Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 22:22:47 Player: Sage Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (493) 493 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1448 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 75/100 System Corruption 9% Temperature Cool (92) Movement Walking (103) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat-Mono Exoskeleton > --- UTILITY (2) ------ Armored Scrap Engine > --- WEAPON (2) ------- Thermal Ion Construct/C > --- INVENTORY (5) ---- Ion Cannon Plasma Cannon Gauss Rifle Heavy Missile Launcher Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Plasma Cannon Gauss Rifle > --- INVENTORY -------- Aluminum Leg Combat Airjet Assault Rifle Heavy Missile Launcher Hammer [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Small Storage Unit Device Scrap Engine Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 40 | 6 12 6 5 11 Power 4 | 1 1 . 1 1 Engine 3 | 1 . . 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 2 1 1 2 Treads 4 | 2 2 . . . Leg 3 | . . 1 . 2 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 3 . . 1 Device 3 | . 2 . . 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 6 5 3 7 Energy Gun 4 | . 1 . 2 1 Energy Cannon 3 | . 1 1 . 1 Ballistic Gun 10 | 2 2 2 . 4 Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 9 | . . . . 9 Parts Lost 7 | . 3 1 2 1 Power 4 | . 1 . 2 1 Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 2 | . 2 . . . Highest Loss Streak 3 | . 3 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 100 99 75 Engine 5 | . 8 . 3 11 Core 7 | . 5 14 10 . Treads 20 | . 27 20 11 . Leg 5 | . . 7 14 16 Wheel 1 | . . . 2 6 Device 3 | . 3 . . 12 Storage 12 | . 14 14 14 . Processor 9 | . 9 14 14 . Energy Gun 2 | . 3 . 4 . Energy Cannon 6 | . . 13 7 7 Ballistic Gun 17 | . 22 11 14 16 Naked Turns . | . . . . . Heaviest Build 16 | 14 15 16 15 15 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 7 8 8 7 6 Average Carried 6 | 4 7 7 6 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 7 6 5 Scrap Engine Consumption 12 | . . . . 12 Constructs Created 2 | . . . . 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 890 | 214 292 179 56 149 Remotely . | . . . . . Salvage Created 704 | . 268 200 20 216 Parts 35 | . 16 14 3 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . . 11 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 23 | . 8 11 3 1 Melee 1 | . 1 . . . Guns 6 | . 3 2 1 . Cannons 4 | . . 3 . 1 AOE 11 | . 3 6 2 . Classes Destroyed 6 | . 3 2 . 1 Recycler 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 12 | . 3 6 3 . Grunt 7 | . 5 2 . . Brawler 1 | . . . . 1 Assembled 3 | . . 3 . . Best Kill Streak 5 | . 4 5 2 1 Combat Bots Only 4 | . 3 4 2 1 Max Kills in Single Turn 3 | . 3 2 2 1 Gunslinging . | . . . . . Exploded 3 | . 3 1 2 . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 150 | . 46 36 35 33 Missed 41 | . 6 12 11 12 Damage Taken 1342 | . 526 287 326 203 Core 250 | . 69 85 54 42 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 107 | . 107 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 59 | . 25 24 6 4 Largest 2 | . 2 2 2 1 Hottest 90 | . 50 90 70 61 Shots Fired 109 | . 50 45 10 4 Gun 76 | . 49 18 9 . Cannon 25 | . . 21 . 4 Launcher 8 | . 1 6 1 . Special . | . . . . . Kinetic 73 | . 49 18 6 . Thermal 25 | . . 21 . 4 Explosive 8 | . 1 6 1 . Electromagnetic 3 | . . . 3 . Robot Hit Streak 10 | . 6 10 3 2 Robot Miss Streak 6 | . 6 3 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 64 | . 31 23 6 4 Core Hits 38 | . 17 16 4 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Smash 1 | . 1 . . . Melee Attacks 4 | . 2 . . 2 Impact 4 | . 2 . . 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1487 | . 541 691 117 138 Guns 550 | . 374 119 57 . Cannons 225 | . . 175 . 50 Explosions 556 | . 108 388 60 . Melee 140 | . 52 . . 88 Ramming 16 | . 7 9 . . Kinetic 530 | . 374 119 37 . Thermal 318 | . . 268 . 50 Explosive 463 | . 108 295 60 . Electromagnetic 20 | . . . 20 . Impact 140 | . 52 . . 88 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 2 | . . . . 2 Matter Fused 6 | . . . . 6 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 69 | . 25 11 . 33 Projectiles . | . . . . . Explosions 11 | . . 11 . . Melee 58 | . 25 . . 33 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . 20 . . Shots 1 | . . 1 . . Rammed 4 | . 2 2 . . Targets Rammed 4 | . 2 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 198 | . 20 198 . 142 Average Temperature 58 | . 6 76 . 58 Received Heat Transfer 507 | . 312 102 51 42 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 2 . . 2 Impact Corruptions 4 | . 1 . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 576 | . . 520 . 56 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Peak Influence 212 | . 155 212 . 164 Initial 134 | . . . . 134 Average 72 | . 49 81 . 142 Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 86 . 100 Level 1 4 | . . 13 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 17 13 21 4 Peak Tracking Total 6 | . 4 3 6 4 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 12 | . 10 . . 2 Terminals 8 | . 7 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 25 . . 4 Successful 17 | . 14 . . 3 Failed 12 | . 11 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 20 | . 18 . . 2 Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 6 | . 4 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 10 . . 1 Repair Station Index 1 | . 1 . . . Alert Level 2 | . 1 . . 1 Locate Traps 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 4 | . 2 . . 2 Report Inventory 3 | . 2 . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 7 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 3096 | 72 1440 1004 180 400 Spaces Moved 1741 | 44 736 552 104 305 Core 16 | 16 . . . . Treads 1399 | 28 736 552 83 . Legs 161 | . . . . 161 Wheels 165 | . . . 21 144 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 103 Average Speed 150 | 132 160 160 149 111 Slowest Speed 160 | 160 160 160 160 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 4 96 94 10 47 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . 8 42 9 . Melee . | . . . . . Projectile . | . . . . . AOE 59 | . 8 42 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 2102 | 56 942 626 117 361 Wait 205 | . 152 37 . 16 Move 1737 | 43 735 551 103 305 Hop . | . . . . . Pick Up 25 | 7 9 3 1 5 Fast Attach 12 | 3 5 . 1 3 Attach 9 | 3 3 1 1 1 Detach 3 | . 1 . . 2 Swap 19 | . 4 5 3 7 Drop 22 | . 4 3 2 13 Fire 59 | . 25 24 6 4 Melee 4 | . 2 . . 2 Ram . | . . . . . Kick . | . . . . . Crush 4 | . 2 2 . . Escape Stasis . | . . . . . Rewire 3 | . . . . 3 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 305 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 12) 512 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Identified exit to Materials 716 | -10/Materials | Identified exit to Mines 975 | -10/Materials | Lost 3 parts (1p2w) 996 | -10/Materials | Discovered exit to Mines (range 11) 1163 | -10/Materials | Discovered exit to Materials (range 16) 1365 | -10/Materials | Repaired Lgt. Treads 1513 | -10/Materials | Entered Mines 1667 | -10/Mines | Assembled infested the area 1690 | -10/Mines | Learned Materials terminal intel 1827 | -10/Mines | Discovered exit to Materials (range 9) 1947 | -10/Mines | Learned 2 Materials zone layouts 1963 | -10/Mines | Core integrity fell below 50% 2490 | -10/Mines | Discovered new exit (range 13) 2516 | -10/Mines | Identified exit to Subcaves 2517 | -10/Mines | Entered Subcaves 2558 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2635 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2680 | -10/Subcaves | Discovered new exit (range 12) 2688 | -10/Subcaves | Ambushed by swarm of Subdwellers 2696 | -10/Subcaves | Identified exit to Recycling 2697 | -10/Subcaves | Core integrity fell below 20% 2697 | -10/Subcaves | Entered Recycling 2721 | -7/Recycling | Found Scrap Engine 3097 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Construct/C. 03043_ Dropped Gauss Rifle. 03044_ System corrupted: Heat flow error (+161). 03044_ Dropped Assault Rifle. 03045_ Acquired Gauss Rifle. 03056_ R-06 Scavenger collects Assault Rifle. 03061_ System corrupted: Heat flow error (+105). 03071_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 03079_ System corrupted: Matter fused (-10). 03089_ Arm. Scrap Engine consumes Hpw. Shotgun. 03089_ B-48 Gladiator springs to life. 03090_ Arm. Scrap Engine consumes Hrd. Light Armor Plating. 03090_ P-60 Hacker springs to life. 03090_ Y-54 Guardian springs to life. 03090_ B-48 Gladiator destroyed. 03091_ I-36 Angel springs to life. 03093_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????# #??# # # """ | | ???????# #??# # # | | ?????? #??# # # | | ??????# ########+#### # ! # """ | | ??????? ## ????# ! ! # ############# """ | | ???????????????# ! 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