Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 17:27:02 Player: hanj Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (270) 270 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3005 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 217/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Flying (72) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Surge Thruster Surge Thruster > --- UTILITY (4) ------ Trap Scanner ECM Suite > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (5) ---- Light Nuclear Core Improved Cooling System Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Airjet Cooled Airjet > --- UTILITY ---------- Transmission Jammer ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Remote Datajack > --- INVENTORY -------- Improved Cooling System [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . 1 1 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 65 | 9 4 4 2 4 42 Power 13 | 1 . 1 . 1 10 Engine 5 | 1 . 1 . 1 2 Core 8 | . . . . . 8 Reactor . | . . . . . . Propulsion 24 | 3 2 2 1 1 15 Treads . | . . . . . . Leg 3 | . . . . . 3 Wheel 5 | 3 2 . . . . Hover 7 | . . . . . 7 Flight 9 | . . 2 1 1 5 Utility 14 | 2 1 . 1 . 10 Device 11 | 1 1 . 1 . 8 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 14 | 3 1 1 . 2 7 Energy Gun 1 | 1 . . . . . Energy Cannon 3 | . . . . . 3 Ballistic Gun 5 | 1 1 . . 1 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 4 | 1 . 1 . 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 23 | . . 1 . . 22 Power 5 | . . . . . 5 Propulsion 12 | . . 1 . . 11 Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . 1 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 66 | . 100 91 77 76 43 Engine 7 | . 14 14 11 18 1 Core 3 | . . . . . 6 Leg 2 | . . . . . 5 Wheel 6 | . 28 12 . . . Hover 3 | . . . . . 7 Flight 8 | . . 14 24 27 3 Device 12 | . 14 14 20 18 9 Storage 3 | . 14 6 . . . Protection 2 | . . . . . 4 Ballistic Gun 8 | . 19 22 11 8 1 Special Weapon 4 | . 8 5 11 4 . Naked Turns 11 | . . . . . 11 Heaviest Build 29 | 13 13 13 8 12 29 Greatest Support 44 | 32 32 32 12 12 44 Greatest Overweight (x) 2 | . . 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 8 | 5 8 8 5 5 5 Average Carried 4 | 2 6 5 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 7 | 5 7 4 5 5 2 Class Distribution -------------------- 69% | Mutant 21% | Infiltrator-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 842 | 287 30 87 . . 438 Remotely . | . . . . . . Salvage Created 365 | 78 46 91 . . 150 Parts 37 | 5 4 7 . . 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 15 | . 3 6 . . 6 Guns 11 | . 3 6 . . 2 Cannons 2 | . . . . . 2 AOE 2 | . . . . . 2 Classes Destroyed 7 | 2 1 . . . 4 Worker 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . . . 1 Swarmer 9 | . 3 6 . . . Cutter 5 | . . . . . 5 Grunt 1 | . . . . . 1 Best Kill Streak 4 | 1 3 3 . . 4 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | 1 1 2 . . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 3154 | . 97 215 10 131 2701 Core 885 | . 21 70 . 70 724 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 18 | . 18 . . . . Core Remaining (%) 87 | 100 . 63 100 87 . Volleys Fired 90 | 7 10 21 17 8 27 Largest 2 | 2 1 2 1 1 1 Hottest 100 | 60 20 100 100 100 69 Shots Fired 113 | 14 10 37 17 8 27 Gun 93 | 14 10 32 7 7 23 Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special 17 | . . 5 10 1 1 Kinetic 87 | 7 10 32 7 7 24 Thermal 23 | 7 . 5 10 1 . Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 6 | 4 2 4 3 1 6 Robot Miss Streak 4 | 1 2 4 2 4 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 61 | 10 5 17 3 3 23 Core Hits 35 | 4 4 8 1 2 16 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 815 | 101 44 136 24 31 479 Guns 658 | 101 44 136 24 31 322 Cannons 72 | . . . . . 72 Explosions 85 | . . . . . 85 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 614 | 45 44 136 24 31 334 Thermal 56 | 56 . . . . . Explosive . | . . . . . . Electromagnetic 145 | . . . . . 145 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . . . 34 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 132 | 40 . 132 43 43 64 Average Temperature 27 | 20 . 64 12 15 23 Received Heat Transfer 381 | . . . 6 45 330 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 125 | 125 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 373 | 10 106 151 225 280 373 Initial 127 | . 6 . 58 94 127 Average 151 | 3 74 110 153 176 206 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 73 | 100 100 100 78 55 54 Level 1 26 | . . . 21 44 45 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . . 2 8 Investigation 1 | . . . . 1 . Extermination 2 | . . . . . 2 Reinforcement 7 | . . . . 1 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 6 | . . . 2 3 1 Communications Jammed 10 | . . . . . 10 Distress Signals 10 | . . . . . 10 Times Spotted 90 | . 5 6 7 19 53 Peak Tracking Total 12 | . 3 3 3 12 9 Tactical Retreats 17 | . . . 2 2 13 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 8 | . 1 . 5 1 1 Terminals 6 | . . . 5 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 5 . 9 2 2 Successful 12 | . 3 . 7 1 1 Failed 6 | . 2 . 2 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . . . 9 2 . Fabricators . | . . . . . . Repair Stations 7 | . 5 . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 7 1 . Prototype ID Bank 2 | . . . 1 1 . Alert Level 1 | . . . 1 . . Locate Traps 2 | . . . 2 . . Recall Investigation 1 | . . . 1 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 3 . . . 1 Scan Component 3 | . 2 . . . 1 Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 3 1 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2200 | 130 418 188 303 138 1023 Spaces Moved 2545 | 100 226 243 318 233 1425 Core 167 | 10 . . . . 157 Treads . | . . . . . . Legs 313 | . . . . . 313 Wheels 352 | 90 226 36 . . . Hover 519 | . . . . . 519 Flight 1194 | . . 207 318 233 436 Fastest Speed 34 | 50 100 37 34 34 34 Average Speed 58 | 88 100 47 35 34 59 Slowest Speed 170 | 100 100 120 37 34 170 Overloaded Moves 2 | . . . . . 2 Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 29 46 22 25 39 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 16 | . . 5 10 1 . Terrain Destroyed 16 | . . 5 10 1 . Melee . | . . . . . . Projectile 16 | . . 5 10 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3135 | 127 409 277 471 282 1569 Wait 352 | . 165 . 132 30 25 Move 2533 | 99 225 242 317 232 1418 Hop 3 | . . . . . 3 Pick Up 56 | 12 4 3 2 4 31 Fast Attach 6 | . . 1 . . 5 Attach 46 | 7 1 1 2 2 33 Detach 9 | . . . 1 1 7 Swap 13 | 2 3 2 . 2 4 Drop 27 | . 1 7 . 3 16 Fire 90 | 7 10 21 17 8 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [Min] / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 509 | -10/Materials | Repaired Com. Wheel 540 | -10/Materials | Discovered new exit (range 10) 549 | -10/Materials | Entered Mines 728 | -10/Mines | Discovered new exit (range 16) 737 | -10/Mines | Entered Materials 737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -9/Materials | Discovered new exit (range 16) 773 | -9/Materials | Discovered new exit (range 15) 904 | -9/Materials | Discovered new exit (range 13) 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1177 | -8/Materials | Discovered new exit (range 4) 1178 | -8/Materials | Entered Factory 1178 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1755 | -7/Factory | Core integrity fell below 50% 1785 | -7/Factory | Lost 3 parts (1p1n1u) 1874 | -7/Factory | Cargo convoy interrupted 2060 | -7/Factory | Discovered new exit (range 7) 2098 | -7/Factory | Core integrity fell below 20% 2111 | -7/Factory | Lost 3 parts (1n1u1w) 2196 | -7/Factory | System corruption reached 10% 2201 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Acquired Surge Thruster. U-05 Engineer lays Concrete. FJTL7P/7%FC7 ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Cld. Airjet destroyed. U-05 Engineer lays Concrete. Acquired Lgt. Nuclear Core. U-05 Engineer lays Concrete. [Achievement: System Compromised] U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. Penetrated by Slug. Lgt. Ion Engine destroyed. Surge Thruster destroyed. Critical hit (Blast). 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Hx x ???????? | | ????????????????????????########## x ????? | | ????????????????????????????????????? ??? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Total Silence Challenges ------------ None Game ------ Seed MomentumRelayCompressor Manual? 0 Play Time 01:00:54 Cumulative 11.2 hours Start 2022.12.05 @ 16:28:17 End 2022.12.05 @ 17:27:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ee3b93dd-0373-4e35-8796-28fa08800204