Slug penetrates H-88 Terminator. 18149_ Slammed into H-88 Terminator. 18150_ Destabilizing: System corrupted (+2). 18151_ Slammed into H-88 Terminator. 18151_ Slug penetrates Wall. 18151_ Slug penetrates Door. 18151_ Slug penetrates Wall. 18152_ Slammed into H-88 Terminator. 18153_ Penetrated by Slug. 18154_ Slammed into H-88 Terminator. 18156_ Slug penetrates Wall. 18156_ Penetrated by Slug. 18157_ Slammed into H-88 Terminator. 18159_ Slammed into B-74 Champion. 18161_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ????????????????????????????# """ # ###+#### | | ????????????????????????????# """ # # ?# | | ????????????????????????????# # # ## | | ????????????????????????????#! ###### # | | ????????????????????????????##########????# ! # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????#= # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# #= | | ??????????????????????????????????????????# #! | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????###/### | | ????????????????????????????????????????????? ??# | | ????????????????????????????????????????????? ??# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????######???????????????????????????????????# | | ???????# #???????????????????????????????????# | | ???????# #???????????????????????????????????# | | ???????# #???????????????????????????????????# | | ???????# =###################################### | | ???????#! !|hhh ph bgg@g | | ???????# ![ ###################################### | | ???????# ! #????????????????????????????????????? | | ???????# *#????????????????????????????????????? | | ???????# #????????????????????????????????????? | | ???????######????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ????????????????????????????????????????????# !? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 55 Energy Capacity 585 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Evasion (%) 67 Recoil Reduction 4 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -7/Factory Studied --------- Hvy. Missile Launcher | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Force Lance | -4/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Ew, Corruption Hammer Time Physics Hates This One Trick Suspicious Challenges ------------ None Game ------ Seed PitchforkFissionOptics Manual? 0 Play Time 08:59:00 Cumulative 312.0 hours Start 2025.12.24 @ 02:21:29 End 2025.12.27 @ 14:39:09 Sessions 40 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 55 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2161dfdb-4efa-4194-91d2-488c08cc2386