Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 13:22:08 Player: jumpy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (34) 170 Value Destroyed (775) 775 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1637) 1637 TOTAL SCORE: 6262 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 490 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 106/290 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -6/DSF Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Signal Interpreter Improved Particle Charger > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Ion Engine Hacking Drone Bay Shotgun Proton Missile Launcher Missile Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 6 | . . . 2 . . . 4 . Weapon . | . . . . . . . . . Parts Attached 49 | 7 4 2 11 2 3 6 5 9 Power 7 | 1 . . 2 1 . 1 . 2 Engine 6 | 1 . . 2 1 . . . 2 Core . | . . . . . . . . . Reactor 1 | . . . . . . 1 . . Propulsion 16 | 2 2 1 3 1 1 3 . 3 Treads 1 | . . . . . . . . 1 Leg 7 | 2 . . . 1 . 2 . 2 Wheel 8 | . 2 1 3 . 1 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 2 1 1 3 . 1 . 3 . Device 5 | 1 . 1 1 . 1 . 1 . Storage 3 | 1 1 . . . . . 1 . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 1 . 3 . 1 2 2 4 Energy Gun 3 | . 1 . . . . . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . . 2 . . . 1 1 Ballistic Cannon 1 | . . . 1 . . . . . Launcher 3 | . . . . . . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . . . Corrupted Parts 3 | . . . . . . 2 . 1 System Corruption 7 | . . . . . . 4 . 3 Parts Lost 25 | . . . 6 2 . 4 . 13 Power 4 | . . . . 1 . 1 . 2 Propulsion 10 | . . . 3 1 . 1 . 5 Utility 4 | . . . 2 . . 1 . 1 Weapon 7 | . . . 1 . . 1 . 5 Highest Loss Streak 13 | . . . 2 2 . 3 . 13 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 70 | . 100 100 84 73 79 49 47 40 Engine 7 | . 14 14 11 9 11 2 . . Leg 6 | . 17 . . 9 4 10 13 8 Wheel 7 | . 10 28 19 . 6 3 . . Device 9 | . 14 14 9 11 13 3 4 3 Storage 10 | . 14 14 11 11 11 11 6 4 Processor 10 | . . . 10 11 11 11 9 13 Energy Gun 1 | . 9 14 5 . . . 4 3 Ballistic Gun 3 | . 18 14 13 11 1 . . . Ballistic Cannon 6 | . . . 2 11 11 2 . . Piercing Weapon 4 | . . . . . 9 2 . . Peak Build Rating 28 | 7 7 8 12 9 21 22 28 27 Average Rating 12 | 5 7 7 9 8 13 11 24 17 On Entrance 11 | . 7 7 7 9 9 21 20 27 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 14 50 50 58 53 54 58 60 60 Greatest Support 40 | 20 20 20 20 10 16 32 30 40 Greatest Overweight (x) 17 | . 2 2 5 15 5 17 1 15 Average Overweight (x) 2 | . . 2 2 5 3 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 16 Most Carried 10 | 5 9 10 10 4 6 6 6 5 Average Carried 4 | 3 6 9 5 3 4 5 5 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 9 | 5 9 9 4 3 4 5 5 1 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Matter Collected 1082 | 244 67 29 249 114 79 207 26 67 Remotely . | . . . . . . . . . Salvage Created 946 | 85 67 85 470 102 . 111 26 . Parts 83 | 12 8 15 37 3 . 7 1 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . 1 15 . . Prevented 11 | . . . . . . 11 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Combat Hostiles Destroyed 25 | . 1 3 16 3 . 2 . . Guns 21 | . 1 3 14 3 . . . . Cannons 3 | . . . 2 . . 1 . . AOE 1 | . . . . . . 1 . . Classes Destroyed 8 | 1 2 2 1 1 . . 1 . Worker 2 | . . 2 . . . . . . Builder 2 | . 1 . 1 . . . . . Tunneler 4 | 4 . . . . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 10 | . . 3 7 . . . . . Grunt 11 | . 1 . 6 2 . 2 . . Brawler 1 | . . . . 1 . . . . Sentry 3 | . . . 3 . . . . . Best Kill Streak 8 | 1 1 4 8 3 . 1 1 . Combat Bots Only 8 | . 1 3 8 3 . 1 . . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 . Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Hostile Shots Fired 287 | . 6 16 98 22 . 22 . 123 Missed 74 | . 2 2 29 7 . 4 . 30 Damage Taken 3390 | . 42 113 800 204 . 401 . 1830 Core 1155 | . . 17 124 31 . 128 . 855 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . 93 . . . 29 . . Volleys Fired 97 | 22 5 8 39 11 . 3 1 8 Largest 2 | 2 2 2 2 2 . 1 1 1 Hottest 80 | 40 70 70 73 62 . 39 80 80 Shots Fired 175 | 44 10 16 71 22 . 3 1 8 Gun 152 | 44 10 16 63 11 . . 1 7 Cannon 21 | . . . 8 11 . 2 . . Launcher 2 | . . . . . . 1 . 1 Special . | . . . . . . . . . Kinetic 134 | 44 5 8 53 22 . 2 . . Thermal 38 | . 5 8 18 . . . 1 6 Explosive 2 | . . . . . . 1 . 1 Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 10 | 3 5 3 7 10 . . 1 5 Robot Miss Streak 5 | 4 1 1 5 3 . 2 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 101 | 21 7 6 44 15 . 1 1 6 Core Hits 57 | 8 3 5 24 6 . 4 2 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . Burn 1 | . . . 1 . . . . . Blast 1 | . . . 1 . . . . . Melee Attacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 2 | . . . . . . 2 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1993 | 214 87 102 728 297 . 180 25 360 Guns 1377 | 214 87 102 602 190 . . 25 157 Cannons 231 | . . . 102 107 . 22 . . Explosions 326 | . . . . . . 123 . 203 Melee 35 | . . . . . . 35 . . Ramming 24 | . . . 24 . . . . . Kinetic 1200 | 214 22 52 593 297 . 22 . . Thermal 553 | . 65 50 111 . . . 25 302 Explosive 155 | . . . . . . 123 . 32 Electromagnetic 26 | . . . . . . . . 26 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 35 | . . . . . . 35 . . Highest Corruption 8 | . . . . . . 8 . 3 Average Corruption 6 | . . . . . . 6 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . . . . 32 . . Message Errors 9 | . . . . . . 9 . . Matter Fused 8 | . . . . . . 8 . . Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 4 | . . . . . . 4 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . 5 . . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 16 | . . . 4 . . . . 12 Projectiles . | . . . . . . . . . Explosions 12 | . . . . . . . . 12 Melee 4 | . . . 4 . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 118 | . . . 12 . . . . 106 Shots 2 | . . . . . . . . 2 Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 127 | . 39 54 40 6 . 127 32 . Average Temperature 18 | . 15 22 10 3 . 59 19 . Received Heat Transfer 510 | . 24 . 222 72 . 156 . 36 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred 1240 | . 185 148 407 . . . 50 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Peak Influence 617 | 20 83 111 617 239 . . 225 213 Initial 211 | . 13 31 42 189 . . 211 157 Average 188 | 8 45 62 340 235 . . 216 135 Maximum Alert Level 2 | . . . 2 1 . . 1 1 Low Security (%) 50 | 100 100 100 31 5 . . . 95 Level 1 36 | . . . 23 94 . . 100 4 Level 2 12 | . . . 45 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 2 . 4 . . . . 2 Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . . 2 Assault 1 | . . . 1 . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 6 3 32 3 . 9 1 8 Peak Tracking Total 8 | . 4 3 8 3 . 4 . 5 Tactical Retreats 2 | . . . 2 . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Machines Disabled 2 | . . . 2 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Machines Accessed 4 | . 1 . 2 . . . 1 . Terminals 4 | . 1 . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . 3 . 2 . . . 1 . Successful 3 | . 1 . 1 . . . 1 . Failed 3 | . 2 . 1 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 2 . . . 4 . . . Terminals 6 | . 3 . 2 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 1 . 1 . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . Locate Traps 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . 1 . . . 1 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Total Allies 5 | . . 1 . . 4 . . . Largest Group 4 | . . 1 1 . 4 4 3 3 Highest-Rated Group 155 | . . 31 31 . 155 155 114 114 Highest-Rated Ally 41 | . . 31 31 . 41 41 40 40 Total Orders . | . . . . . . . . . Ally Attacks 77 | . . . 39 . . 22 . 16 Total Damage 1555 | . . . 473 . . 787 . 295 Kills 17 | . . . 7 . . 7 . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Turns Passed 4678 | 221 184 115 462 255 1920 1137 243 141 Spaces Moved 2295 | 125 134 80 269 47 949 519 123 49 Core 20 | 7 . . . 1 . 3 . 9 Treads 1 | . . . . . . . . 1 Legs 916 | 118 77 . . 46 154 359 123 39 Wheels 1358 | . 57 80 269 . 795 157 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 110 110 110 470 145 115 190 50 Average Speed 184 | 116 115 110 116 477 197 212 190 201 Slowest Speed 900 | 120 120 110 155 800 470 900 190 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 7 29 16 33 9 81 75 4 55 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . . . . 11 . 6 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 17 | . . . . . . 11 . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Total 2556 | 158 152 90 347 59 993 546 131 80 Wait 78 | . 1 . 18 . 33 13 . 13 Move 2287 | 124 133 79 268 46 948 518 122 49 Hop . | . . . . . . . . . Pick Up 24 | 5 6 . 4 . 5 3 1 . Fast Attach 21 | 7 . . 1 1 1 4 2 5 Attach 15 | . . . 5 1 1 2 2 4 Detach 1 | . . . . . . . 1 . Swap 13 | . 4 2 5 . 1 . 1 . Drop 17 | . 3 1 6 . 4 1 1 1 Fire 97 | 22 5 8 39 11 . 3 1 8 Melee 2 | . . . . . . 2 . . Ram 1 | . . . 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / DSF) -6/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 6) 406 | -10/Materials | Entered Mines 500 | -10/Mines | Learned Materials emergency access door positions 509 | -10/Mines | Discovered new exit (range 5) 512 | -10/Mines | Received a Mining Laser from a helpful Derelict 521 | -10/Mines | Entered Materials 521 | -9/Materials | Accompanied by 1 ally 521 | -9/Materials | Evolved 2 slots: Utility x2 830 | -9/Materials | Destroyed 8 combat bots 921 | -9/Materials | First assault squad dispatched 960 | -9/Materials | Discovered new exit (range 15) 981 | -9/Materials | Identified exit to Mines 983 | -9/Materials | Entered Mines 1116 | -9/Mines | Discovered new exit (range 6) 1117 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1130 | -9/Mines | Identified exit to Zion 1135 | -9/Mines | Identified exit to Materials 1238 | -9/Mines | Entered Zion 1441 | -7/Zion | Found CR-A16's Pointy Stick 1861 | -7/Zion | Found GAL Module 2057 | -7/Zion | Received a visual enhancement algorithm 2111 | -7/Zion | Learned 12 Factory zone layouts 2398 | -7/Zion | Met Imprinter 2420 | -7/Zion | Imprinted 2423 | -7/Zion | Declared Zion's savior 2517 | -7/Zion | Learned Factory terminal intel 2693 | -7/Zion | Given A8's code to call for help 2715 | -7/Zion | Given the Hacking Drone Bay 2718 | -7/Zion | Found Prototype Device 2722 | -7/Zion | Identified Hacking Drone Bay 2788 | -7/Zion | Identified exit to Deep Caves 3121 | -7/Zion | Discovered new exit (range 12) 3156 | -7/Zion | Identified exit to Proximity Caves 3158 | -7/Zion | Entered Proximity Caves 3158 | -6/Proximity Caves | Accompanied by 4 allies 3199 | -6/Proximity Caves | Learned Factory emergency access door positions 3255 | -6/Proximity Caves | Spotter reported a threat 3324 | -6/Proximity Caves | Learned Factory security intel 3378 | -6/Proximity Caves | Core integrity fell below 50% 3410 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 4282 | -6/Proximity Caves | Discovered new exit (range 5) 4290 | -6/Proximity Caves | Identified exit to Factory 4295 | -6/Proximity Caves | Entered Factory 4295 | -6/Factory | Accompanied by 3 allies 4295 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4296 | -6/Factory | Identified exit to Lower Caves 4296 | -6/Factory | Identified exit to Factory 4299 | -6/Factory | Loaded intel: 26 terminal locations 4536 | -6/Factory | Identified exit to DSF 4538 | -6/Factory | Entered DSF 4538 | -6/DSF | Accompanied by 3 allies 4578 | -6/DSF | Additional patrols routed to DSF 4637 | -6/DSF | Core integrity fell below 50% 4646 | -6/DSF | Lost 3 allies 4665 | -6/DSF | Core integrity fell below 20% 4679 | -6/DSF | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04652_ Penetrated by Slug. 04652_ Acquired 10 matter. 04655_ Acquired Flexi-carbon Leg. 04656_ C-30 ARC bursts open, deploying its payload. 04656_ L-41 Fighter unfolds itself. 04656_ G-50 Soldier unfolds itself. 04656_ Acquired 10 matter. 04659_ Penetrated by Slug. 04664_ Acquired Hvy. Riot Gun. 04668_ Slug penetrates Wall. 04668_ Flexi-carbon Leg destroyed. 04672_ Chain reaction triggered in Lgt. Angular Momentum Engine. 04672_ Hvy. Riot Gun destroyed. 04672_ Destroyed Hvy. Riot Gun. 04673_ Penetrated by Slug. 04673_ Flexi-carbon Leg destroyed. 04674_ G-50 Soldier IFF system glitched. 04676_ Acquired Corrupted Rnf. Deuterium Engine. 04676_ Integrated Corrupted Rnf. Deuterium Engine (+3). 04678_ Penetrated by Slug. 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[????????????????????? | | ????????????????????? [????????????????????? | | ????????????????????? ^ [[???????????????????? | | ????????????????????### ^ ##???????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterTrackerSheargun Manual? 0 Play Time 00:26:08 Cumulative 40.3 hours Start 2025.04.22 @ 00:56:32 End 2025.04.22 @ 13:22:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fafcfed4-838a-4854-a59c-e6cd307efbb2