Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.28 @ 00:26:22 Player: Pitt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (15) 75 Value Destroyed (160) 160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (694) 694 TOTAL SCORE: 2469 Bonus ------- Follower Combat Kills 94 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 96/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Flight Unit Small Storage Unit 0b10 Decoder Chip [Generic] Phasing AFG Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Advanced Terrain Scan Processor Phasing AFG > --- WEAPON ----------- Medium Laser Field Laser > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Advanced Signal Interpreter Improved Terrain Scanner 0b10 Decoder Chip [Generic] Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 34 | 8 6 4 5 6 5 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 3 . . 1 . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 3 . . 1 . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 11 | 2 . 2 3 3 1 Device 8 | 1 . 1 3 2 1 Storage 1 | 1 . . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 6 2 1 2 . Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 3 . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 4 | . 3 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 97 Engine 11 | . 14 11 11 11 10 Wheel 22 | . 28 22 22 22 21 Device 21 | . 14 22 22 22 21 Storage 11 | . 14 11 11 11 10 Processor 10 | . . 11 11 11 10 Energy Gun 13 | . 14 11 11 16 10 Ballistic Gun 2 | . 8 5 10 . . Launcher 4 | . . . . 5 10 Special Weapon 1 | . 5 3 . . . Naked Turns 2 | . . . . . 2 Heaviest Build 18 | 14 14 15 15 18 17 Greatest Support 26 | 26 20 20 20 20 20 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 8 6 8 8 8 Average Carried 7 | 3 6 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 5 7 6 8 8 5 Class Distribution -------------------- 40% | Skirmisher 30% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 517 | 288 45 29 80 75 . Remotely . | . . . . . . Salvage Created 322 | 160 45 29 34 . 54 Parts 32 | 19 6 1 5 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . 5 3 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 4 | . . . 3 . 1 Guns 3 | . . . 3 . . AOE 1 | . . . . . 1 Classes Destroyed 5 | 1 1 1 1 . 1 Builder 2 | . 2 . . . . Tunneler 8 | 8 . . . . . Watcher 1 | . . 1 . . . Swarmer 3 | . . . 3 . . Brawler 1 | . . . . . 1 Best Kill Streak 3 | 3 1 1 3 . 1 Combat Bots Only 3 | . . . 3 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 968 | . . 12 67 . 889 Core 412 | . . . 33 . 379 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 36 | . . . . 36 . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 51 | 18 13 7 6 . 7 Largest 2 | 2 2 1 2 . 1 Hottest 100 | 70 100 100 70 . 63 Shots Fired 77 | 36 16 7 11 . 7 Gun 60 | 36 6 4 11 . 3 Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special 13 | . 10 3 . . . Kinetic 27 | 18 3 . 6 . . Thermal 46 | 18 13 7 5 . 3 Explosive 4 | . . . . . 4 Electromagnetic . | . . . . . . Robot Hit Streak 5 | 5 3 1 5 . 1 Robot Miss Streak 4 | 4 1 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 30 | 15 3 3 8 . 1 Core Hits 24 | 10 3 1 3 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | 1 . . . . . Burn 1 | 1 . . . . . Melee Attacks 5 | . . 5 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 495 | 180 31 13 80 . 191 Guns 340 | 180 31 13 80 . 36 Cannons . | . . . . . . Explosions 151 | . . . . . 151 Melee . | . . . . . . Ramming 4 | . . . . . 4 Kinetic 86 | 51 6 . 29 . . Thermal 254 | 129 25 13 51 . 36 Explosive 151 | . . . . . 151 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 5 | . . . . . 5 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 60 | 60 40 24 51 . 28 Average Temperature 20 | 23 19 8 28 . 15 Received Heat Transfer 33 | . . 6 . . 27 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 777 | 444 74 37 148 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 75 | 40 39 40 75 . . Initial 26 | . 26 16 5 . . Average 20 | 19 31 12 33 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . . 9 3 . 19 Peak Tracking Total 11 | . . 8 3 . 11 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 2 | . . 2 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 6 | . . 6 . . . Successful 5 | . . 5 . . . Failed 1 | . . 1 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Track 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 2 . . . Non-combat 2 | . . 2 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 1 | . . 1 . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 550 | . . . . . 550 Kills 4 | . . . . . 4 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 7673 | 276 294 1609 785 2746 1963 Spaces Moved 3249 | 209 103 175 213 2071 478 Core 7 | 1 . . . . 6 Treads . | . . . . . . Legs . | . . . . . . Wheels 3155 | 208 103 175 213 2071 385 Hover . | . . . . . . Flight 87 | . . . . . 87 Fastest Speed 44 | 50 80 80 80 80 44 Average Speed 79 | 81 80 80 80 80 74 Slowest Speed 150 | 90 80 80 80 80 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 5 14 14 73 91 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . . . . 6 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 2 2 . Spaces Dug 6 | . 3 3 . . . Terrain Destroyed 23 | . 3 3 . . 17 Melee . | . . . . . . Projectile 6 | . 3 3 . . . AOE 17 | . . . . . 17 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 8252 | 278 288 1627 817 3160 2082 Wait 4877 | 38 161 1434 587 1071 1586 Move 3242 | 208 102 174 212 2068 478 Hop 1 | . . . . 1 . Pick Up 21 | 6 4 2 4 5 . Fast Attach 10 | 6 . . . 4 . Attach 9 | 1 1 2 . . 5 Detach 5 | . . . . 1 4 Swap 15 | 1 5 2 5 2 . Drop 15 | . 2 1 3 8 1 Fire 51 | 18 13 7 6 . 7 Melee 5 | . . 5 . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 277 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 7) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Utility x2 821 | -9/Materials | Build established: Scavenger-Mutant 1955 | -9/Materials | Discovered new exit (range 6) 2180 | -9/Materials | Entered Mines 2190 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2192 | -9/Mines | Found Prototype Device 2193 | -9/Mines | Identified Exp. Sensor Array 2298 | -9/Mines | Discovered new exit (range 13) 2711 | -9/Mines | Learned Materials terminal intel 2950 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2965 | -9/Mines | Entered Zion 3002 | -7/Zion | Learned Factory terminal intel 3014 | -7/Zion | Learned location of Quarantine (-3) 3060 | -7/Zion | Visited the Megawrench Repair Shop 3060 | -7/Zion | Megawrench repaired 5 parts 3065 | -7/Zion | Build established: Mutant 3082 | -7/Zion | Learned location of Warlord (-5) 3098 | -7/Zion | Learned location of Extension (-6) 3163 | -7/Zion | Learned 4 Factory zone layouts 3286 | -7/Zion | Learned location of Data Miner (-6) 3499 | -7/Zion | Learned Factory non-interactive machine intel 3975 | -7/Zion | Imprinted 3977 | -7/Zion | Declared Zion's savior 4073 | -7/Zion | Discovered new exit (range 12) 4400 | -7/Zion | Found Prototype Device 4401 | -7/Zion | Identified Phasing AFG 4415 | -7/Zion | Discovered new exit (range 16) 4710 | -7/Zion | Build established: Skirmisher 5711 | -7/Zion | Entered Proximity Caves 5711 | -6/Proximity Caves | Accompanied by 4 allies 7593 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7623 | -6/Proximity Caves | Core integrity fell below 50% 7664 | -6/Proximity Caves | Core integrity fell below 20% 7674 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07598_ Exp. Sensor Array destroyed. 07598_ Imp. Terrain Scanner destroyed. 07598_ System corrupted by crushing effect (+5). 07599_ Wheel destroyed. 07599_ Penetrated by Slug. 07601_ Rnf. Deuterium Engine self-destruct mechanism malfunctions. 07602_ Y-64 Sentinel misfires. 07602_ Slug penetrates Wall. 07604_ Penetrated by Slug. 07618_ Wheel destroyed. 07622_ System corrupted: Field Laser rejected. 07627_ Discarded Adv. Terrain Scan Processor. 07631_ Flight Unit destroyed. 07654_ System corrupted: Energy discharge (-57). 07659_ Flight Unit destroyed. 07661_ Dropped Adv. Signal Interpreter. 07661_ Mak. Power Source destroyed. 07670_ C-30 ARC bursts open, deploying its payload. 07670_ L-41 Fighter unfolds itself. 07674_ Z>P0N65SUI7