Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 17:35:05 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (865) 865 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2270 Bonus ------- None Cogmind --------- Core Integrity 281/400 Matter 274/300 Energy 245/250 System Corruption 5% Temperature Hot (279) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Light Deuterium Engine Aluminum Leg Compact Matter Pod (150) Advanced Weight Redist. System Sensor Array Light Armor Plating Improved EM Shotgun Light Cannon Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Compact Matter Pod > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Carbon-fiber Leg Advanced Weight Redist. System Sensor Array Improved Targeting Computer Medium Laser Light Cannon Katana [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 12 6 7 17 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 4 1 2 4 Treads 2 | 2 . . . Leg 9 | 2 1 2 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 5 1 1 8 Device 7 | 3 . 1 3 Storage 5 | 2 . . 3 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 3 2 3 Energy Gun 6 | 2 . 2 2 Energy Cannon . | . . . . Ballistic Gun 2 | . 1 . 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 5 | . 1 3 1 Power 2 | . . 1 1 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 3 | . 1 3 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 98 99 Engine 12 | . 14 13 10 Leg 28 | . 28 27 33 Device 6 | . 13 . 9 Storage 14 | . 14 14 15 Processor 7 | . . 13 6 Energy Gun 8 | . 7 8 11 Ballistic Gun 10 | . 5 14 10 Ballistic Cannon 5 | . 10 5 . Naked Turns . | . . . . Heaviest Build 22 | 16 16 18 22 Greatest Support 40 | 40 20 20 35 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 8 8 8 10 Average Carried 7 | 5 7 7 7 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 8 8 6 10 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1100 | 388 219 283 210 Remotely . | . . . . Salvage Created 1526 | 235 418 350 523 Parts 115 | 27 34 22 32 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 5 | . 2 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 9 6 10 Guns 16 | . 1 5 10 Cannons 7 | . 7 . . AOE 1 | . 1 . . Classes Destroyed 9 | 3 5 . 1 Worker 3 | 1 . 2 . Builder 1 | . 1 . . Tunneler 6 | 6 . . . Hauler 2 | . 1 . 1 Recycler 6 | 1 2 1 2 Watcher 2 | . 1 . 1 Swarmer 7 | . 3 . 4 Grunt 17 | . 6 6 5 Brawler 1 | . . . 1 Best Kill Streak 8 | 3 7 3 8 Combat Bots Only 5 | . 5 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 174 | . 41 52 81 Missed 45 | . 11 14 20 Damage Taken 1393 | 20 291 480 602 Core 232 | 10 31 72 119 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 96 . 54 . Volleys Fired 148 | 13 36 42 57 Largest 2 | 2 2 2 2 Hottest 100 | 90 100 70 76 Shots Fired 272 | 16 64 79 113 Gun 227 | 16 28 70 113 Cannon 44 | . 35 9 . Launcher . | . . . . Special 1 | . 1 . . Kinetic 156 | . 49 51 56 Thermal 89 | 3 1 28 57 Explosive . | . . . . Electromagnetic 27 | 13 14 . . Robot Hit Streak 10 | 6 7 6 10 Robot Miss Streak 7 | 2 5 5 7 Penetration Max . | . . . . Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 157 | 12 39 42 64 Core Hits 70 | 8 20 17 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 1 1 3 Burn 4 | . . 1 3 Blast 1 | . 1 . . Corrupt 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2031 | 184 640 457 750 Guns 1514 | 159 209 396 750 Cannons 427 | . 366 61 . Explosions 90 | 25 65 . . Melee . | . . . . Ramming . | . . . . Kinetic 934 | . 429 256 249 Thermal 817 | 50 65 201 501 Explosive . | . . . . Electromagnetic 280 | 134 146 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 3 3 5 Average Corruption 3 | . 3 3 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 1 6 6 Message Errors 3 | . 1 1 1 Matter Fused 2 | . . . 2 Heat Flow Errors 3 | . . 1 2 Energy Discharges 3 | . . 3 . Data Loss (major) 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . 3 1 . Impact . | . . . . Kinetic 4 | . 3 1 . Secondary . | . . . . Self-Inflicted Damage 20 | 20 . . . Shots 1 | 1 . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 418 | 90 114 418 395 Average Temperature 79 | 43 40 93 100 Received Heat Transfer 630 | . 93 309 228 Effects 3 | . . 2 1 Shutdowns 2 | . . 1 1 Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 1 | . . 1 . Heat Transferred 2307 | 74 50 666 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 368 | 40 348 170 368 Initial 135 | . 26 135 39 Average 132 | 17 168 108 212 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 73 | 100 45 100 42 Level 1 26 | . 54 . 57 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 9 | . 4 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 22 6 21 Peak Tracking Total 8 | . 7 2 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . . 1 2 Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . . 1 4 Successful 3 | . . 1 2 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 4 | . . . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1643 | 259 397 614 373 Spaces Moved 928 | 160 232 391 145 Core 6 | 6 . . . Treads 22 | 22 . . . Legs 900 | 132 232 391 145 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 122 120 120 120 Slowest Speed 160 | 160 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 8 30 59 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 10 | 7 3 . . Melee . | . . . . Projectile 1 | . 1 . . AOE 9 | 7 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1200 | 207 288 467 238 Wait 17 | 1 5 11 . Move 925 | 159 231 390 145 Hop . | . . . . Pick Up 43 | 18 4 9 12 Fast Attach 4 | . 2 1 1 Attach 14 | 8 . 3 3 Detach . | . . . . Swap 24 | 4 4 3 13 Drop 25 | 4 6 8 7 Fire 148 | 13 36 42 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 260 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 11) 412 | -10/Materials | Discovered new exit (range 11) 657 | -10/Materials | Entered Mines 784 | -10/Mines | Learned location of Zion (-7) 925 | -10/Mines | Lost 3 parts (1p1n1w) 1109 | -10/Mines | Found a hidden stash of uninstalled traps 1131 | -10/Mines | Met a Derelict shopkeep closing up shop 1220 | -10/Mines | Discovered new exit (range 7) 1271 | -10/Mines | Entered Materials 1271 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1644 | -9/Materials | Self-destructed Last Messages --------------- A-02 Transporter 6x Imp. Assault Rifle (1 escort) A-02 Transporter 6x Imp. Medium Laser (1 escort) A-02 Transporter 3x Adv. Beam Cannon (2 escorts) A-02 Transporter 5x Hvy. Ion Engine (1 escort) 01618_ K-01 Serf collects debris. 01628_ System corrupted: Heat flow error (+204). 01629_ K-01 Serf cleans the Terminal. 01633_ Power failure, Ion Engine shutdown. 01634_ W-16 Scout suffers critical hit (Burn). 01635_ K-01 Serf collects debris. 01635_ W-16 Scout sends out distress signal. 01639_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #################?????????????????????????? | | ##############????????????? | | ##???????????? | | ????????????? | | """"" ????????????? | | ""T"" ??????????????? | | !/ #???????????????? | | ######## !/ #???????????????? | | ???????# ! ! / ##??????????????? | | ???????# !!! o T#??????????????? | | ???????# !! w #???????????????? | | ???????# #???????????????? | | ???????# k ##??????????????? | | ???????######### == * "#??????????????? | | ???????????????# ! !* @T#??????????????? | | ???????????????# "%[""" "#??????????????? | | ???????????????# T/%"""u ##??????????????? | | ???????????????# "= """ #???????????????? | | ?????????????? #???????????????? | | ?????????????### #???????????????? | | ???????????????######## #???????????????? | | ??????????????????????# g #???????????????? | | ??????????????????????#g g#???????????????? | | ??????????????????????# b #???????????????? | | ??????????????????????#g #???????????????? | | ??????????????????????/w #???????????????? | | ??????????????????????# #???????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 250 Matter Stores 440 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeIonLattice Manual? 0 Play Time 00:22:56 Cumulative 13.1 hours Start 2024.04.17 @ 17:06:40 End 2024.04.17 @ 17:35:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 5 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 134704a3-5137-48df-9a8b-377d99506753