Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.09 @ 20:03:06 Player: Senator Honkstrong Result: Destroyed by G-47 Trooper via exploding Nuclear Reactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (251) 1255 Value Destroyed (6903) 6903 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 12501 Bonus ------- High Alert Combat Kills 776 Follower Combat Kills 333 Aligned with FarCom 300 Friendly Fire -926 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 94/100 System Corruption 12% Temperature Cool (1) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Cooling System Hardened Medium Armor Plating System Shield Relay Coupler [Demolisher] (18) Recalibrator AWS/Thermal Improved Assault Rifle Improved Assault Rifle AWS/Autocannon Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- AWS/Thermal Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Carbon-fiber Leg Cryofiber Web Improved Cooling System Coolant Injector Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Relay Coupler [Demolisher] Improved Assault Rifle Bore Cannon AWS/Autocannon Rocket Array Remote Datajack Plasma Cutter [Rating: 61] Favorites ----------- Power Reinforced Fission Core Engine Ion Engine Power Core Reinforced Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . 1 . . . . . Parts Attached 145 | 6 15 2 32 2 15 5 30 38 Power 10 | 1 1 . 5 . 1 . . 2 Engine 7 | 1 1 . 4 . . . . 1 Core 3 | . . . 1 . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 38 | 2 2 . 5 . . 2 7 20 Treads 26 | . 2 . 5 . . 2 2 15 Leg 12 | 2 . . . . . . 5 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | 1 5 . 6 . 6 1 15 7 Device 11 | . 1 . . . 1 . 6 3 Storage 5 | 1 2 . . . . . 2 . Processor 5 | . 1 . 1 . 1 . 2 . Hackware 3 | . . . . . . . 1 2 Protection 17 | . 1 . 5 . 4 1 4 2 Artifact . | . . . . . . . . . Weapon 56 | 2 7 2 16 2 8 2 8 9 Energy Gun 2 | . . . . . . 1 . 1 Energy Cannon 2 | . . . 2 . . . . . Ballistic Gun 36 | 2 3 1 9 1 6 1 7 6 Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 12 | . 4 1 4 1 . . 1 1 Special Weapon 2 | . . . 1 . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 2 . 1 . Parts Lost 46 | . . . . . 5 4 12 25 Power 2 | . . . . . . . . 2 Propulsion 14 | . . . . . . 2 3 9 Utility 13 | . . . . . 2 1 5 5 Weapon 17 | . . . . . 3 1 4 9 Highest Loss Streak 11 | . . . . . 3 3 2 11 To Critical Strikes 3 | . . . . . 2 . 1 . Average Slot Usage (%) 98 | . 98 100 99 100 99 93 99 95 Engine 6 | . 14 14 10 11 9 . . . Core 3 | . . . . . 1 11 9 6 Treads 19 | . 22 28 21 22 22 22 6 19 Leg 6 | . 5 . . . . . 19 9 Device 2 | . . . . . . . 8 2 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 4 | . 1 . 4 . 1 . 9 6 Hackware 3 | . . . . . . . 4 14 Protection 11 | . 10 14 17 22 20 22 5 3 Ballistic Gun 23 | . 21 26 25 25 23 21 25 18 Launcher 2 | . 6 1 1 4 9 . . . Naked Turns . | . . . . . . . . . Heaviest Build 95 | 12 34 34 51 52 95 69 79 79 Greatest Support 112 | 20 46 46 46 44 44 44 67 112 Greatest Overweight (x) 3 | . . . 1 1 2 1 1 3 Average Overweight (x) . | . . . . 1 . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 12 15 15 15 15 15 16 20 Most Carried 20 | . 14 15 15 15 15 15 20 20 Average Carried 14 | . 10 14 14 15 12 13 15 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 Final Carried 20 | . 14 15 15 15 15 14 20 13 Class Distribution -------------------- 29% | Tank 28% | Mutant 15% | Hacker-Gunner 14% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 7138 | 296 1497 101 818 176 641 195 1429 1985 Remotely . | . . . . . . . . . Salvage Created 9984 | 184 1362 93 1516 193 167 561 2572 3336 Parts 626 | 15 132 . 110 18 3 26 135 187 Haulers Intercepted 20 | . 2 . 6 . . . 6 6 Recyclers Shooed 8 | . 4 . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 169 | . 13 5 28 9 3 13 38 60 Guns 138 | . 12 5 13 7 3 13 38 47 Cannons 11 | . . . 6 1 . . . 4 AOE 20 | . 1 . 9 1 . . . 9 Classes Destroyed 18 | 3 5 1 2 1 . . 4 2 Worker 24 | 2 17 2 2 . . . . 1 Builder 19 | . 11 . 3 . . . . 5 Tunneler 5 | 3 2 . . . . . . . Hauler 20 | . 2 . 6 . . . 6 6 Recycler 12 | 1 4 . 1 . . . 2 4 Operator 2 | . . . 1 . . . 1 . Watcher 14 | . 3 . 5 . . . 5 1 Swarmer 35 | . 6 . 8 7 . 4 3 7 Grunt 83 | . 7 . 15 1 . 8 21 31 Brawler 4 | . . . . . . . 1 3 Duelist 6 | . . . . 1 . 1 . 4 Protector 1 | . . . . . . . . 1 Sentry 20 | . . . 7 . . . 9 4 Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . . 1 1 Programmer 9 | . . . . . . . . 9 Heavy 1 | . . . . . . . 1 . Assembled 12 | . . 5 . . 7 . . . Best Kill Streak 9 | 6 6 2 8 4 2 9 4 9 Combat Bots Only 9 | . 3 2 5 4 2 9 3 9 Max Kills in Single Turn 9 | 1 2 1 3 2 5 1 2 9 Gunslinging 1 | . 1 . . . . . . 1 Exploded 9 | . 1 . 3 1 . . . 9 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 9566 | . 405 118 772 125 1075 800 1845 4426 Core 1322 | . 54 12 158 22 149 31 191 705 Absorbed by Shields 184 | . . . . . . . 184 . Redirected to Shielding 3 | . . . . . . . 3 . Regen/Repaired (Parts) 522 | . 15 . 228 . . . 119 160 Core Remaining (%) 62 | 100 . 73 . . . 10 65 . Volleys Fired 740 | 18 265 27 69 15 30 10 118 188 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 111 | 40 50 50 111 81 81 78 74 105 Shots Fired 1805 | 36 442 54 193 45 84 63 370 518 Gun 1668 | 36 381 51 158 36 81 63 370 492 Cannon 47 | . . . 22 . . . . 25 Launcher 79 | . 61 3 11 2 1 . . 1 Special 11 | . . . 2 7 2 . . . Kinetic 1581 | 36 381 51 158 36 81 26 348 464 Thermal 145 | . . . 24 7 2 37 22 53 Explosive 79 | . 61 3 11 2 1 . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 57 | 14 18 4 19 3 13 24 57 27 Robot Miss Streak 5 | 4 4 4 3 4 3 3 3 5 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets 11 | . 1 . 2 . . . 5 3 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 Autonomous 113 | . . . . . . 37 22 54 Shots Hit Robots 1097 | 22 191 25 101 16 61 49 278 354 Core Hits 513 | 12 95 14 72 10 22 20 94 174 Critical Kills 8 | . 2 1 . . . . 2 3 Critical Parts Destroyed 6 | . . . . . . 1 . 5 Critical Strikes 14 | . 2 1 . . . 1 2 8 Destroy 14 | . 2 1 . . . 1 2 8 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 20778 | 192 1931 235 2510 425 1166 1289 4652 8378 Guns 16963 | 192 1482 212 1218 254 1002 1273 4645 6685 Cannons 592 | . . . 342 . . . . 250 Explosions 3052 | . 444 . 921 148 164 . . 1375 Melee . | . . . . . . . . . Ramming 135 | . 5 23 16 . . 16 7 68 Kinetic 14386 | 192 1482 212 1218 254 1002 309 4140 5577 Thermal 3212 | . . . 355 23 . 964 505 1365 Explosive 3045 | . 444 . 921 148 164 . . 1368 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . . . . . . . 33 Message Errors 7 | . . . . . . . . 7 Matter Fused 9 | . . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 7 | . . . . . . . . 7 Data Loss (major) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 83 | . 2 . 79 1 . . . 1 Projectiles 1 | . . . . . . . . 1 Explosions 82 | . 2 . 79 1 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 177 | . 52 17 27 . . . . 81 Shots 12 | . 3 1 2 . . . . 6 Rammed 20 | . 1 2 5 . . 4 1 7 Targets Rammed 22 | . 2 2 5 . . 4 1 8 Kicked . | . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 Highest Temperature 497 | . 57 30 240 104 497 340 356 324 Average Temperature 67 | . 13 11 68 46 214 170 89 62 Received Heat Transfer 2943 | . 117 . 321 . 120 369 729 1287 Effects 6 | . . . . . 2 2 2 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . 1 1 . Interference 2 | . . . . . 2 . . . Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . 1 1 . 2 2 1 Heat Transferred 4194 | . . . 592 74 . 1221 629 1678 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 1024 | 30 743 289 668 336 . 255 337 1024 Initial 289 | . 19 289 1 246 . . 18 79 Average 278 | 9 409 71 465 230 . 59 207 359 Maximum Alert Level 3 | . 3 1 2 1 . 1 1 3 Low Security (%) 48 | 100 18 82 13 48 . 95 56 47 Level 1 25 | . 35 17 16 51 . 4 43 12 Level 2 20 | . 35 . 70 . . . . 23 Level 3 5 | . 9 . . . . . . 16 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 32 | . 2 . 3 . . . 3 24 Investigation 11 | . 2 . 2 . . . 1 6 Extermination 7 | . . . . . . . . 7 Reinforcement 5 | . . . . . . . 2 3 Assault 5 | . . . 1 . . . . 4 Garrison 4 | . . . . . . . . 4 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 1 . . 1 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 237 | . 22 8 43 10 3 15 49 87 Peak Tracking Total 13 | . 3 3 5 4 5 8 3 13 Tactical Retreats 14 | . 3 1 . 1 . 1 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . 1 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 44 | . 22 1 7 2 3 . 3 6 Max in Single Turn 2 | . 2 1 1 1 2 . 1 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 60 | . 11 . 16 . 2 . 15 16 Terminals 35 | . 8 . 10 . . . 11 6 Fabricators 3 | . . . . . . . . 3 Repair Stations 6 | . 1 . 2 . . . 1 2 Recycling Units 7 | . 2 . 2 . . . 1 2 Scanalyzers 5 | . . . 2 . . . 2 1 Garrison Access 2 | . . . . . . . . 2 Total Hacks 185 | . 41 . 51 . 3 . 46 44 Successful 88 | . 19 . 29 . 3 . 19 18 Failed 95 | . 22 . 21 . . . 27 25 Catastrophic 12 | . . . 2 . . . 4 6 Database Lockouts 2 | . . . 1 . . . . 1 Manual 95 | . 26 . 25 . 1 . 25 18 Terminals 124 | . 34 . 35 . . . 35 20 Fabricators 8 | . . . . . . . . 8 Repair Stations 17 | . 4 . 7 . . . 2 4 Recycling Units 10 | . 3 . 2 . . . 1 4 Scanalyzers 18 | . . . 7 . . . 8 3 Garrison Access 5 | . . . . . . . . 5 Terminal Hacks 36 | . 10 . 11 . 3 . 7 5 Record 2 | . . . . . 2 . . . Robot Schematic 2 | . . . . . . . . 2 Robot Analysis 13 | . 7 . 5 . . . 1 . Prototype ID Bank 7 | . 1 . 3 . . . 3 . Terminal Index 2 | . . . 1 . . . 1 . Unreport Threat 4 | . . . . . . . 2 2 Locate Traps 5 | . 2 . 2 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . 6 Load Schematic 3 | . . . . . . . . 3 Build 3 | . . . . . . . . 3 Repair Station Hacks 14 | . 3 . 6 . . . 2 3 Scan Component 7 | . 1 . 3 . . . 1 2 Repair 6 | . 1 . 3 . . . 1 1 Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 6 | . 2 . 2 . . . 1 1 Retrieve Components 6 | . 2 . 2 . . . 1 1 Scanalyzer 14 | . . . 7 . . . 7 . Insert Component 6 | . . . 3 . . . 3 . Analyze 8 | . . . 4 . . . 4 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 4 . 3 . . . 2 3 Terminals 12 | . 4 . 3 . . . 2 3 Assimilate 1 | . . . . . . . . 1 Botnet 7 | . 3 . 2 . . . 1 1 Operators 4 | . 1 . 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 55 | . 10 . 16 . . . 14 15 Full Trace Events 15 | . 4 . 2 . . . 3 6 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . 2 Robots Built 8 | . . . . . . . . 8 Authchips . | . . . . . . . . . Time 216 | . . . . . . . . 216 Total Robot Build Rating 20 | . . . . . . . . 20 Part Schematics Acquired 6 | . . . 3 . . . 3 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 6 | . 1 . 3 . . . 1 1 Time 182 | . 26 . 96 . . . 38 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 42 | . 13 . 10 . . . 10 9 Parts Scanalyzed 6 | . . . 3 . . . 3 . Part Schematics Acquired 6 | . . . 3 . . . 3 . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 12 | . . 3 . . . . . 9 Largest Group 6 | . . 3 3 . . . . 6 Highest-Rated Group 104 | . . 40 39 . . . . 104 Highest-Rated Ally 32 | . . 16 16 . . . . 32 Total Orders 5 | . . . . . . . . 5 STAY 3 | . . . . . . . . 3 ROAM 1 | . . . . . . . . 1 FOLLOW 1 | . . . . . . . . 1 Ally Attacks 79 | . . 33 19 . . . . 27 Total Damage 936 | . . 203 132 . . . . 601 Kills 16 | . . 3 4 . . . . 9 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 13 | . 7 . 5 . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 20929 | 127 2746 2239 2579 1145 2518 1520 3970 4085 Spaces Moved 8901 | 65 1232 703 1092 475 1028 643 1885 1778 Core 9 | 9 . . . . . . . . Treads 6633 | . 935 703 1092 475 1028 643 515 1242 Legs 2259 | 56 297 . . . . . 1370 536 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 225 145 225 150 160 Average Speed 187 | 110 150 160 192 225 223 225 179 186 Slowest Speed 330 | 120 160 160 240 225 305 225 232 330 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 77 | 5 99 97 72 99 93 93 99 38 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 88 | . 71 17 . . . . . . Terrain Destroyed 554 | . 378 22 78 12 7 6 3 48 Melee . | . . . . . . . . . Projectile 25 | . . . . . . 6 3 16 AOE 529 | . 378 22 78 12 7 . . 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 11938 | 88 1757 1773 1440 523 1219 699 2252 2187 Wait 1866 | . 216 1031 184 32 76 29 165 133 Move 8893 | 64 1231 702 1091 474 1027 642 1884 1778 Hop . | . . . . . . . . . Pick Up 134 | . 19 5 24 . 33 5 30 18 Fast Attach 54 | 6 3 . 10 . 6 . 10 19 Attach 46 | . . . 5 . 8 5 14 14 Detach 6 | . . . 1 . 1 2 1 1 Swap 45 | . 12 2 17 2 1 . 6 5 Drop 132 | . 9 4 34 . 37 2 23 23 Fire 740 | 18 265 27 69 15 30 10 118 188 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 22 | . 2 2 5 . . 4 1 8 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 128 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 7) 656 | -10/Materials | Discovered new exit (range 11) 1021 | -10/Materials | Discovered new exit (range 16) 1724 | -10/Materials | Discovered new exit (range 16) 2089 | -10/Materials | Repaired Grenade Launcher 2874 | -10/Materials | Entered Mines 2930 | -10/Mines | Assembled infested the area 2935 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4334 | -10/Mines | Discovered new exit (range 8) 4398 | -10/Mines | Discovered new exit (range 10) 4750 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4899 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5113 | -10/Mines | Entered Materials 5113 | -9/Materials | Accompanied by 3 allies 5113 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 5114 | -9/Materials | Identified exit to Mines 5540 | -9/Materials | Repaired Imp. Treads 5654 | -9/Materials | Build established: Gunner 5937 | -9/Materials | Discovered new exit (range 9) 6408 | -9/Materials | Build established: Mutant 6713 | -9/Materials | First assault squad dispatched 6946 | -9/Materials | Central database locked down 7043 | -9/Materials | Build established: Tank 7207 | -9/Materials | Repaired Rocket Launcher 7362 | -9/Materials | Repaired Imp. Treads 7692 | -9/Materials | Entered Mines 7735 | -9/Mines | Learned location of Zion (-7) 7886 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7915 | -9/Mines | Discovered new exit (range 5) 8231 | -9/Mines | Learned Materials trap positions 8467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8467 | -9/Mines | Discovered new exit (range 5) 8553 | -9/Mines | Discovered new exit (range 9) 8837 | -9/Mines | Entered Exiles 8894 | -9/Exiles | Met 8R-AWN 9065 | -9/Exiles | Met EX-HEX 9153 | -9/Exiles | Met EX-DEC 9395 | -9/Exiles | Met EX-BIN 9428 | -9/Exiles | Aligned with FarCom system 9430 | -9/Exiles | Given EX-Vault access code 9482 | -9/Exiles | Opened EX-Vault 9497 | -9/Exiles | Found AWS/Autocannon 9507 | -9/Exiles | Found AWS/Thermal 9556 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9806 | -9/Exiles | Discovered new exit (range 14) 10077 | -9/Exiles | Visited The Gauntlet 10708 | -9/Exiles | Discovered new exit (range 14) 10968 | -9/Exiles | Attacked by the Exiles 10984 | -9/Exiles | Core integrity fell below 50% 11068 | -9/Exiles | Core integrity fell below 20% 11078 | -9/Exiles | Destroyed 8R-AWN 11085 | -9/Exiles | Found Prototype Ballistic Gun 11085 | -9/Exiles | Identified 8R-AWN's Boregun 11102 | -9/Exiles | Lost 3 parts (1u2w) 11355 | -9/Exiles | Stole two prototypes: AWS/Thermal, AWS/Autocannon 11355 | -9/Exiles | Entered Mines 11378 | -8/Mines | Discovered new exit (range 11) 11990 | -8/Mines | Discovered new exit (range 11) 12100 | -8/Mines | Lost 3 parts (1n1u1w) 12121 | -8/Mines | Destroyed 9 combat bots 12875 | -8/Mines | Entered Materials 12875 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12876 | -8/Materials | Loaded intel: 11 trap records 13569 | -8/Materials | Build established: Scavenger-Gunner 13786 | -8/Materials | Repaired Adv. Treads 13883 | -8/Materials | Build established: Gunner 14198 | -8/Materials | Build established: Scavenger-Gunner 14943 | -8/Materials | Discovered new exit (range 11) 15101 | -8/Materials | Discovered new exit (range 4) 15280 | -8/Materials | Found Prototype Launcher 15280 | -8/Materials | Identified Rocket Array 15773 | -8/Materials | Discovered new exit (range 16) 16845 | -8/Materials | Entered Factory 16845 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17127 | -7/Factory | Build established: Hacker-Gunner 18879 | -7/Factory | Fabricated B-36 Bruiser? 18959 | -7/Factory | Fabricated B-36 Bruiser (x3) 19044 | -7/Factory | Fabricated Y-54 Guardian? 19151 | -7/Factory | Discovered new exit (range 4) 19197 | -7/Factory | Central database locked down 19328 | -7/Factory | P-60 Hacker assimilated allied Bruiser 4d 20063 | -7/Factory | Discovered new exit (range 10) 20141 | -7/Factory | Repaired Med. Treads 20250 | -7/Factory | Garrison activated, responded to threat 20343 | -7/Factory | Lost 5 parts (3n2u) 20360 | -7/Factory | Core integrity fell below 50% 20747 | -7/Factory | Build established: Scavenger-Tank 20845 | -7/Factory | First assault squad dispatched 20921 | -7/Factory | Core integrity fell below 20% 20928 | -7/Factory | Garrison activated, responded to threat 20929 | -7/Factory | System corruption reached 10% 20930 | -7/Factory | Destroyed by G-47 Trooper via exploding Nuclear Reactor Last Messages --------------- 20928_ S-27 Virus destroyed. 20928_ Destroyed Com. Battery. 20928_ G-47 Trooper destroyed. 20928_ I-36 Angel destroyed. 20928_ G-47 Trooper destroyed. 20928_ G-50 Soldier destroyed. 20928_ G-47 Trooper destroyed. 20928_ L-41 Fighter destroyed. 20928_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 20928_ Imp. Assault Rifle destroyed. 20928_ Adv. Targeting Computer destroyed. 20928_ System corrupted by crushing effect (+2). 20928_ System corrupted by crushing effect (+5). 20929_ G-47 Trooper emerges from the garrison. 20930_ Nuclear Reactor explodes. 20930_ BLTDILR|WC>W9>|0I4JSURSA 20930_ G-47 Trooper destroyed. 20930_ U-05 Engineer destroyed. 20930_ Rocket Array destroyed. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????####????????????????????????? | | +######## #???####### ???????????????????????? | | #?????# #### ????????????????????????? | | #?????# ???????????????????????? | | #?????# """ ?????????????????????? | | #?????# """ "????????????????????? | | #?????## ### """ "????????????????????? | | ########+#####+#### ???????????????????? | | ## # """ ""???????????????????? | | #### # """ """??????????????????? | | ???# # """ """ ""???????????????? | | ???# # ???????????????? | | ???# + =""" """ """??????????????? | | ???# #% %""" """ """? ????????????? | | ???# ! # =""" """ """ ?????????????? | | ???# ] # % %= ????????????? | | ???# = = # %g % """??????????????? | | ???################## % """??????????????? | | ?????????????????#### bg% """ ?????????????? | | ??????????????# "@" ??????????? | | ??????????????# ""G"" ?????????? | | ??????????????# ??????????? | | ??????????????# ???????????? | | ??????????????# ### ????????????? | | ??????????????# ##??? ??????????????? | | ??????????????# #????? ???????????????? | | ????????????? #??????##??????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ????????????? ### #??????????????????????? | | ??????????????? ??# ???????????????????????? | | ???????????????????#??# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Flexi-carbon Leg | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Mak. Sword | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Graphene Brace | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory B-36 Bruiser | x3 | -7/Factory Y-54 Guardian | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterMatterRouter Manual? 0 Play Time 02:43:36 Cumulative 66.1 hours Start 2023.09.09 @ 13:43:53 End 2023.09.09 @ 20:03:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 32b5c8c6-908b-4654-81c2-1341c2f5484b