Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 18:14:44 Player: pinbox Result: Destroyed by 8H-YJY(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (361) 361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 871 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- EM Pulse Gun Small Laser > --- INVENTORY -------- Light Ion Engine [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 8 . Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 1 | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . 1 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 95 | . 94 98 Engine 13 | . 13 14 Treads 24 | . 24 27 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 24 | . 23 27 Ballistic Gun 3 | . 3 . Peak Build Rating 7 | 7 7 7 Average Rating 6 | 5 6 6 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 12 20 20 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 3 | 1 3 1 Average Carried 1 | . 1 1 Final Capacity 10 | 8 10 10 Final Carried 1 | 1 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 396 | 254 142 . Remotely . | . . . Salvage Created 643 | 91 552 . Parts 36 | 6 30 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 13 . Guns 9 | . 9 . AOE 4 | . 4 . Classes Destroyed 6 | 1 5 . Worker 2 | . 2 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Best Kill Streak 4 | 3 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 80 | . 62 18 Missed 15 | . 11 4 Hits 65 | . 51 14 Projectile 65 | . 51 14 Damage Taken 876 | . 584 292 Core 270 | . 182 88 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 60 | 8 46 6 Largest 2 | 2 2 2 Hottest 90 | 80 90 90 Shots Fired 108 | 16 83 9 Gun 108 | 16 83 9 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | . 11 . Thermal 57 | 8 46 3 Explosive . | . . . Electromagnetic 40 | 8 26 6 Robot Hit Streak 10 | 5 10 6 Robot Miss Streak 2 | 2 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 72 | 10 55 7 Core Hits 34 | 4 29 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1048 | 146 823 79 Guns 896 | 146 671 79 Cannons . | . . . Explosions 152 | . 152 . Melee . | . . . Ramming . | . . . Kinetic 48 | . 48 . Thermal 616 | 65 527 24 Explosive . | . . . Electromagnetic 384 | 81 248 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 63 | . 63 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 180 | 90 180 . Average Temperature 53 | 37 56 . Received Heat Transfer 156 | . 126 30 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1635 | 150 1411 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 139 | 10 139 . Initial . | . . . Average 47 | 1 51 . Influence Increases 451 | 20 431 . Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 45 | 20 25 . Destroy Leader 56 | . 56 . Successful Hack 54 | . 54 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 451 | 20 370 61 Entered New Map 30 | . . 30 Time Decay 401 | 20 350 31 Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 18 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 16 | . 16 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 21 . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Terminal Index 1 | . 1 . Transport Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 9 | . 9 . Botnet 4 | . 4 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1346 | 17 1167 162 Seismic 1346 | 17 1167 162 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1474 | 119 1193 162 Spaces Moved 560 | 55 460 45 Core 5 | 3 2 . Treads 555 | 52 458 45 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 154 160 160 Slowest Speed 300 | 160 300 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 72 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1028 | 70 832 126 Wait 381 | . 306 75 Move 558 | 54 459 45 Hop . | . . . Pick Up 2 | 1 1 . Fast Attach 16 | 7 9 . Attach 2 | . 2 . Detach 3 | . 3 . Swap 2 | . 2 . Drop 4 | . 4 . Fire 60 | 8 46 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 14) 632 | -10/Materials | Core integrity fell below 50% 857 | -10/Materials | Learned Storage stockpile data 894 | -10/Materials | Identified exit to Materials 923 | -10/Materials | Learned location of 2 exits from Mines 942 | -10/Materials | Learned 2 Mines zone layouts 987 | -10/Materials | Identified exit to Subcaves 987 | -10/Materials | Identified exit to Mines 1313 | -10/Materials | Entered Subcaves 1314 | -10/Subcaves | Approached by a straggling Scientist 1314 | -10/Subcaves | Identified exit to Recycling 1464 | -10/Subcaves | Core integrity fell below 20% 1475 | -10/Subcaves | Destroyed by 8H-YJY(R) with Subdweller Machine Gun Last Messages --------------- 01302_ T-07 Excavator is excavating. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 01314_ 5D-28B(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." Loading 1 Recycling entrance... 01317_ 5D-28B(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 5D-28B(c): "I think it's somewhere south of here" 01460_ Lgt. Treads destroyed. 01464_ Med. Laser destroyed. 5D-28B(c): "I think it's somewhere south of here" 01470_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? ????? | | ?????????????????????????????????????? ####? | | ???????????????????????????????????????# # # | | ????????????????????????????????????????# | | ??????????????????????????????????????### # | | ?????????????????????????????????????## #### | | ?????????????????????????????????????# #####??? | | ?????????????????????????????????????## ##??????? | | ?????????????????????????????????????# ##??????? | | ?????????????????????????????? ??????# #??????? | | ??????????????????????????? ???# #####???? | | ????????????????????????? #### #???? | | ???????????????????????????# #???? | | ????????????????????????????# #???? | | ??????????????????????????##### ##??? | | ??????????????????????????# ### #??? | | ??????????????????????????# ## ### ##?? | | ????????????????###?????### ?###??### #?? | | ???????????????## #????? ?????????## #?? | | ???????????????? ##???# #??????????## ## | | ?????????????????? ##?# ####??######## | | ???????????????????# ## ##?# ### % | | ????????????????????# #??# | | ?????????????????#### #?## ### | | ?????????????????# ### % #?? | | ?????????????????# @ ##?? | | ????????????????# RR ########??? | | ????????????????# ## c ###???????? | | ????????????????# ## ### ## #???????? | | ????????????????# ???## #?## ## ##???????? | | ??????????????????????# #??# ##????????? | | ??????????????????????# #??# ###?????????? | | ?????????????????????? #??## ##???????????? | | ????????????????????? #???#######????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? # ???????????????????????? | | ???????????????????# ## ???????????????????????? | | ???????????????????###?# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? #???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightShockboltFrame Manual? 0 Play Time 00:10:15 Cumulative 60.2 hours Start 2026.07.15 @ 18:03:28 End 2026.07.15 @ 18:14:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 988ac709-cc6e-49d4-a591-66453138dd1d