Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.28 @ 15:14:09 Player: WetterLettuce Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (71) 355 Value Destroyed (3207) 3207 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 11095 Bonus ------- Follower Combat Kills 333 Aligned with FarCom 300 Friendly Fire -100 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 65/100 System Corruption 30% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced VSS Leg Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Phase Shifter Advanced Hacking Suite > --- WEAPON ----------- Plasma Rifle Heavy Disruptor Cannon Smartbomb Launcher > --- INVENTORY -------- Myomer Leg Advanced VSS Leg Phase Shifter [Rating: 123] Favorites ----------- Power Mini Fusion Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion Aluminum Leg Treads Heavy Siege Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Cloak of Protection Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Vibroblade Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Slots Evolved 14 | . . . . . 4 . . . 4 . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . 2 Utility 6 | . . . . . 2 . . . 3 . . . 1 . Weapon 3 | . . . . . 1 . . . . . . 1 1 . Parts Attached 147 | 6 1 7 1 3 4 14 1 5 9 14 5 13 51 13 Power 20 | 1 . 2 . 1 . 3 1 . 1 1 . 2 7 1 Engine 8 | 1 . 1 . 1 . 3 . . 1 1 . . . . Core 6 | . . 1 . . . . . . . . . 2 2 1 Reactor 6 | . . . . . . . 1 . . . . . 5 . Propulsion 36 | 2 . 1 . 1 1 2 . 1 1 3 4 1 12 7 Treads 8 | . . . . . . . . . . . . . 3 5 Leg 28 | 2 . 1 . 1 1 2 . 1 1 3 4 1 9 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 43 | 1 . 1 1 . 2 2 . 4 4 5 1 4 16 2 Device 20 | . . . 1 . 1 . . 1 2 2 . 1 10 2 Storage 2 | 1 . . . . . . . 1 . . . . . . Processor 10 | . . . . . 1 1 . 1 2 2 . . 3 . Hackware 2 | . . . . . . . . . . . . 1 1 . Protection 9 | . . 1 . . . 1 . 1 . 1 1 2 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 1 3 . 1 1 7 . . 3 5 . 6 16 3 Energy Gun 29 | 2 . 3 . 1 . 4 . . 3 2 . 5 7 2 Energy Cannon 3 | . . . . . . . . . . . . . 3 . Ballistic Gun 5 | . 1 . . . 1 . . . . . . 1 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . Launcher 6 | . . . . . . 3 . . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . Unidentified Prototypes 12 | . . . . . . 5 1 . . 2 . . 4 . Parts Lost 76 | . . 2 . . . . . . 2 7 12 10 19 24 Power 11 | . . 1 . . . . . . . 1 2 2 2 3 Propulsion 18 | . . . . . . . . . . . 4 3 5 6 Utility 25 | . . . . . . . . . 2 4 4 1 5 9 Weapon 22 | . . 1 . . . . . . . 2 2 4 7 6 Highest Loss Streak 20 | . . 1 . . . . . . 1 5 12 8 8 20 To Critical Strikes 2 | . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 84 | . 85 98 100 100 97 99 100 72 95 97 78 65 69 61 Engine 5 | . 14 8 14 14 9 9 8 . 6 4 3 . . . Reactor 3 | . . . . . . . . 9 6 6 3 . 2 4 Treads 1 | . . . . . . . . . . . . . 1 11 Leg 20 | . 28 28 28 28 27 27 27 27 20 20 18 14 8 . Device 9 | . . . 10 14 15 10 9 10 15 13 3 . 11 13 Storage 6 | . 14 14 14 14 9 9 9 9 6 6 3 . . . Processor 14 | . . . . . 9 9 9 15 23 23 26 23 21 14 Protection 2 | . . 12 3 . . 7 9 1 . 1 5 3 2 . Energy Gun 14 | . 21 18 28 28 18 13 27 . 17 17 7 14 6 3 Ballistic Gun 1 | . 6 8 . . 9 6 . . . . . . . 1 Peak Build Rating 123 | 6 6 11 15 17 23 32 37 37 59 72 69 63 111 123 Average Rating 43 | 3 6 8 13 16 22 27 32 29 53 63 52 54 76 97 On Entrance 31 | . 6 6 8 15 17 23 32 37 30 51 69 39 29 111 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 62 | 14 14 16 23 25 26 31 31 31 38 38 38 21 62 62 Greatest Support 210 | 20 20 20 20 20 30 30 30 35 41 65 70 41 140 210 Greatest Overweight (x) 3 | 1 . . 1 1 . 1 1 1 1 . 1 3 1 . Average Overweight (x) . | . . . . 1 . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 7 7 8 8 8 7 8 8 8 7 8 7 5 5 5 Average Carried 6 | 3 5 7 7 7 5 7 7 7 3 7 4 3 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 7 7 7 8 6 8 8 8 7 7 2 5 5 2 Class Distribution -------------------- 46% | Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Gunner 9% | Skirmisher 6% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Mutant | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -6/Extension Mutant | -6/Cetus Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Matter Collected 1906 | 200 72 84 . 40 41 109 74 60 85 129 . 75 588 349 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3512 | . 67 270 . . 56 404 57 . 162 184 . 229 1078 1005 Parts 160 | . 7 17 . . 5 20 3 . 2 11 . 12 47 36 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Combat Hostiles Destroyed 63 | . 4 9 . . 1 8 1 . 2 4 . 6 16 12 Melee 7 | . . . . . . . . . . . . . 7 . Guns 44 | . 4 9 . . 1 7 1 . 2 2 . 6 6 6 Cannons 1 | . . . . . . . . . . . . . 1 . AOE 3 | . . . . . . 1 . . . 2 . . . . Classes Destroyed 14 | . 2 1 . . 1 3 . . 2 2 . 1 2 . Worker 1 | . . . . . . 1 . . . . . . . . Builder 2 | . . . . . . . . . . 1 . . . 1 Hauler 1 | . . . . . . 1 . . . . . . . . Operator 3 | . . . . . . . . . 1 1 . . . 1 Watcher 2 | . . . . . . 1 . . . 1 . . . . Swarmer 16 | . 3 3 . . . 3 . . . 3 . 4 . . Grunt 23 | . 1 4 . . . 2 . . 1 1 . . 8 6 Brawler 3 | . . . . . . . . . 1 . . . . 2 Sentry 6 | . . . . . 1 3 1 . . . . . . 1 Specialist 2 | . . . . . . . . . . . . 2 . . Hunter 4 | . . . . . . . . . . . . . 2 2 Programmer 7 | . . . . . . . . . . . . . 6 1 Behemoth 1 | . . . . . . . . . . 1 . . . . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 5 | . 3 3 . . 1 4 1 . 2 4 . 4 3 5 Combat Bots Only 4 | . 3 3 . . 1 4 1 . 2 3 . 4 3 4 Max Kills in Single Turn 2 | . 1 1 . . 1 2 1 . 1 2 . 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . 1 . . . 2 . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Hostile Shots Fired 872 | . 16 51 . . 2 39 2 . 20 39 74 53 224 352 Missed 236 | . 4 13 . . 1 15 . . 6 14 24 14 63 82 Damage Taken 13505 | . 109 454 . . 14 319 26 . 350 1131 1343 875 3196 5688 Core 2713 | . 29 106 . . . . . . . 260 260 146 611 1301 Absorbed by Shields 117 | . . . . . . . . . . . . . . 117 Reduced by Siege Mode 1193 | . . . . . . . . . . . . . . 1193 Redirected to Shielding 19 | . . 19 . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 46 . . . 100 . . 38 85 46 . Volleys Fired 205 | . 12 24 . . 1 26 1 . 13 16 3 16 30 63 Largest 4 | . 2 2 . . 3 3 3 . 3 3 3 4 4 3 Hottest 348 | . 100 115 . . 135 142 167 . 183 182 155 252 348 215 Shots Fired 419 | . 24 48 . . 3 50 3 . 27 45 7 35 74 103 Gun 383 | . 24 48 . . 3 49 3 . 27 40 4 35 70 80 Cannon 27 | . . . . . . . . . . . . . 4 23 Launcher 9 | . . . . . . 1 . . . 5 3 . . . Special . | . . . . . . . . . . . . . . . Kinetic 54 | . 2 16 . . 1 16 . . . . . . . 19 Thermal 301 | . 22 32 . . 2 33 2 . 27 24 3 25 70 61 Explosive 9 | . . . . . . 1 . . . 5 3 . . . Electromagnetic 55 | . . . . . . . 1 . . 16 1 10 4 23 Robot Hit Streak 23 | . 5 3 . . 5 6 7 . 11 4 4 7 23 21 Robot Miss Streak 6 | . 2 6 . . 1 3 . . 2 4 4 3 3 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 12 | . 2 1 . . 1 2 . . 1 . . 2 1 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . 1 . . 1 1 1 Shots Hit Robots 301 | . 16 21 . . 2 30 2 . 21 18 4 21 85 81 Core Hits 151 | . 6 16 . . 2 15 2 . 9 18 7 8 33 35 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 32 | . 1 2 . . . 3 . . 1 2 . 6 11 6 Burn 24 | . 1 2 . . . 3 . . 1 1 . 6 6 4 Destroy 1 | . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . 1 . . . 1 Sever 5 | . . . . . . . . . . . . . 5 . Melee Attacks 38 | . . . . . . . . . . 5 . . 33 . Impact . | . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . 5 . . 33 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8003 | . 196 260 . . 31 618 40 . 420 827 226 438 2826 2121 Guns 5319 | . 196 260 . . 31 556 40 . 420 413 69 438 1415 1481 Cannons 729 | . . . . . . . . . . . . . 110 619 Explosions 631 | . . . . . . 60 . . . 414 157 . . . Melee 1299 | . . . . . . . . . . . . . 1299 . Ramming 25 | . . . . . . 2 . . . . . . 2 21 Kinetic 470 | . 9 52 . . . 40 . . . . . . . 369 Thermal 4565 | . 187 208 . . 31 516 20 . 420 253 49 354 1415 1112 Explosive 578 | . . . . . . 60 . . . 361 157 . . . Electromagnetic 1066 | . . . . . . . 20 . . 213 20 84 110 619 Impact . | . . . . . . . . . . . . . . . Slashing 1299 | . . . . . . . . . . . . . 1299 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 1 1 . 18 18 2 14 30 Average Corruption 5 | . . . . . . 1 1 1 . 13 18 2 10 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 93 | . . . . . . 5 3 8 . 18 3 7 30 19 Message Errors 18 | . . . . . . 1 . 3 . 3 . 3 6 2 Matter Fused 22 | . . . . . . 1 1 . . 6 1 1 9 3 Heat Flow Errors 12 | . . . . . . 2 . . . 4 . 1 4 1 Energy Discharges 13 | . . . . . . . 2 2 . 2 1 . 2 4 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . 1 . . . . Data Loss (minor) 9 | . . . . . . 1 . 2 . . . 1 4 1 Data Loss (major) 3 | . . . . . . . . . . 2 1 . . . Misfires 2 | . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . 1 3 Weapon Failures 6 | . . . . . . . . . . . . 1 3 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 93 | . . . . . . . . . . . . . 37 56 Projectiles 56 | . . . . . . . . . . . . . . 56 Explosions . | . . . . . . . . . . . . . . . Melee 37 | . . . . . . . . . . . . . 37 . Knockbacks 1 | . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . . . . . . . . . 120 12 . . 3 Shots 4 | . . . . . . . . . . 3 1 . . . Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 20 | . . . . . . 1 . . . . . . 1 18 Kicked 17 | . . . . . . 1 . . . . . . 1 15 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 560 | . 234 258 . . 60 295 90 . 495 252 66 418 560 244 Average Temperature 132 | . 86 112 . . 34 114 52 . 183 94 24 141 223 85 Received Heat Transfer 2170 | . 18 265 . . 9 180 9 . 90 48 207 42 548 754 Effects 24 | . 1 1 . . . 2 . . 1 . . 1 18 . Shutdowns 6 | . . . . . . . . . 1 . . . 5 . Energy Bleed 7 | . . 1 . . . 2 . . . . . 1 3 . Interference 4 | . 1 . . . . . . . . . . . 3 . Matter Decay 4 | . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . 2 . Siege Activations 3 | . . . . . . . . . . . . . . 3 Total Turns 110 | . . . . . . . . . . . . . . 110 Longest Duration 51 | . . . . . . . . . . . . . . 51 Robots Corrupted 4 | . . . . . . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . . . . . . 3 Parts Fried 5 | . . . . . . . . . . 1 . . 1 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . 2 3 Combat Hostiles 5 | . . . . . . . . . . . . . 2 3 Parts Melted 40 | . 1 . . . . 7 . . 2 . . 4 16 10 Heat Transferred 11294 | . 629 740 . . 74 1221 37 . 851 494 74 1073 3229 2872 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Peak Influence 256 | . 144 171 . . 67 244 73 . 65 167 91 235 180 256 Initial 93 | . . 11 . . . 27 48 . . 9 69 . 93 49 Average 69 | . 67 108 . . 12 129 48 . 9 62 37 74 96 139 Maximum Alert Level 1 | . . . . . . 1 . . . . . 1 . 1 Low Security (%) 95 | 100 100 100 . 100 100 87 100 . 100 100 100 95 100 63 Level 1 4 | . . . . . . 12 . . . . . 4 . 36 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . . . 3 . . 4 2 . 3 4 1 Investigation 5 | . 1 . . . . 2 . . . 1 . . 1 . Extermination 3 | . . . . . . . . . 1 . . . 2 . Reinforcement 11 | . 1 . . . . 1 . . 3 1 . 3 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Distress Signals 9 | . 1 . . . . . . . 2 3 1 . . 2 Communications Jammed 15 | . . . . . . . . . . . . . 15 . Distress Signals 14 | . . . . . . . . . . . . . 14 . Times Spotted 139 | . 11 17 . . 4 11 1 . 7 17 5 18 23 25 Peak Tracking Total 20 | . 4 20 . . 4 5 . . 4 4 5 5 5 10 Tactical Retreats 10 | . 2 1 . . . . . . 2 . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Traps Triggered 6 | . 1 . . . . . . . . 1 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Machines Disabled 4 | . . . . . . . . . . 2 . 1 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . 1 1 . Garrison Access 2 | . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Machines Accessed 34 | . 3 . 1 . 1 5 3 1 2 10 . 4 3 1 Terminals 28 | . 3 . . . 1 5 2 . 1 10 . 2 3 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . Total Hacks 83 | . 8 . 1 . 5 13 7 8 4 22 . 5 8 2 Successful 42 | . 5 . 1 . 3 2 4 8 2 6 . 4 6 1 Failed 41 | . 3 . . . 2 11 3 . 2 16 . 1 2 1 Catastrophic 11 | . 2 . . . . 1 2 . . 5 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 28 | . 2 . 1 . . 10 2 . 1 6 . . 6 . Terminals 67 | . 8 . . . 5 13 4 . 2 22 . 3 8 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . Terminal Hacks 35 | . 5 . 1 . 3 2 2 8 1 5 . 2 5 1 Record 11 | . . . . . . 1 . 8 . . . 1 1 . Open Door 3 | . . . . . . . . . . 3 . . . . Open DSF 3 | . . . . . . . . . 1 . . 1 1 . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . Alert Level 5 | . . . . . 1 1 1 . . 1 . . 1 . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Reprogram Traps 2 | . 1 . . . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 1 . 1 . . . . . 1 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . 2 . . Unauthorized Hacks 2 | . . . . . . . . . . 1 . . 1 . Terminals 2 | . . . . . . . . . . 1 . . 1 . Assimilate 2 | . . . . . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 1 6 2 . 1 8 . 1 2 1 Full Trace Events 6 | . 1 . . . . 3 . . . 1 . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Total Allies 10 | . . . . . . . . . . 10 . . . . Largest Group 5 | . . . . . . . . . . 5 . . . . Highest-Rated Group 136 | . . . . . . . . . . 136 . . . . Highest-Rated Ally 85 | . . . . . . . . . . 85 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . . 59 . . . . Total Damage 1086 | . . . . . . . . . . 1086 . . . . Kills 8 | . . . . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Turns Passed 8218 | 55 487 353 589 399 68 497 508 1275 877 780 79 744 967 540 Spaces Moved 4950 | 42 352 224 352 203 50 290 257 1047 448 457 53 486 496 193 Core 125 | 16 . . . . . . . . . . . 33 45 31 Treads 323 | . . . . . . . . . . . . . 164 159 Legs 4502 | 26 352 224 352 203 50 290 257 1047 448 457 53 453 287 3 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 120 190 120 120 120 120 50 50 50 Average Speed 134 | 100 120 120 166 190 120 121 190 120 155 120 122 117 124 158 Slowest Speed 200 | 120 120 120 190 190 120 190 190 190 190 120 190 200 190 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . . . . Exploration Rate (%) 36 | 3 39 59 84 56 9 52 46 60 13 60 23 20 15 7 Regions Visited 14 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 . 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 . . . 4 . . . . . . Spaces Dug 6 | . . . . . . . . . . 5 . . 1 . Terrain Destroyed 70 | . . . . . . 8 . . . 35 26 . 1 . Melee 6 | . . . . . . . . . . 5 . . 1 . Projectile 1 | . . . . . . . . . . 1 . . . . AOE 63 | . . . . . . 8 . . . 29 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Ext Cet Fac Fac Res Total 6066 | 54 392 266 354 218 56 394 275 1068 606 647 60 623 730 323 Wait 513 | . 23 . . 6 . 45 13 3 130 84 . 99 82 28 Move 4936 | 41 351 223 351 202 49 289 256 1046 447 456 52 485 495 193 Hop . | . . . . . . . . . . . . . . . Pick Up 83 | 7 5 6 1 3 2 6 2 2 7 9 . 9 18 6 Fast Attach 53 | 1 . 1 . 1 . 7 . 3 . 4 . 5 28 3 Attach 68 | 5 . 3 1 . 4 1 . . 8 6 5 8 17 10 Detach 9 | . . . . . . . . 3 . . . . 4 2 Swap 26 | . 1 3 . 2 . 6 1 2 1 4 . . 6 . Drop 59 | . . 6 1 4 . 13 2 9 . 7 . 1 16 . Fire 205 | . 12 24 . . 1 26 1 . 13 16 3 16 30 63 Melee 38 | . . . . . . . . . . 5 . . 33 . Ram 3 | . . . . . . . . . . . . . . 3 Kick 17 | . . . . . . 1 . . . . . . 1 15 Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . Rewire 51 | . . . . . . . . . . 51 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 543 | -10/Materials | Entered Mines 554 | -10/Mines | Met a Derelict bent on vengeance 746 | -10/Mines | Learned Materials interactive machine intel 785 | -10/Mines | Assembled infested the area 790 | -10/Mines | Assisted by a Guerilla fighting off Assembled 791 | -10/Mines | Core integrity fell below 50% 866 | -10/Mines | Discovered new exit (range 6) 891 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 891 | -10/Mines | Discovered new exit (range 5) 896 | -10/Mines | Entered Exiles 930 | -10/Exiles | Met 8R-AWN 948 | -10/Exiles | Met EX-HEX 983 | -10/Exiles | Met EX-BIN 1000 | -10/Exiles | Aligned with FarCom system 1001 | -10/Exiles | Given EX-Vault access code 1028 | -10/Exiles | Opened EX-Vault 1036 | -10/Exiles | Found Cloak of Protection 1082 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1135 | -10/Exiles | Met EX-DEC 1193 | -10/Exiles | Visited The Gauntlet 1464 | -10/Exiles | Discovered new exit (range 12) 1485 | -10/Exiles | Left Exiles lab with Cloak of Protection 1485 | -10/Exiles | Entered Mines 1531 | -9/Mines | Found DCF Scrap (10 items) 1568 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1784 | -9/Mines | Discovered new exit (range 10) 1884 | -9/Mines | Entered Materials 1884 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1885 | -8/Materials | Loaded intel: 19 interactive machine locations 1903 | -8/Materials | Identified exit to Storage 1952 | -8/Materials | Entered Storage 2194 | -8/Storage | Build established: Scavenger-Skirmisher 2325 | -8/Storage | Met 01-MTF 2399 | -8/Storage | Used back door to open Recycling access 2399 | -8/Storage | Discovered new exit (range 5) 2449 | -8/Storage | Entered Recycling 2449 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2679 | -8/Recycling | Discovered new exit (range 12) 2877 | -8/Recycling | Scanned before Scraplab entrance 2936 | -8/Recycling | Entered Scraplab 2955 | -8/Recycling | Discovered new exit (range 2) 2957 | -8/Recycling | Entered Scraptown 3165 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3275 | -8/Scraptown | Build established: Scavenger-Mutant 3365 | -8/Scraptown | Discovered new exit (range 5) 3374 | -8/Scraptown | Identified exit to Factory 3489 | -8/Scraptown | Visited Spacefarers 3552 | -8/Scraptown | Visited Awakened 3580 | -8/Scraptown | Visited Red Mages 3708 | -8/Scraptown | Visited Cyclists 3711 | -8/Scraptown | Build established: Mutant 3754 | -8/Scraptown | Visited Supply Room 3798 | -8/Scraptown | Turned away by UFD registrar 3815 | -8/Scraptown | Visited Shadow of the Wyrm 3827 | -8/Scraptown | Visited Cave Peace 4232 | -8/Scraptown | Entered Factory 4232 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4656 | -6/Factory | Build established: Skirmisher 5086 | -6/Factory | Discovered new exit (range 19) 5109 | -6/Factory | Entered Extension 5184 | -6/Extension | Rescued a captive Derelict 5191 | -6/Extension | Rescued a captive Derelict 5394 | -6/Extension | Crushed by falling debris 5394 | -6/Extension | System corruption reached 10% 5616 | -6/Extension | Rescued a captive Derelict 5637 | -6/Extension | Spotted B-75 Beast 5687 | -6/Extension | Crushed by falling debris 5688 | -6/Extension | Spotted B-75 Beast 5704 | -6/Extension | Rewired B-75 Beast 5705 | -6/Extension | Allies destroyed B-75 Beast 5706 | -6/Extension | Destroyed Beast 5a 5706 | -6/Extension | Lost 5 allies 5750 | -6/Extension | Lost 5 parts (1p2u2w) 5856 | -6/Extension | Discovered new exit (range 19) 5857 | -6/Extension | Discovered new exit (range 19) 5889 | -6/Extension | Entered Cetus 5905 | -6/Cetus | Spotted Cetus Guard 5905 | -6/Cetus | Spotted Cetus Guard 5905 | -6/Cetus | Spotted Cetus Guard 5905 | -6/Cetus | Spotted Cetus Guard 5934 | -6/Cetus | Core integrity fell below 50% 5945 | -6/Cetus | Discovered new exit (range 19) 5968 | -6/Cetus | Entered Factory 5968 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5978 | -5/Factory | Lost 12 parts (2p4n4u2w) 6680 | -5/Factory | Discovered new exit (range 17) 6684 | -5/Factory | Spotted B-75 Beast 6699 | -5/Factory | Discovered new exit (range 15) 6712 | -5/Factory | Entered another Factory area 6712 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6719 | -4/Factory | Lost 8 parts (2p2n1u3w) 6802 | -4/Factory | Build established: Mutant 7056 | -4/Factory | Lost 6 parts (1n3u2w) 7319 | -4/Factory | Lost 8 parts (1p2n2u3w) 7416 | -4/Factory | System corruption reached 10% 7418 | -4/Factory | Core integrity fell below 50% 7607 | -4/Factory | Lost 3 parts (1n2w) 7617 | -4/Factory | Discovered new exit (range 13) 7622 | -4/Factory | Build established: Scavenger-Gunner 7679 | -4/Factory | Entered Research 7679 | -3/Research | Evolved 2 slots: Propulsion x2 7870 | -3/Research | Lost 4 parts (1p2u1w) 8109 | -3/Research | System corruption reached 10% 8168 | -3/Research | Core integrity fell below 50% 8195 | -3/Research | Core integrity fell below 20% 8206 | -3/Research | System corruption reached 30% 8218 | -3/Research | Spotted B-86 Titan 8219 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- G-67 Veteran heat short circuits Field Laser. Broken Armor Integrity Analyzer destroyed. U-05 Engineer builds a Wall. Slammed into G-73 Enforcer. Destabilizing: Core damaged (-13). G-67 Veteran heat short circuits Plasma Rifle. M-36 Artificer repairs P-80 Master. U-05 Engineer builds a Wall. Acquired Plasma Rifle. M-36 Artificer repairs Adv. Heat Sink. P-80 Master resets G-73 Enforcer, system corruption cleaned. G-67 Veteran heat short circuits Adv. Heat Sink. M-36 Artificer repairs Imp. Antigrav System. Destroyed Adv. Heat Sink. System corrupted: Energy discharge (-12). M-36 Artificer repairs Gamma Rifle. Plasma Rifle destroyed. U-05 Engineer lays Concrete. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#+##???????????????????????????? | | ????????????????? ???????????????????????????? | | ????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ?????????????#????????????? | | ??????????????????# ???????????? #????????????? | | ??????????????????# ??????????? ?????????????? | | ???????????########k k########### ??????????????? | | ???????????# ???????????????? | | ???????????# k ??? ????????????? | | ???????????# ??? ?????????????? | | ?????????### == ?? ??????????????? | | ?????????#BB == #?T#???????????????? | | ?????????#BB = #""????????????????? | | ???????????# ;#?????????????????? | | ???????????# #??????????????????? | | ???????????# "" #??????????????????? | | ???????????# "" @ ##############?????? | | ???????????# "T # = #?????? | | ???????????# "" ]] # #?????? | | ???????????# "" ]] # p""""""" #?????? | | ???????????# # """"""" #?????? | | ???????????# ; """"""" #?????? | | ???????????# k # #?????? | | ???????????# t########## + # #???? | | ???????????+ ########## # g # #???? | | ???????????#^ # # #! # #???? | | ?########??# # # !#%%!! !* % # #???? | | ?# ?# # + =+%%%!|*%[ = # #???? | | ?# ?# # ####=#%*%%=%= %= # #???? | | ?# # # ! #??# ##!%% ## ## #???? | | ?# # # #??# ## # # # # #???? | | ?# + + !! #??# #### ## #???? | | ?# # # !!! #??# #??######## +???? | | ?# # # !! #??# #?????????# #???? | | ?# ?# #############+###???????# #???? | | ############ # #??????? ??? | | # # #??????? ##+###?? | | # # "" #??????? #??????? | | # + """ +??????? #??????? | | # * # R" #??????? ???????? | | # ** # """ #??????? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 55 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 5 Power Amplification 20 Armor Coverage 600 Core Shielding 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Just Browsing Leap Before You Look Respectable Loadout Challenges ------------ None Game ------ Seed ThunderHellfireShredder Manual? 0 Play Time 01:43:34 Cumulative 21.2 hours Start 2025.01.28 @ 01:02:57 End 2025.01.28 @ 15:14:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0268102a-3c01-4861-884c-ee4b53feae6a