Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.24 @ 16:24:14 Player: delto Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (175) 875 Value Destroyed (6843) 6843 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (959) 959 TOTAL SCORE: 14797 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 85 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -26 Cogmind --------- Core Integrity 831/1000 Matter 0/300 Energy 11/100 System Corruption 13% Temperature Cool (0) Movement Treading (152) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Medium Treads Advanced Heavy Treads > --- UTILITY (7) ------ Power Amplifier Improved Heat Sink Advanced Sensor Array Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array IFF Parser Core Analyzer Stasis Canceller Improved Heavy Armor Plating > --- WEAPON ----------- Disruptor Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Micro Fission Core Improved Heat Sink Energy Well Medium Matter Pod Improved Sensor Array Stasis Canceller Stasis Canceller Improved Medium Armor Plating Improved Shock Absorption System Improved Hardlight Generator Improved Shield Generator Improved Shield Generator Point Defense System Component Analysis Suite Corruption Screen Tractor Beam Improved Field Recycling Unit Wave Gun Heavy Rocket Launcher [Rating: 79] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Gun Lightning Gun Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . . . . Utility 5 | . . . . . 3 . . . 1 . . . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 181 | 7 5 . 1 12 50 38 12 1 22 4 . 9 13 4 3 Power 21 | 1 . . . 3 5 3 3 . 1 . . 2 1 1 1 Engine 10 | 1 . . . 3 2 1 1 . . . . 1 . 1 . Core 11 | . . . . . 3 2 2 . 1 . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 31 | 2 . . . 3 7 11 1 . 2 1 . . 1 2 1 Treads 23 | 1 . . . 1 7 7 1 . 2 1 . . 1 1 1 Leg . | . . . . . . . . . . . . . . . . Wheel 4 | 1 . . . . . 3 . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . Flight 3 | . . . . 2 . . . . . . . . . 1 . Utility 97 | 2 3 . . 5 29 22 4 1 13 2 . 4 11 . 1 Device 40 | 1 . . . 1 11 13 1 . 6 . . 2 4 . 1 Storage 7 | 1 1 . . 2 . 2 . . . . . . 1 . . Processor 30 | . 1 . . 1 11 6 1 . 4 2 . . 4 . . Hackware 5 | . . . . . 2 . . . 3 . . . . . . Protection 15 | . 1 . . 1 5 1 2 1 . . . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 2 2 . 1 1 9 2 4 . 6 1 . 3 . 1 . Energy Gun 6 | . . . . . 2 1 2 . . . . . . 1 . Energy Cannon 5 | . . . . . 3 . . . . 1 . 1 . . . Ballistic Gun 7 | 2 1 . . 1 2 . . . 1 . . . . . . Ballistic Cannon 6 | . . . . . . . . . 4 . . 2 . . . Launcher 5 | . . . . . 2 1 1 . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . 2 . Parts Lost 72 | . . . . 1 16 14 8 1 4 1 . 12 6 8 1 Power 12 | . . . . 1 1 2 2 . 1 . . 2 1 1 1 Propulsion 20 | . . . . . 6 6 . . 1 1 . 3 1 2 . Utility 28 | . . . . . 7 5 3 1 1 . . 7 2 2 . Weapon 12 | . . . . . 2 1 3 . 1 . . . 2 3 . Highest Loss Streak 11 | . . . . 1 5 5 3 1 3 1 . 11 5 8 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Backups 20 | 2 9 9 10 12 23 22 24 21 23 23 23 19 22 14 . Power 2 | . 1 1 1 . 3 2 1 2 2 2 3 2 5 3 . Propulsion 1 | 2 2 2 2 1 . . 4 4 2 1 1 . . . . Utility 13 | . 3 6 6 8 15 13 14 14 15 13 15 12 15 10 . Weapon 3 | . 1 . 1 1 4 4 3 1 3 6 4 4 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 61 | . 8 . 1 3 14 12 1 . 7 5 . . 2 8 . Power 10 | . 1 . . . 4 . 1 . 1 . . . 1 2 . Propulsion 8 | . 2 . . 2 . 4 . . . . . . . . . Utility 29 | . 5 . . 1 7 4 . . 4 2 . . 1 5 . Weapon 12 | . . . 1 . 3 2 . . 2 3 . . . 1 . Tool/Special 2 | . . . . . . 2 . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 100 97 90 88 99 100 99 100 100 89 91 39 42 Engine 5 | . 14 14 14 14 4 8 4 7 . . . 3 5 2 . Core 6 | . . . . . 4 4 9 7 12 13 13 8 5 2 4 Treads 24 | . 14 14 14 23 20 19 30 30 33 33 33 23 20 6 8 Wheel 1 | . 14 14 14 . . 1 . . . . . . . . . Device 21 | . 11 . . 9 19 23 28 28 16 25 26 26 21 8 21 Storage 7 | . 14 14 14 13 9 7 7 7 6 6 6 6 5 2 . Processor 4 | . 2 . . . 7 3 1 . 5 6 6 1 10 3 . Hackware 1 | . . . . . 1 . . . 8 . . . . . . Protection 2 | . . 14 14 4 5 1 . 1 . . . 3 . 2 4 Energy Gun 1 | . . . . . 2 . 7 . . . . . . . . Energy Cannon 1 | . . . . . 2 . . . . 2 6 5 3 . . Ballistic Gun 3 | . 26 28 18 14 4 . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 2 3 . 2 11 3 . Launcher 1 | . . . . . . 6 1 4 1 . . 1 . 1 . Slashing Weapon 5 | . . . 9 14 8 6 4 7 4 6 6 1 1 . . Peak Build Rating 79 | 7 9 8 15 17 37 50 56 55 66 68 63 65 79 74 44 Average Rating 42 | 5 7 7 13 14 27 39 46 49 61 64 63 54 71 35 41 On Entrance 35 | . 7 9 8 15 17 36 49 51 49 60 63 63 55 74 17 Avg Prop Armor Cover (%) 10 | 12 10 9 9 4 . . . . . . . . . . . Naked Turns 48 | . . . . . . . . . . . . . . 48 . Heaviest Build 154 | 14 20 22 23 95 111 124 121 125 138 124 114 141 154 153 27 Greatest Support 100 | 20 20 10 10 40 60 80 80 80 100 100 100 100 83 70 98 Greatest Overweight (x) 38 | 1 1 2 2 3 35 38 1 1 1 1 1 2 2 2 . Average Overweight (x) 1 | . . 2 2 1 1 2 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 9 10 10 21 25 25 25 25 25 25 25 25 25 14 5 Most Carried 25 | 5 10 10 10 25 25 25 25 22 25 25 23 25 25 25 4 Average Carried 20 | 3 9 9 9 12 23 22 24 21 23 23 23 19 22 13 . Final Capacity 25 | 8 10 10 10 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 10 10 10 25 25 25 22 21 21 23 23 19 24 5 . Class Distribution -------------------- 40% | Mutant 21% | Assassin 15% | Scavenger-Assassin 12% | Scavenger-Mutant 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Matter Collected 6733 | 291 296 82 . 415 1322 1644 669 52 462 376 . 540 310 274 . Remotely 3852 | . . . . . 913 751 586 52 412 202 . 509 253 174 . Salvage Created 6222 | 81 116 182 . 217 1894 1013 941 106 470 247 . 468 295 192 . Parts 311 | 7 8 8 . 14 102 67 33 5 33 7 . 17 8 2 . Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . Parts Field Recycled 53 | . . . . . . 21 2 . 24 3 . 3 . . . Retrieved Matter 663 | . . . . . . 243 8 . 343 59 . 10 . . . Parts Self-Destructed 30 | . . . . . . . 10 5 . 7 . 8 . . . Prevented 27 | . . . . . . . 23 . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 137 | . 2 2 . 6 37 26 17 4 15 4 . 15 7 2 . Melee 20 | . . . . . 4 5 1 . 6 4 . . . . . Guns 31 | . 2 2 . 6 10 3 8 . . . . . . . . Cannons 18 | . . . . . 2 . . . 3 . . 6 6 1 . AOE 63 | . . . . . 21 18 3 4 6 . . 9 1 1 . Classes Destroyed 20 | 2 2 . . 2 9 1 . . . . . 2 . 2 . Worker 2 | . . . . . 1 1 . . . . . . . . . Builder 10 | . . . . . 3 5 . . 2 . . . . . . Tunneler 4 | 1 . 1 . . . 2 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . . Recycler 9 | 1 . 1 . . 4 3 . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . 1 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . Watcher 8 | . 2 . . . 3 2 . . . . . . 1 . . Swarmer 18 | . . . . 2 3 . 4 . 7 . . 2 . . . Cutter 1 | . . . . . . . . . . . . . . 1 . Grunt 68 | . 2 2 . 2 20 18 6 4 3 3 . 5 3 . . Brawler 10 | . . . . 2 . 2 4 . . . . 1 1 . . Duelist 5 | . . . . . 2 1 2 . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . Sentry 12 | . . . . . 7 . 1 . 2 . . 1 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 7 | . . . . . 3 1 . . . 1 . 2 . . . Programmer 11 | . . . . . . 4 . . 3 . . 2 2 . . Compactor 1 | . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | 2 1 2 . 2 12 7 5 4 6 2 . 6 6 1 . Combat Bots Only 11 | . 1 2 . 2 11 5 5 4 6 2 . 6 5 1 . Max Kills in Single Turn 3 | 1 1 1 . 1 2 2 2 2 3 1 . 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 2 2 3 . . 2 1 1 . Melee 1 | . . . . . 1 1 1 . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Hostile Shots Fired 946 | . 11 14 . 55 189 118 108 32 177 18 . 149 46 17 12 Missed 275 | . 4 6 . 18 54 33 36 8 55 3 . 43 12 . 3 Hits 671 | . 7 8 . 37 135 85 72 24 122 15 . 106 34 17 9 Melee 47 | . . . . 3 . 16 6 . . . . . 5 17 . Projectile 624 | . 7 8 . 34 135 69 66 24 122 15 . 106 29 . 9 Critical Strikes 29 | . . 1 . . 6 3 2 1 3 3 . . 2 8 . Actively Blocked 2 | . . . . . 2 . . . . . . . . . . Damage Taken 9745 | . 127 97 . 405 1825 1812 988 313 1215 200 . 1254 690 660 159 Core 1041 | . 81 . . 74 188 278 48 13 101 37 . 52 31 119 19 Absorbed by Shields 2657 | . . . . . 363 625 289 74 473 71 . 404 209 149 . Redirected to Shielding 102 | . . . . . 51 . . . . . . 51 . . . Ignored by Resistances 262 | . . . . . . 184 . . . . . . 15 63 . Core Remaining (%) 66 | 100 . . . 38 65 . . 51 . . . 77 . . . Volleys Fired 422 | 8 28 12 . 49 126 60 45 4 26 3 . 32 17 12 . Largest 3 | 2 2 2 . 1 2 2 2 1 2 1 . 2 3 3 . Hottest 175 | 40 100 40 . 20 113 60 110 39 80 81 . 162 175 162 . Shots Fired 580 | 16 44 24 . 49 145 64 78 3 28 5 . 58 41 25 . Gun 329 | 16 41 24 . 49 114 9 73 . 2 . . . . 1 . Cannon 129 | . . . . . 8 . . . 15 5 . 46 38 17 . Launcher 119 | . . . . . 23 55 5 3 11 . . 12 3 7 . Special 3 | . 3 . . . . . . . . . . . . . . Kinetic 293 | 16 41 24 . 49 84 . . . 17 1 . 15 34 12 . Thermal 23 | . 3 . . . 19 . . . . . . . . 1 . Explosive 119 | . . . . . 23 55 5 3 11 . . 12 3 7 . Electromagnetic 145 | . . . . . 19 9 73 . . 4 . 31 4 5 . Robot Hit Streak 19 | 5 6 7 . 8 17 19 9 4 6 6 . 9 6 4 . Robot Miss Streak 7 | 2 3 2 . 2 7 3 4 . 2 1 . 5 3 5 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . Shots Hit Robots 412 | 8 23 16 . 37 108 56 48 3 31 17 . 29 24 12 . Core Hits 322 | 3 11 8 . 10 86 76 25 6 25 9 . 41 13 9 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . Critical Strikes 22 | . . . . . 4 2 1 . 3 5 . 1 6 . . Destroy 2 | . . . . . 2 . . . . . . . . . . Blast 8 | . . . . . . . . . 1 . . 1 6 . . Corrupt 1 | . . . . . . . 1 . . . . . . . . Sever 11 | . . . . . 2 2 . . 2 5 . . . . . Melee Attacks 78 | . . . . . 13 20 4 . 25 15 . . 1 . . Impact 7 | . . . . . . . 3 . 4 . . . . . . Slashing 71 | . . . . . 13 20 1 . 21 15 . . 1 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 3 5 . . 1 3 . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19045 | 76 313 201 . 483 4650 4611 1493 484 1930 842 . 1989 1063 910 . Guns 3381 | 76 313 201 . 483 1140 184 960 . . . . . . 24 . Cannons 2169 | . . . . . 180 . . . 346 56 . 591 800 196 . Explosions 10088 | . . . . . 2605 3440 396 484 817 . . 1398 263 685 . Melee 3402 | . . . . . 725 987 137 . 767 786 . . . . . Ramming 5 | . . . . . . . . . . . . . . 5 . Kinetic 3438 | 76 313 201 . 483 726 . . . 346 . . 337 764 192 . Thermal 679 | . . . . . 377 . 135 . 27 . . . 116 24 . Explosive 9709 | . . . . . 2504 3440 261 484 790 . . 1398 147 685 . Electromagnetic 1812 | . . . . . 318 184 960 . . 56 . 254 36 4 . Impact 89 | . . . . . . . 89 . . . . . . . . Slashing 3313 | . . . . . 725 987 48 . 767 786 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 7 15 15 3 3 3 4 3 13 13 Average Corruption 5 | . . . . . . 5 10 15 2 3 3 3 2 4 13 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . 10 6 . Effects 237 | . . . . . . 48 82 8 4 28 3 46 6 2 10 Message Errors 59 | . . . . . . 14 20 1 1 4 2 12 2 . 3 Matter Fused 62 | . . . . . . 10 20 3 . 10 1 13 1 1 3 Heat Flow Errors 29 | . . . . . . 8 9 1 . 3 . 5 2 . 1 Energy Discharges 27 | . . . . . . 5 11 1 1 3 . 4 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 30 | . . . . . . 4 13 1 1 3 . 5 . 1 2 Data Loss (major) 11 | . . . . . . 4 3 . . 1 . 3 . . . Misfires 10 | . . . . . . 1 4 . 1 2 . 2 . . . Alerts 5 | . . . . . . 2 1 . . 1 . 1 . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 773 | . . . . . 185 300 24 13 96 . . 112 43 . . Projectiles 79 | . . . . . . . . . . . . 52 27 . . Explosions 312 | . . . . . 65 122 . 13 36 . . 60 16 . . Melee 382 | . . . . . 120 178 24 . 60 . . . . . . Knockbacks 7 | . . . . . . . 1 . 2 . . . 4 . . Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 6 | . . . . . . . . . 2 . . . 4 . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1220 | . . . . . 63 812 33 51 111 . . . 88 62 . Shots 41 | . . . . . 2 29 1 2 3 . . . 2 2 . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 366 | . 60 27 . 1 28 270 270 224 38 239 . 272 233 366 101 Average Temperature 87 | . 23 17 . 1 8 74 114 68 12 91 . 95 82 175 69 Received Heat Transfer 2221 | . 69 75 . 96 706 231 291 137 339 59 . 99 119 . . Effects 1 | . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 1 . 1 . . . Combat Hostiles 2 | . . . . . . . . . . 1 . 1 . . . Robots Corrupted 5 | . . . . . . . 5 . . . . . . . . Combat Hostiles 5 | . . . . . . . 5 . . . . . . . . Parts Fried 12 | . . . . . 1 2 8 . . . . 1 . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 979 | . . . . . 642 . 150 . 50 . . . 100 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . . . . . 2 2 . . 1 . . . 3 1 . Low Security (%) 71 | 100 100 100 . 100 88 40 . . 90 . . . . . 100 Level 1 16 | . . . . . 2 48 . . 9 . . . . 100 . Level 2 5 | . . . . . 8 11 . . . . . . . . . Level 3 5 | . . . . . . . . . . . . . 100 . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1045 | 10 74 55 . 54 538 429 . . 239 . . . 1045 355 160 Initial 904 | . . 14 . . 11 242 . . 25 . . . 904 279 160 Average 152 | 1 18 15 . 8 72 231 . . 50 . . . 887 287 86 Influence Increases 5295 | 10 168 75 . 140 1100 1011 360 90 466 100 . 345 1340 90 . Destroy 0b10 Robot/C 2740 | . 100 40 . 120 740 520 340 80 300 80 . 260 140 20 . Destroy 0b10 Robot/NC 205 | 10 15 10 . . 75 70 . . 10 . . 10 5 . . Destroy Leader 550 | . 24 10 . 20 190 114 20 10 80 20 . 30 32 . . Allied During Kill 12 | . 12 . . . . . . . . . . . . . . Successful Hack 59 | . 14 . . . 13 . . . 4 . . . 28 . . Disable Machine 180 | . . 15 . . . 75 . . 15 . . . 75 . . Destroy Structure 559 | . 3 . . . 67 202 . . 57 . . . 160 70 . Advance Influence 900 | . . . . . . . . . . . . . 900 . . Lose Combat Pursuer 90 | . . . . . 15 30 . . . . . 45 . . . Influence Decreases 5295 | 10 131 112 . 110 595 1125 729 101 286 321 . 338 549 659 229 Entered New Map 1193 | . . 23 . . 19 293 157 11 16 83 . . 3 519 69 Time Decay 3276 | 10 131 75 . 100 436 692 492 80 230 228 . 306 286 60 150 Search Patrol Dispatched 200 | . . . . . . . . . . . . . 200 . . Lost Part 612 | . . . . 10 140 140 80 10 40 10 . 32 60 80 10 Lost Ally 14 | . . 14 . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . . . 10 9 . . 7 . . 1 2 . 1 Investigation 5 | . 1 . . . 2 1 . . . . . . . . 1 Extermination 8 | . . . . . . 4 . . 3 . . . 1 . . Reinforcement 9 | . . . . . 4 4 . . 1 . . . . . . Assault 4 | . . . . . 3 . . . . . . 1 . . . Garrison 5 | . . . . . 1 . . . 3 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 3 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Distress Signals 8 | . 1 . . . 5 . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 208 | . 9 2 . 7 63 31 17 5 17 4 . 33 12 6 2 Peak Tracking Total 10 | . 4 2 . 3 10 4 9 4 4 3 . 7 5 5 2 Tactical Retreats 4 | . . . . . 1 1 . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Traps Triggered 6 | . 1 . . . 2 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Machines Disabled 13 | . . 1 . . . 5 . . 1 . . 1 5 . . Max in Single Turn 4 | . . 1 . . . 2 . . 1 . . 1 4 . . Garrison Access 2 | . . . . . 1 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Machines Accessed 17 | . 4 . 1 . 3 1 . . 4 1 1 . 1 . 1 Terminals 10 | . 4 . . . 2 . . . 3 . . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 39 | . 12 . 1 . 8 2 . . 7 1 3 . 2 . 3 Successful 20 | . 8 . 1 . 3 . . . 2 1 3 . 2 . . Failed 19 | . 4 . . . 5 2 . . 5 . . . . . 3 Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 13 . 1 . 8 . . . 5 . . . 2 . . Terminals 24 | . 12 . . . 4 . . . 5 . . . . . 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 4 . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . Terminal Hacks 9 | . 4 . 1 . . . . . . 1 3 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . 4 . . . 3 . . . 1 . . . 2 . . Terminals 6 | . 4 . . . 1 . . . 1 . . . . . . Botnet 6 | . 4 . . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . . . 2 . . Reject 2 | . . . . . 1 . . . . . . . 1 . . Mask 2 | . . . . . 1 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 12 | . 4 . . . 2 1 . . 3 . . . 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Total Allies 2 | 1 . 1 . . . . . . . . . . . . . Largest Group 1 | 1 1 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | 29 29 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | 29 29 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 32 | . 27 5 . . . . . . . . . . . . . Total Damage 313 | . 263 50 . . . . . . . . . . . . . Kills 4 | . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Active Infowar (turns) 12611 | 50 434 . . 620 1642 1784 2116 162 1013 1676 198 2040 569 . 307 Optics 4381 | . 74 . . . 361 78 390 . 975 1673 198 632 . . . Sensors 8884 | . . . . 620 1041 1225 2107 3 719 1588 198 633 443 . 307 IFF 3304 | . . . . . . . . . 75 1591 198 967 473 . . Terrain 2338 | . . . . . 1360 978 . . . . . . . . . Structural 1674 | . . . . . 1243 431 . . . . . . . . . Traps 7369 | . . . . . . 133 2105 159 705 1593 198 2035 441 . . Seismic 4273 | 50 360 . . . 1074 534 1852 157 246 . . . . . . T.N.C. 30 | . . . . . 30 . . . . . . . . . . Machine Analysis 817 | . . . . . . 254 . . . . . . 563 . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . 2 . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Turns Passed 17750 | 126 454 241 469 884 3210 2831 2435 177 1810 1705 198 2146 622 133 309 Spaces Moved 6181 | 82 335 178 424 298 697 809 889 62 608 649 80 670 187 109 104 Core 110 | 2 . . . . 8 4 . . . . . . . 96 . Treads 4871 | 1 18 . . 231 689 670 889 62 608 649 80 670 187 13 104 Legs . | . . . . . . . . . . . . . . . . Wheels 1113 | 79 317 178 424 . . 115 . . . . . . . . . Hover 20 | . . . . . . 20 . . . . . . . . . Flight 67 | . . . . 67 . . . . . . . . . . . Fastest Speed 37 | 50 95 110 110 37 240 125 250 250 250 250 250 250 247 50 145 Average Speed 237 | 92 98 110 110 247 304 281 250 250 250 250 250 300 266 73 148 Slowest Speed 1950 | 160 160 110 110 320 1800 1950 250 250 250 250 250 330 330 326 152 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 47 43 78 33 46 14 88 11 12 71 74 86 8 70 2 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 . 1 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 12 | . . . . 3 . . 3 . . 5 . 1 . . . Spaces Dug 11 | . 3 . . . . . . . 8 . . . . . . Terrain Destroyed 736 | . 3 . . . 108 241 61 31 58 1 . 88 87 58 . Melee 8 | . . . . . . . . . 8 . . . . . . Projectile 29 | . 3 . . . 1 . . . 1 1 . 6 13 4 . AOE 699 | . . . . . 107 241 61 31 49 . . 82 74 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Dat Pro Fac Was Fac Total 8547 | 114 413 198 426 399 1596 1262 1012 77 845 716 79 747 269 137 257 Wait 1118 | 12 12 7 . . 575 205 20 . 99 10 . 14 17 1 146 Move 6163 | 81 334 177 423 293 696 808 888 61 607 648 79 669 187 108 104 Hop 2 | . . . . 2 . . . . . . . . . . . Pick Up 211 | 5 16 1 1 23 49 41 11 . 27 13 . 8 15 1 . Fast Attach 41 | 7 1 . . 7 10 11 . . . . . . 1 2 2 Attach 75 | . . . . 3 12 11 9 2 7 1 . 11 9 5 5 Detach 12 | . . . . 5 1 3 . 1 . . . 1 1 . . Swap 297 | . 8 1 1 4 84 72 30 9 38 18 . 11 18 3 . Drop 127 | 1 14 . 1 13 30 31 5 . 16 8 . 1 3 4 . Fire 422 | 8 28 12 . 49 126 60 45 4 26 3 . 32 17 12 . Melee 78 | . . . . . 13 20 4 . 25 15 . . 1 . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Botcube activated 49 | -11/Scrapyard | Botcube completed mutation into legged form, armed with 1 gun. 127 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Accompanied by 1 ally 309 | -10/Materials | Build established: Mutant 369 | -10/Materials | Identified exit to Mines 529 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Entered Mines 581 | -10/Mines | Accompanied by 1 ally 635 | -10/Mines | Met a Derelict bent on vengeance 682 | -10/Mines | Received a Mining Laser from a helpful Derelict 799 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 799 | -10/Mines | Discovered new exit (range 5) 822 | -10/Mines | Entered Exiles 822 | -10/Exiles | Accompanied by 1 ally 852 | -10/Exiles | Met 8R-AWN 869 | -10/Exiles | Met EX-HEX 902 | -10/Exiles | Met EX-BIN 914 | -10/Exiles | Aligned with FarCom system 915 | -10/Exiles | Given EX-Vault access code 942 | -10/Exiles | Opened EX-Vault 951 | -10/Exiles | Found Longsword +1 974 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1005 | -10/Exiles | Met EX-DEC 1063 | -10/Exiles | Discovered new exit (range 14) 1165 | -10/Exiles | Visited The Gauntlet 1291 | -10/Exiles | Left Exiles lab with Longsword +1 1291 | -10/Exiles | Entered Mines 1367 | -9/Mines | Learned location of Zion (-7) 1379 | -9/Mines | Discovered new exit (range 5) 1695 | -9/Mines | Build established: Assassin 1835 | -9/Mines | Learned location of 1 exit from Lower Caves 1919 | -9/Mines | Discovered new exit (range 7) 2084 | -9/Mines | Core integrity fell below 50% 2175 | -9/Mines | Entered Materials 2175 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3054 | -8/Materials | Build established: Scavenger-Assassin 3670 | -8/Materials | Lost 4 parts (2n1u1w) 3720 | -8/Materials | Discovered new exit (range 5) 3896 | -8/Materials | Build established: Scavenger-Mutant 4319 | -8/Materials | Build established: Scavenger-Assassin 4945 | -8/Materials | Build established: Assassin 5016 | -8/Materials | Discovered new exit (range 15) 5058 | -8/Materials | Destroyed 11 combat bots 5060 | -8/Materials | Lost 5 parts (2n2u1w) 5134 | -8/Materials | Destroyed 8 combat bots 5137 | -8/Materials | Lost 4 parts (4u) 5375 | -8/Materials | First assault squad dispatched 5385 | -8/Materials | Entered Factory 5385 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5687 | -7/Factory | Build established: Scavenger-Assassin 6374 | -7/Factory | Lost 5 parts (1p2n2u) 6499 | -7/Factory | Build established: Scavenger-Mutant 6958 | -7/Factory | Build established: Scavenger-Assassin 7065 | -7/Factory | Lost 3 parts (2n1u) 7289 | -7/Factory | Lost 4 parts (1p1n2u) 7991 | -7/Factory | Build established: Mutant 8164 | -7/Factory | Discovered new exit (range 7) 8216 | -7/Factory | Entered Lower Caves 8217 | -7/Lower Caves | Identified exit to Lower Caves 8251 | -7/Lower Caves | Learned Factory emergency access door positions 9568 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9639 | -7/Lower Caves | System corruption reached 10% 9685 | -7/Lower Caves | Lost 3 parts (1p2w) 10651 | -7/Lower Caves | Entered another Lower Caves area 10803 | -7/Lower Caves | Discovered new exit (range 9) 10807 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10828 | -7/Lower Caves | Entered Factory 10828 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11371 | -6/Factory | Build established: Hacker-Assassin 11939 | -6/Factory | Lost 3 parts (1p1u1w) 12603 | -6/Factory | Discovered new exit (range 12) 12613 | -6/Factory | Discovered new exit (range 15) 12638 | -6/Factory | Entered Lower Caves 12985 | -6/Lower Caves | Build established: Assassin 14018 | -6/Lower Caves | Spotted B-75 Beast 14052 | -6/Lower Caves | Encountered a Warlord checkpoint 14273 | -6/Lower Caves | Learned Factory terminal intel 14312 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14343 | -6/Lower Caves | Entered Data Miner 14343 | -6/Data Miner | Discovered new exit (range 6) 14376 | -6/Data Miner | Met Data Miner 14483 | -6/Data Miner | Received God Mode back door access code from Data Miner 14541 | -6/Data Miner | Entered Proximity Caves 14543 | -5/Proximity Caves | Spotter reported a threat 14544 | -5/Proximity Caves | Spotter reported a threat 14705 | -5/Proximity Caves | Spotter reported a threat 14757 | -5/Proximity Caves | Spotter reported a threat 15174 | -5/Proximity Caves | Spotter reported a threat 15214 | -5/Proximity Caves | Spotter reported a threat 15243 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15261 | -5/Proximity Caves | Spotter reported a threat 15304 | -5/Proximity Caves | Lost 11 parts (2p3n6u) 15317 | -5/Proximity Caves | Spotter reported a threat 15352 | -5/Proximity Caves | Learned Factory terminal intel 15399 | -5/Proximity Caves | Spotter reported a threat 15472 | -5/Proximity Caves | Build established: Mutant 15622 | -5/Proximity Caves | Spotter reported a threat 15675 | -5/Proximity Caves | Spotter reported a threat 15750 | -5/Proximity Caves | Spotter reported a threat 15803 | -5/Proximity Caves | Spotter reported a threat 15930 | -5/Proximity Caves | Spotter reported a threat 16187 | -5/Proximity Caves | Spotter reported a threat 16310 | -5/Proximity Caves | Spotter reported a threat 16533 | -5/Proximity Caves | Spotter reported a threat 16561 | -5/Proximity Caves | Discovered new exit (range 6) 16634 | -5/Proximity Caves | Spotted B-75 Beast 16687 | -5/Proximity Caves | Entered Factory 16687 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16688 | -5/Factory | Identified exit to Extension 16689 | -5/Factory | Loaded intel: 27 terminal locations 16780 | -5/Factory | Garrison activated, responded to threat 16862 | -5/Factory | Lost 5 parts (1p2u2w) 16987 | -5/Factory | Search patrols dispatched 17207 | -5/Factory | Build established: Skirmisher 17287 | -5/Factory | Search patrols dispatched 17309 | -5/Factory | Sucked down chute 17309 | -5/Factory | Entered Waste 17321 | -5/Waste | Found Prototype Launcher 17324 | -5/Waste | EMP discharged 17324 | -5/Waste | Spotted C-40 Crusher 17325 | -5/Waste | Spotted C-40 Crusher 17333 | -5/Waste | Destroyed C-40 Crusher 17338 | -5/Waste | Identified Adv. Micro-nuke Launcher 17347 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17350 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 17352 | -5/Waste | Spotted C-40 Crusher 17353 | -5/Waste | Crushed by Compactor (1 part destroyed) 17356 | -5/Waste | Crushed by Compactor (1 part destroyed) 17368 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17371 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17374 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17383 | -5/Waste | Crushed by Compactor (1 part destroyed) 17385 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17388 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17401 | -5/Waste | Spotted C-40 Crusher 17402 | -5/Waste | Spotted C-40 Crusher 17408 | -5/Waste | Spotted C-40 Crusher 17419 | -5/Waste | Lost 8 parts (1p2n2u3w) 17424 | -5/Waste | EMP discharged 17424 | -5/Waste | System corruption reached 10% 17426 | -5/Waste | Discovered new exit (range 13) 17442 | -5/Waste | Entered Factory 17443 | -5/Factory | Loaded intel: 28 terminal locations 17537 | -5/Factory | Incoming investigation squad redirected 17617 | -5/Factory | Build established: Mutant 17751 | -5/Factory | Self-destructed Last Messages --------------- 17518_ Connecting with DSF Access... 17518_ ALERT: Suspicious activity at Terminal F027. Dispatching Investigation squad. 17526_ System corrupted: Energy discharge (-6). 17537_ ALERT: Higher priority target reported, redirecting investigation. 17558_ Acquired Med. Treads. 17576_ System corrupted: Heat flow error (+138). 17591_ System corrupted: Component data lost. 17629_ BOCA8CYYAQTCQMFMDQ7|90UWTSXY LJ 17659_ MV W7F|UWL9EKJVNYX GN3> 17699_ System corrupted: Matter fused (-2). 17714_ System corrupted: Component data lost. 17719_ Connecting with Terminal... 17738_ Penetrated by Slug. 17738_ Lgt. Nuclear Core destroyed. 17740_ ALERT: All DSF locations entering lockdown mode. 17741_ Slug penetrates Wall. 17741_ Penetrated by Slug. 17744_ System corrupted: Matter fused (-5). 17748_ Penetrated by Slug. 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" # #? | | ?????????????????##### ## ########+############? | | ?????????????"""T"""?#?###+#### #?????? | | ???????????????????????# # #?????? | | ??????????????????????s# # """" """" #?????? | | ???????????????????????#""" # """" """" #?????? | | ??????????????????????s#"T # """" """" #?????? | | ??????????????????????s#""" # """" """" #?????? | | ??????????????????????s# + #?????? | | ??????????????????????s######## """" """" #?????? | | ??????????????????????????????# """" """" #?????? | | ??????????????????????????????# """" """" #?????? | | ??????????????????????????????# """" """" #?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????##############?????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 32 Energy Capacity 640 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Power Amplification 20 Corruption Block 8 Armor Coverage 825 Resistance: EX 50 Propulsion Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 32 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 9 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed ChargePotentialSystem Manual? 0 Play Time 03:09:44 Cumulative 124.4 hours Start 2026.02.22 @ 13:41:17 End 2026.02.24 @ 16:24:14 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12855ba5-f8de-446d-9e4e-fee4fdb743a8