Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 16:29:11 Player: satan5 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (142) 710 Value Destroyed (4098) 4098 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 8592 Bonus ------- High Alert Combat Kills 1024 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 145/155 System Corruption 15% Temperature Cool (10) Movement Walking (44) Location -7/Factory Parts ------- > --- POWER (1) -------- Angular-Nuclear Engine > --- PROPULSION (5) --- Carbon-VTOL Exoskeleton > --- UTILITY (5) ------ Armored Scrap Engine Improved Heat Sink > --- WEAPON (2) ------- Flak EM Pulse Construct/G Heavy Hammer > --- INVENTORY (5) ---- Improved Terrain Scan Processor Improved Salvage Targeting Computer Remote Force Field Proton Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Angular-Nuclear Engine > --- PROPULSION ------- Carbon-VTOL Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Flak EM Pulse Construct/G Heavy Hammer > --- INVENTORY -------- Improved Heat Sink Improved Terrain Scan Processor Advanced Terrain Scan Processor Reactive Plating Remote Force Field Gauss Rifle Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Precision Grenade Launcher [Rating: 54] Favorites ----------- Power Constructs Engine Constructs Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 91 | 6 3 35 9 10 28 Power 7 | 1 . 5 . 1 . Engine 7 | 1 . 5 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 1 2 10 4 4 2 Treads 4 | . . . 4 . . Leg 16 | 1 2 9 . 4 . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight 2 | . . . . . 2 Utility 18 | 1 1 3 1 1 11 Device 7 | . 1 . . 1 5 Storage 4 | 1 . 1 1 . 1 Processor 5 | . . 1 . . 4 Hackware 1 | . . . . . 1 Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 43 | 3 . 17 4 4 15 Energy Gun 10 | 1 . 7 . 1 1 Energy Cannon 4 | . . 4 . . . Ballistic Gun 11 | 2 . 3 2 2 2 Ballistic Cannon . | . . . . . . Launcher 8 | . . 3 . 1 4 Special Weapon . | . . . . . . Impact Weapon 9 | . . . 1 . 8 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 3 . 1 4 Parts Lost 25 | . . 10 . . 15 Power 4 | . . 1 . . 3 Propulsion 8 | . . 5 . . 3 Utility 7 | . . 1 . . 6 Weapon 6 | . . 3 . . 3 Highest Loss Streak 4 | . . 4 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 95 81 100 80 55 Engine 7 | . 14 10 11 11 3 Core 1 | . . . . . 3 Treads 5 | . . . 25 18 . Leg 11 | . 25 27 19 14 1 Hover 2 | . . 4 . . 2 Device 9 | . 13 2 . 6 14 Storage 7 | . 14 11 11 4 5 Processor 4 | . . 2 11 4 4 Energy Gun 4 | . . 10 . 2 4 Energy Cannon 1 | . . 5 . . 1 Ballistic Gun 9 | . 28 4 21 16 4 Peak Build Rating 54 | 5 10 19 19 40 54 Average Rating 30 | 4 9 12 18 29 45 On Entrance 15 | . 5 10 19 18 39 Naked Turns . | . . . . . . Heaviest Build 38 | 13 14 24 34 34 38 Greatest Support 80 | 10 20 43 80 80 59 Greatest Overweight (x) 3 | 1 1 2 1 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 Average Capacity 10 | 7 8 9 10 8 12 Most Carried 15 | 5 8 10 11 15 11 Average Carried 7 | 3 6 9 9 8 6 Final Capacity 15 | 8 8 10 15 5 5 Final Carried 11 | 4 8 10 11 5 5 Scrap Engine Consumption 119 | . . . . 23 96 Constructs Created 8 | . . . . 3 5 Constructs Modified 37 | . . . . 4 33 Class Distribution -------------------- 53% | Construct 24% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 2390 | 303 211 586 167 304 819 Remotely . | . . . . . . Salvage Created 4842 | 116 224 1473 268 376 2385 Parts 330 | 13 23 115 15 27 137 Haulers Intercepted 10 | . 1 5 1 . 3 Recyclers Shooed 6 | 1 . . . 3 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 103 | . 10 35 4 5 49 Guns 63 | . 10 20 4 5 24 Cannons 15 | . . 3 . . 12 AOE 19 | . . 12 . . 7 Classes Destroyed 18 | 1 4 5 . 2 6 Worker 11 | . . 5 . . 6 Builder 4 | . . 2 . . 2 Tunneler 5 | 5 . . . . . Hauler 10 | . 1 5 1 . 3 Recycler 3 | . . . . . 3 Mechanic 1 | . . . . . 1 Operator 3 | . 1 1 . . 1 Watcher 4 | . . 1 . . 3 Swarmer 32 | . 9 15 . . 8 Grunt 36 | . 1 11 . . 24 Brawler 1 | . . . . . 1 Duelist 3 | . . 1 . . 2 Protector 2 | . . . . . 2 Sentry 18 | . . 8 4 2 4 Hunter 1 | . . . . . 1 Programmer 7 | . . . . . 7 Scientist 2 | . . . . 2 . Scrapper 3 | . . . . 3 . Best Kill Streak 10 | 4 4 8 1 5 10 Combat Bots Only 6 | . 4 6 1 3 5 Max Kills in Single Turn 3 | 1 2 3 1 1 3 Gunslinging 1 | . 1 1 . . . Exploded 3 | . . 3 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 689 | . 54 139 22 17 457 Missed 231 | . 14 37 5 5 170 Damage Taken 6759 | . 339 1467 265 275 4413 Core 1163 | . 79 322 . 23 739 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 1603 | . . . 129 . 1474 Core Remaining (%) 60 | 100 68 . . 13 . Volleys Fired 366 | 17 39 90 25 27 168 Largest 2 | 2 2 2 2 2 2 Hottest 134 | 40 40 116 50 50 134 Shots Fired 637 | 34 78 164 31 51 279 Gun 505 | 34 78 116 31 51 195 Cannon 115 | . . 39 . . 76 Launcher 17 | . . 9 . . 8 Special . | . . . . . . Kinetic 390 | 34 78 38 31 51 158 Thermal 130 | . . 56 . . 74 Explosive 12 | . . 9 . . 3 Electromagnetic 105 | . . 61 . . 44 Robot Hit Streak 16 | 4 6 13 15 12 16 Robot Miss Streak 9 | 3 5 5 2 2 9 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 440 | 19 41 108 26 36 210 Core Hits 283 | 8 22 69 8 14 162 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 9 | . . 4 . . 5 Burn 1 | . . 1 . . . Destroy 4 | . . . . . 4 Corrupt 3 | . . 3 . . . Smash 1 | . . . . . 1 Melee Attacks 42 | . . . 2 . 40 Impact 40 | . . . . . 40 Slashing 2 | . . . 2 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10456 | 205 466 2623 454 614 6094 Guns 6932 | 205 466 1323 454 614 3870 Cannons 1495 | . . 400 . . 1095 Explosions 1773 | . . 900 . . 873 Melee 256 | . . . . . 256 Ramming . | . . . . . . Kinetic 4661 | 205 466 469 454 614 2453 Thermal 2292 | . . 783 . . 1509 Explosive 827 | . . 678 . . 149 Electromagnetic 2420 | . . 693 . . 1727 Impact 256 | . . . . . 256 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . 2 2 2 15 Average Corruption 4 | . . 2 2 2 6 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 96 | . . 12 7 11 66 Message Errors 19 | . . 4 1 3 11 Matter Fused 23 | . . 3 2 2 16 Heat Flow Errors 10 | . . . 1 2 7 Energy Discharges 13 | . . 2 . 2 9 Parts Fused 2 | . . . 1 . 1 Data Loss (minor) 17 | . . 1 1 1 14 Data Loss (major) 6 | . . 1 . 1 4 Weapon Failures 6 | . . 1 1 . 4 Overload Shots . | . . . . . . Overflow Damage 82 | . . 2 . . 80 Projectiles 2 | . . 2 . . . Explosions 15 | . . . . . 15 Melee 65 | . . . . . 65 Knockbacks 7 | . . . . . 7 Impact 2 | . . . . . 2 Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 402 | . . 293 . . 109 Shots 8 | . . 4 . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 350 | . 12 315 244 228 350 Average Temperature 91 | . 9 81 88 90 98 Received Heat Transfer 1533 | . 18 378 108 126 903 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 6 | . . . . . 6 Combat Hostiles 6 | . . . . . 6 Parts Fried 12 | . . 5 . . 7 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 1 3 Heat Transferred 3371 | . . 1682 . . 1689 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . 5 . . 1 Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 1226 | 25 452 1037 640 191 1226 Initial 438 | . 16 105 438 171 164 Average 490 | 10 200 614 570 55 624 Maximum Alert Level 4 | . 2 3 2 . 4 Low Security (%) 24 | 100 49 20 . 100 1 Level 1 10 | . 39 4 . . 11 Level 2 38 | . 10 27 100 . 50 Level 3 25 | . . 47 . . 32 Level 4 1 | . . . . . 3 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 29 | . 1 5 2 . 21 Investigation 4 | . . 3 . . 1 Extermination 5 | . . . . . 5 Reinforcement 12 | . 1 2 . . 9 Assault 4 | . . . 2 . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 5 | . . 4 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 155 | . 23 44 5 5 78 Peak Tracking Total 6 | . 6 6 3 4 6 Tactical Retreats 12 | . 2 4 . . 6 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 4 | . . 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 17 | . . 3 1 2 11 Max in Single Turn 9 | . . 2 1 1 9 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 31 | . 3 7 2 10 9 Terminals 17 | . 3 5 1 6 2 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . 1 . . Recycling Units 8 | . . 2 . 3 3 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 91 | . 11 19 10 32 19 Successful 44 | . 2 8 6 20 8 Failed 47 | . 9 11 4 12 11 Catastrophic 5 | . 1 . . . 4 Database Lockouts . | . . . . . . Manual 54 | . 10 14 6 18 6 Terminals 53 | . 11 14 5 19 4 Fabricators 4 | . . . . . 4 Repair Stations 5 | . . . 5 . . Recycling Units 18 | . . 5 . 6 7 Scanalyzers . | . . . . . . Garrison Access 4 | . . . . . 4 Terminal Hacks 13 | . . 1 . 11 1 Record 5 | . . . . 5 . Robot Analysis 1 | . . . . 1 . Branch Access Points 2 | . . 1 . . 1 Unreport Threat 2 | . . . . 2 . Hauler Manifests 1 | . . . . 1 . Release Object 2 | . . . . 2 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . 4 . . Scan Component 2 | . . . 2 . . Repair 2 | . . . 2 . . Recycling Unit Hacks 5 | . . 1 . 2 2 Retrieve Components 5 | . . 1 . 2 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 2 6 2 7 3 Terminals 15 | . 2 6 2 4 1 Track 1 | . . 1 . . . Botnet 12 | . 2 4 1 4 1 Operators 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . 3 2 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Tunnel 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 3 7 2 8 9 Full Trace Events 3 | . . 2 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 2 | . . . 2 . . Time 76 | . . . 76 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 20 | . . 10 . 7 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 5634 | 126 464 1044 438 781 2781 Spaces Moved 2771 | 52 248 503 178 442 1348 Core 51 | 26 . . . 25 . Treads 425 | . . . 104 156 165 Legs 1382 | 26 248 471 74 261 302 Wheels . | . . . . . . Hover 481 | . . 32 . . 449 Flight 432 | . . . . . 432 Fastest Speed 44 | 50 120 120 120 96 44 Average Speed 138 | 124 133 129 144 125 146 Slowest Speed 359 | 190 190 260 240 200 359 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 47 | 3 52 60 31 88 48 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug 22 | . . . . . 22 Terrain Destroyed 166 | . . 114 . . 52 Melee 22 | . . . . . 22 Projectile 4 | . . . . . 4 AOE 140 | . . 114 . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 3888 | 81 311 737 329 634 1796 Wait 486 | . 12 66 105 126 177 Move 2766 | 51 247 502 177 441 1348 Hop . | . . . . . . Pick Up 76 | 7 8 23 4 11 23 Fast Attach 22 | 2 . 10 5 3 2 Attach 36 | 3 2 10 . 5 16 Detach 5 | . . . . 1 4 Swap 33 | 1 1 15 4 2 10 Drop 56 | . 2 21 7 18 8 Fire 366 | 17 39 90 25 27 168 Melee 42 | . . . 2 . 40 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 13) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x2 962 | -9/Materials | Lost 4 parts (2n1u1w) 1021 | -9/Materials | Lost 4 parts (1p2n1w) 1189 | -9/Materials | Discovered new exit (range 16) 1305 | -9/Materials | Identified exit to Mines 1305 | -9/Materials | Identified exit to Storage 1459 | -9/Materials | Core integrity fell below 50% 1562 | -9/Materials | Core integrity fell below 20% 1587 | -9/Materials | Discovered new exit (range 15) 1635 | -9/Materials | Entered Storage 1693 | -9/Storage | Build established: Scavenger-Mutant 1913 | -9/Storage | Repaired Minigun 1952 | -9/Storage | Repaired Imp. Terrain Scanner 1992 | -9/Storage | Used back door to open Recycling access 1992 | -9/Storage | Discovered new exit (range 5) 2035 | -9/Storage | First assault squad dispatched 2073 | -9/Storage | Entered Recycling 2281 | -9/Recycling | Scanned before Scraplab entrance 2303 | -9/Recycling | Entered Scraplab 2307 | -9/Recycling | Angered Scraplab inhabitants 2308 | -9/Recycling | Found Prototype Device 2371 | -9/Recycling | Identified Scrap Engine 2832 | -9/Recycling | Discovered new exit (range 15) 2854 | -9/Recycling | Entered Factory 2854 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2901 | -7/Factory | Garrison activated, responded to threat 2918 | -7/Factory | Build established: Construct 3315 | -7/Factory | Lost 3 parts (1n2w) 3861 | -7/Factory | Fabricated Imp. Cloaking Device? 4603 | -7/Factory | Core integrity fell below 50% 4635 | -7/Factory | Cargo convoy interrupted 4684 | -7/Factory | Discovered new exit (range 4) 5096 | -7/Factory | Crushed by falling debris 5231 | -7/Factory | Identified exit to Lower Caves 5254 | -7/Factory | First assault squad dispatched 5488 | -7/Factory | Garrison activated, responded to threat 5532 | -7/Factory | Core integrity fell below 20% 5608 | -7/Factory | Crushed by falling debris 5608 | -7/Factory | System corruption reached 10% 5635 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05578_ Connecting with Garrison Access... 05578_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 05593_ Lgt. Nuclear Core fried. 05593_ G-47 Trooper destroyed. 05608_ The unstable cave ceiling collapses. 05608_ Crushed by falling debris. 05608_ Imp. Signal Interpreter destroyed. 05608_ System corrupted by crushing effect (+2). 05608_ Lrg. Storage Unit destroyed. 05608_ System corrupted by crushing effect (+5). 05608_ Gauss Rifle crushed. 05610_ Dropped Reactive Plating. 05611_ Arm. Scrap Engine consumes Reactive Plating. 05612_ System corrupted: Component data lost. 05612_ Acquired Corrupted Remote Force Field. 05625_ Acquired Imp. Salvage Targeting Computer. 05629_ Imp. Sensor Array destroyed. 05635_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ! #??? ?????????????????????????????????????? | | " #?? ????????????????????????????????????? | | ! #?? ???????????????????????????????????? | | F #? ???????????????????????????????????? | | " #? ??????????????????????????????????? | | # ???????????????????????????????????? | | #+### ##????????#????????????????????????????? | | ##"##???? #????????????????????????????? | | ??? #????????????????????????????? | | ?? +????????????????????????????? | | #????????????????????????????? | | ##### !?????????????????????????????? | | #+############## ??#+#?????????????????????????? | | # ! # ### ###########???????????????? | | # + @% ! #???????????? | | """"" # !YH; ######## #???????????? | | """"" " # #????????????????????????? | | """"" # !! #######+#####?????????????????????? | | """"" # ! !! ### #?????????????????????? | | # !! "## #?????????????????????> | | ] # + + #?????????????????????? | | ! # ### #?????????????????????? | | ################?# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????###########?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 444 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Cloaking Device | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalMachineMediator Manual? 0 Play Time 01:03:53 Cumulative 240.6 hours Start 2024.08.19 @ 15:24:09 End 2024.08.19 @ 16:29:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 88 Adventurer 14 Explorer 0 Win Type - Total 16 Types 13/0/1/1/0/0/0/0/1 Lore% 61 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8c80d80-030e-4cb8-a94e-4e2623057617