Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.27 @ 00:20:57 Player: NQH Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (2768) 2768 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6188 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Large Storage Unit Large Matter Pod (38) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Core Shielding Reactive Plating > --- WEAPON ----------- EM Pulse Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Large Storage Unit Large Storage Unit Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Large Matter Pod Compact Matter Pod Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Grenade Launcher Rocket Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Core Shielding Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 66 | 7 4 1 35 14 3 2 Power 7 | 1 1 . 3 2 . . Engine 6 | 1 1 . 3 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 19 | 2 . . 8 6 1 2 Treads 15 | 2 . . 6 6 1 . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 25 | 2 1 1 17 4 . . Device 11 | 1 . . 8 2 . . Storage 6 | 1 1 . 4 . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 6 | . . 1 4 1 . . Artifact . | . . . . . . . Weapon 15 | 2 2 . 7 2 2 . Energy Gun 3 | . 1 . 2 . . . Energy Cannon 5 | . . . 2 2 1 . Ballistic Gun 5 | 2 1 . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 24 | . . . 7 3 . 14 Power 4 | . . . 3 . . 1 Propulsion 9 | . . . 1 2 . 6 Utility 3 | . . . 1 . . 2 Weapon 8 | . . . 2 1 . 5 Highest Loss Streak 12 | . . . 2 1 . 12 To Critical Strikes 1 | . . . . 1 . . Average Backups 16 | . 7 7 17 19 19 16 Power . | . . . . 1 1 . Propulsion 2 | . . . 2 2 2 1 Utility 12 | . 5 6 13 13 14 12 Weapon 1 | . 1 1 1 1 1 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . . 2 . 6 Power 2 | . . . . 1 . 1 Propulsion . | . . . . . . . Utility 6 | . . . . 1 . 5 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 88 97 99 99 80 Engine 8 | . 14 11 10 5 7 5 Core 1 | . . . . 3 . . Treads 23 | . 28 22 20 26 30 22 Device 8 | . 14 11 7 8 7 5 Storage 10 | . 14 11 11 9 7 5 Processor 6 | . . . 5 9 7 5 Protection 16 | . . 11 18 18 15 12 Energy Gun 4 | . 2 11 9 . . . Energy Cannon 8 | . . . 3 15 22 17 Ballistic Gun 6 | . 25 11 8 . . . Peak Build Rating 30 | 9 11 11 21 26 30 30 Average Rating 19 | 6 9 11 18 23 29 24 On Entrance 14 | . 9 10 11 18 26 30 Naked Turns 15 | . . . . . . 15 Heaviest Build 79 | 12 31 32 61 73 79 79 Greatest Support 80 | 40 40 40 40 60 80 80 Greatest Overweight (x) 14 | 1 . . 14 1 . 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 18 | 7 14 15 18 20 20 17 Most Carried 20 | . 10 7 20 20 20 20 Average Carried 16 | . 7 7 17 19 19 16 Final Capacity 20 | 8 15 15 20 20 20 5 Final Carried 20 | . 8 7 20 20 20 4 Class Distribution -------------------- 57% | Scavenger-Mutant 33% | Mutant 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Matter Collected 2703 | 308 261 . 1608 405 . 121 Remotely . | . . . . . . . Salvage Created 3281 | 131 236 . 1753 728 . 433 Parts 202 | 8 19 . 99 53 . 23 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 5 | . . . 5 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 68 | . 9 . 32 12 . 15 Guns 30 | . 9 . 21 . . . Cannons 26 | . . . 7 11 . 8 AOE 10 | . . . 3 . . 7 Classes Destroyed 11 | 2 3 . 4 1 . 1 Worker 7 | . . . 2 5 . . Builder 4 | . . . 1 3 . . Tunneler 3 | 2 . . . 1 . . Hauler 3 | . . . 3 . . . Recycler 6 | 1 . . 4 1 . . Watcher 5 | . 1 . 2 2 . . Swarmer 24 | . 6 . 6 4 . 8 Grunt 30 | . 3 . 18 3 . 6 Duelist 1 | . . . . . . 1 Sentry 12 | . . . 8 4 . . Hunter 1 | . . . . 1 . . Best Kill Streak 8 | 3 3 . 6 7 . 8 Combat Bots Only 8 | . 3 . 6 5 . 8 Max Kills in Single Turn 3 | 1 1 . 1 3 . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Hostile Shots Fired 687 | . 61 . 192 52 . 382 Missed 242 | . 15 . 51 19 . 157 Hits 445 | . 46 . 141 33 . 225 Melee 1 | . . . . . . 1 Projectile 444 | . 46 . 141 33 . 224 Critical Strikes 7 | . . . 5 2 . . Actively Blocked 2 | . . . 1 1 . . Part Disruptions 1 | . . . . 1 . . Damage Taken 4967 | . 465 . 1931 500 . 2071 Core 1136 | . 128 . 269 36 . 703 Absorbed by Shields 27 | . . . . . . 27 Redirected to Shielding 105 | . . . 58 7 . 40 Ignored by Resistances 148 | . . . . . . 148 Core Remaining (%) 68 | 100 48 . 32 93 . . Volleys Fired 255 | 10 29 . 139 52 . 25 Largest 3 | 2 2 . 2 2 . 3 Hottest 183 | 40 40 . 136 136 . 183 Shots Fired 499 | 20 58 . 270 104 . 47 Gun 291 | 20 58 . 213 . . . Cannon 175 | . . . 42 102 . 31 Launcher 33 | . . . 15 2 . 16 Special . | . . . . . . . Kinetic 185 | 20 58 . 107 . . . Thermal 272 | . . . 148 102 . 22 Explosive 33 | . . . 15 2 . 16 Electromagnetic 9 | . . . . . . 9 Robot Hit Streak 19 | 12 8 . 19 7 . 6 Robot Miss Streak 6 | 2 4 . 6 4 . 6 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 274 | 14 34 . 157 46 . 23 Core Hits 149 | 6 15 . 69 30 . 29 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 3 1 . . Burn 2 | . . . 2 . . . Meltdown 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6340 | 131 402 . 2838 1688 . 1281 Guns 2497 | 129 402 . 1966 . . . Cannons 1732 | . . . 370 987 . 375 Explosions 2096 | . . . 489 701 . 906 Melee . | . . . . . . . Ramming 15 | 2 . . 13 . . . Kinetic 1313 | 129 402 . 782 . . . Thermal 3359 | . . . 1554 1576 . 229 Explosive 1507 | . . . 489 112 . 906 Electromagnetic 146 | . . . . . . 146 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . 8 . . . Average Corruption 7 | . . . 7 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . 43 . . . Message Errors 9 | . . . 9 . . . Matter Fused 5 | . . . 5 . . . Heat Flow Errors 7 | . . . 7 . . . Energy Discharges 3 | . . . 3 . . . Data Loss (minor) 8 | . . . 8 . . . Data Loss (major) 2 | . . . 2 . . . Misfires 6 | . . . 6 . . . Weapon Failures 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 166 | . . . 8 122 . 36 Projectiles 3 | . . . 3 . . . Explosions 163 | . . . 5 122 . 36 Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 379 | . . . 113 42 . 224 Shots 16 | . . . 5 2 . 9 Rammed 4 | 1 . . 3 . . . Targets Rammed 4 | 1 . . 3 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 462 | . 31 . 462 228 . 381 Average Temperature 109 | . 17 . 120 65 . 162 Received Heat Transfer 1719 | . 135 . 795 144 . 645 Effects 12 | . . . 8 . . 4 Shutdowns 1 | . . . 1 . . . Energy Bleed 1 | . . . . . . 1 Interference 6 | . . . 3 . . 3 Damage (major) 4 | . . . 4 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 12 | . . . 9 3 . . Heat Transferred 6086 | . . . 3590 2126 . 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Maximum Alert Level 2 | . . . 1 1 . 2 Low Security (%) 76 | 100 100 100 96 33 100 71 Level 1 23 | . . . 3 66 . 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 410 | 10 112 27 230 392 79 410 Initial 94 | . . 27 7 94 79 . Average 119 | 1 55 22 71 236 35 139 Influence Increases 2455 | 15 242 . 1015 629 4 550 Destroy 0b10 Robot/C 1360 | . 180 . 640 240 . 300 Destroy 0b10 Robot/NC 150 | 15 5 . 70 60 . . Destroy Leader 296 | . 42 . 170 74 . 10 Successful Hack 9 | . . . 4 1 4 . Disable Machine 270 | . . . 75 180 . 15 Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 155 | . . . 41 29 . 85 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 150 | . . . 15 45 . 90 Influence Decreases 2045 | 15 176 49 808 678 179 140 Entered New Map 275 | . . 39 10 130 96 . Time Decay 1416 | 15 176 10 614 518 83 . Lost Part 240 | . . . 70 30 . 140 Lost Ally 40 | . . . 40 . . . Purge Threat 74 | . . . 74 . . . Squads Dispatched 7 | . 1 . 5 1 . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison 3 | . . . 2 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Distress Signals 11 | . . . 7 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 11 . 42 20 . 23 Peak Tracking Total 14 | . 4 . 4 4 . 14 Tactical Retreats 5 | . . . 1 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Traps Triggered 11 | . . . 5 5 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Disabled 19 | . . . 5 12 . 2 Max in Single Turn 8 | . . . 2 8 . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Accessed 6 | . . . 4 1 1 . Terminals 4 | . . . 3 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 11 | . . . 8 2 1 . Successful 6 | . . . 4 1 1 . Failed 5 | . . . 4 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 8 | . . . 6 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . 2 . 1 . Terminal Hacks 4 | . . . 3 1 . . Record 2 | . . . 1 1 . . Open Door 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Active Infowar (turns) 2273 | 43 428 38 787 977 . . Optics 1654 | . . . 677 977 . . Terrain 619 | 43 428 38 110 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 18 | . . . 18 . . . Drone Recoveries 14 | . . . 14 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Turns Passed 4844 | 125 428 38 2290 1428 201 334 Spaces Moved 1987 | 60 203 24 720 662 123 195 Core 45 | 11 . . 2 . . 32 Treads 1910 | 49 203 24 716 662 123 133 Legs 2 | . . . 2 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 30 | . . . . . . 30 Fastest Speed 32 | 50 160 160 160 160 160 32 Average Speed 192 | 144 160 160 236 186 160 126 Slowest Speed 750 | 160 160 160 750 240 160 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 39 4 81 38 4 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 189 | . . . 44 25 . 120 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 188 | . . . 44 24 . 120 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Total 2521 | 77 255 24 1042 754 127 242 Wait 87 | . 7 . 79 . . 1 Move 1981 | 59 202 23 719 661 122 195 Hop . | . . . . . . . Pick Up 34 | . 8 . 16 6 1 3 Fast Attach 40 | 7 1 . 18 11 1 2 Attach 26 | . . 1 14 5 2 4 Detach 21 | . 1 . 17 1 1 1 Swap 29 | . 3 . 17 8 . 1 Drop 35 | . 4 . 18 10 . 3 Fire 255 | 10 29 . 139 52 . 25 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | 1 . . 3 . . . Escape Stasis 7 | . . . . . . 7 Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 14) 460 | -10/Materials | Core integrity fell below 50% 516 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Utility x2 587 | -9/Materials | Discovered new exit (range 3) 592 | -9/Materials | Entered Storage 1040 | -9/Storage | Lost 3 allies 1555 | -9/Storage | Build established: Scavenger-Mutant 2193 | -9/Storage | Garrison activated, responded to threat 2379 | -9/Storage | Garrison activated, responded to threat 2394 | -9/Storage | Core integrity fell below 50% 2642 | -9/Storage | Identified exit to Garrison 2684 | -9/Storage | Build established: Mutant 2870 | -9/Storage | Discovered new exit (range 5) 2882 | -9/Storage | Entered Materials 2882 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3170 | -8/Materials | Build established: Scavenger-Mutant 3425 | -8/Materials | Discovered new exit (range 18) 3481 | -8/Materials | Garrison activated, responded to threat 4310 | -8/Materials | Entered Factory 4310 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4436 | -7/Factory | Identified exit to Garrison 4463 | -7/Factory | Discovered new exit (range 15) 4511 | -7/Factory | Entered Garrison 4535 | -7/Garrison | Triggered checkpoint 4562 | -7/Garrison | Garrison Relay disabled 4606 | -7/Garrison | Build established: Scavenger-Tank 4782 | -7/Garrison | Released all parts (3) 4787 | -7/Garrison | Core integrity fell below 50% 4788 | -7/Garrison | Triggered checkpoint 4789 | -7/Garrison | Triggered checkpoint 4793 | -7/Garrison | Destroyed 8 combat bots 4799 | -7/Garrison | Core integrity fell below 20% 4809 | -7/Garrison | Lost 12 parts (1p5n2u4w) 4845 | -7/Garrison | Triggered checkpoint 4845 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04814_ VTOL Module destroyed. 04815_ The unstable cave ceiling collapses. 04815_ G-47 Trooper destroyed. 04820_ The unstable cave ceiling collapses. 04825_ Triggered Stasis Trap. 04825_ A bubble of rippling energy engulfs the area. 04825_ Field strength at 95. 04825_ Field strength at 90. 04826_ Field strength at 85. 04827_ Field strength at 80. 04828_ Field strength at 75. 04829_ Field strength at 70. 04830_ Field strength at 65. 04831_ Field strength at 60. 04840_ Rocket Launcher destroyed. 04840_ Destroyed Rocket Launcher. [Achievement: Short-term Sacrifices] 04845_ Beams of light sweep through the air. An alarm sounds. 04845_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????########### ## ## # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# ####### # | | ????????????????????????# ??# # ## ## ## # | | ????????????????????????# #? # #? #? # | | ????????????????????????# # #??####?? # | | ????????????????????????# ? # # ##???????? # | | ????????????????????????# #? #?????????? | | ????????????????????????# #? #??????????? | | ???????????????########## ## # ##?????????? | | ???????????????# #?????????? | | ???????????????# ##?????????? | | ???????????????# ##### ## #??????????? | | ????????????????????## ## # ## #??????????? | | ????????????????????# ## ####? #??????????? | | ????????????????????## ## #???? #??????????? | | ????????????????????# # ## #???? #??????????? | | ??????????????????????# b ## #???? #??????????? | | ??????????????????????## ## #???? #??????????? | | ???????????????????????## ##### #???? #??????????? | | ????????????????????????# #???? ??????#??????????? | | ????????????????????????# ###?? ?????????????????? | | ????????????????????????# Y#?? ?????????????????? | | ????????????????????????# Y#?? ?????????????????? | | ????????????????????????#@ #??#?????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed SpreadMiningAutogun Manual? 0 Play Time 00:39:03 Cumulative 20.7 hours Start 2025.08.26 @ 23:27:06 End 2025.08.27 @ 00:20:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14cdb4e7-642e-4499-87ec-b65fc8a0478e