Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 22:57:04 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (255) 1275 Value Destroyed (11539) 11539 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (4820) 4820 TOTAL SCORE: 28254 Bonus ------- High Alert Combat Kills 1764 Follower Combat Kills 202 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -1746 Cogmind --------- Core Integrity 1580/1600 Matter 281/300 Energy 893/1060 System Corruption 2% Temperature Cool (6) Location To Epsilon Eridani Parts ------- Power (2) Micro Fission Core Light Quantum Reactor Propulsion (5) Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Improved Antigrav System Utility (15) Experimental Coolant Injector Medium Storage Unit Medium Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Centrium Light Armor Plating Heavy Insulated Plating Advanced Force Field Hacking Suite Improved System Shield Weapon (3) Heavy Machine Gun Helical Railgun Helical Railgun Inventory (12) Reinforced Antimatter Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Matter Compressor (500) Advanced Terrain Scan Processor System Purifier Cooled Proton Cannon Enhanced Nova Cannon Fusion Bomb Launcher Plasma Lance Peak State ------------ Power Micro Fission Core Light Quantum Reactor Propulsion Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Combat Antigrav System Utility Experimental Coolant Injector Medium Storage Unit Medium Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Centrium Light Armor Plating Heavy Insulated Plating Advanced Force Field Hacking Suite Improved System Shield Weapon Helical Railgun Helical Railgun Fusion Bomb Launcher Inventory Reinforced Antimatter Reactor Improved Antigrav System Experimental Matter Compressor Advanced Weapon Cycler Experimental Weapon Shielding System Purifier Cooled Proton Cannon Enhanced Nova Cannon Heavy Machine Gun Plasma Lance [Rating: 178] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Airjet Treads Light Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 . . . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Utility 13 | . . . . . 4 2 . . . . 2 . . . . . . . . . . 1 2 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 389 | 6 . 2 1 . 14 10 6 2 10 9 46 8 . 36 . 15 . . 32 4 77 60 45 6 Power 31 | 1 . 1 . . . 1 . . 1 1 6 2 . 1 . . . . 1 1 4 5 6 . Engine 11 | 1 . 1 . . . 1 . . 1 1 4 1 . . . . . . . 1 . . . . Core 11 | . . . . . . . . . . . 2 1 . 1 . . . . 1 . 4 1 1 . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . 4 5 . Propulsion 86 | 2 . 1 . . 1 1 . . . 1 10 1 . 10 . 6 . . 9 2 23 13 5 1 Treads 11 | . . 1 . . 1 . . . . . 2 1 . 2 . 1 . . 1 . 1 1 . . Leg 8 | . . . . . . . . . . . 4 . . . . . . . . . . . 4 . Wheel 20 | 2 . . . . . 1 . . . 1 4 . . . . . . . . . 7 4 1 . Hover 47 | . . . . . . . . . . . . . . 8 . 5 . . 8 2 15 8 . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | 1 . . 1 . 7 5 1 . 2 3 17 1 . 17 . 7 . . 9 1 26 20 17 3 Device 58 | . . . . . . 1 1 . . . 7 1 . 9 . 3 . . 4 . 7 11 12 2 Storage 31 | 1 . . 1 . 1 2 . . 2 . 3 . . 3 . 1 . . 2 . 7 6 1 1 Processor 8 | . . . . . . . . . . 1 1 . . . . . . . . 1 2 2 1 . Hackware 9 | . . . . . . . . . . . 4 . . 1 . 1 . . . . 2 . 1 . Protection 32 | . . . . . 6 2 . . . 2 2 . . 4 . 2 . . 3 . 8 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 . . . . 6 3 5 2 7 4 13 4 . 8 . 2 . . 13 . 24 22 17 2 Energy Gun 26 | . . . . . 1 . 1 1 1 . 5 . . . . . . . 11 . 4 1 1 . Energy Cannon 24 | . . . . . 2 1 . . 1 1 4 2 . 3 . . . . 2 . 2 3 3 . Ballistic Gun 42 | 2 . . . . 1 . 1 . 1 1 . . . 3 . 1 . . . . 12 11 8 1 Ballistic Cannon 13 | . . . . . . 1 1 . 1 2 2 1 . 1 . 1 . . . . . 2 1 . Launcher 16 | . . . . . 2 1 2 1 2 . . 1 . 1 . . . . . . 1 1 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . 2 . . . . . . . . . 5 4 1 . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . . . . . 2 . . 2 . . . . 4 1 2 6 7 . Parts Lost 105 | . . 1 . . 5 . 1 . 5 8 22 4 . 1 . . . . 7 . 16 13 21 1 Power 14 | . . . . . 1 . . . 1 1 4 2 . . . . . . 1 . . 2 2 . Propulsion 23 | . . 1 . . 1 . . . . 1 3 1 . . . . . . 1 . 7 3 4 1 Utility 32 | . . . . . . . . . 3 3 8 1 . 1 . . . . 2 . 5 2 7 . Weapon 36 | . . . . . 3 . 1 . 1 3 7 . . . . . . . 3 . 4 6 8 . Highest Loss Streak 20 | . . 1 . . 5 . 1 . 2 6 7 2 . 1 . . . . 4 . 4 9 20 1 Average Slot Usage (%) 89 | . 85 85 88 100 72 89 91 92 89 80 89 93 93 98 98 98 100 100 87 32 91 89 92 93 Engine 3 | . 14 14 14 14 2 5 7 7 7 7 3 5 6 . . . . . . 4 . . . . Core 2 | . . . . . . . . . . . 2 . . 4 5 5 5 5 4 . 9 2 1 4 Treads 1 | . . 7 14 14 8 . . . . . . 4 6 . . . . . . . . . . . Wheel 4 | . 28 20 14 14 2 6 7 7 7 6 7 7 6 . . . . . . . 2 4 . . Hover 8 | . . . . . . . . . . . . . . 22 23 21 23 23 21 17 15 13 15 3 Device 11 | . . . . . . 6 7 15 15 12 7 12 13 15 17 17 23 23 15 . 11 12 13 18 Storage 17 | . 14 14 17 28 24 23 23 23 22 23 19 20 20 11 17 14 11 11 11 5 13 18 18 10 Processor 4 | . . . . . . . . . . 3 9 13 13 8 5 5 5 5 4 2 6 6 4 8 Hackware 6 | . . . . . . . . . . . 17 13 13 14 11 12 5 5 2 . 8 9 10 8 Protection 10 | . . . . . 18 29 29 23 21 9 2 . . 4 5 5 11 11 13 . 6 1 4 8 Energy Gun 1 | . . . . . . . 3 6 2 . 1 . . . . . . . 3 . . . . . Energy Cannon 3 | . . . . . 7 8 3 . . 5 3 10 13 5 5 5 5 5 1 . . . 2 . Ballistic Gun 5 | . 28 28 28 28 5 . 3 7 2 5 . . . 2 4 2 . . . . 9 9 8 11 Ballistic Cannon 2 | . . . . . . 6 3 . 4 3 3 1 . 2 . 1 5 5 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 11 11 11 43 43 73 120 120 111 115 103 107 105 99 90 80 85 83 83 96 41 85 90 103 104 Greatest Support 116 | 32 32 32 16 16 20 28 28 28 28 28 35 32 16 88 88 88 88 88 88 75 75 116 116 116 Greatest Overweight (x) 8 | . . . 2 2 3 4 4 3 4 8 8 6 6 2 . 1 . . 2 . 5 6 4 . Average Overweight (x) 1 | . . . . 2 2 3 3 3 3 6 5 5 6 . . . . . . . . . . . Largest Inventory Capacity 26 | 6 6 6 14 14 14 20 20 20 20 20 26 26 26 26 18 18 18 18 18 12 12 16 16 12 Average Capacity 16 | 5 6 6 8 14 14 16 20 20 20 20 24 26 26 18 18 18 18 18 17 12 8 12 14 12 Most Carried 26 | 4 6 6 6 6 14 18 20 20 20 20 26 25 25 24 18 18 18 18 18 12 12 16 16 12 Average Carried 15 | 2 5 5 5 6 9 14 18 20 19 18 20 23 25 17 17 17 18 18 17 9 7 12 14 11 Final Capacity 26 | 6 6 6 14 14 14 20 20 20 20 20 26 26 26 18 18 18 18 18 12 12 12 16 12 12 Final Carried 25 | 4 6 5 6 6 13 18 20 20 19 16 25 25 25 18 18 18 18 18 12 9 11 16 12 12 Class Distribution -------------------- 32% | Hauler-Mutant 17% | Hacker-Mutant 16% | Mutant 14% | Scavenger-Mutant 8% | Mechanic-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Mechanic-Mutant | -5/Waste Mechanic-Mutant | -5/Factory Mechanic-Mutant | -5/Upper Caves Mechanic-Mutant | -5/Upper Caves Mechanic-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 9740 | 218 44 62 28 . 57 439 145 68 322 248 785 240 . 707 . 262 237 . 565 111 1931 1604 1331 336 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11647 | . . 209 . . 189 437 83 24 697 291 1221 156 65 562 . 262 138 . 192 . 3130 2177 1229 585 Parts 564 | . . 9 . . 15 17 9 2 52 12 58 7 3 35 . 9 2 . 6 . 141 102 61 24 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Recyclers Shooed 9 | . . . . . . 1 . . . . 1 . . . . . . . . . 4 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 142 | . . . . . . . 8 2 5 11 . 12 3 . . . 1 . 100 . . . . . Prevented 17 | . . . . . . . . . . 1 . . . . . . . . 16 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 180 | . . 6 . . 6 10 7 3 6 8 25 6 1 12 . 4 . . 4 . 33 24 17 8 Melee 11 | . . . . . . . . . . . 10 . . . . . . . . . . 1 . . Guns 83 | . . 6 . . 1 . . 1 3 1 6 . . 6 . . . . 4 . 23 21 9 2 Cannons 46 | . . . . . 1 8 1 . 1 7 8 4 1 6 . 4 . . . . 3 1 1 . AOE 33 | . . . . . 4 2 6 2 2 . . 2 . . . . . . . . 3 1 5 6 Classes Destroyed 21 | . . 2 . . 5 4 . . 3 . 1 . . . . . . . 1 . 2 . 3 . Worker 6 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 2 . 1 Builder 9 | . . . . . 1 1 . . . . . . . 1 . . . . . . 3 . . 3 Hauler 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Recycler 10 | . . . . . . 1 . . . . 1 . . . . . . . . . 4 2 . 2 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Watcher 8 | . . . . . . 1 . . . . . . . 3 . . . . . . 3 . 1 . Swarmer 42 | . . 2 . . . . 7 3 . 3 9 3 . 5 . . . . . . 3 . 1 6 Grunt 41 | . . 4 . . 3 5 . . . 4 8 . . . . . . . . . 8 7 1 1 Brawler 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Sentry 27 | . . . . . 1 . . . . 1 5 . 1 3 . 2 . . . . 5 6 3 . Hunter 17 | . . . . . . 3 . . . . . 2 . . . . . . . . 4 4 4 . Programmer 34 | . . . . . . 2 . . . . 2 1 . 4 . 2 . . . . 13 5 4 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Zionite 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Marauder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | . . 2 . . 5 5 4 3 7 3 9 3 1 5 . 1 . . 4 . 8 9 9 7 Combat Bots Only 9 | . . 2 . . 4 3 4 3 2 3 9 3 1 5 . 1 . . 4 . 6 9 8 6 Max Kills in Single Turn 7 | . . 1 . . 2 2 2 1 1 1 1 1 1 2 . 1 . . 1 . 7 1 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . 1 2 2 1 1 . . 1 . . . . . . . . 2 1 2 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 22936 | . . 349 . . 877 611 207 132 1236 1055 2968 510 131 680 . 143 . . 3146 . 3820 2694 4160 217 Core 3498 | . . 93 . . 101 52 36 . 63 192 574 119 44 78 . . . . 624 . 521 568 413 20 Absorbed by Shields 2584 | . . . . . . . . 33 210 132 381 . . 218 . 152 . . . . . 591 635 232 Reduced by Siege Mode 157 | . . . . . . . . . . . . . . 16 . 6 . . 135 . . . . . Core Remaining (%) 61 | 100 . . . 62 81 . . . . 51 . . 13 . . . . . . 29 54 56 71 98 Volleys Fired 818 | . 4 24 . . 18 37 7 6 110 36 89 16 3 56 . 21 12 3 33 . 148 95 80 20 Largest 3 | . 2 2 . . 2 2 2 1 2 2 2 2 2 2 . 2 1 1 1 . 3 3 3 3 Hottest 180 | . 40 40 . . 120 108 108 30 105 96 150 180 180 180 . 155 98 98 98 . 158 120 163 106 Shots Fired 1444 | . 8 48 . . 21 71 8 6 146 72 142 24 6 89 . 35 12 2 65 . 282 219 135 53 Gun 937 | . 8 48 . . 12 . . 2 113 28 55 . . 18 . 10 . . 62 . 243 202 86 50 Cannon 448 | . . . . . 2 68 2 . 28 44 87 16 6 71 . 25 12 2 3 . 34 11 37 . Launcher 59 | . . . . . 7 3 6 4 5 . . 8 . . . . . . . . 5 6 12 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 840 | . 8 48 . . 4 34 1 2 40 53 29 6 . 39 . 14 . . . . 208 211 93 50 Thermal 466 | . . . . . 2 34 1 . 101 19 101 10 6 50 . 21 12 2 35 . 46 . 26 . Explosive 38 | . . . . . 7 3 6 4 5 . . 8 . . . . . . . . . . 2 3 Electromagnetic 67 | . . . . . 8 . . . . . 12 . . . . . . . . . 25 8 14 . Entropic 33 | . . . . . . . . . . . . . . . . . . . 30 . 3 . . . Robot Hit Streak 27 | . 2 10 . . 11 10 4 1 27 12 18 6 5 10 . 6 5 . 14 . 11 13 23 8 Robot Miss Streak 9 | . 4 3 . . 3 9 2 2 6 3 5 4 1 2 . 2 1 . 1 . 7 3 4 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 Secondary Targets 11 | . . 2 . . . . . . . . . . . 1 . . . . . . 4 . 4 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 . Autonomous 63 | . . . . . . . . . . . 31 . . . . . . . 32 . . . . . Shots Hit Robots 935 | . 3 30 . . 16 38 3 1 125 51 107 15 5 49 . 20 5 . 43 . 167 153 77 27 Core Hits 520 | . 1 13 . . 21 25 13 9 60 23 42 13 2 23 . 8 2 . 12 . 105 74 48 26 Critical Hits 42 | . . . . . . . . . . . 1 . 1 3 . . 1 . . . 10 20 6 . Critical Kills 19 | . . . . . . . . . . . . . 1 1 . . . . . . 4 12 1 . Critical Parts Destroyed 22 | . . . . . . . . . . . 1 . . 2 . . . . . . 6 8 5 . Melee Attacks 105 | . . . . . . . . . 10 . 41 . . . . . . . . . 35 19 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 95 | . . . . . . . . . . . 41 . . . . . . . . . 35 19 . . Sneak Attacks 16 | . . . . . . . . . 10 . 1 . . . . . . . . . 4 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31931 | . 32 248 . . 793 1427 488 237 2624 1165 3000 533 135 1558 . 677 166 . 1784 . 7580 3606 3826 2052 Guns 15625 | . 32 248 . . 94 . . 15 1825 354 1226 . . 303 . 102 . . 1433 . 4499 2567 1700 1227 Cannons 7619 | . . . . . 24 1038 30 . 423 811 1133 184 135 1255 . 575 166 . . . 511 403 931 . Explosions 7239 | . . . . . 673 389 458 222 376 . . 349 . . . . . . 351 . 1880 521 1195 825 Melee 1446 | . . . . . . . . . . . 641 . . . . . . . . . 690 115 . . Ramming 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Kinetic 13951 | . 32 248 . . 31 649 30 15 432 863 273 40 . 903 . 199 . . . . 3871 2872 2266 1227 Thermal 8640 | . . . . . 93 521 . . 1816 302 1854 144 135 655 . 478 166 . 646 . 1228 . 602 . Explosive 4369 | . . . . . 604 257 458 222 376 . . 349 . . . . . . 351 . 488 . 439 825 Electromagnetic 2736 | . . . . . 63 . . . . . 232 . . . . . . . . . 1303 619 519 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1446 | . . . . . . . . . . . 641 . . . . . . . . . 690 115 . . Entropic 787 | . . . . . . . . . . . . . . . . . . . 787 . . . . . Highest Corruption 12 | . . . . . . 2 2 2 2 1 9 3 . 3 7 9 8 6 12 1 7 6 6 2 Average Corruption 3 | . . . . . . 1 2 2 1 1 7 2 . 1 6 7 7 6 1 1 3 2 5 1 Corruption Purged 46 | . . . . . . . . . . . 6 3 . 2 . 3 2 . . . 17 7 6 . Effects 207 | . . . . . . 5 6 4 9 4 66 7 . 8 3 27 8 3 2 . 17 21 14 3 Message Errors 36 | . . . . . . 2 . . 2 1 9 . . 2 . 8 1 1 . . 4 5 1 . Matter Fused 34 | . . . . . . . . . . . 12 2 . . 1 6 . . . . 5 5 3 . Heat Flow Errors 29 | . . . . . . . 4 2 . . 6 2 . 4 1 3 1 . . . . 3 3 . Energy Discharges 25 | . . . . . . 1 1 1 2 1 5 2 . 1 . 3 4 . 1 . 1 1 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 33 | . . . . . . 1 1 . 2 2 9 . . 1 . 5 1 1 . . 3 6 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 33 | . . . . . . 1 . 1 2 . 16 1 . . . 2 1 . . . 1 1 5 2 Weapon Failures 9 | . . . . . . . . . 1 . 3 . . . . . . 1 . . 3 . . 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 587 | . . . . . 16 6 2 11 34 . 42 . . 6 . 7 15 . 67 . 257 . 49 75 Projectiles 138 | . . . . . . 6 . . 19 . 42 . . 6 . 7 15 . . . 23 . 20 . Explosions 449 | . . . . . 16 . 2 11 15 . . . . . . . . . 67 . 234 . 29 75 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 26 | . . . . . . 7 . . . 1 4 1 . 5 . . . . . . . . 8 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . 6 . . . 1 3 1 . 5 . . . . . . . . 7 . Secondary 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Self-Inflicted Damage 710 | . . . . . 190 35 37 . . . . . . . . . . . . . 234 37 177 . Shots 21 | . . . . . 5 1 3 . . . . . . . . . . . . . 5 3 4 . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | . . 30 . . 72 279 254 132 214 14 402 272 123 262 110 196 188 34 34 . 198 284 195 199 Average Temperature 77 | . . 11 . . 20 84 96 56 54 4 135 115 67 61 58 77 69 19 17 . 60 85 75 90 Received Heat Transfer 2897 | . . 156 . . 252 126 . . 132 289 886 . 42 47 . . . . 462 . 246 125 110 24 Effects 8 | . . . . . . . . . . . 5 . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . 2 . 1 . . 1 . . . . . Total Turns 126 | . . . . . . . . . . . . . . 27 . 43 . . 56 . . . . . Longest Duration 56 | . . . . . . . . . . . . . . 22 . 43 . . 56 . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . 4 . 2 . Parts Fried 13 | . . . . . . . . . . . 1 . . . . . . . . . 7 1 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 25 | . . . . . . . . . 13 1 9 . . 2 . . . . . . . . . . Heat Transferred 12361 | . . . . . 137 692 . . 4042 481 3110 185 185 853 . 650 250 . 420 . 934 . 422 . Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . . . . . . . . . . . . 2 1 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1341 | . 15 145 . . 100 345 . . . . 233 . . 172 70 198 . . . . 1341 838 770 778 Average Influence 299 | . 9 69 . . 29 88 . . . . 132 . . 69 56 80 . . . . 557 675 589 618 Maximum Alert Level 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 4 3 3 3 Low Security (%) 53 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 13 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 22 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 . . . 2 6 . . . . 9 . . 6 . 1 . . . . 17 8 1 2 Investigation 16 | . 1 . . . . 2 . . . . 2 . . 4 . . . . . . 4 3 . . Extermination 16 | . . . . . . 2 . . . . 2 . . 2 . 1 . . . . 6 2 . 1 Reinforcement 13 | . 1 . . . 1 2 . . . . 1 . . . . . . . . . 4 2 1 1 Assault 4 | . . . . . 1 . . . . . . . . . . . . . . . 2 1 . . Garrison 5 | . . . . . . . . . . . 4 . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . . 5 1 7 1 Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . . . . . 23 13 Distress Signals 36 | . . . . . . . . . . . . . . . . . . . . . . . 23 13 Times Spotted 380 | . 2 9 . . 10 23 7 3 65 13 30 6 1 28 6 7 . . 30 1 54 34 44 7 Peak Tracking Total 19 | . . 3 . . 5 4 4 3 9 4 7 3 1 5 6 3 . . 19 1 6 8 10 3 Tactical Retreats 42 | . . . . . . 2 . . 11 3 4 . . 5 . . . . 5 . 7 2 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 7 | . 1 . . . . 1 . . . . . . . 2 . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . 5 . . . . . . . . . . 11 11 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 39 | . . . . . . 4 . . 4 . . . . 1 . . . . 6 . 17 5 1 1 Max in Single Turn 9 | . . . . . . 4 . . 1 . . . . 1 . . . . 2 . 9 2 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 59 | . 1 . 5 . . 6 . . . . 6 . . 9 . 6 . . 5 . 11 7 1 2 Terminals 30 | . 1 . . . . 1 . . . . 5 . . 7 . 3 . . . . 5 6 . 2 Fabricators 5 | . . . . . . 1 . . . . 1 . . 1 . 1 . . . . 1 . . . Repair Stations 6 | . . . . . . 1 . . . . . . . . . 1 . . . . 3 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . 1 . Total Hacks 199 | . 4 . 27 . . 10 . . . . 28 . . 32 . 23 . . 15 . 37 18 1 4 Successful 136 | . . . 27 . . 4 . . . . 20 . . 17 . 17 . . 15 . 24 9 1 2 Failed 62 | . 4 . . . . 6 . . . . 7 . . 15 . 6 . . . . 13 9 . 2 Catastrophic 15 | . 1 . . . . 2 . . . . 2 . . 3 . . . . . . 2 5 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 61 | . 4 . 1 . . . . . 1 . 17 . . 17 . 7 . . . . 10 3 . 1 Terminals 98 | . 4 . . . . 3 . . . . 25 . . 21 . 11 . . . . 15 15 . 4 Fabricators 22 | . . . . . . 1 . . . . 3 . . 7 . 7 . . . . 4 . . . Repair Stations 22 | . . . . . . 2 . . . . . . . . . 3 . . . . 14 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 2 . . . . . . . 4 . . . . . . 2 . . . Garrison Access 7 | . . . . . . 2 . . . . . . . . . 2 . . . . 2 . 1 . Terminal Hacks 76 | . . . 27 . . 1 . . . . 13 . . 5 . 5 . . 15 . 3 5 . 2 Record 34 | . . . 26 . . . . . . . . . . . . . . . 8 . . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . 1 . . 5 . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 5 | . . . . . . 1 . . . . 2 . . 1 . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . . . . . 2 . . . . . . . . . 2 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 19 | . . . . . . 1 . . . . 3 . . 5 . 6 . . . . 4 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . 1 . . 2 . 3 . . . . 2 . . . Build 10 | . . . . . . 1 . . . . 2 . . 2 . 3 . . . . 2 . . . Repair Station Hacks 16 | . . . . . . . . . . . . . . . . 3 . . . . 10 3 . . Scan Component 10 | . . . . . . . . . . . . . . . . 2 . . . . 6 2 . . Repair 6 | . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 2 . . . . . . . 3 . . . . . . 2 . . . Insert Component 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Analyze 4 | . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 42 | . . . . . . . . . . . 9 . . 10 . 7 . . . . 11 4 . 1 Terminals 15 | . . . . . . . . . . . 4 . . 3 . 3 . . . . 4 1 . . Assimilate 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . . Botnet 10 | . . . . . . . . . . . 3 . . 2 . 2 . . . . 3 . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . . . 6 . . . . 4 . . 9 . 6 . . . . 8 7 . 2 Full Trace Events 10 | . . . . . . 1 . . . . 1 . . 4 . . . . . . 3 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 1 . . 3 . 2 . . . . 1 . . . Parts Built 12 | . . . . . . . . . . . 4 . . 2 . 4 . . . . 2 . . . Matter 2136 | . . . . . . . . . . . 380 . . 426 . 760 . . . . 570 . . . Time 997 | . . . . . . . . . . . 190 . . 304 . 199 . . . . 304 . . . Total Part Build Rating 60 | . . . . . . . . . . . 20 . . 10 . 20 . . . . 10 . . . Parts Repaired 6 | . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . Time 287 | . . . . . . . . . . . . . . . . 25 . . . . 236 26 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . parse_system 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total Allies 9 | . . . . . . 3 . . 2 . . . . 1 . 1 . . . . 1 1 . . Largest Group 3 | . . . . . . 3 . . 2 . . . . 1 . 1 . . . . 1 1 1 . Highest-Rated Group 188 | . . . . . . 90 . . 188 . . . . 10 . 10 . . . . 10 44 44 . Highest-Rated Ally 94 | . . . . . . 30 . . 94 . . . . 10 . 10 . . . . 10 44 44 . Total Orders 23 | . . . . . . . . . . . . . . . . 3 . . . . 4 15 1 . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . GOTO 9 | . . . . . . . . . . . . . . . . 3 . . . . 2 4 . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . . . . 1 6 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . Ally Attacks 166 | . . . . . . 10 . . 156 . . . . . . . . . . . . . . . Total Damage 5216 | . . . . . . 292 . . 4924 . . . . . . . . . . . . . . . Kills 32 | . . . . . . 3 . . 29 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . 1 . 3 2 . . 1 . . . . . . 1 . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . 8 3 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 20027 | 61 102 305 480 204 698 1270 376 262 3582 652 1809 735 53 1869 104 763 201 156 876 253 2336 1327 1129 424 Spaces Moved 13551 | 48 89 221 455 169 224 792 250 191 2483 324 546 439 28 1317 147 600 259 190 737 317 1411 1005 1059 250 Core 11 | 3 . . . . . . . . . . . . . . . . . . . . . 8 . . Treads 163 | . . . . . 125 20 . . . . 14 . . 4 . . . . . . . . . . Legs 400 | . . . . . . . . . . . 46 . . . . . . . . . . . 104 250 Wheels 6920 | 45 89 221 455 169 99 772 250 191 2483 324 486 439 28 . . . . . . . 441 389 39 . Hover 6057 | . . . . . . . . . . . . . . 1313 147 600 259 190 737 317 970 608 916 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 100 100 100 120 120 120 130 130 130 130 120 120 160 68 68 68 68 68 60 55 48 52 56 105 Average Speed 101 | 96 100 100 104 120 175 133 139 130 131 158 160 154 160 71 68 68 68 68 71 60 76 78 65 105 Slowest Speed 350 | 100 100 100 120 120 220 220 140 130 140 170 300 160 160 216 68 146 68 68 220 62 150 350 150 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 17 53 62 48 23 24 48 31 90 39 13 55 7 34 83 17 53 48 88 36 24 28 33 7 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 . . . . 2 1 . . . . . . . . . 1 . . . . Known Exits Taken 6 | . . . . . . 1 1 . . . 1 . . . . 1 . . . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 9 | . . . . . . . 2 1 1 2 . . . . . . 3 . . . . . . . Spaces Dug 111 | . . . . . . . 6 . . . 11 . . 11 . 5 5 1 7 . 29 14 22 . Terrain Destroyed 634 | . . . . . 38 34 38 22 . 3 27 35 1 26 . 7 7 2 72 . 155 26 101 40 Melee 38 | . . . . . . . . . . . 3 . . . . . . . . . 22 13 . . Projectile 215 | . . . . . . 8 . . . 3 24 2 1 26 . 7 7 2 12 . 45 9 40 29 AOE 381 | . . . . . 38 26 38 22 . . . 33 . . . . . . 60 . 88 4 61 11 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Res Acc Total 18486 | 59 96 267 460 170 506 936 267 198 2640 393 1327 470 30 2172 151 924 271 213 1060 375 2332 1361 1422 386 Wait 3157 | 2 . 17 . 2 237 74 . . 21 18 549 5 . 679 1 261 1 21 211 55 580 114 207 102 Move 13526 | 47 88 220 454 168 223 791 249 190 2482 323 544 438 27 1317 146 599 258 189 736 316 1410 1004 1058 249 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 221 | 4 3 2 3 . 10 13 4 . 4 5 36 3 . 28 2 10 . . 15 . 32 31 10 6 Fast Attach 138 | 6 . . 1 . 5 3 . . 1 2 12 1 . 13 . 4 . . 10 1 33 22 24 . Attach 118 | . . 1 . . 4 2 1 . 2 6 21 3 . 13 . 6 . . 11 3 19 12 11 3 Detach 64 | . . . . . 1 1 . . . . 6 . . 8 . 6 . . 15 . 15 7 5 . Swap 133 | . . 1 . . 5 5 5 2 7 1 13 4 . 10 . 5 . . 11 . 25 26 10 3 Drop 194 | . 1 2 2 . 2 10 1 . 3 2 15 . . 46 2 12 . . 18 . 29 30 16 3 Fire 818 | . 4 24 . . 18 37 7 6 110 36 89 16 3 56 . 21 12 3 33 . 148 95 80 20 Melee 105 | . . . . . . . . . 10 . 41 . . . . . . . . . 35 19 . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . 4 1 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x3 / [*Arm]) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 7) 164 | -10/Materials | Entered Mines 165 | -10/Mines | Met a Derelict testing a Signal Generator 171 | -10/Mines | Met a Derelict bent on vengeance 176 | -10/Mines | Found Signal Generator 241 | -10/Mines | Discovered new exit (range 15) 334 | -10/Mines | Build established: Mutant 379 | -10/Mines | Learned 2 Materials zone layouts 459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 460 | -10/Mines | Discovered new exit (range 5) 469 | -10/Mines | Entered Exiles 494 | -10/Exiles | Met 8R-AWN 509 | -10/Exiles | Met EX-HEX 537 | -10/Exiles | Met EX-BIN 600 | -10/Exiles | Aligned with FarCom system 602 | -10/Exiles | Given EX-Vault access code 625 | -10/Exiles | Opened EX-Vault 632 | -10/Exiles | Found Chronowheel 657 | -10/Exiles | Warned to stay clear of 0b10 Research branches 666 | -10/Exiles | Activated Chronowheel 666 | -10/Exiles | Spacetime reconverged on an earlier point 727 | -10/Exiles | Found AWS/Thermal 777 | -10/Exiles | Met EX-DEC 856 | -10/Exiles | Discovered new exit (range 11) 949 | -10/Exiles | Left Exiles lab with AWS/Thermal 949 | -10/Exiles | Entered Mines 1011 | -9/Mines | Learned location of Zion (-7) 1086 | -9/Mines | Found a hidden stash of uninstalled traps 1131 | -9/Mines | Discovered new exit (range 10) 1153 | -9/Mines | Entered Materials 1153 | -8/Materials | Evolved 4 slots: Utility x4 1421 | -8/Materials | Lost 5 parts (1p1n3w) 1798 | -8/Materials | Discovered new exit (range 10) 1851 | -8/Materials | Entered Factory 1851 | -7/Factory | Evolved 2 slots: Utility x2 2699 | -7/Factory | Identified exit to Lower Caves 2774 | -7/Factory | Fabricated L-41 Fighter? 2919 | -7/Factory | Build established: Hauler-Mutant 3121 | -7/Factory | Entered Lower Caves 3314 | -7/Lower Caves | Identified exit to Lower Caves 3497 | -7/Lower Caves | Entered another Lower Caves area 3736 | -7/Lower Caves | Discovered new exit (range 10) 3759 | -7/Lower Caves | Entered Zion 3797 | -7/Zion | Given A8's code to call for help 3852 | -7/Zion | Discovered new exit (range 9) 3952 | -7/Zion | System corruption cleaned by Quarantine Array 4393 | -7/Zion | Learned Factory emergency access door positions 4616 | -7/Zion | Visited the Megawrench Repair Shop 4622 | -7/Zion | Megawrench repaired 9 parts 5112 | -7/Zion | Rebuked by Imprinter 5253 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5255 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6351 | -7/Zion | Attacked by Zionites 6641 | -7/Zion | Spotted RM-FD4(B) 6644 | -7/Zion | Destroyed RM-FD4(B) 6669 | -7/Zion | Spotted Y4-9WP(B) 6695 | -7/Zion | Destroyed Y4-9WP(B) 7341 | -7/Zion | Entered Proximity Caves 7470 | -6/Proximity Caves | Learned location of 1 exit from Factory 7544 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7892 | -6/Proximity Caves | Lost 6 parts (1p2u3w) 7968 | -6/Proximity Caves | Discovered new exit (range 8) 7993 | -6/Proximity Caves | Entered Factory 7993 | -6/Factory | Evolved 2 slots: Utility x2 7994 | -6/Factory | Identified exit to Lower Caves 8278 | -6/Factory | Crushed by falling debris 8349 | -6/Factory | Build established: Hacker-Mutant 8370 | -6/Factory | Central database locked down 8446 | -6/Factory | Found Prototype Processor 8484 | -6/Factory | Garrison activated, responded to threat 8616 | -6/Factory | Garrison activated, responded to threat 8641 | -6/Factory | Destroyed 9 combat bots 8712 | -6/Factory | Lost 7 parts (1p1n3u2w) 8816 | -6/Factory | Core integrity fell below 50% 8855 | -6/Factory | Lost 7 parts (2p1n4w) 8934 | -6/Factory | Identified Exp. Terrain Scan Processor 9221 | -6/Factory | Fabricated Cmb. Airjet? 9347 | -6/Factory | Fabricated Cmb. Airjet (x2) 9761 | -6/Factory | Build established: Hauler-Mutant 9802 | -6/Factory | Entered Lower Caves 9846 | -6/Lower Caves | Core integrity fell below 20% 10414 | -6/Lower Caves | Encountered a Warlord checkpoint 10529 | -6/Lower Caves | Discovered new exit (range 6) 10537 | -6/Lower Caves | Entered another Lower Caves area 10539 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10554 | -6/Lower Caves | Learned Factory emergency access door positions 10578 | -6/Lower Caves | Discovered new exit (range 7) 10590 | -6/Lower Caves | Entered Factory 10590 | -5/Factory | Evolved 2 slots: Propulsion x2 10615 | -5/Factory | Identified exit to Upper Caves 10615 | -5/Factory | Identified exit to Extension 10879 | -5/Factory | Build established: Hacker-Mutant 11507 | -5/Factory | Fabricated Exp. Weapon Shielding (x1) 11816 | -5/Factory | Discovered new exit (range 14) 11940 | -5/Factory | Hacking Suite fried by hacking feedback 12092 | -5/Factory | Fabricated Exp. Utility Shielding? 12459 | -5/Factory | Manually triggered Chute Trap 12459 | -5/Factory | Sucked down chute 12459 | -5/Factory | Entered Waste 12463 | -5/Waste | Found Adv. Powered Armor 12474 | -5/Waste | EMP discharged 12477 | -5/Waste | Spotted C-40 Crusher 12478 | -5/Waste | Spotted C-40 Crusher 12485 | -5/Waste | Spotted C-40 Crusher 12497 | -5/Waste | Spotted C-40 Crusher 12497 | -5/Waste | Spotted C-40 Crusher 12501 | -5/Waste | Spotted C-40 Crusher 12539 | -5/Waste | Build established: Mechanic-Mutant 12553 | -5/Waste | Discovered new exit (range 16) 12563 | -5/Waste | Entered Factory 13012 | -5/Factory | Repaired Cmb. Airjet 13139 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 13216 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 13265 | -5/Factory | Fabricated Cmb. Airjet (x2) 13326 | -5/Factory | Entered Upper Caves 13507 | -5/Upper Caves | Discovered new exit (range 18) 13527 | -5/Upper Caves | Entered another Upper Caves area 13532 | -5/Upper Caves | Discovered new exit (range 26) 13649 | -5/Upper Caves | Discovered new exit (range 26) 13683 | -5/Upper Caves | Entered Warlord 13690 | -5/Warlord | Discovered new exit (range 29) 13696 | -5/Warlord | System corruption reached 10% 13707 | -5/Warlord | System corruption cleaned by Quarantine Array 13769 | -5/Warlord | Met Warlord 13794 | -5/Warlord | Warlord's base attacked by MAIN.C 13965 | -5/Warlord | Found Prototype Energy Gun 13967 | -5/Warlord | Found Prototype Energy Gun 13968 | -5/Warlord | Identified Vortex Rifle (x2) 13975 | -5/Warlord | Found Vortex Rifle 13976 | -5/Warlord | Found Vortex Rifle 14045 | -5/Warlord | Found Prototype Device 14045 | -5/Warlord | Identified System Purifier 14067 | -5/Warlord | Found Prototype Hackware 14144 | -5/Warlord | Warlord forces counterattacked 14333 | -5/Warlord | Attacked by Warlord forces 14336 | -5/Warlord | Spotted LQ-5P0(K) 14336 | -5/Warlord | Spotted DP-D0V(K) 14374 | -5/Warlord | Destroyed DP-D0V(K) 14404 | -5/Warlord | Lost 3 parts (1u2w) 14431 | -5/Warlord | Found Prototype Processor 14546 | -5/Warlord | Core integrity fell below 50% 14559 | -5/Warlord | Entered Proximity Caves 14561 | -4/Proximity Caves | Learned location of Quarantine (-3) 14585 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 14623 | -4/Proximity Caves | Build established: Mutant 14692 | -4/Proximity Caves | Identified Exp. Melee Analysis Suite 14801 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14806 | -4/Proximity Caves | Discovered new exit (range 8) 14812 | -4/Proximity Caves | Entered Factory 14812 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 15226 | -4/Factory | Lost 4 parts (1n2u1w) 15421 | -4/Factory | Lost 3 parts (1n1u1w) 15823 | -4/Factory | Repaired Exp. Utility Shielding? 15908 | -4/Factory | Garrison activated, responded to threat 15926 | -4/Factory | Repaired Exp. Weapon Shielding 15977 | -4/Factory | Repaired Cmb. Airjet? 16136 | -4/Factory | Discovered new exit (range 3) 16272 | -4/Factory | Repaired Exp. Utility Shielding 16493 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 16518 | -4/Factory | Build established: Scavenger-Mutant 16590 | -4/Factory | Local fabrication network quarantined 16649 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 17062 | -4/Factory | First assault squad dispatched 17148 | -4/Factory | Entered Research 17148 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17448 | -3/Research | Lost 9 parts (2p3n1u3w) 17509 | -3/Research | Destroyed 9 combat bots 17532 | -3/Research | Lost 4 parts (1u3w) 17926 | -3/Research | First assault squad dispatched 18029 | -3/Research | Identified exit to Research 18057 | -3/Research | Discovered new exit (range 5) 18338 | -3/Research | Found Fusion Bomb Launcher 18350 | -3/Research | Repaired Exp. Propulsion Shielding? 18475 | -3/Research | Entered another Research area 18475 | -2/Research | Accompanied by 1 ally 18475 | -2/Research | Warlord forces began assault on 0b10 18475 | -2/Research | Evolved 2 slots: Utility x2 18585 | -2/Research | Research machine network offline 18591 | -2/Research | Borebot progress halted 18637 | -2/Research | Borebot progress halted 18987 | -2/Research | Borebot progress halted 19018 | -2/Research | Borebot progress halted 19241 | -2/Research | Spotted Executioner 19246 | -2/Research | Spotted Executioner 19250 | -2/Research | Spotted Striker 19251 | -2/Research | Spotted Executioner 19255 | -2/Research | Destroyed Executioner 19256 | -2/Research | Destroyed Executioner 19277 | -2/Research | Destroyed 8 combat bots 19284 | -2/Research | Destroyed Striker 19335 | -2/Research | Destroyed Executioner 19349 | -2/Research | Lost 20 parts (2p4n7u7w) 19376 | -2/Research | Found Prototype Device 19376 | -2/Research | Identified Adv. Kinecellerator 19393 | -2/Research | Found Hvy. Insulated Plating 19564 | -2/Research | Discovered new exit (range 16) 19603 | -2/Research | Identified exit to Access 19604 | -2/Research | Entered Access 19604 | -1/Access | Evolved 2 slots: Utility x2 19640 | -1/Access | Identified exit to Surface 20028 | *** | Escaped! Last Messages --------------- 20002_ Slug penetrates Wall. 20002_ Slug penetrates G-73 Enforcer. 20002_ Slug penetrates Wall. 20004_ K-01 Serf collects debris. 20004_ Slug penetrates G-73 Enforcer. 20004_ G-73 Enforcer destroyed. 20004_ Slug penetrates Earth. 20007_ K-01 Serf collects debris. 20008_ Acquired 155 matter. 20009_ R-10 Processor collects Adv. Heat Sink. 20012_ R-10 Processor collects Com. Wheel. 20016_ W-44 Eye distress signal jammed. 20019_ Connecting with Terminal... >>Open Sealed Barrier opened. 20019_ R-10 Processor collects Lgt. Ion Engine. 20022_ U-05 Engineer builds a Wall. 20022_ The Access Shell folds into the floor. 20023_ R-10 Processor collects Welding Torch. 20026_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????Y??????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# "????BB????????????? | | ???????##?# A "??????????????????? | | ???????# ## "" "??????????????????? | | ???????# #; @" "??????????????????? | | ???????# ; "??????????????????? | | ???????## # % "????BB????????????? | | ????###?# " "????BB????????????? | | ????####### "??????????????????? | | ????# # ####### ##########??????????????????? | | ????# % #?????###???????????????????????????? | | ????# | "|!##??????????????????????????????????? | | #???# #[==#??????????????????????????????????? | | # # #%!##??????????????????????????????????? | | ? + #!=####????????????????????????????????? | | # #* ###############?????????????????????? | | # ?# ???# ! ###########???????????? | | # ??# ????# % # #???????????? | | ????#?????######/######## # #???????????? | | ???????????# *% #???# # " #???????????? | | ?????[ " ! #???# # """ #???????????? | | ????# # #???# + """ #???????????? | | ????# = ??# #???# # " #???????????? | | ????# ????# #???# # ! #???????????? | | ????#??????# #???# # #???????????? | | ???????????# #???# ###########???????????? | | ???????????# = #???# #?????????????????????? | | ???????????# #???# #?????????????????????? | | ???????????##########???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 45 Energy Capacity 1840 Matter Stores 800 Matter Capacity 800 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Resistance: EM 30 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 68 Targeting Accuracy 6 Melee Accuracy 12 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 2 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Cmb. Airjet | -6/Factory | Hacked Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Exp. Weapon Shielding | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Arm. Huge Wheel | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Cmb. Airjet | x2 | -6/Factory Cmb. Airjet | x2 | -6/Factory Exp. Weapon Shielding | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Exp. Terrain Scanner | x1 | -5/Factory Cmb. Airjet | x2 | -5/Factory Exp. Terrain Scanner | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleAluminumPit Manual? 0 Play Time 03:55:03 Cumulative 672.6 hours Start 2019.10.30 @ 14:25:29 End 2019.11.02 @ 22:57:04 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type 0 Total 30 Types 22/0/2/3/2/0/1 Lore% 96 Gallery% 97 Achievement% 90 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2db9610d-6d63-4fcd-99a6-8138b4f74a52