Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 17:15:47 Player: Cyan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1320) 1320 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3045 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 188/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Advanced Treads High-capacity Matter Pod (200) Improved Signal Interpreter Hacking Drone Bay (1/1) Plasma Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Matter Pod Signal Interpreter Terrain Scanner Plasma Cannon Makeshift Shrapnel Gun Advanced Assault Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 53 | 6 16 9 2 2 18 Power 8 | 1 2 1 1 . 3 Engine 6 | 1 2 1 1 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 5 2 . . 3 Treads 2 | . 2 . . . . Leg 10 | 2 3 2 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 5 2 . 2 1 Device 5 | . 2 1 . 1 1 Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 22 | 2 4 4 1 . 11 Energy Gun 6 | 1 2 2 1 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 1 1 . . 5 Ballistic Cannon 2 | . . . . . 2 Launcher 6 | . 1 1 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 23 | . 8 2 . . 13 Power 4 | . 2 . . . 2 Propulsion 8 | . 3 1 . . 4 Utility 2 | . . 1 . . 1 Weapon 9 | . 3 . . . 6 Highest Loss Streak 7 | . 7 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 87 85 100 100 79 Engine 9 | . 12 7 11 11 3 Leg 29 | . 23 26 33 33 31 Device 6 | . 4 3 11 11 . Storage 11 | . 14 11 11 11 11 Processor 3 | . 2 11 11 1 . Hackware 5 | . . . . 9 11 Energy Gun 10 | . 14 17 11 11 . Ballistic Gun 8 | . 4 3 11 11 10 Launcher 3 | . 6 1 . . 9 Naked Turns . | . . . . . . Heaviest Build 34 | 12 30 34 34 30 30 Greatest Support 40 | 20 40 30 30 30 30 Greatest Overweight (x) 3 | 3 1 1 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 Most Carried 15 | 4 14 15 15 15 15 Average Carried 11 | 2 6 12 12 14 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 14 12 15 15 6 Class Distribution -------------------- 81% | Scavenger-Mutant 18% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1232 | 209 256 194 169 57 347 Remotely . | . . . . . . Salvage Created 1318 | . 515 309 81 . 413 Parts 67 | . 34 15 6 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 13 6 2 . 12 Melee 2 | . 2 . . . . Guns 22 | . 9 4 2 . 7 AOE 9 | . 2 2 . . 5 Classes Destroyed 9 | . 6 2 . . 1 Builder 3 | . 2 1 . . . Tunneler 1 | . 1 . . . . Recycler 3 | . 2 1 . . . Watcher 1 | . 1 . . . . Swarmer 7 | . 6 . . . 1 Grunt 22 | . 7 4 2 . 9 Duelist 2 | . . 1 . . 1 Sentry 1 | . . 1 . . . Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 7 2 1 . 4 Combat Bots Only 7 | . 7 2 1 . 4 Max Kills in Single Turn 3 | . 3 2 1 . 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 1 . . 3 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 296 | . 154 37 6 . 99 Missed 78 | . 38 10 1 . 29 Damage Taken 3004 | . 1152 437 65 . 1350 Core 637 | . 229 149 12 . 247 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 8 | . . . . 8 . Core Remaining (%) 54 | 100 8 . . . . Volleys Fired 113 | . 51 23 6 . 33 Largest 2 | . 2 2 2 . 2 Hottest 95 | . 80 86 88 . 95 Shots Fired 190 | . 77 46 12 . 55 Gun 160 | . 73 43 12 . 32 Cannon 6 | . . . . . 6 Launcher 24 | . 4 3 . . 17 Special . | . . . . . . Kinetic 91 | . 44 7 6 . 34 Thermal 68 | . 22 36 6 . 4 Explosive 24 | . 4 3 . . 17 Electromagnetic 7 | . 7 . . . . Robot Hit Streak 13 | . 13 7 6 . 7 Robot Miss Streak 4 | . 3 4 1 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 131 | . 51 32 9 . 39 Core Hits 100 | . 29 15 3 . 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2879 | . 739 543 131 . 1466 Guns 1492 | . 524 381 131 . 456 Cannons 44 | . . . . . 44 Explosions 1339 | . 211 162 . . 966 Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 948 | . 303 87 76 . 482 Thermal 572 | . 205 294 55 . 18 Explosive 1308 | . 180 162 . . 966 Electromagnetic 47 | . 47 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . 4 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Alerts 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . . . 41 Shots 5 | . . . . . 5 Rammed 4 | . 4 . . . . Targets Rammed 5 | . 5 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 169 | . 169 102 96 . 150 Average Temperature 42 | . 39 43 43 . 45 Received Heat Transfer 951 | . 444 117 33 . 357 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 1394 | . 450 759 148 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 358 | . 358 253 148 . . Initial 98 | . . 78 98 . . Average 158 | . 191 175 104 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 73 | 100 59 70 100 . . Level 1 26 | . 40 29 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 1 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 22 7 2 . 16 Peak Tracking Total 8 | . 8 3 1 . 4 Tactical Retreats 3 | . 3 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 3 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 2 . . . Successful 1 | . . 1 . . . Failed 3 | . 2 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 3 | . . 1 . 2 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2921 | 65 582 389 293 1096 496 Spaces Moved 1828 | 43 266 133 202 884 300 Core 10 | 10 . . . . . Treads 10 | . 10 . . . . Legs 1808 | 33 256 133 202 884 300 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 130 | 123 151 179 130 120 125 Slowest Speed 200 | 200 190 190 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 42 13 52 83 44 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 121 | . 2 18 . . 101 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 120 | . 2 18 . . 100 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2157 | 52 368 237 219 920 361 Wait 115 | . 12 66 5 26 6 Move 1823 | 42 265 132 201 883 300 Hop . | . . . . . . Pick Up 34 | 4 16 4 4 4 2 Fast Attach 14 | 6 5 1 . 1 1 Attach 19 | . 6 4 . . 9 Detach . | . . . . . . Swap 20 | . 5 4 2 1 8 Drop 14 | . 3 3 1 5 2 Fire 113 | . 51 23 6 . 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 5 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Destroyed 7 combat bots 198 | -10/Materials | Core integrity fell below 50% 238 | -10/Materials | Core integrity fell below 20% 259 | -10/Materials | Lost 7 parts (2p2n3w) 579 | -10/Materials | Build established: Scavenger-Mutant 645 | -10/Materials | Discovered new exit (range 3) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 836 | -9/Materials | Met 8R-AWN 1008 | -9/Materials | Discovered new exit (range 16) 1037 | -9/Materials | Entered Mines 1038 | -9/Mines | Followed 8R-AWN into the Mines 1088 | -9/Mines | Met a Derelict bent on vengeance 1117 | -9/Mines | Learned location of Zion (-7) 1307 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1330 | -9/Mines | Entered Zion 1778 | -7/Zion | Learned Factory emergency access door positions 2061 | -7/Zion | Given the Hacking Drone Bay 2062 | -7/Zion | Found Prototype Device 2063 | -7/Zion | Identified Hacking Drone Bay 2387 | -7/Zion | Discovered new exit (range 16) 2426 | -7/Zion | Entered Proximity Caves 2486 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 2592 | -6/Proximity Caves | Core integrity fell below 50% 2628 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 2699 | -6/Proximity Caves | Core integrity fell below 20% 2895 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2922 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02660_ Acquired 40 matter. 02661_ Acquired Imp. Signal Interpreter. 02662_ Dropped Signal Interpreter. 02664_ Acquired Adv. Treads. 02695_ G-50 Soldier destroyed. 02700_ The unstable cave ceiling collapses. 02701_ Lgt. Nuclear Core destroyed. 02703_ G-67 Veteran destroyed. 02715_ G-50 Soldier destroyed. 02720_ Acquired 39 matter. 02727_ Acquired 24 matter. 02731_ The unstable cave ceiling collapses. 02893_ Grenade Launcher destroyed. 02895_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02895_ Aluminum Leg destroyed. 02903_ Mak. Shrapnel Gun destroyed. 02903_ S-27 Virus destroyed. 02911_ Acquired Lgt. Nuclear Core. 02918_ VTOL Module fries itself beyond repair. 02920_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????# ##????##### ##?????????? | | ??????????# #????????###### ##??????????? | | ######???## ##????????????#### #???????????? | | # ?### ##?????####?##### #???????????? | | #?# #??#### ### #???????????? | | #?# #### ## ## #???????????? | | #?## ## ## ## #???????????? | | ##?## ### ## #???????????? | | #### #?# ####### #???????????? | | ## #?# # ###### #???????????? | | # #?## ### # ##???????????? | | ## #??###?#### ##????????????? | | ## ##????????######### #?????????????? | | ## #????????????????## ##????????????? | | ## #????????????????## ##???????????? | | ####?# ??????????????# #???????????? | | ##????? ???????????## #???????????? | | #?????? ######?????????## ##???????????? | | ### #??????##??????????????# ##????????????? | | ??# #??????????????????????# ##?????????????? | | ??" #??????????????????????# ####??????????????? | | ? ??????????????????????# #?????????????????? | | ? #####????????????????????## #?????????????????? | | ???????????????## ??????## #?????????????????? | | ????????????????# ##### #?????????????????? | | ?????????????????# =%!@ ##?????????????????? | | ?????????????????# Y ###% ##?????????????????? | | ????????????? ????# m ##????????????????? | | ?????????? ###??????# #????????????????? | | ????????? ????????????# #????????????????? | | ????????????????????????#sg #????????????????? | | ??????????????????????? & ##????????????????? | | ??????????????????????##### &#?????????????????? | | ??????????????????????????# # #?????????????????? | | ??????????????????????????# ####?????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????? ##???????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive M-28 Smith | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Robot Respite Tourist Challenges ------------ None Game ------ Seed FlyingInsulatedShield Manual? 0 Play Time 01:01:41 Cumulative 16.0 hours Start 2024.04.26 @ 16:11:16 End 2024.04.26 @ 17:15:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a27d22ac-64f1-4add-8b9b-ad0b38365ab6