Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.28 @ 12:37:14 Player: LegoMDS Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (922) 922 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 2550 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY (3) ------ Small Storage Unit Targeting Computer High-powered Tractor Beam > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine High-capacity Battery (250) Rocket Launcher Rocket Launcher Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Spread Laser Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heat Sink High-capacity Battery Rocket Launcher Rocket Launcher Plasma Cutter Hammer [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 40 | 6 . 4 19 11 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 1 6 6 Treads . | . . . . . Leg 10 | 2 . 1 6 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight 3 | . . . . 3 Utility 7 | 1 . 1 4 1 Device 4 | . . . 3 1 Storage 2 | 1 . . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 1 7 3 Energy Gun 5 | 2 . 1 2 . Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 2 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . . 2 5 1 Power 2 | . . 1 . 1 Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Highest Loss Streak 5 | . . 2 5 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 85 96 96 63 Engine 11 | . 14 11 10 10 Leg 23 | . 28 28 31 11 Wheel 1 | . . . . 4 Device 3 | . . . 7 . Storage 13 | . 14 14 14 11 Processor 10 | . . 14 11 11 Energy Gun 10 | . 28 26 9 . Ballistic Gun 5 | . . . 11 2 Slashing Weapon 3 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 20 | 12 12 15 20 15 Greatest Support 32 | 20 20 20 30 32 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 5 8 8 8 Average Carried 6 | 2 3 5 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 2 5 6 7 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 823 | 167 41 79 326 210 Remotely 31 | . . . . 31 Salvage Created 1267 | . 99 79 743 346 Parts 82 | . 5 4 51 22 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 35 | . 3 2 20 10 Melee 4 | . . . . 4 Guns 28 | . 3 2 17 6 AOE 3 | . . . 3 . Classes Destroyed 10 | . 2 1 6 1 Worker 1 | . . . 1 . Hauler 1 | . 1 . . . Recycler 2 | . . . . 2 Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 17 | . 3 . 6 8 Grunt 13 | . . 2 9 2 Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 6 | . 3 2 4 6 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 181 | . 23 15 96 47 Missed 33 | . 3 4 21 5 Damage Taken 1801 | . 202 149 1048 402 Core 478 | . 33 31 315 99 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 83 | . . . 83 . Core Remaining (%) 87 | 100 . 74 . . Volleys Fired 109 | . 18 8 57 26 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 100 88 43 Shots Fired 189 | . 36 12 108 33 Gun 185 | . 36 12 104 33 Cannon . | . . . . . Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 96 | . . . 63 33 Thermal 89 | . 36 12 41 . Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 5 5 8 5 Robot Miss Streak 8 | . 8 1 8 3 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 4 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 124 | . 15 9 72 28 Core Hits 64 | . 3 5 42 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 3 | . 2 . 1 . Melee Attacks 13 | . . . 2 11 Impact 2 | . . . 2 . Slashing 11 | . . . . 11 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2222 | . 188 125 1415 494 Guns 1643 | . 188 125 1119 211 Cannons . | . . . . . Explosions 296 | . . . 296 . Melee 283 | . . . . 283 Ramming . | . . . . . Kinetic 959 | . . . 748 211 Thermal 684 | . 188 125 371 . Explosive 296 | . . . 296 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 283 | . . . . 283 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions . | . . . . . Melee 20 | . . . . 20 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 273 | . 273 190 156 . Average Temperature 69 | . 99 123 42 . Received Heat Transfer 336 | . 60 84 192 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 3 2 3 . Heat Transferred 1960 | . 703 370 887 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 493 | . 93 66 493 292 Initial 192 | . . 36 25 192 Average 152 | . 64 56 190 189 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 77 | 100 100 100 54 87 Level 1 19 | . . . 36 12 Level 2 3 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 9 2 25 11 Peak Tracking Total 5 | . 5 2 5 4 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . . . 5 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . . 14 . Successful 8 | . . . 8 . Failed 6 | . . . 6 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 11 | . . . 11 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 6 . Prototype ID Bank 2 | . . . 2 . Emergency Access Points 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 2 | . . . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1676 | 72 189 195 695 525 Spaces Moved 891 | 51 111 135 360 234 Core 3 | 3 . . . . Treads . | . . . . . Legs 841 | 48 111 135 360 187 Wheels 46 | . . . . 46 Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 120 120 120 100 Average Speed 134 | 115 120 120 120 172 Slowest Speed 290 | 120 120 120 190 290 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 24 30 41 52 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . 17 . Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1174 | 64 131 155 514 310 Wait 65 | . . 5 45 15 Move 887 | 50 110 134 359 234 Hop . | . . . . . Pick Up 36 | 8 3 4 15 6 Fast Attach 5 | . . . 1 4 Attach 20 | 6 . 3 8 3 Detach 2 | . . . 2 . Swap 15 | . . 1 10 4 Drop 22 | . . . 15 7 Fire 109 | . 18 8 57 26 Melee 13 | . . . 2 11 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 7) 229 | -10/Materials | Discovered new exit (range 8) 262 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 423 | -10/Mines | Learned location of Zion (-7) 435 | -10/Mines | Discovered new exit (range 9) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -9/Materials | Discovered new exit (range 8) 597 | -9/Materials | Repaired Aluminum Leg 859 | -9/Materials | Discovered new exit (range 16) 1130 | -9/Materials | Core integrity fell below 50% 1152 | -9/Materials | Entered Mines 1158 | -9/Mines | Lost 5 parts (3n1u1w) 1371 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1496 | -9/Mines | Core integrity fell below 20% 1677 | -9/Mines | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. R-06 Scavenger collects Tractor Beam. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. Acquired Lgt. Ion Engine. Acquired 21 matter. R-06 Scavenger collects Flight Unit. Dropped Lgt. Assault Rifle. Dropped Hammer. Acquired 13 matter. R-06 Scavenger collects Lgt. Ion Engine. G-34 Mercenary destroyed. Switching to secondary target: B-36 Bruiser. Acquired 31 matter. Knocked back. 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