Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 16:37:37 Player: nnnnsk Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (38) 190 Value Destroyed (640) 640 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 12170 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 361/1600 Matter 27/300 Energy 100/100 System Corruption 5% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Melee Analysis Suite Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Weight Redist. System Triangulator Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Advanced Recalibrator > --- WEAPON ----------- Enhanced Hardcell Cannon Fusion Bomb Launcher > --- INVENTORY -------- Micro Antimatter Reactor Improved Gyrokinetic Inverter Improved Utility Shielding Drone Bay Enhanced Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Remote Datajack [Rating: 113] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . 1 . 1 Utility 13 | . . . . . 2 2 . . 2 2 2 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 101 | 6 11 1 . . 13 1 1 16 4 9 2 7 15 12 3 Power 10 | 1 1 . . . . . . 2 . 1 . 2 1 2 . Engine 5 | 1 . . . . . . . 1 . 1 . 2 . . . Core 2 | . 1 . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 2 . Propulsion 28 | 2 5 . . . 5 . . 4 . 5 . 1 2 3 1 Treads 5 | 2 3 . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . Flight 20 | . . . . . 5 . . 4 . 5 . 1 2 2 1 Utility 45 | 1 2 . . . 7 1 1 7 3 2 2 4 11 2 2 Device 23 | . . . . . 3 . 1 4 2 1 . 4 6 1 1 Storage 5 | 1 1 . . . 1 . . 1 . . . . 1 . . Processor 8 | . 1 . . . 3 . . 1 . . 1 . 1 . 1 Hackware 7 | . . . . . . 1 . 1 1 1 1 . 2 . . Protection 2 | . . . . . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 3 1 . . 1 . . 3 1 1 . . 1 5 . Energy Gun 3 | . . 1 . . 1 . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . 1 1 . Ballistic Gun 5 | 2 2 . . . . . . 1 . . . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . . . . . 2 . Launcher 2 | . . . . . . . . . . 1 . . . 1 . Special Weapon 2 | . 1 . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 . Parts Lost 41 | . 2 . . . . . 4 1 . 2 1 10 7 7 7 Power 6 | . . . . . . . 1 . . 1 . 1 1 2 . Propulsion 12 | . 2 . . . . . 2 . . . . 3 2 2 1 Utility 19 | . . . . . . . . 1 . 1 . 5 4 2 6 Weapon 4 | . . . . . . . 1 . . . 1 1 . 1 . Highest Loss Streak 10 | . 2 . . . . . 4 1 . 2 1 10 6 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 4 10 15 15 14 8 7 6 5 7 7 7 6 4 8 3 Power . | . 1 1 1 1 . . . . . . 1 1 1 1 . Propulsion 2 | 2 4 6 6 6 3 4 3 1 2 1 1 . . . . Utility 2 | . 2 4 4 4 1 1 2 2 3 3 4 3 1 2 . Weapon 2 | . 2 3 4 3 2 2 . . 1 . . . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . 1 1 . 1 6 . 3 5 1 2 1 . 1 3 2 Power 2 | . . . . . 1 . . . . 1 . . . . . Propulsion 9 | . 1 1 . . 3 . 1 2 . . . . . 1 . Utility 8 | . . . . . . . . 2 1 1 1 . 1 1 1 Weapon 7 | . . . . 1 2 . 2 1 . . . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 94 100 100 100 88 83 76 89 95 91 85 75 69 64 27 Engine 1 | . 3 . . . . . . 2 . 1 4 5 2 . . Core 6 | . 9 14 14 14 9 7 4 4 6 3 . . . . . Treads 9 | . 22 28 28 28 6 . . . . . . . . . . Flight 14 | . . . . . 27 30 28 29 26 21 21 17 11 8 3 Device 11 | . . . . . 10 7 10 17 23 18 21 19 23 15 6 Storage 7 | . 14 14 14 14 9 7 4 3 6 5 5 5 4 3 . Processor 12 | . 9 14 14 14 16 15 15 15 13 11 13 10 9 8 6 Hackware 5 | . . . . . . 6 7 6 8 14 11 13 10 13 8 Energy Gun 2 | . . 5 14 14 3 . . . . . . . . 1 . Ballistic Gun 7 | . 26 22 14 14 1 . . 1 . . . . . . . Special Weapon 1 | . 1 . . . 6 7 4 . 1 3 . . 1 . . Piercing Weapon 1 | . . . . . . . . 3 6 5 5 3 . . . Peak Build Rating 113 | 6 10 12 12 12 24 26 27 40 54 68 71 72 90 113 70 Average Rating 37 | 5 8 10 12 12 20 25 23 36 51 59 67 55 74 93 41 On Entrance 33 | . 6 10 12 12 12 24 26 15 39 54 66 65 46 81 66 Avg Prop Armor Cover (%) 10 | . . . . . . . 28 12 . . . . . 7 . Naked Turns 48 | . . . . . . . . . . . . . . . 48 Heaviest Build 54 | 13 27 29 29 29 33 12 12 16 20 24 23 23 40 54 26 Greatest Support 60 | 40 40 40 40 40 60 21 27 22 24 28 28 28 41 50 27 Greatest Overweight (x) 8 | . 1 . . . 8 . . . . 1 . . 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 10 10 5 Average Capacity 9 | 6 11 15 15 15 9 8 6 6 8 8 8 8 8 9 5 Most Carried 15 | 7 15 15 15 15 14 8 8 8 8 8 8 8 10 10 5 Average Carried 8 | 4 10 14 15 14 8 7 6 5 7 7 7 6 4 8 3 Final Capacity 15 | 8 15 15 15 15 8 8 5 8 8 8 8 8 10 5 5 Final Carried 15 | 7 15 15 15 15 8 8 5 7 8 8 7 6 10 3 3 Class Distribution -------------------- 36% | Mutant 16% | Scout 15% | Hacker-Mutant 14% | Hacker-Ninja 7% | Ninja 3% | Infiltrator-Ninja 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scout | -7/Factory Scout | -7/Waste Ninja | -7/Factory Infiltrator-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Matter Collected 1721 | 396 368 . . 10 56 . . 206 27 40 52 311 65 170 20 Remotely 219 | . . . . . . . . . . . . 179 40 . . Salvage Created 1339 | 134 549 . . . 56 . . 83 22 53 80 301 40 21 . Parts 82 | 7 26 . . . 2 . . 14 3 5 7 10 2 6 . Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 12 | . 9 . . . . . . 1 . . 1 . 1 . . Melee 1 | . . . . . . . . 1 . . . . . . . Guns 9 | . 9 . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . 1 . . AOE 1 | . . . . . . . . . . . 1 . . . . Classes Destroyed 10 | 2 4 . . . . . . 3 1 . . . . . . Worker 8 | 2 1 . . . . . . . 1 2 . . . 2 . Builder 7 | . . . . . . . . 1 . 1 2 1 . 2 . Tunneler 2 | . . . . . . . . 1 . . . 1 . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . Recycler 4 | 1 1 . . . . . . . . . . 2 . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 4 | . 3 . . . . . . . . . . . 1 . . Grunt 6 | . 6 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 1 . . 1 . . . . Best Kill Streak 4 | 3 3 . . . 1 . . 2 1 2 2 4 1 3 . Combat Bots Only 2 | . 2 . . . . . . 1 . . 1 . 1 . . Max Kills in Single Turn 2 | 1 2 . . . 1 . . 1 1 1 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Hostile Shots Fired 534 | . 85 2 . . 2 . 3 18 . 9 4 45 57 177 132 Missed 233 | . 17 1 . . 1 . . 4 . 3 3 24 29 88 63 Hits 301 | . 68 1 . . 1 . 3 14 . 6 1 21 28 89 69 Melee 3 | . . . . . . . 3 . . . . . . . . Projectile 298 | . 68 1 . . 1 . . 14 . 6 1 21 28 89 69 Critical Strikes 10 | . 1 . . . . . 1 1 . . . 1 . 2 4 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 6490 | . 848 18 . . 15 . 143 213 . 143 94 612 597 2166 1641 Core 2891 | . 155 . . . . . 102 91 . 35 56 131 202 880 1239 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 209 | . . . . . . . . . . . . . . 194 15 Regen/Repaired (Parts) 64 | . 49 . . . . . . 15 . . . . . . . Core Remaining (%) 73 | 100 . . . 38 100 . . 72 100 96 . 83 84 39 22 Volleys Fired 165 | 9 88 . . . 30 2 . 7 1 5 2 . 4 17 . Largest 2 | 2 2 . . . 2 1 . 1 1 1 1 . 1 1 . Hottest 126 | 40 120 . . . 126 100 . 40 5 39 39 . 94 120 . Shots Fired 261 | 18 170 . . . 35 2 . 7 1 5 2 . 4 17 . Gun 198 | 18 166 . . . 10 . . 4 . . . . . . . Cannon 17 | . . . . . . . . 3 . . . . 3 11 . Launcher 9 | . . . . . . . . . . 2 1 . . 6 . Special 37 | . 4 . . . 25 2 . . 1 3 1 . 1 . . Kinetic 200 | 18 166 . . . . . . 7 . . . . . 9 . Thermal 43 | . 4 . . . 35 2 . . . . . . . 2 . Explosive 9 | . . . . . . . . . . 2 1 . . 6 . Electromagnetic 3 | . . . . . . . . . . . . . 3 . . Robot Hit Streak 13 | 4 13 . . . 7 . . 3 4 5 2 . 3 2 . Robot Miss Streak 5 | 1 5 . . . 1 . . 1 . 1 . . 1 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 157 | 11 105 . . . 7 . . 7 7 4 4 6 3 3 . Core Hits 65 | 6 30 . . . 1 . . 4 1 6 4 3 1 9 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . . . . . 1 1 1 . 2 . 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . Impale 5 | . . . . . . . . 1 1 1 . 2 . . . Melee Attacks 73 | . . . . . . . . 31 17 11 8 6 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 73 | . . . . . . . . 31 17 11 8 6 . . . Sneak Attacks 10 | . . . . . . . . . 2 2 2 4 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3419 | 116 905 . . . 116 . . 179 265 291 325 350 69 803 . Guns 1205 | 116 905 . . . 116 . . 68 . . . . . . . Cannons 186 | . . . . . . . . 27 . . . . 69 90 . Explosions 1042 | . . . . . . . . . . 185 152 . . 705 . Melee 978 | . . . . . . . . 84 265 106 173 350 . . . Ramming 8 | . . . . . . . . . . . . . . 8 . Kinetic 1206 | 116 905 . . . . . . 95 . . . . . 90 . Thermal 238 | . . . . . 116 . . . . . 122 . . . . Explosive 920 | . . . . . . . . . . 185 30 . . 705 . Electromagnetic 69 | . . . . . . . . . . . . . 69 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 978 | . . . . . . . . 84 265 106 173 350 . . . Highest Corruption 6 | . . . . . . . . 5 . . . 2 1 6 5 Average Corruption 2 | . . . . . . . . 4 . . . 1 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . 12 . . . 1 . 2 1 Message Errors 6 | . . . . . . . . 5 . . . . . . 1 Matter Fused 3 | . . . . . . . . 2 . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . 1 . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 391 | . . . . . . . . . 110 57 46 85 6 87 . Projectiles 26 | . . . . . . . . . . . . . 6 20 . Explosions 138 | . . . . . . . . . . 57 14 . . 67 . Melee 227 | . . . . . . . . . 110 . 32 85 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . . . . . . . . . . 71 75 . . 355 . Shots 8 | . . . . . . . . . . 1 2 . . 5 . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 286 | . 114 . . . 80 16 . 286 . . 17 . 96 58 . Average Temperature 28 | . 13 . . . 22 8 . 163 . . 11 . 52 31 . Received Heat Transfer 546 | . 408 9 . . 9 . . . . . . 27 12 45 36 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 309 | . . . . . 259 . . . . . 50 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 1 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 77 35 Level 1 4 | . . . . . . . . . . . . . . 21 64 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 418 | 5 84 . . . 75 30 5 53 21 45 140 10 176 418 386 Initial 250 | . 3 . . . . 1 5 . . . 14 . . 78 250 Average 36 | 1 22 . . . 16 3 2 9 1 5 45 2 42 140 222 Influence Increases 2600 | 15 352 . . . 166 46 . 257 81 153 163 20 283 728 336 Destroy 0b10 Robot/C 240 | . 180 . . . . . . 20 . . 20 . 20 . . Destroy 0b10 Robot/NC 130 | 15 25 . . . 5 . . 10 10 15 10 20 . 20 . Destroy Leader 68 | . 46 . . . 2 . . 10 . . 10 . . . . Successful Hack 397 | . 52 . . . 30 1 . 82 48 32 9 . 38 69 36 Disable Machine 120 | . . . . . . . . . . 15 60 . . 45 . Destroy Structure 430 | . 4 . . . 24 . . 15 8 46 54 . . 279 . Partial Spotted 105 | . . . . . . . . 30 15 . . . 15 45 . Lose Combat Pursuer 1110 | . 45 . . . 105 45 . 90 . 45 . . 210 270 300 Influence Decreases 2224 | 10 354 3 . . 162 35 15 256 82 124 192 20 143 450 378 Entered New Map 264 | . 2 3 . . . 3 10 . 1 . 15 . . 62 168 Time Decay 1707 | 10 342 . . . 162 32 5 246 81 71 165 10 125 318 140 Lost Part 196 | . 10 . . . . . . 10 . 16 10 10 . 70 70 Lost Ally 2 | . . . . . . . . . . . 2 . . . . Purge Threat 55 | . . . . . . . . . . 37 . . 18 . . Squads Dispatched 33 | . 3 1 . . 1 1 . 4 2 3 3 . 2 5 8 Investigation 10 | . 3 1 . . . . . . . . . . 1 . 5 Extermination 13 | . . . . . . 1 . 3 1 . 2 . 1 3 2 Reinforcement 10 | . . . . . 1 . . 1 1 3 1 . . 2 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Distress Signals 12 | . 2 . . . 2 . . 1 . 1 . 1 1 1 3 Communications Jammed 6 | . . . . . . . . . . . . . 6 . . Distress Signals 6 | . . . . . . . . . . . . . 6 . . Times Spotted 150 | . 20 2 . . 9 6 6 5 1 6 4 8 22 32 29 Peak Tracking Total 18 | . 3 2 . . 6 4 6 3 1 4 2 8 16 18 17 Tactical Retreats 32 | . 3 . . . 3 2 . 3 . 2 . . 7 7 5 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Traps Triggered 11 | . 3 . . . . 1 . 4 . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Machines Disabled 8 | . . . . . . . . . . 1 4 . . 3 . Max in Single Turn 4 | . . . . . . . . . . 1 4 . . 2 . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Machines Accessed 60 | . 8 1 1 . 7 2 . 9 10 2 2 1 7 4 6 Terminals 42 | . 7 . . . 5 . . 4 8 2 2 1 4 4 5 Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 3 | . 1 . . . . . . 1 . . . . 1 . . Recycling Units 5 | . . . . . . 1 . 1 1 . . . 1 . 1 Scanalyzers 5 | . . . . . 1 1 . 1 1 . . . 1 . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . Total Hacks 204 | . 32 1 1 . 31 5 . 22 39 11 8 1 26 10 17 Successful 124 | . 17 1 1 . 19 3 . 16 29 8 5 . 14 6 5 Failed 79 | . 15 . . . 12 2 . 6 10 3 3 1 11 4 12 Catastrophic 10 | . 3 . . . . 1 . . 1 . 1 . . 1 3 Database Lockouts 1 | . . . . . . . . . . . . . 1 . . Manual 95 | . 23 . 1 . 17 . . 7 22 7 7 . 8 3 . Terminals 150 | . 29 . . . 23 . . 10 31 11 8 1 15 10 12 Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations 10 | . 3 . . . . . . 3 . . . . 4 . . Recycling Units 13 | . . . . . . 3 . 2 1 . . . 2 . 5 Scanalyzers 22 | . . . . . 5 2 . 3 7 . . . 5 . . Garrison Access 5 | . . . . . 3 . . 2 . . . . . . . Terminal Hacks 45 | . 5 1 1 . 5 . . 6 9 5 2 . 5 4 2 Part Schematic 1 | . . . . . . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 4 | . 1 . . . . . . 1 . 1 . . . 1 . Branch Access Points 2 | . 1 . . . . . . . . 1 . . . . . Emergency Access Points 7 | . . . . . 1 . . 1 1 . 1 . 2 . 1 Machine Index 1 | . . . . . . . . . . . . . . 1 . Terminal Index 4 | . 1 . . . 1 . . . 1 . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . 1 . . 1 . . Locate Traps 9 | . 1 . . . 2 . . 2 2 1 1 . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . Zone Layout 6 | . 1 . . . 1 . . . 2 1 . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . 2 . . . . 1 . . Scan Component 3 | . 1 . . . . . . 1 . . . . 1 . . Repair 2 | . 1 . . . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . . . . . . 1 . . 1 . . . 1 . 3 Recycle Component 1 | . . . . . . . . . . . . . . . 1 Process 2 | . . . . . . 1 . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . . . . . . 1 . . Scanalyzer 21 | . . . . . 5 2 . 3 7 . . . 4 . . Insert Component 7 | . . . . . 2 . . 1 3 . . . 1 . . Analyze 8 | . . . . . 3 . . 1 3 . . . 1 . . Retrieve Study 6 | . . . . . . 2 . 1 1 . . . 2 . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . Unauthorized Hacks 44 | . 10 . . . 8 . . 3 12 3 3 . 3 2 . Terminals 43 | . 10 . . . 8 . . 2 12 3 3 . 3 2 . Assimilate 2 | . . . . . . . . . 1 1 . . . . . Botnet 18 | . 3 . . . 3 . . 2 4 1 1 . 3 1 . Operators 3 | . 1 . . . . . . . 1 . 1 . . . . Skim 20 | . 6 . . . 5 . . . 6 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 53 | . 8 . . . 7 2 . 7 7 2 2 1 7 4 6 Full Trace Events 7 | . 1 . . . . . . . . . . . 1 . 5 Feedback Events 3 | . . . . . . . . . . . . . 1 . 2 Corruption 2 | . . . . . . . . . . . . . . . 2 Hackware Fried 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . 2 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . 2 . 1 1 . . . 2 . . Parts Repaired 2 | . 1 . . . . . . 1 . . . . . . . Time 116 | . 38 . . . . . . 78 . . . . . . . Parts Recycled 1 | . . . . . . . . . . . . . . . 1 Recycled Matter 78 | . . . . . . 2 . . 76 . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 2 . . 1 3 . . . 1 . . Part Schematics Acquired 5 | . . . . . 1 . . 1 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 1 2 1 . . . . Non-combat 4 | . . . . . . . . . 1 2 1 . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 1 2 1 . . . . no_distress 2 | . . . . . . . . . 1 . 1 . . . . find_chute 2 | . . . . . . . . . . 2 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Total Allies 2 | . . . . . . . 1 . . 1 . . . . . Largest Group 1 | . . . . . . . 1 . . 1 1 . . . . Highest-Rated Group 31 | . . . . . . . 31 . . 26 26 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . 26 26 . . . . Total Orders 3 | . . . . . . . . . . 1 . . 2 . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Active Infowar (turns) 4870 | . . . . . 699 374 39 945 546 444 460 106 562 624 71 Optics 556 | . . . . . 185 . . . . . 371 . . . . Terrain 3376 | . . . . . 698 374 39 945 546 444 248 82 . . . Machine Analysis 67 | . . . . . . . . . . . . . . . 67 Triangulation 1210 | . . . . . . . . . . . . 24 562 624 . Cloaking 24 | . . . . . . . . 23 1 . . . . . . Jamming 94 | . . . . . . . . . . 36 . . 58 . . ECM 140 | . . . . . . . . 2 . 2 7 . 125 . 4 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 2 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Turns Passed 8125 | 154 1314 203 1023 137 700 374 43 1044 546 444 460 131 562 710 280 Spaces Moved 9502 | 77 579 124 638 77 947 431 115 1517 910 619 599 278 817 1208 566 Core 128 | 8 . . . . . . 23 . . . . . . . 97 Treads 1464 | 69 483 124 638 77 73 . . . . . . . . . . Legs 96 | . 96 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7814 | . . . . . 874 431 92 1517 910 619 599 278 817 1208 469 Fastest Speed 26 | 50 120 160 160 160 26 26 26 26 28 28 34 33 37 35 40 Average Speed 53 | 148 153 160 160 160 39 26 30 28 28 32 34 35 39 39 45 Slowest Speed 735 | 160 240 160 160 160 735 26 50 32 28 119 34 39 125 205 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 82 | . . . . . 11 7 . 9 2 5 1 5 22 12 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 73 39 88 42 50 10 78 34 25 21 12 52 20 30 16 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 4 | . 1 . . . 2 . . . 1 . . . . . . Known Exits Taken 10 | . 1 1 . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 107 | . 2 . . . 24 . . 15 8 7 4 . . 47 . Terrain Destroyed 232 | . 3 . . . 24 . . 15 8 22 36 . . 124 . Melee 33 | . . . . . . . . 14 8 7 4 . . . . Projectile 37 | . 3 . . . 24 . . 1 . . . . . 9 . AOE 162 | . . . . . . . . . . 15 32 . . 115 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Ext Res Res Acc Total 12016 | 98 851 129 640 91 1179 680 121 2065 1171 835 838 291 1033 1414 580 Wait 2056 | . 154 1 . 13 177 252 . 442 232 186 223 3 194 163 16 Move 9333 | 76 578 123 637 76 928 417 114 1499 905 608 596 269 775 1183 549 Hop 72 | . . . . . 7 7 . 8 2 5 1 3 19 12 8 Pick Up 79 | 7 10 2 . 1 7 1 2 14 5 4 1 3 10 10 2 Fast Attach 50 | 6 6 . . . 3 . 3 8 2 5 3 1 7 3 3 Attach 45 | . 2 . . . 6 1 . 6 2 2 1 5 10 9 1 Detach 11 | . . . . . . . . 2 . . . . 6 3 . Swap 35 | . 9 1 . . 6 . . 5 1 2 2 1 4 4 . Drop 62 | . 4 2 . 1 15 . 2 12 4 7 1 . 4 9 1 Fire 165 | 9 88 . . . 30 2 . 7 1 5 2 . 4 17 . Melee 73 | . . . . . . . . 31 17 11 8 6 . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 31 . . . . . . . Rewire 3 | . . . 3 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x2 / Sto) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 9) 234 | -10/Materials | Met 8R-AWN 308 | -10/Materials | Build established: Mutant 641 | -10/Materials | Core integrity fell below 50% 715 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Discovered new exit (range 17) 752 | -10/Materials | Identified exit to Materials 1199 | -10/Materials | Identified exit to Mines 1261 | -10/Materials | Learned 2 Storage zone layouts 1312 | -10/Materials | Learned 4 Recycling zone layouts 1346 | -10/Materials | Repaired Lgt. Nuclear Core 1378 | -10/Materials | Learned Storage stockpile data 1393 | -10/Materials | Learned location of 2 exits from Mines 1418 | -10/Materials | Loaded intel: 44 machine locations 1451 | -10/Materials | Loaded intel: 1 repair station location 1469 | -10/Materials | Entered Mines 1470 | -10/Mines | Identified exit to Subcaves 1470 | -10/Mines | Identified exit to Exiles 1471 | -10/Mines | Followed 8R-AWN into the Mines 1498 | -10/Mines | Learned Materials non-interactive machine intel 1558 | -10/Mines | Met a Derelict shopkeep closing up shop 1672 | -10/Mines | Entered Exiles 1711 | -10/Exiles | Welcomed by 8R-AWN 1743 | -10/Exiles | Met EX-HEX 1810 | -10/Exiles | Met EX-BIN 1832 | -10/Exiles | Aligned with FarCom system 1834 | -10/Exiles | Given EX-Vault access code 1880 | -10/Exiles | Opened EX-Vault 1919 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1975 | -10/Exiles | Met EX-DEC 2029 | -10/Exiles | Visited The Gauntlet 2383 | -10/Exiles | Learned about 8R-AWN's background 2674 | -10/Exiles | Discovered new exit (range 15) 2695 | -10/Exiles | Entered Mines 2716 | -9/Mines | Learned Materials stockpile data 2814 | -9/Mines | Discovered new exit (range 12) 2832 | -9/Mines | Entered Materials 2832 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2834 | -8/Materials | Loaded intel: 35 non-interactive machine locations 3141 | -8/Materials | Learned location of 1 exit from Lower Caves 3191 | -8/Materials | Learned location of 3 exits from Factory 3215 | -8/Materials | Discovered new exit (range 3) 3230 | -8/Materials | Identified exit to Factory 3260 | -8/Materials | Learned location of Recycling (-7) 3261 | -8/Materials | Build established: Scout 3279 | -8/Materials | Learned location of 1 exit from Storage 3290 | -8/Materials | Learned Storage emergency access door positions 3345 | -8/Materials | Learned 4 Factory zone layouts 3532 | -8/Materials | Entered Factory 3532 | -7/Factory | Evolved 2 slots: Utility x2 3533 | -7/Factory | Identified exit to Storage 3533 | -7/Factory | Identified exit to Factory 3906 | -7/Factory | Sucked down chute 3906 | -7/Factory | Entered Waste 3907 | -7/Waste | Met a frightened Derelict 3918 | -7/Waste | Spotted C-40 Crusher 3919 | -7/Waste | Spotted C-40 Crusher 3920 | -7/Waste | Spotted C-40 Crusher 3924 | -7/Waste | Spotted C-40 Crusher 3925 | -7/Waste | Spotted C-40 Crusher 3926 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3929 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3938 | -7/Waste | Spotted C-40 Crusher 3941 | -7/Waste | Discovered new exit (range 14) 3945 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3948 | -7/Waste | Identified exit to Factory 3949 | -7/Waste | Entered Factory 3976 | -7/Factory | Lost 4 parts (1p2n1w) 4172 | -7/Factory | Repaired Broken Field Propulsion Drive 4306 | -7/Factory | Discovered exit to Storage (range 15) 4653 | -7/Factory | Discovered new exit (range 8) 4677 | -7/Factory | Identified exit to Lower Caves 4720 | -7/Factory | Build established: Ninja 4993 | -7/Factory | Entered another Factory area 4993 | -6/Factory | Evolved 2 slots: Utility x2 5094 | -6/Factory | Discovered new exit (range 16) 5100 | -6/Factory | Identified exit to Factory 5306 | -6/Factory | Build established: Infiltrator-Ninja 5439 | -6/Factory | Learned 4 Upper Caves zone layouts 5496 | -6/Factory | Learned location of Proximity Caves (-3) 5539 | -6/Factory | Entered another Factory area 5539 | -5/Factory | Evolved 2 slots: Utility x2 5617 | -5/Factory | Build established: Hacker-Ninja 5822 | -5/Factory | Identified exit to Upper Caves 5822 | -5/Factory | Identified exit to Factory 5983 | -5/Factory | Entered another Factory area 5983 | -4/Factory | Accompanied by 1 ally 5983 | -4/Factory | Evolved 2 slots: Utility x2 6112 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 6438 | -4/Factory | Discovered new exit (range 16) 6443 | -4/Factory | Identified exit to Extension 6443 | -4/Factory | Entered Extension 6518 | -4/Extension | Spotted B-86 Titan 6522 | -4/Extension | Spotted B-86 Titan 6562 | -4/Extension | Discovered new exit (range 16) 6562 | -4/Extension | Discovered new exit (range 15) 6568 | -4/Extension | Identified exit to Research 6569 | -4/Extension | Identified exit to Cetus 6574 | -4/Extension | Entered Research 6574 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6583 | -3/Research | Lost 10 parts (1p3n5u1w) 6610 | -3/Research | Central database locked down 6684 | -3/Research | Hacking Suite fried by hacking feedback 6933 | -3/Research | Spotted Striker 6933 | -3/Research | Spotted Striker 6934 | -3/Research | Cargo convoy interrupted 6967 | -3/Research | Lost 6 parts (1p2n3u) 7078 | -3/Research | Found Fusion Bomb Launcher 7110 | -3/Research | Discovered new exit (range 15) 7115 | -3/Research | Identified exit to Research 7136 | -3/Research | Entered another Research area 7136 | -2/Research | Evolved 2 slots: Utility x2 7204 | -2/Research | Identified exit to Access 7227 | -2/Research | Build established: Hacker-Mutant 7819 | -2/Research | Lost 5 parts (1p2n1u1w) 7826 | -2/Research | Core integrity fell below 50% 7846 | -2/Research | Entered Access 7846 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 8033 | -1/Access | Released all parts (6) 8063 | -1/Access | Lost 7 parts (1n6u) 8072 | -1/Access | Core integrity fell below 50% 8125 | -1/Access | Discovered new exit (range 3) 8126 | *** | Escaped! Last Messages --------------- detected, Programmers report to Access Zone 1Z. 08081_ Acquired Nuclear Pulse Array. 08082_ K-01 Serf cleans the Terminal. 08084_ Connecting with Terminal... 08084_ ALERT: Suspicious activity at Terminal A006. Dispatching Investigation squad. 08087_ K-01 Serf cleans the Terminal. 08094_ Connecting with Terminal... 08094_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 08094_ K-01 Serf cleans the Terminal. 08099_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 08099_ K-01 Serf cleans the Terminal. 08111_ Knocked back. 08120_ Slug penetrates Sealed Barrier. 08125_ Main Access Shell breached. 08125_ EXIT=FOUND [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# """?????????? | | ?????????????????????????????????# """"???????? | | ?????????????????????????????????# """????????? | | ?????????????????????????????????# " ????????? | | ?????????????????????????????????# ?????????? | | ?????????????????????????????????# ?????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????? ??????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ?????????????#######################+############# | | ????????????? """"""""" | | ????????????? w """"T""" | | ??????????????????##" ""###### l | | ????????????????????# ""#????# | | ????????????????????# ""#????# g | | ????????????????????# H T#????# | | ????????????????????# ""#????# | | ????????????????????# ""#????# | | ????????????????????# %""#????# #### | | ????????????????????""""""""" ""????# #??# | | ????????????????????# #????# #??# | | ????????????????????# #????# #??# | | ????????????????????# " """" #????# #??# ## | | ????????????????????# " " #????# #??######? | | ????????????????????# p" @" " #????# #????????? | | ????????????????????# " "" " #????# #????????? | | ????????????????????# " " #????# ?????????? | | ????????????????????# """""" #????? ?????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 285 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed System Shield | -7/Factory | Hacked Cold Fusion Reactor | -6/Factory | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Triangulator | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 2% | -10/Materials Field Propulsion Drive | 50% | -7/Factory | Broken Studied --------- VTOL Module | -7/Factory | Hacked Cesium-ion Thruster | -7/Factory | Hacked Lgt. Ion Engine | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Angular Momentum Engine | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Denied? Epsilon Run Challenges ------------ None Game ------ Seed ArmoredMetaCyclogen Manual? 0 Play Time 03:04:14 Cumulative 58.0 hours Start 2026.06.14 @ 07:03:50 End 2026.06.14 @ 16:37:37 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 67 Adventurer 0 Explorer 7 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b614759-5319-4464-8763-bf64a0aec231