Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 23:04:22 Player: DrTyny Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1873) 1873 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 5303 Bonus ------- Follower Combat Kills 135 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Signal Interpreter Targeting Computer Recoil Stabilizer > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon Powered Hammer > --- INVENTORY -------- Huge Storage Unit Light Assault Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . 2 . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 65 | 7 16 1 11 13 11 1 5 Power 10 | 1 2 . 1 3 3 . . Engine 4 | 1 2 . . 1 . . . Core 6 | . . . 1 2 3 . . Reactor . | . . . . . . . . Propulsion 17 | 2 6 . 1 3 2 1 2 Treads 7 | . 2 . . 3 1 . 1 Leg 8 | 2 4 . 1 . . 1 . Wheel 1 | . . . . . . . 1 Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 17 | 2 4 . 4 2 2 . 3 Device 10 | 2 3 . 2 1 1 . 1 Storage 1 | . 1 . . . . . . Processor 6 | . . . 2 1 1 . 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 4 1 5 5 4 . . Energy Gun 6 | . 2 . 4 . . . . Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 4 | 2 . . . 1 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 2 . 1 . . . . Special Weapon 1 | . . . . . 1 . . Impact Weapon 3 | . . . . 3 . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 33 | . 3 . 6 7 10 4 3 Power 8 | . 1 . 1 2 2 2 . Propulsion 10 | . . . 2 2 3 1 2 Utility 7 | . 1 . 1 1 2 1 1 Weapon 8 | . 1 . 2 2 3 . . Highest Loss Streak 4 | . 1 . 4 4 4 4 3 To Critical Strikes . | . . . . . . . . Average Backups 2 | . 2 3 3 1 2 2 2 Power . | . . 1 1 . . . . Propulsion . | . . . . . . . . Utility 1 | . 1 1 1 1 1 1 1 Weapon . | . . 1 . . . . . Tool/Special . | . . . . . . . . Unused Backups 5 | 1 4 . . . . . . Power . | . . . . . . . . Propulsion 2 | 1 1 . . . . . . Utility . | . . . . . . . . Weapon 3 | . 3 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 81 | . 95 99 84 78 83 41 12 Engine 7 | . 13 14 9 3 . . . Core 3 | . . . 1 4 11 8 . Treads 15 | . 11 28 17 14 14 . 5 Leg 2 | . 14 . . . . 2 . Hover 1 | . . . 1 2 1 3 . Device 17 | . 27 28 20 7 9 . 4 Processor 12 | . . . 16 25 26 16 . Energy Gun 9 | . 11 17 14 5 . . . Energy Cannon 1 | . . . . 3 5 . . Ballistic Gun 3 | . 12 . . 4 1 3 . Launcher 1 | . 2 . 2 . . . . Impact Weapon 1 | . . . . 6 . . . Slashing Weapon 1 | . . . . . 6 3 . Special Melee Weapon 2 | . . 10 1 . . . . Peak Build Rating 38 | 7 9 9 16 30 38 26 11 Average Rating 14 | 4 8 8 10 20 31 16 7 On Entrance 12 | . 7 9 9 12 30 26 7 Avg Prop Armor Cover (%) 22 | . . . . 22 . . . Naked Turns 13 | . . . . . . 11 2 Heaviest Build 88 | 9 88 11 15 16 27 17 3 Greatest Support 84 | 20 40 40 40 84 84 20 28 Greatest Overweight (x) 6 | . 4 . 2 3 6 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 5 25 5 25 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 4 3 2 2 Average Carried 2 | . 2 3 3 1 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | 1 3 4 3 2 2 2 2 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 1207 | 282 374 20 191 209 131 . . Remotely 186 | . 186 . . . . . . Salvage Created 2117 | 55 591 59 579 591 242 . . Parts 129 | 5 42 4 26 34 18 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 50 | 1 17 3 12 11 6 . . Melee 3 | . . . . 2 1 . . Guns 37 | 1 13 3 10 8 2 . . Cannons 4 | . . . . 1 3 . . AOE 6 | . 4 . 2 . . . . Classes Destroyed 10 | 2 3 . 2 2 1 . . Worker 2 | . 1 . 1 . . . . Builder 1 | . . . . 1 . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | . . . 1 . . . . Watcher 8 | . 2 . 2 3 1 . . Swarmer 17 | . 6 3 2 2 4 . . Grunt 23 | 1 11 . 6 5 . . . Sentry 7 | . . . 4 3 . . . Hunter 2 | . . . . 1 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 5 | 2 4 3 5 3 2 . . Combat Bots Only 4 | 1 4 3 3 2 2 . . Max Kills in Single Turn 4 | 2 2 1 4 1 1 . . Gunslinging . | . . . . . . . . Exploded 1 | . 1 . 1 . . . . Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 476 | 3 89 9 96 135 77 4 63 Missed 156 | 3 38 2 31 41 19 . 22 Hits 320 | . 51 7 65 94 58 4 41 Melee 4 | . . . . . . 4 . Projectile 316 | . 51 7 65 94 58 . 41 Critical Strikes 5 | . . . 1 2 1 1 . Damage Taken 4600 | . 583 52 886 1161 1118 184 616 Core 1310 | . 88 . 236 283 215 152 336 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 57 | . . . 57 . . . . Core Remaining (%) 63 | 100 . 64 41 48 . . . Volleys Fired 195 | 2 46 4 50 63 25 5 . Largest 2 | 2 2 2 2 2 2 1 . Hottest 126 | 40 80 80 121 121 126 28 . Shots Fired 293 | 4 81 8 66 99 30 5 . Gun 245 | 4 77 8 59 83 9 5 . Cannon 37 | . . . . 16 21 . . Launcher 11 | . 4 . 7 . . . . Special . | . . . . . . . . Kinetic 98 | 4 43 . . 37 9 5 . Thermal 83 | . . . 37 46 . . . Explosive 11 | . 4 . 7 . . . . Electromagnetic 101 | . 34 8 22 16 21 . . Robot Hit Streak 12 | 3 7 5 10 12 9 12 . Robot Miss Streak 5 | . 4 1 2 5 2 . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 207 | 3 50 14 38 69 28 5 . Core Hits 104 | 3 31 3 27 28 12 . . Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 4 3 1 . . Burn 4 | . . . 3 1 . . . Corrupt 2 | . . . 1 . 1 . . Smash 2 | . . . . 2 . . . Melee Attacks 19 | . . 8 . 5 6 . . Impact 5 | . . . . 5 . . . Slashing 6 | . . . . . 6 . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . 6 . 1 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . Damage Inflicted 3733 | 50 936 68 865 1229 487 98 . Guns 2314 | 50 679 68 596 707 116 98 . Cannons 479 | . . . . 286 193 . . Explosions 526 | . 257 . 269 . . . . Melee 414 | . . . . 236 178 . . Ramming . | . . . . . . . . Kinetic 840 | 50 375 . . 201 116 98 . Thermal 1024 | . 48 . 470 506 . . . Explosive 416 | . 209 . 207 . . . . Electromagnetic 1039 | . 304 68 188 286 193 . . Impact 236 | . . . . 236 . . . Slashing 178 | . . . . . 178 . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . 1 3 2 13 13 Average Corruption 3 | . . . 1 2 1 7 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . 9 3 7 5 16 Message Errors 9 | . . . . 2 2 1 4 Matter Fused 9 | . . . 2 . 1 1 5 Heat Flow Errors 5 | . . . 1 . 2 . 2 Energy Discharges 4 | . . . . . 1 . 3 Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 8 | . . . 2 1 . 3 2 Data Loss (major) 2 | . . . 1 . 1 . . Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 168 | . 42 . 2 40 84 . . Projectiles . | . . . . . . . . Explosions 44 | . 42 . 2 . . . . Melee 124 | . . . . 40 84 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 116 | . 56 . 60 . . . . Shots 5 | . 2 . 3 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 204 | . 48 . 201 115 204 . 112 Average Temperature 40 | . 19 . 44 29 61 . 55 Received Heat Transfer 1143 | . 222 . 291 477 . . 153 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 2 . 1 1 2 . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . 7 2 . . . Heat Transferred 2616 | . 50 . 1271 1295 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 90 | 100 100 100 45 100 100 100 100 Level 1 9 | . . . 54 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 283 | 25 161 85 283 118 45 1 4 Initial 102 | . . 36 . 102 35 1 . Average 48 | 3 41 8 178 43 8 . . Influence Increases 1848 | 25 485 85 721 337 191 . 4 Destroy 0b10 Robot/C 1180 | 20 340 60 420 220 120 . . Destroy 0b10 Robot/NC 75 | 5 15 . 30 20 5 . . Destroy Leader 290 | . 64 10 118 66 32 . . Allied During Kill 40 | . . . 40 . . . . Successful Hack 36 | . . . 28 . 4 . 4 Disable Machine 120 | . 30 15 30 30 15 . . Destroy Structure 77 | . 21 . 55 1 . . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 15 | . 15 . . . . . . Influence Decreases 1848 | 25 390 180 478 503 265 3 4 Entered New Map 244 | . . 59 . 141 42 2 . Time Decay 1206 | 25 229 121 358 310 158 1 4 Lost Part 207 | . 30 . 60 52 65 . . Lost Ally 60 | . . . 60 . . . . Purge Threat 131 | . 131 . . . . . . Squads Dispatched 12 | . 3 . 3 1 4 . 1 Investigation 3 | . . . 2 . 1 . . Extermination 3 | . . . . . 2 . 1 Reinforcement 6 | . 3 . 1 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 12 | . 2 . 5 2 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | 1 27 3 25 24 13 6 5 Peak Tracking Total 6 | 1 4 3 5 5 6 6 5 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 7 | . . . 2 2 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 9 | . 3 1 2 2 1 . . Max in Single Turn 1 | . 1 1 1 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 15 | . 2 . 7 2 2 . 2 Terminals 9 | . 2 . 4 1 1 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 51 | . 13 . 22 6 6 . 4 Successful 41 | . 10 . 18 5 5 . 3 Failed 9 | . 3 . 3 1 1 . 1 Catastrophic 1 | . . . . . 1 . . Database Lockouts 1 | . . . 1 . . . . Manual . | . . . . . . . . Terminals 33 | . 13 . 11 2 5 . 2 Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . . 3 . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 10 | . . . 6 4 . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 27 | . 10 . 8 2 5 . 2 Record 16 | . 5 . 4 1 5 . 1 Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 4 | . 1 . 1 1 . . 1 Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Recycle Component 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 8 | . . . 5 3 . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Retrieve Study 4 | . . . 1 3 . . . Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . 4 1 2 . 1 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 1 3 . . . Parts Repaired 1 | . . . 1 . . . . Time 32 | . . . 32 . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . 2 . . . . . Non-combat 2 | . . 2 . . . . . Combat . | . . . . . . . . Robot Hacks Applied 4 | . . 4 . . . . . parse_system 1 | . . 1 . . . . . no_distress 3 | . . 3 . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 4 | . . 3 . . . 1 . Largest Group 3 | . . 3 3 . . 1 . Highest-Rated Group 40 | . . 40 40 . . 31 . Highest-Rated Ally 31 | . . 16 16 . . 31 . Total Orders . | . . . . . . . . Ally Attacks 61 | . . . 51 . . 10 . Total Damage 765 | . . . 598 . . 167 . Kills 11 | . . . 11 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Active Infowar (turns) 4184 | 32 710 1056 674 625 987 88 12 Optics 1710 | . . . . 625 987 88 10 Terrain 2121 | . 391 1056 674 . . . . Seismic 351 | 32 319 . . . . . . ECM 2 | . . . . . . . 2 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 5453 | 151 959 1056 956 790 987 152 402 Spaces Moved 3116 | 118 559 642 502 359 534 120 282 Core 177 | 17 . . 11 57 18 34 40 Treads 2156 | . 243 642 414 214 434 . 209 Legs 519 | 101 316 . 10 15 . 44 33 Wheels . | . . . . . . . . Hover 264 | . . . 67 73 82 42 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 100 50 160 50 50 Average Speed 152 | 109 137 160 160 165 167 117 139 Slowest Speed 480 | 120 480 160 240 240 350 170 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 7 53 75 47 27 15 85 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 81 | . 18 . 63 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 81 | . 18 . 63 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 3512 | 136 678 660 588 452 585 125 288 Wait 16 | . 7 . 3 6 . . . Move 3110 | 117 558 641 501 358 534 119 282 Hop . | . . . . . . . . Pick Up 37 | 9 20 1 3 2 2 . . Fast Attach 36 | . . 2 8 12 8 1 5 Attach 44 | 7 20 . 9 3 5 . . Detach 24 | . 11 2 8 . 3 . . Swap 1 | . 1 . . . . . . Drop 31 | 1 15 2 6 4 2 . 1 Fire 195 | 2 46 4 50 63 25 5 . Melee 18 | . . 8 . 4 6 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 152 | -11/Scrapyard | Entered Materials 620 | -10/Materials | Discovered new exit (range 10) 741 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 10) 937 | -10/Materials | Discovered new exit (range 16) 1111 | -10/Materials | Entered Mines 1185 | -10/Mines | Met a Derelict bent on vengeance 1568 | -10/Mines | Learned location of Storage (-8) 1867 | -10/Mines | Discovered new exit (range 14) 1876 | -10/Mines | Learned location of 2 exits from Materials 1945 | -10/Mines | Learned location of 1 exit from Materials 1948 | -10/Mines | Discovered new exit (range 5) 2047 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2167 | -10/Mines | Entered Materials 2167 | -9/Materials | Accompanied by 3 allies 2167 | -9/Materials | Evolved 2 slots: Utility x2 2168 | -9/Materials | Identified exit to Mines 2168 | -9/Materials | Identified exit to Materials 2481 | -9/Materials | Central database locked down 2916 | -9/Materials | Lost 4 parts (1n1u2w) 2955 | -9/Materials | Core integrity fell below 50% 3019 | -9/Materials | Repaired Beam Rifle 3123 | -9/Materials | Entered another Materials area 3123 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3406 | -8/Materials | Lost 4 parts (1p1n2w) 3854 | -8/Materials | Discovered new exit (range 5) 3864 | -8/Materials | Core integrity fell below 50% 3909 | -8/Materials | Identified exit to Factory 3913 | -8/Materials | Entered Factory 3913 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4423 | -7/Factory | Lost 4 parts (2p1n1w) 4900 | -7/Factory | Sucked down chute 4900 | -7/Factory | Entered Waste 4901 | -7/Waste | Met a frightened Derelict 4915 | -7/Waste | EMP discharged 4934 | -7/Waste | Spotted C-40 Crusher 4953 | -7/Waste | Spotted C-40 Crusher 4953 | -7/Waste | Spotted C-40 Crusher 4953 | -7/Waste | Spotted C-40 Crusher 4977 | -7/Waste | Spotted C-40 Crusher 4980 | -7/Waste | Spotted C-40 Crusher 4982 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4982 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4988 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4992 | -7/Waste | Core integrity fell below 50% 5015 | -7/Waste | EMP discharged 5015 | -7/Waste | System corruption reached 10% 5019 | -7/Waste | Lost 4 parts (2p1n1u) 5033 | -7/Waste | Discovered new exit (range 13) 5052 | -7/Waste | Entered Factory 5292 | -7/Factory | Identified exit to Garrison 5444 | -7/Factory | Core integrity fell below 20% 5454 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- K-01 Serf cleans the Subcomponent Replicator. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4I. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf cleans the Fusion Modulator. System corrupted: Matter fused (-10). W-25 Informer sends out distress signal. Adv. ECM Suite destroyed. W-25 Informer sends out distress signal. Med. Treads destroyed. Acquired Unknown Processor. Identified Core Analyzer. System corrupted: Matter fused (-7). Acquired Wheel. Wheel destroyed. Connecting with Fabricator... Acquired Visual Processing Unit. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????# # """" """ #? | | ????????????????????????????# # """" #? | | ??????????????????#+#???????# # #? | | ??????????????????# #???????# # #? | | ??????????????????# #???????# # #? | | ?????############## #???????# + #? | | ?????# T + #???????# # #? | | ?????# # ######### #################? | | ?????# # ## ????? | | ?????# """ """ # ????? | | ## ??# """ """ # ????? | | # """ """ + """ """ """ """ """ """ ?????? | | / "" # "G> """ """ """ """ ""???????? | | # "" # """ """ """ """ """ ""???????? | | ??# ## ??????? | | ????# """ """ ## ??????? | | ?????# """ """ ## ?????? | | ?????# """ """ + ?????? | | ?????# "" ## ?????? | | ?????# "" ############+#########+###???????? | | ?????# #??????# #????????????????? | | ?????############??????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# g"" #????????????????? | | ???????????????????????# s""" #????????????????? | | ???????????????????????# @ s F" #????????????????? | | ???????????????????????# """ #????????????????? | | ???????????????????????# "" #????????????????? | | ???????????????????????# s #????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 24 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 7 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 24% | -9/Materials Studied --------- Particle Gun | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness Fitting Room I Have A Map? Item+ Junior Dev Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Organ Harvest Overwhelming Part-time Mechanic Power Corrupts Risk Taker Spot Them First Storm Trooper System Compromised There's More Where That Came From Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed ActiveLobotomyPlateshifter Manual? 0 Play Time 01:50:21 Cumulative 1.7 hours Start 2026.09.28 @ 22:34:47 End 2026.09.30 @ 23:04:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 550f5a27-5000-4e53-8315-1536d201759c