Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.15 @ 22:05:06 Player: Pitch Lover Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (139) 695 Value Destroyed (4212) 4212 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1555) 1555 TOTAL SCORE: 9602 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 744 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -138 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Improved Heat Sink Shock Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hardened Heavy Armor Plating Makeshift Hacking Suite System Shield Relay Coupler [Demolisher] > --- WEAPON ----------- Arc Projector Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Improved Titanium Leg High-capacity Battery Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Heavy Laser Datajack Remote Datajack Great Maul [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Hardened Medium Armor Plating Device Improved Shield Generator Storage High-capacity Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Slots Evolved 7 | . 1 2 . . . 4 . . Power . | . . . . . . . . . Propulsion 2 | . 1 1 . . . . . . Utility 5 | . . 1 . . . 4 . . Weapon . | . . . . . . . . . Parts Attached 172 | 8 22 13 12 10 7 61 31 8 Power 11 | 1 3 2 1 . . 1 1 2 Engine 9 | 1 3 2 1 . . . . 2 Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 45 | 2 8 5 2 . 3 15 8 2 Treads 1 | . 1 . . . . . . . Leg 43 | 2 7 5 2 . 3 15 8 1 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 61 | 2 5 3 4 10 4 19 13 1 Device 18 | . . . 2 5 2 2 6 1 Storage 9 | 1 3 . . . . 3 2 . Processor . | . . . . . . . . . Hackware 8 | . . . . . . 7 1 . Protection 26 | 1 2 3 2 5 2 7 4 . Artifact . | . . . . . . . . . Weapon 55 | 3 6 3 5 . . 26 9 3 Energy Gun 17 | . . . . . . 11 5 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 3 5 3 5 . . 1 1 1 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 6 | . 1 . . . . 5 . . Impact Weapon 7 | . . . . . . 3 3 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 6 | . . . . . . 6 . . Unidentified Prototypes 2 | . 1 . 1 . . . . . Parts Lost 25 | . . . . . . 5 14 6 Power 2 | . . . . . . . 1 1 Propulsion 7 | . . . . . . 2 4 1 Utility 9 | . . . . . . 1 7 1 Weapon 7 | . . . . . . 2 2 3 Highest Loss Streak 8 | . . . . . . 3 8 4 Average Slot Usage (%) 95 | . 98 99 100 99 100 95 97 42 Engine 6 | . 12 10 10 10 10 4 . . Core 2 | . . . . . . 2 6 2 Leg 31 | . 35 40 40 40 40 27 27 10 Device 4 | . . . 6 7 4 4 6 5 Storage 10 | . 12 10 10 10 10 10 11 5 Hackware 9 | . . . . . . 14 21 7 Protection 13 | . 12 19 13 11 15 16 8 . Energy Gun 3 | . . . . . . 7 7 2 Ballistic Gun 10 | . 24 20 20 20 20 2 1 4 Impact Weapon 1 | . . . . . . . 5 1 Naked Turns 173 | . . . . . . . . 173 Heaviest Build 87 | 18 48 61 62 62 62 87 74 49 Greatest Support 80 | 20 30 46 51 51 54 80 80 70 Greatest Overweight (x) 5 | 5 2 1 1 1 1 1 2 4 Average Overweight (x) . | . . 1 1 1 1 . . . Largest Inventory Capacity 18 | 8 18 12 12 12 12 12 12 12 Average Capacity 11 | 7 11 12 12 12 12 12 12 7 Most Carried 12 | 7 12 12 12 12 12 12 12 12 Average Carried 10 | 2 10 11 11 11 11 11 9 6 Final Capacity 12 | 8 12 12 12 12 12 12 12 4 Final Carried 12 | 7 12 12 12 12 11 9 12 3 Class Distribution -------------------- 87% | Hacker-Mutant 11% | Bothacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Garrison Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Matter Collected 4089 | 188 503 858 570 238 136 833 639 124 Remotely . | . . . . . . . . . Salvage Created 5324 | . 436 1519 1003 400 121 1285 516 44 Parts 295 | . 26 98 48 31 12 64 15 1 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Combat Hostiles Destroyed 108 | . 9 29 19 10 5 25 10 1 Melee 3 | . . . . . . 3 . . Guns 99 | . 9 29 19 10 5 20 6 1 AOE 1 | . . . . . . 1 . . Classes Destroyed 17 | . 3 7 2 . 1 4 . . Worker 5 | . . 2 1 . . 2 . . Builder 6 | . 1 2 . . . 3 . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . Recycler 6 | . . 3 2 . 1 . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . . . . 1 . . Drone 5 | . . . . . 5 . . . Watcher 9 | . 3 3 1 . . 2 . . Swarmer 18 | . . 9 4 3 . . 2 . Grunt 54 | . 9 11 11 3 . 12 7 1 Brawler 2 | . . . 2 . . . . . Duelist 2 | . . 1 . . . 1 . . Sentry 14 | . . 8 2 4 . . . . Hunter 3 | . . . . . . 3 . . Programmer 5 | . . . . . . 5 . . Assembled 4 | . . . . . . 4 . . Wasp 1 | . . . . . . . 1 . Thug 1 | . . . 1 . . . . . Best Kill Streak 11 | . 2 5 11 3 2 4 2 1 Combat Bots Only 9 | . 2 4 9 3 2 4 2 1 Max Kills in Single Turn 2 | . 1 2 2 1 1 2 1 1 Gunslinging 1 | . . 1 1 . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Damage Taken 6310 | . 474 514 779 189 . 2107 1614 633 Core 949 | . 102 44 77 21 . 183 236 286 Absorbed by Shields 382 | . . . . . . 367 15 . Core Remaining (%) 74 | 100 59 . . . 64 . . . Volleys Fired 483 | . 60 86 75 23 13 150 56 20 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 138 | . 46 50 46 46 46 138 124 94 Shots Fired 822 | . 106 172 150 46 26 226 69 27 Gun 784 | . 92 172 150 46 26 202 69 27 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 38 | . 14 . . . . 24 . . Kinetic 611 | . 92 172 150 46 26 102 3 20 Thermal 118 | . 14 . . . . 84 19 1 Explosive . | . . . . . . . . . Electromagnetic 69 | . . . . . . 16 47 6 Robot Hit Streak 49 | . 33 24 38 49 4 45 17 18 Robot Miss Streak 5 | . 1 3 1 1 5 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 14 | . 2 3 6 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . Shots Hit Robots 683 | . 80 118 124 36 13 219 71 22 Core Hits 226 | . 26 49 43 16 6 65 16 5 Critical Hits 8 | . . 2 3 . . 1 . 2 Critical Kills 3 | . . 1 1 . . . . 1 Critical Parts Destroyed 5 | . . 1 2 . . 1 . 1 Melee Attacks 58 | . . . . . . 35 14 9 Impact 41 | . . . . . . 18 14 9 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . . 12 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11112 | . 1069 2024 1820 575 223 3906 1164 331 Guns 9396 | . 1069 2024 1820 575 223 2628 726 331 Cannons . | . . . . . . . . . Explosions 933 | . . . . . . 933 . . Melee 783 | . . . . . . 345 438 . Ramming . | . . . . . . . . . Kinetic 7164 | . 1069 2024 1820 575 223 1206 33 214 Thermal 2487 | . . . . . . 2196 271 20 Explosive . | . . . . . . . . . Electromagnetic 678 | . . . . . . 159 422 97 Impact 783 | . . . . . . 345 438 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 1 2 2 2 4 4 5 Average Corruption 2 | . . 1 1 2 2 1 4 4 Corruption Purged . | . . . . . . . . . Effects 112 | . . 1 13 8 8 15 53 14 Message Errors 34 | . . 1 5 4 4 4 12 4 Matter Fused 25 | . . . . . . 2 20 3 Heat Flow Errors 13 | . . . 1 1 2 1 6 2 Energy Discharges 10 | . . . 1 . 1 2 6 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 18 | . . . 2 3 1 2 8 2 Misfires 1 | . . . . . . . . 1 Targeting Errors 8 | . . . 4 . . 3 . 1 Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 431 | . . . . . . 327 104 . Projectiles . | . . . . . . . . . Explosions 303 | . . . . . . 303 . . Melee 128 | . . . . . . 24 104 . Knockbacks 9 | . . . . . . 3 6 . Impact 9 | . . . . . . 3 6 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 78 . . Shots 2 | . . . . . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 636 | . 60 210 502 102 239 576 636 93 Average Temperature 120 | . 18 43 166 28 64 135 218 22 Received Heat Transfer 3172 | . 441 216 468 123 . 523 1131 270 Effects 45 | . . . 4 . 1 17 23 . Shutdowns 8 | . . . 1 . . . 7 . Energy Bleed 7 | . . . 1 . 1 3 2 . Interference 9 | . . . . . . 7 2 . Matter Decay 2 | . . . . . . 1 1 . Short Circuit 2 | . . . 1 . . . 1 . Damage (minor) 6 | . . . 1 . . 2 3 . Damage (major) 11 | . . . . . . 4 7 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 10 | . . . . . . 2 8 . Impact Corruptions 6 | . . . . . . 1 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . . 4 2 . Heat Transferred 3449 | . . . . . . 2894 518 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Peak Influence 986 | . 162 235 424 448 213 986 . . Initial 910 | . . 19 44 23 145 910 . . Average 196 | . 35 93 211 271 107 308 . . Maximum Alert Level 3 | . . 1 2 2 1 3 . . Low Security (%) 69 | 100 100 92 52 23 99 56 . . Level 1 15 | . . 7 38 64 . 10 . . Level 2 8 | . . . 9 11 . 16 . . Level 3 6 | . . . . . . 16 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 3 1 10 . . 21 . . Investigation 12 | . 3 . 3 . . 6 . . Extermination 7 | . . . . . . 7 . . Reinforcement 10 | . . 1 2 . . 7 . . Assault 2 | . . . 2 . . . . . Garrison 4 | . . . 3 . . 1 . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Distress Signals 13 | . 1 3 4 . . 5 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 244 | . 22 39 43 11 19 73 17 20 Peak Tracking Total 13 | . 5 5 9 3 3 13 4 9 Tactical Retreats 20 | . 2 . 2 1 . 4 4 7 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Traps Triggered 17 | . 2 1 . 5 . 9 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Machines Disabled 9 | . . 2 . 1 . 6 . . Max in Single Turn 5 | . . 1 . 1 . 5 . . Garrison Relay 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Machines Accessed 42 | . 8 5 6 . 5 15 3 . Terminals 27 | . 8 5 5 . 4 5 . . Fabricators 4 | . . . . . . 4 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 3 | . . . 1 . . 2 . . Total Hacks 125 | . 27 14 17 . 15 48 4 . Successful 93 | . 23 11 9 . 13 33 4 . Failed 32 | . 4 3 8 . 2 15 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 83 | . 26 14 13 . 6 23 1 . Terminals 91 | . 27 14 13 . 12 25 . . Fabricators 8 | . . . . . . 8 . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers 8 | . . . . . . 8 . . Garrison Access 8 | . . . 4 . . 4 . . Terminal Hacks 31 | . 8 3 3 . 6 7 4 . Record 5 | . . . . . 3 . 2 . Robot Analysis 1 | . . . . . 1 . . . Open Door 4 | . . . 2 . . . 2 . Level Access Points 2 | . 1 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 9 | . 6 1 . . . 2 . . Alert Level 2 | . . . . . . 2 . . Transport Status 1 | . 1 . . . . . . . Coupling Status 1 | . . . . . . 1 . . Zone Layout 5 | . . . 1 . 2 2 . . Fabricator Hacks 7 | . . . . . . 7 . . Network Status 1 | . . . . . . 1 . . Load Schematic 2 | . . . . . . 2 . . Build 4 | . . . . . . 4 . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 . . . Recycle Component 1 | . . . . . 1 . . . Process 1 | . . . . . 1 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 6 | . . . . . . 6 . . Insert Component 4 | . . . . . . 4 . . Analyze 2 | . . . . . . 2 . . Garrison Access Hacks 3 | . . . 1 . . 2 . . Unlock Access 1 | . . . 1 . . . . . Coupler Status 2 | . . . . . . 2 . . Unauthorized Hacks 41 | . 15 8 5 . 4 9 . . Terminals 38 | . 15 8 4 . 4 7 . . Track 7 | . 7 . . . . . . . Assimilate 6 | . . 3 1 . . 2 . . Botnet 25 | . 8 5 3 . 4 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 1 . . 2 . . Reprogram 3 | . . . 1 . . 2 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 5 3 5 . 2 11 . . Full Trace Events 16 | . 4 1 4 . 2 5 . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Built 6 | . . . . . . 6 . . Matter 760 | . . . . . . 760 . . Time 176 | . . . . . . 176 . . Total Part Build Rating 28 | . . . . . . 28 . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled 1 | . . . . . 1 . . . Recycled Matter 33 | . . . . . 33 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . 2 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Low Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 20 | . . . . . . 20 . . Non-combat 12 | . . . . . . 12 . . Combat 8 | . . . . . . 8 . . Robot Hacks Applied 30 | . . . . . . 30 . . parse_system 4 | . . . . . . 4 . . no_distress 1 | . . . . . . 1 . . generate_anomaly 1 | . . . . . . 1 . . generate_echo 2 | . . . . . . 2 . . start_evac 2 | . . . . . . 2 . . deconstruct_machine 1 | . . . . . . 1 . . ignore_repairs 2 | . . . . . . 2 . . find_recycling 2 | . . . . . . 2 . . ignore_parts 1 | . . . . . . 1 . . link_fov 2 | . . . . . . 2 . . scatter_targeting 1 | . . . . . . 1 . . overwrite_iff 4 | . . . . . . 4 . . streamctrl_low 1 | . . . . . . 1 . . streamctrl_high 2 | . . . . . . 2 . . formatsys_high 4 | . . . . . . 4 . . Relay Couplers Released 5 | . . . . 5 . . . . Machine Destruction 5 | . . . . 5 . . . . Attached 5 | . . . . . . 5 . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Total Allies 28 | . . . 14 . . 14 . . Largest Group 10 | . . . 10 . . 3 . . Highest-Rated Group 88 | . . . 88 . . 68 . . Highest-Rated Ally 34 | . . . 31 . . 34 . . Total Orders 15 | . . . 9 3 1 2 . . STAY 1 | . . . . . . 1 . . GUARD 1 | . . . 1 . . . . . AID 1 | . . . 1 . . . . . EXPLORE 11 | . . . 6 3 1 1 . . RETURN 1 | . . . 1 . . . . . Ally Attacks 213 | . . . 143 . . 70 . . Total Damage 3001 | . . . 1406 . . 1595 . . Kills 35 | . . . 22 . . 13 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches 26 | . . . 8 14 3 1 . . Drone Recoveries 12 | . . . 6 6 . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Turns Passed 13953 | 132 1526 1894 1269 770 745 4083 2962 572 Spaces Moved 8460 | 96 904 1074 631 279 356 2455 2035 630 Core 512 | 47 . . . . . . . 465 Treads . | . . . . . . . . . Legs 7947 | 49 904 1074 631 279 356 2455 2035 164 Wheels 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 122 125 50 Average Speed 135 | 118 142 150 150 150 150 136 133 75 Slowest Speed 300 | 300 180 150 150 150 150 160 190 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 64 | 4 95 73 63 57 98 49 98 45 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 4 | . . . . . . . 2 2 Spaces Dug 12 | . . . . . . 3 . 9 Terrain Destroyed 77 | . . . . . . 68 . 9 Melee 12 | . . . . . . 3 . 9 Projectile . | . . . . . . . . . AOE 65 | . . . . . . 65 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Total 10066 | 110 1031 1221 812 583 541 2900 2179 689 Wait 733 | . 31 21 66 236 163 172 25 19 Move 8451 | 95 903 1073 630 277 355 2454 2034 630 Hop . | . . . . . . . . . Pick Up 62 | 7 6 10 12 5 . 8 13 1 Fast Attach 33 | 7 5 1 . . . 13 4 3 Attach 31 | . 1 2 . 1 . 9 13 5 Detach 4 | . . . . . . 3 . 1 Swap 108 | 1 16 10 12 9 7 39 14 . Drop 74 | . 9 18 17 5 3 17 4 1 Fire 483 | . 60 86 75 23 13 150 56 20 Melee 58 | . . . . . . 35 14 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 25 | . . . . 25 . . . . Rewire 4 | . . . . 2 . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 15) 133 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Evolved 1 slot: Propulsion x1 314 | -10/Materials | Build established: Hacker-Mutant 720 | -10/Materials | Identified exit to Mines 720 | -10/Materials | Discovered exit to Mines (range 5) 920 | -10/Materials | Discovered exit to Mines (range 12) 1167 | -10/Materials | Identified exit to Materials 1167 | -10/Materials | Discovered exit to Materials (range 7) 1659 | -10/Materials | Entered another Materials area 1659 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2360 | -9/Materials | Identified exit to Materials 2508 | -9/Materials | Identified exit to Mines 2508 | -9/Materials | Discovered exit to Mines (range 16) 3264 | -9/Materials | Identified exit to Storage 3264 | -9/Materials | Discovered exit to Storage (range 14) 3553 | -9/Materials | Entered Storage 3573 | -9/Storage | Met a pair of Derelict thieves 3654 | -9/Storage | Found Prototype Protection 3768 | -9/Storage | Destroyed 9 combat bots 3812 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4001 | -9/Storage | Garrison activated, responded to threat 4820 | -9/Storage | Identified exit to Garrison 4822 | -9/Storage | Entered Garrison 4888 | -9/Garrison | Triggered checkpoint 4986 | -9/Garrison | Triggered checkpoint 5022 | -9/Garrison | Triggered checkpoint 5084 | -9/Garrison | Triggered checkpoint 5129 | -9/Garrison | Garrison Relay disabled 5152 | -9/Garrison | Identified exit to Recycling 5152 | -9/Garrison | Discovered exit to Recycling (range 22) 5278 | -9/Garrison | Triggered checkpoint 5285 | -9/Garrison | Discovered exit to Recycling (range 67) 5572 | -9/Garrison | Installed Relay Interface Framework 5592 | -9/Garrison | Entered Recycling 5655 | -9/Recycling | Spotter reported a threat 5659 | -9/Recycling | Spotter reported a threat 5683 | -9/Recycling | Spotter reported a threat 5684 | -9/Recycling | Spotter reported a threat 5688 | -9/Recycling | Spotter reported a threat 5717 | -9/Recycling | Spotter reported a threat 5722 | -9/Recycling | Spotter reported a threat 5733 | -9/Recycling | Spotter reported a threat 5736 | -9/Recycling | Spotter reported a threat 5737 | -9/Recycling | Spotter reported a threat 5742 | -9/Recycling | Spotter reported a threat 5755 | -9/Recycling | Identified exit to Factory 5755 | -9/Recycling | Discovered exit to Factory (range 63) 5789 | -9/Recycling | Spotter reported a threat 5790 | -9/Recycling | Spotter reported a threat 5793 | -9/Recycling | Spotter reported a threat 5809 | -9/Recycling | Spotter reported a threat 5825 | -9/Recycling | Spotter reported a threat 5842 | -9/Recycling | Spotter reported a threat 5846 | -9/Recycling | Spotter reported a threat 5846 | -9/Recycling | Spotter reported a threat 5855 | -9/Recycling | Spotter reported a threat 5859 | -9/Recycling | Spotter reported a threat 5862 | -9/Recycling | Spotter reported a threat 5878 | -9/Recycling | Spotter reported a threat 5897 | -9/Recycling | Spotter reported a threat 5898 | -9/Recycling | Spotter reported a threat 5915 | -9/Recycling | Spotter reported a threat 5918 | -9/Recycling | Spotter reported a threat 5932 | -9/Recycling | Spotter reported a threat 5951 | -9/Recycling | Spotter reported a threat 5985 | -9/Recycling | Spotter reported a threat 5986 | -9/Recycling | Spotter reported a threat 5992 | -9/Recycling | Spotter reported a threat 5993 | -9/Recycling | Spotter reported a threat 6038 | -9/Recycling | Spotter reported a threat 6039 | -9/Recycling | Spotter reported a threat 6052 | -9/Recycling | Spotter reported a threat 6058 | -9/Recycling | Spotter reported a threat 6091 | -9/Recycling | Spotter reported a threat 6092 | -9/Recycling | Spotter reported a threat 6111 | -9/Recycling | Spotter reported a threat 6113 | -9/Recycling | Spotter reported a threat 6123 | -9/Recycling | Spotter reported a threat 6145 | -9/Recycling | Spotter reported a threat 6164 | -9/Recycling | Spotter reported a threat 6166 | -9/Recycling | Spotter reported a threat 6186 | -9/Recycling | Spotter reported a threat 6198 | -9/Recycling | Spotter reported a threat 6217 | -9/Recycling | Spotter reported a threat 6239 | -9/Recycling | Spotter reported a threat 6270 | -9/Recycling | Spotter reported a threat 6292 | -9/Recycling | Spotter reported a threat 6308 | -9/Recycling | Spotter reported a threat 6308 | -9/Recycling | Spotter reported a threat 6323 | -9/Recycling | Spotter reported a threat 6337 | -9/Recycling | Entered Factory 6337 | -7/Factory | Evolved 4 slots: Utility x4 6579 | -7/Factory | Repaired Hrd. Medium Armor Plating 7040 | -7/Factory | Build established: Bothacker-Mutant 7727 | -7/Factory | Fabricated Imp. Component Analysis Suite (x1) 7780 | -7/Factory | Fabricated Imp. Component Analysis Suite? 8538 | -7/Factory | Garrison activated, responded to threat 8613 | -7/Factory | Build established: Hacker-Mutant 9578 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 9635 | -7/Factory | Identified exit to Factory 9635 | -7/Factory | Discovered exit to Factory (range 16) 10066 | -7/Factory | Assembled infested ambush trap array 10140 | -7/Factory | Lost 3 parts (1n1u1w) 10176 | -7/Factory | Identified exit to Lower Caves 10176 | -7/Factory | Discovered exit to Lower Caves (range 8) 10275 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 10420 | -7/Factory | Entered Lower Caves 10898 | -7/Lower Caves | Ambushed by wild Derelicts 10961 | -7/Lower Caves | Lost 3 parts (3u) 12089 | -7/Lower Caves | Core integrity fell below 50% 12151 | -7/Lower Caves | Lost 8 parts (1p4n3u) 12768 | -7/Lower Caves | Identified exit to Lower Caves 12768 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 13382 | -7/Lower Caves | Entered another Lower Caves area 13607 | -7/Lower Caves | Released all parts (14) 13712 | -7/Lower Caves | Core integrity fell below 20% 13860 | -7/Lower Caves | Lost 4 parts (1p3w) 13954 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13746_ Dropped Arm. Wheel. 13747_ Acquired 30 matter. 13765_ >ZB0GWYZQSFBYLJTUHYYNL= 13783_ The unstable cave ceiling collapses. 13794_ System corrupted: FCS attempts to trigger Battle Rifle. 13794_ System corrupted: Battle Rifle misfires. 13813_ Acquired Mak. Power Source. 13818_ Powered Hammer destroyed. 13822_ System corrupted: Battle Rifle jammed. 13824_ Hvy. Laser destroyed. 13824_ Acquired 14 matter. 13827_ System corrupted: Battle Rifle targeting data glitched. 13827_ L-41 Fighter suffers critical hit. 13827_ Destroyed Imp. Deuterium Engine. 13828_ Mak. Power Source destroyed. 13829_ Battle Rifle destroyed. 13858_ System corrupted: Matter fused (-9). 13863_ Acquired 1 matter. 13865_ Acquired 3 matter. 13923_ System corrupted: Heat flow error (+124). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????####???????????## | | ???????????????????????????????### ##??????????## | | ??????????????????????????????## #????????### | | ??????????????????????????????# ######??## | | ?????????????????????????##??## #### | | ????????????????????????## ### s ## | | ???????????????????????## ss ##?# ## | | ???????????????????????# #?# ### | | ??????????????????????????# ### | | ???????????????????######## | | ??????????????????## ##### #### | | ??????????????????# @ ## # #???# #??## | | ?????????????????# #### #### ### #???# #???## | | ?????????????????## ?????###??# #?# #??# #????## | | ??????????????????????????????# ?# #?# ?????## | | ?????????????????????????????? ? ?## ??????# | | ?????????????????????????????? ??# ?????? | | ?????????????????????????????? ??# ?????# | | ?????????????????????????????# #?# ????# | | ?????????????????????????????# #? ????# | | ?????????????????????????????# ?? ##???# | | ?????????????????????????????# ??# #????? | | ?????????????????????????????########??## ????# | | ????????????????????????????????????????? #???## | | ?????????????????????????????????????????# #??## | | ?????????????????????????????????????????# #?## | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# #?# | | ?????????????????????????????????????????# %####! | | ?????????????????????????????????????????#==[% | | ???????????????????????????? ????????????# =! ! | | ??????????????????????????? ????????????####### | | ???????????????????????????? ?????????????????# | | ???????????????????????????? #####?????###????# | | ????????????????????????????? # ##?### ##???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Offensive Hacking 31 Defensive Hacking 10 Relay Coupler Types 82 Relay Coupler Value 2 Item Schematics ----------------- Remote Datajack | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Component Analysis Suite | x1 | -7/Factory | Preloaded Imp. Component Analysis Suite | x1 | -7/Factory | Preloaded Imp. Titanium Leg | x2 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Just What I Needed Slippery One The More The Merrier \\IAMDERELICT Challenges ------------ None Game ------ Seed GrenadeCorruptionBarrier Manual? 0 Play Time 02:43:58 Cumulative 5.4 hours Start 2021.11.14 @ 23:20:12 End 2021.11.15 @ 22:05:06 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3b36c90-22f0-41c6-a0e5-7f4173a8d307