Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 11:29:35 // Winter2022/Polymind Player: maxwell Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (7) 35 Value Destroyed (130) 130 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2160) 2160 TOTAL SCORE: 3965 Bonus ------- Polymind Skill 1960 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 0/0 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (0) ------ (None) > --- WEAPON (1) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached . | . . . . . . Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility . | . . . . . . Device . | . . . . . . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 67 100 80 . . Engine 2 | . . . 6 . . Core 10 | . 13 20 9 . . Leg 20 | . 27 40 18 . . Flight 8 | . . . 18 . . Device 10 | . 13 20 9 . . Energy Gun 10 | . 13 20 9 . . Ballistic Gun 4 | . . . 9 . . Naked Turns 266 | . 95 . 61 34 76 Heaviest Build 9 | . 9 9 9 1 . Greatest Support 20 | 3 20 20 20 4 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . 1 1 1 . . Average Capacity . | . . 1 . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity 1 | . 1 1 . . . Final Carried . | . . . . . . Class Distribution -------------------- 50% | Grunt 33% | Cogmind 16% | Swarmer Dominant Class ---------------- Grunt | -10/Materials Grunt | -9/Materials Grunt | -9/Mines Cogmind | -8/Materials Cogmind | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 6 | . . . 6 . . Remotely . | . . . . . . Salvage Created 176 | . 176 . . . . Parts 12 | . 12 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 5 | . 5 . . . . Guns 5 | . 5 . . . . Classes Destroyed 3 | . 3 . . . . Watcher 2 | . 2 . . . . Swarmer 3 | . 3 . . . . Grunt 2 | . 2 . . . . Best Kill Streak 5 | . 5 . . . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 1 | . 1 . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 873 | . 116 . 199 42 516 Core 702 | . 60 . 84 42 516 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 76 . 79 . . Volleys Fired 16 | . 16 . . . . Largest 1 | . 1 . . . . Hottest 65 | . 65 . . . . Shots Fired 16 | . 16 . . . . Gun 16 | . 16 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 16 | . 16 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 4 . . . . Robot Miss Streak 2 | . 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 10 | . 10 . . . . Core Hits 7 | . 7 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 195 | . 187 . . . 8 Guns 187 | . 187 . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic . | . . . . . . Thermal 187 | . 187 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 13 | . . . 13 . 11 Average Temperature 6 | . . . 8 . 5 Received Heat Transfer 372 | . 18 . 57 . 297 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 444 | . 444 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 179 | . 157 66 179 86 55 Initial 71 | . . 66 25 71 55 Average 62 | . 85 66 44 76 55 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 10 . 22 2 6 Peak Tracking Total 8 | . 4 . 8 1 6 Tactical Retreats 7 | . 1 . 5 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 3 | . . . . 3 . Successful 1 | . . . . 1 . Failed 2 | . . . . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked 3 | . 1 . 2 . . Non-combat . | . . . . . . Combat 3 | . 1 . 2 . . Robot Hacks Applied 3 | . 1 . 2 . . find_shortcuts 3 | . 1 . 2 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 815 | 9 280 68 346 36 76 Spaces Moved 1086 | 18 249 57 553 72 137 Core 466 | 18 129 . 113 69 137 Treads . | . . . . . . Legs 295 | . 120 57 118 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 325 | . . . 322 3 . Fastest Speed 37 | 50 50 120 37 40 50 Average Speed 65 | 50 83 120 57 49 50 Slowest Speed 120 | 50 120 120 120 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 12 | . . . 12 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 44 12 94 10 36 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 1162 | 17 304 56 569 72 144 Wait 74 | . 40 . 29 . 5 Move 1060 | 17 248 56 530 72 137 Hop 10 | . . . 10 . . Pick Up . | . . . . . . Fast Attach . | . . . . . . Attach . | . . . . . . Detach . | . . . . . . Swap . | . . . . . . Drop . | . . . . . . Fire 16 | . 16 . . . . Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 7) 199 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered another Materials area 340 | -9/Materials | Discovered new exit (range 15) 358 | -9/Materials | Entered Mines 475 | -9/Mines | Learned Materials stockpile data 489 | -9/Mines | Learned Materials trap positions 702 | -9/Mines | Discovered new exit (range 7) 704 | -9/Mines | Entered Materials 705 | -8/Materials | Loaded intel: 15 trap records 740 | -8/Materials | Identified exit to Garrison 740 | -8/Materials | Entered Garrison 760 | -8/Garrison | Triggered checkpoint 772 | -8/Garrison | Triggered checkpoint 782 | -8/Garrison | Discovered new exit (range 14) 791 | -8/Garrison | Core integrity fell below 50% 798 | -8/Garrison | Core integrity fell below 20% 816 | -8/Garrison | Triggered checkpoint 816 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- GOAL=ESCAPE Loading Materials trap records (x15)... Loading Materials stockpile data (x4)... 00706_ Released control of S-10 Pest. 00740_ Connecting with Garrison Access... 00740_ Current location identified: Materials >>Unlock Access door unlocked. 00740_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 00760_ Beams of light sweep through the air. An alarm sounds. 00778_ Critical hit (Burn: +37). 00782_ EXIT=FOUND 00790_ Critical hit (Burn: +37). 00793_ Slammed into G-50 Soldier. 00794_ Slammed into G-47 Trooper. 00813_ Slug penetrates Wall. 00816_ Beams of light sweep through the air. An alarm sounds. 00816_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######""""######?????????? | | ????????????????????????# ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ????????????????????????# ## ## #?????????? | | ??????????????????????### ## ## #?????????? | | ??????????????????????#C "?????????? | | ??????????????????????#C ^ ^ "?????????? | | ??????????????????????#C "?????????? | | ???????????????????????C ^ "?????????? | | ????????????????????????#@ ## ## #?????????? | | ???????????????########## ## ## ##########? | | ???????????????# # #? | | ???????????????# ; h #? | | ???????????????# ####### #?????# #? | | ????????????????????????# ## ## ##?????# #? | | ????????????????????????# ## ## #??????# #? | | ????????????????????????# ######## #??????# #? | | ????????????????????????# #??????# #??????# #? | | ????????????????????????# #??????# #??????# #? | | ????????????????????????# #??????# #??????# #? | | ????????????????????????# #??????# #??????# #? | | ######################### #??????# ######## #? | | #??????# ## | | #??????# | | #??????########### ## | | ################ ###########????????????????# #? | | ???????????????# ###????????????????????????# #? | | ???????????????# #????????????????????????# #? | | ???????????????# #????????????????????????# #? | | ???????????????# #????????????????????????# #? | | ???????????????# ###????????????????????????# ## | | ???????????????# #??????????????????????????# | | ???????????????# #??????????????????????????# | | ???????????????# #??????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 110 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Robots Controlled 3 | . 1 . 2 . . Combat Hostiles 3 | . 1 . 2 . . Allies . | . . . . . . Classes Controlled 2 | . 1 . 1 . . Average Host Suspicion 67 | . 94 26 59 . . Unsuspicious Activity 18 | . 15 . 3 . . Returns to Shadow . | . . . . . . Fuzzy Dispatches . | . . . . . . Protomatter Created 10 | . 10 . . . . Used 42 | . 30 . 12 . . Decayed . | . . . . . . Highest Spend 30 | . 30 . 6 . . Top 5 Hosts by Kills: G-47 Trooper (-10/Materials: 5) Game ------ Seed EnergyTacticalReconstructor Manual? 0 Play Time 00:06:07 Cumulative 274.6 hours Start 2022.12.25 @ 11:24:07 End 2022.12.25 @ 11:29:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 392 Rogue 370 Adventurer 4 Explorer 18 Win Type - Total 11 Types 9/0/0/2/0/0/0/0/0 Lore% 71 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cf83a49-3004-4551-b8a7-4bcc375ca538