Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 01:31:17 Player: Faunarr Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1386) 1386 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (692) 692 TOTAL SCORE: 7863 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 270 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -308 Cogmind --------- Core Integrity 0/1150 Matter 22/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Advanced Weight Redist. System Improved Datajack Remote Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Airjet Airjet Airjet Cooled Aerolev Unit Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Terrain Scanner Transmission Jammer Light Armor Plating > --- WEAPON ----------- Gatling Laser Hammer > --- INVENTORY -------- Large Storage Unit Advanced Weight Redist. System Layered Medium Armor Plating Improved Shield Generator Heavy Particle Gun Heavy Particle Gun EMP Blaster Mini Grenade Launcher Improved Datajack Remote Datajack [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . . . 2 1 . . 1 . 1 . . Utility 6 | . . 2 . . 1 . . . 2 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 90 | 7 14 13 20 8 1 . 5 7 6 . 9 . Power 9 | 1 2 1 1 1 . . . 1 . . 2 . Engine 5 | 1 1 1 1 . . . . 1 . . . . Core 4 | . 1 . . 1 . . . . . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 20 | 2 . 3 6 4 . . . 1 2 . 2 . Treads 8 | 2 . 1 5 . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . Hover 6 | . . . . 4 . . . 1 . . 1 . Flight 4 | . . . 1 . . . . . 2 . 1 . Utility 31 | 2 1 5 5 2 1 . 4 5 4 . 2 . Device 20 | 1 . 3 3 . 1 . 4 5 2 . 1 . Storage 5 | 1 1 . . 1 . . . . 2 . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . 2 2 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 11 4 8 1 . . 1 . . . 3 . Energy Gun 15 | 2 6 2 4 . . . 1 . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . 4 1 3 . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 2 . . . 1 1 1 . . . Parts Lost 25 | . 4 5 3 . . 2 . . . . 11 . Power 5 | . 1 1 . . . . . . . . 3 . Propulsion 7 | . 2 1 1 . . 1 . . . . 2 . Utility 7 | . . 1 1 . . . . . . . 5 . Weapon 6 | . 1 2 1 . . 1 . . . . 1 . Highest Loss Streak 11 | . 2 5 1 . . 2 . . . . 11 . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 69 83 96 92 80 80 82 80 73 17 . Engine 7 | . 13 5 11 1 . . . 6 5 5 1 . Core 1 | . . . . 7 7 7 7 6 5 5 . . Treads 12 | . 25 . 16 1 . . . . . . . . Leg 1 | . . 7 1 . . . . . . . . . Hover 6 | . . . . 31 30 26 23 22 23 21 3 . Device 15 | . 12 19 16 9 15 15 21 20 21 21 5 . Storage 10 | . 14 11 11 9 7 7 7 6 5 5 2 . Protection 4 | . . 4 5 18 15 11 7 6 5 5 1 . Energy Gun 13 | . 20 11 17 12 7 3 5 6 5 5 . . Energy Cannon 1 | . . 7 1 . . . . . . . . . Impact Weapon 2 | . 4 . . 5 7 7 7 6 5 5 . . Naked Turns 49 | . . . . . . . . . . . 39 10 Heaviest Build 47 | 11 31 40 47 28 28 28 27 36 40 40 42 . Greatest Support 42 | 40 40 20 40 32 32 32 33 42 42 42 42 3 Greatest Overweight (x) 10 | . 9 8 10 . . . 1 1 . . 3 . Average Overweight (x) . | . . 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 15 10 10 5 Average Capacity 13 | 7 14 15 15 10 10 10 10 10 10 10 7 5 Most Carried 15 | 5 14 14 15 15 9 10 10 10 10 9 9 5 Average Carried 11 | 3 11 12 14 10 9 9 9 9 9 9 6 5 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 10 5 5 Final Carried 15 | 5 14 14 15 10 9 10 10 10 9 9 5 5 Class Distribution -------------------- 81% | Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -4/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Matter Collected 1087 | 270 243 86 417 32 . . . . . . 39 . Remotely . | . . . . . . . . . . . . . Salvage Created 1516 | 144 423 158 701 32 . . . . . . 58 . Parts 89 | 13 23 14 36 . . . . . . . 3 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Combat Hostiles Destroyed 37 | . 18 6 11 . . . . . . . 2 . Guns 16 | . 7 . 9 . . . . . . . . . Cannons 3 | . . 2 1 . . . . . . . . . AOE 18 | . 11 4 1 . . . . . . . 2 . Classes Destroyed 10 | 2 3 1 2 1 . . . . . . 1 . Worker 1 | . . . 1 . . . . . . . . . Builder 2 | . 2 . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 5 | . 4 . . . . . . . . . 1 . Cutter 1 | . . . . . . . . . . . 1 . Grunt 26 | . 14 5 7 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 6 | . . 1 5 . . . . . . . . . Best Kill Streak 7 | 3 7 5 5 1 . . . . . . 1 . Combat Bots Only 6 | . 6 5 4 . . . . . . . 1 . Max Kills in Single Turn 4 | 1 4 2 2 1 . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 4 2 1 . . . . . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Hostile Shots Fired 326 | . 79 31 50 2 15 2 . 3 . . 143 1 Missed 85 | . 16 4 13 1 9 1 . 2 . . 39 . Damage Taken 4063 | . 726 387 520 14 45 53 . 14 . . 2281 23 Core 1451 | . 116 63 99 . 11 . . . . . 1139 23 Absorbed by Shields 73 | . . . . . . . . . . . 73 . Core Remaining (%) 87 | 100 53 . 59 100 . . 98 100 100 . . . Volleys Fired 109 | 18 36 21 29 . . . . . . . 5 . Largest 2 | 1 2 2 2 . . . . . . . 2 . Hottest 123 | 40 100 123 123 . . . . . . . 113 . Shots Fired 170 | 18 62 33 51 . . . . . . . 6 . Gun 129 | 18 48 21 41 . . . . . . . 1 . Cannon 7 | . . 3 4 . . . . . . . . . Launcher 34 | . 14 9 6 . . . . . . . 5 . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 128 | 18 42 22 45 . . . . . . . 1 . Explosive 29 | . 14 9 6 . . . . . . . . . Electromagnetic 13 | . 6 2 . . . . . . . . 5 . Robot Hit Streak 12 | 8 12 9 10 . . . . . . . 10 . Robot Miss Streak 3 | 1 3 3 3 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 104 | 14 35 23 29 1 . . . . . . 2 . Core Hits 77 | 5 34 9 23 . . . . . . . 6 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . Critical Strikes 7 | . 3 3 . 1 . . . . . . . . Burn 6 | . 3 3 . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . Melee Attacks 16 | . 14 . . 2 . . . . . . . . Impact 16 | . 14 . . 2 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3485 | 157 1441 613 812 79 . . . . . . 383 . Guns 1256 | 157 403 211 452 . . . . . . . 33 . Cannons 102 | . . 41 61 . . . . . . . . . Explosions 2048 | . 1038 361 299 . . . . . . . 350 . Melee 79 | . . . . 79 . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 1422 | 157 332 222 513 . . . . . . . 198 . Explosive 1698 | . 1038 361 299 . . . . . . . . . Electromagnetic 286 | . 71 30 . . . . . . . . 185 . Impact 79 | . . . . 79 . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 9 9 . . . 4 4 Average Corruption 8 | . . . . . . 9 9 . . . 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . . 1 16 . . . 2 . Message Errors 4 | . . . . . . . 4 . . . . . Matter Fused 3 | . . . . . . . 3 . . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . Energy Discharges 6 | . . . . . . 1 5 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 101 | . 1 21 . 79 . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 22 | . 1 21 . . . . . . . . . . Melee 79 | . . . . 79 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 321 | . 54 82 63 . . . . . . . 122 . Shots 13 | . 3 3 2 . . . . . . . 5 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 423 | . 370 423 191 3 3 . 174 . . . . . Average Temperature 122 | . 117 245 64 3 3 . 71 . . . . . Received Heat Transfer 765 | . 375 159 198 9 12 . . . . . . 12 Effects 12 | . 6 6 . . . . . . . . . . Shutdowns 2 | . 1 1 . . . . . . . . . . Interference 5 | . 5 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 3 . 2 . . . . . . . . . Heat Transferred 3663 | 350 1197 814 1027 . . . . . . . 275 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Peak Influence 554 | 20 347 330 554 267 166 88 66 . . . 152 125 Initial 234 | . 13 57 139 234 121 58 47 . . . 3 125 Average 217 | 7 184 217 406 244 136 64 49 . . . 46 125 Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . Low Security (%) 52 | 100 64 26 9 . 100 100 100 100 100 100 100 100 Level 1 26 | . 35 73 24 100 . . . . . . . . Level 2 21 | . . . 65 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 3 2 7 . . . 1 . . . 2 . Investigation 7 | . 2 2 3 . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 1 . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Distress Signals 4 | . . . 3 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 26 8 30 1 3 5 1 4 . . 19 3 Peak Tracking Total 9 | . 9 4 4 2 4 5 2 4 . . 8 3 Tactical Retreats 7 | . . . . . . . . . . . 7 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Traps Triggered 6 | . 1 . 3 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Machines Disabled 5 | . 2 2 1 . . . . . . . . . Max in Single Turn 2 | . 1 2 1 . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Machines Accessed 21 | . 2 3 10 . . . 4 1 . 1 . . Terminals 16 | . 2 3 9 . . . 1 . . 1 . . Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 1 . . . . Total Hacks 44 | . 6 8 21 . . . 6 2 . 1 . . Successful 20 | . 4 3 9 . . . 2 1 . 1 . . Failed 24 | . 2 5 12 . . . 4 1 . . . . Catastrophic 8 | . 1 3 3 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 6 8 13 . . . 2 . . . . . Terminals 35 | . 6 8 18 . . . 2 . . 1 . . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . 3 . . . 1 2 . . . . Terminal Hacks 6 | . . . 5 . . . . . . 1 . . Open Door 4 | . . . 4 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . Seal Access 2 | . . . . . . . 1 1 . . . . Unauthorized Hacks 11 | . 4 3 4 . . . . . . . . . Terminals 11 | . 4 3 4 . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . Botnet 7 | . 1 2 4 . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 3 8 . . . 2 . . . . . Full Trace Events 5 | . 1 2 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Total Allies 10 | . . . 10 . . . . . . . . . Largest Group 10 | . . . 10 1 . . . . . . . . Highest-Rated Group 88 | . . . 88 16 . . . . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 83 | . . . 83 . . . . . . . . . Total Damage 652 | . . . 652 . . . . . . . . . Kills 15 | . . . 15 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 4 | . . . 4 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Turns Passed 3599 | 141 855 382 1170 74 69 40 528 107 51 3 169 10 Spaces Moved 2180 | 59 279 138 490 118 141 79 459 126 90 6 177 18 Core 169 | 3 11 2 9 . . . . . . . 126 18 Treads 778 | 56 268 14 440 . . . . . . . . . Legs 111 | . . 75 36 . . . . . . . . . Wheels 47 | . . 47 . . . . . . . . . . Hover 1062 | . . . . 118 141 79 459 126 90 6 43 . Flight 13 | . . . 5 . . . . . . . 8 . Fastest Speed 30 | 50 160 125 160 48 48 48 52 45 45 45 30 50 Average Speed 128 | 154 173 222 214 48 48 49 91 75 45 45 80 50 Slowest Speed 550 | 160 500 450 550 48 48 52 112 112 45 45 200 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 42 15 82 19 5 82 16 3 3 . 95 5 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 7 | . 6 . . 1 . . . . . . . . Terrain Destroyed 151 | . 37 53 49 1 . . . . . . 11 . Melee 7 | . 6 . . 1 . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 144 | . 31 53 49 . . . . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Fac DSF Gar Total 2767 | 88 566 180 560 132 142 79 569 137 99 5 192 18 Wait 308 | . 208 . . . . . 98 . 1 . 1 . Move 2169 | 58 278 137 489 117 141 78 458 125 89 5 176 18 Hop . | . . . . . . . . . . . . . Pick Up 40 | 4 11 6 12 1 . 1 3 2 . . . . Fast Attach 34 | 7 . 5 8 . . . 4 1 2 . 7 . Attach 32 | . 6 7 8 4 1 . 1 2 2 . 1 . Detach 10 | 1 3 2 2 . . . . 1 1 . . . Swap 24 | . 8 1 4 4 . . . 4 2 . 1 . Drop 24 | . 2 1 8 4 . . 5 2 2 . . . Fire 109 | 18 36 21 29 . . . . . . . 5 . Melee 16 | . 14 . . 2 . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -4/Garrison History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 842 | -10/Materials | Derelicts attacked the area 885 | -10/Materials | Discovered new exit (range 13) 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Utility x2 1140 | -9/Materials | Lost 5 parts (1p1n1u2w) 1276 | -9/Materials | Discovered new exit (range 14) 1379 | -9/Materials | Entered Storage 1524 | -9/Storage | Garrison activated, responded to threat 1803 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2109 | -9/Storage | Build established: Commander-Mutant 2235 | -9/Storage | Lost 6 allies 2372 | -9/Storage | Discovered new exit (range 16) 2549 | -9/Storage | Entered Materials 2549 | -8/Materials | Accompanied by 1 ally 2549 | -8/Materials | Evolved 2 slots: Propulsion x2 2608 | -8/Materials | Discovered new exit (range 16) 2623 | -8/Materials | Entered Factory 2623 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2644 | -7/Factory | Build established: Mutant 2692 | -7/Factory | Sucked down chute 2692 | -7/Factory | Entered Waste 2697 | -7/Waste | Spotted C-40 Crusher 2698 | -7/Waste | Spotted C-40 Crusher 2700 | -7/Waste | Spotted C-40 Crusher 2707 | -7/Waste | EMP discharged 2711 | -7/Waste | Spotted C-40 Crusher 2712 | -7/Waste | Spotted C-40 Crusher 2717 | -7/Waste | Spotted C-40 Crusher 2718 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2727 | -7/Waste | Discovered new exit (range 11) 2732 | -7/Waste | Entered Factory 2846 | -7/Factory | Fabricated Transmission Jammer? 3242 | -7/Factory | Discovered new exit (range 16) 3260 | -7/Factory | Entered another Factory area 3260 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3359 | -6/Factory | Discovered new exit (range 15) 3367 | -6/Factory | Entered another Factory area 3367 | -5/Factory | Evolved 2 slots: Utility x2 3410 | -5/Factory | Discovered new exit (range 12) 3418 | -5/Factory | Entered another Factory area 3418 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3421 | -4/Factory | Identified exit to DSF 3421 | -4/Factory | Entered DSF 3440 | -4/DSF | Additional patrols routed to DSF 3489 | -4/DSF | Discovered new exit (range 14) 3514 | -4/DSF | Core integrity fell below 50% 3558 | -4/DSF | Core integrity fell below 20% 3586 | -4/DSF | Lost 11 parts (3p2n5u1w) 3590 | -4/DSF | Entered Garrison 3600 | -4/Garrison | Triggered checkpoint 3600 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03524_ S-27 Virus destroyed. 03538_ Mic. Nuclear Core destroyed. 03542_ S-27 Virus destroyed. 03546_ Knocked back. 03548_ Acquired EMP Blaster. 03548_ Lyr. Light Armor Plating destroyed. 03550_ S-27 Virus destroyed. 03552_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 03552_ X-72 Disruptor IFF system glitched. 03555_ EMP Blaster destroyed. 03572_ System corrupted: Substantial component data lost. 03573_ Knocked back. 03576_ Attempting to rewire A-15 Conveyor. 03576_ A-15 Conveyor is unpowered. LOCATION=UNKNOWN GOAL=ESCAPE 03600_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????######???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????### #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????????####### #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ##### ????????? | | ????????????????????????# #???# ????? | | ????????????????????????# #???############## ????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### #??????????????????????? | | ??????????????????????#g #??????????????????????? | | ??????????????????????#g @#??????????????????????? | | ??????????????????????#g #??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationModifiedCalibrator Manual? 0 Play Time 00:42:31 Cumulative 18.0 hours Start 2024.04.27 @ 00:48:12 End 2024.04.27 @ 01:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62de88f-12ea-4dde-b9bb-7e4edab14b21