Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 22:28:21 Player: MrProgressor Result: Destroyed by VG-CWD(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (240) 240 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1800 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 290/290 System Corruption 0% Temperature Cool (-62) Movement Treading (240) Ox5 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Overtuned Treads Overtuned Treads > --- UTILITY (2) ------ Cryofiber Web Huge Storage Unit > --- WEAPON (2) ------- Overtuned Barrage Gun Overtuned Coil Gun > --- INVENTORY (25) --- Nuclear Core Overtuned Treads Overtuned Treads Compact Wheel Armored Wheel Armored Huge Wheel Scrap Suit Makeshift Salvage Targeting Computer Transmission Jammer Makeshift Light Armor Plating Makeshift Light Armor Plating Overtuned Pulse Rifle Gauss Rifle Siege Cannon Replica Power Maul Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Treads Overtuned Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Nuclear Core Overtuned Treads Overtuned Treads Compact Wheel Armored Wheel Armored Huge Wheel Scrap Suit Cryofiber Web Makeshift Salvage Targeting Computer Transmission Jammer Overtuned Pulse Rifle Overtuned Barrage Gun Gauss Rifle Overtuned Coil Gun Siege Cannon Replica Power Maul Vortex Trap Vortex Trap Vortex Trap [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Overtuned Treads Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 6 4 . 17 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads 4 | . 2 . 2 Leg . | . . . . Wheel 3 | 2 . . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 2 | . 1 . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 1 . 8 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 13 | 3 6 7 15 Power 1 | . 1 1 1 Propulsion 4 | 2 4 4 4 Utility 2 | . . 1 3 Weapon 3 | . 1 1 3 Tool/Special . | . . . . Unused Backups 23 | . 2 . 21 Power 2 | . . . 2 Propulsion 8 | . 2 . 6 Utility 6 | . . . 6 Weapon 4 | . . . 4 Tool/Special 3 | . . . 3 Average Slot Usage (%) 99 | . 92 100 99 Engine 14 | . 14 14 14 Treads 1 | . 4 . 1 Wheel 26 | . 23 28 26 Device 8 | . 8 14 8 Storage 14 | . 14 14 14 Protection 4 | . . . 5 Ballistic Gun 26 | . 28 28 26 Peak Build Rating 30 | 6 7 7 30 Average Rating 13 | 4 6 7 14 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) 7 | . 3 . 12 Naked Turns . | . . . . Heaviest Build 99 | 13 15 15 99 Greatest Support 40 | 26 40 26 36 Greatest Overweight (x) 5 | . 4 . 5 Average Overweight (x) 2 | . . . 2 Largest Inventory Capacity 25 | 8 8 8 25 Average Capacity 22 | 7 8 8 24 Most Carried 25 | 6 8 7 25 Average Carried 16 | 3 6 7 18 Final Capacity 25 | 8 8 8 25 Final Carried 21 | 6 7 7 21 Class Distribution -------------------- 89% | Mutant 6% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 627 | 184 100 42 301 Remotely . | . . . . Salvage Created 401 | . 100 . 301 Parts 22 | . 11 . 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 6 | . 1 . 5 Guns 6 | . 1 . 5 Classes Destroyed 6 | . 3 . 3 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Grunt 1 | . 1 . . Bolteater 1 | . . . 1 Explorer 2 | . . . 2 Scrapper 2 | . . . 2 Best Kill Streak 3 | . 2 . 3 Combat Bots Only 3 | . 1 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 61 | . 5 . 56 Missed 11 | . 2 . 9 Hits 50 | . 3 . 47 Melee 4 | . . . 4 Projectile 46 | . 3 . 43 Critical Strikes 5 | . . . 5 Damage Taken 1053 | . 33 . 1020 Core 263 | . 12 . 251 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 31 | . 8 . 23 Largest 2 | . 2 . 2 Hottest 66 | . 40 . 66 Shots Fired 57 | . 16 . 41 Gun 57 | . 16 . 41 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 57 | . 16 . 41 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 3 . 5 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 35 | . 9 . 26 Core Hits 13 | . 5 . 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 525 | . 109 . 416 Guns 525 | . 109 . 416 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 525 | . 109 . 416 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 429 | . . . 429 Average Temperature 165 | . . . 165 Received Heat Transfer 623 | . 18 . 605 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 20 | . 20 . . Initial . | . . . . Average 3 | . 5 . . Influence Increases 34 | . 34 . . Destroy 0b10 Robot/C 20 | . 20 . . Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 4 | . 4 . . Influence Decreases 34 | . 34 . . Time Decay 34 | . 34 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 3 1 19 Peak Tracking Total 6 | . 2 1 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . . 1 Triggered . | . . . . Most Traps Carried 3 | . . . 3 Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 9 | . . . 9 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 51 | . . . 51 Successful 51 | . . . 51 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 51 | . . . 51 Record 45 | . . . 45 Robot Analysis 5 | . . . 5 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 6 | . . . 6 Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 958 | . 79 51 828 Sensors 958 | . 79 51 828 Robot Analysis Total 5 | . . . 5 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 1682 | 56 129 51 1446 Spaces Moved 1132 | 47 89 57 939 Core 4 | 1 3 . . Treads 22 | . 5 . 17 Legs . | . . . . Wheels 1106 | 46 81 57 922 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 129 | 88 99 90 136 Slowest Speed 250 | 90 250 90 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 14 4 64 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . . 6 Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 1294 | 58 113 56 1067 Wait 31 | . 3 . 28 Move 1129 | 46 88 56 939 Hop . | . . . . Pick Up 43 | 6 3 . 34 Fast Attach 11 | 6 2 . 3 Attach 7 | . 1 . 6 Detach 2 | . 2 . . Swap 12 | . 3 . 9 Drop 25 | . 3 . 22 Fire 31 | . 8 . 23 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap 1 | . . . 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 9) 186 | -10/Materials | Entered Subcaves 186 | -10/Subcaves | Learned 2 Materials zone layouts 187 | -10/Subcaves | Approached by a straggling Scientist 229 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 237 | -10/Subcaves | Entered Scraptown 309 | -7/Scraptown | Build established: Mutant 413 | -7/Scraptown | Visited TADAMA 447 | -7/Scraptown | Visited Spacefarers 519 | -7/Scraptown | Visited Scrapoid Research Area 555 | -7/Scraptown | Visited CPS Storage 586 | -7/Scraptown | Visited Science Testing Area 603 | -7/Scraptown | Visited SPCMW 661 | -7/Scraptown | Visited UFD Registry 661 | -7/Scraptown | Registered with UFD as "Wirenade" 694 | -7/Scraptown | Visited Curators Association 727 | -7/Scraptown | Visited Science Guys 805 | -7/Scraptown | Visited LU-1G1's Boring Crew 858 | -7/Scraptown | Visited DA-N13 Charitable Foundation 866 | -7/Scraptown | Found DCF Scrap (26 items) 954 | -7/Scraptown | Met Optimus 954 | -7/Scraptown | Accepted into 0bPrime 1016 | -7/Scraptown | Visited Analyses Database 1062 | -7/Scraptown | Civil war broke out across Scraptown 1112 | -7/Scraptown | Lost 5 allies 1262 | -7/Scraptown | Found Scrap Suit 1293 | -7/Scraptown | Optimus destroyed in the chaos of civil war 1325 | -7/Scraptown | Found Siege Cannon Replica 1385 | -7/Scraptown | Found Scrap Suit 1392 | -7/Scraptown | Found Scrap Suit 1396 | -7/Scraptown | Visited Modified Component R&D 1435 | -7/Scraptown | Lost 10 allies 1492 | -7/Scraptown | Visited Scrap Suit Storage 1499 | -7/Scraptown | Found Scrap Suit 1556 | -7/Scraptown | Visited Abandonware Association 1573 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 1606 | -7/Scraptown | Core integrity fell below 50% 1622 | -7/Scraptown | Core integrity fell below 20% 1633 | -7/Scraptown | Lost 4 allies 1655 | -7/Scraptown | Lost 3 parts (1p1u1w) 1683 | -7/Scraptown | Destroyed by VG-CWD(j) with Overtuned Pulse Rifle Last Messages --------------- Targeting Computer. 01659_ Ovr. Barrage Gun suddenly begins malfunctioning. 01660_ Hvy. Battle Rifle destroyed. 01660_ Critical hit (Burn: +50). 01662_ BI-DNX(h) heat short circuits Lgt. Nuclear Core. 01669_ BI-DNX(h): "Can we win this? Even if we take Scraptown, they'll hit us from Junction 34." 01669_ Dropped Vortex Trap. 01669_ Installed Vortex Trap. 01670_ BI-DNX(h) heat damages Airjet. 01671_ Penetrated by Bolt. 01673_ Ovr. Barrage Gun recovered from malfunction. 01674_ BI-DNX(h) heat damages core (-5). 01681_ Slug penetrates Wall. 01681_ Slug penetrates B3-NJP(x). 01681_ B3-NJP(x) destroyed. 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""""""""""""""""""""""""" "##=*]/###???? | | =!=%!![""""""" """""""""""""" *!]###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 DATA ERROR: Steam Global Achievement% Link The Feds Nice Directions, Buddy Organ Harvest Plot Armor There's More Where That Came From Challenges ------------ None Game ------ Seed ThermalAntisysInjector Manual? 0 Play Time 01:25:19 Cumulative 202.4 hours Start 2025.12.05 @ 20:19:47 End 2025.12.05 @ 22:28:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7243232b-5bfb-4dfe-a972-8ef5176a55cf