Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.03 @ 00:35:30 Player: 4R-ZE3 Result: Destroyed by 9Q-BS5(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (487) 487 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 952 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 70/100 System Corruption 0% Temperature Warm (177) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Medium Armor Plating Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Compact Wheel Medium Armor Plating Small Laser Particle Gun Light Assault Rifle Mini Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Armor Plating Storage Medium Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 11 2 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 2 | 2 . . Leg 3 | . 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 2 | . 1 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 3 | . 1 2 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 7 | 1 7 12 Power 1 | . 1 2 Propulsion 3 | . 3 5 Utility . | . . 1 Weapon 2 | . 2 4 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 98 93 Engine 11 | . 12 . Core 2 | . 1 13 Treads 12 | . 14 . Leg 13 | . 12 25 Storage 18 | . 19 14 Protection 8 | . 8 14 Ballistic Gun 26 | . 26 26 Peak Build Rating 11 | 6 11 11 Average Rating 8 | 5 8 10 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) 8 | . 8 . Naked Turns . | . . . Heaviest Build 34 | 13 34 34 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 13 | 3 13 13 Average Carried 7 | 1 7 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 3 13 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 562 | 148 354 60 Remotely . | . . . Salvage Created 522 | . 462 60 Parts 31 | . 30 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 12 1 Guns 13 | . 12 1 Classes Destroyed 2 | . 1 1 Grunt 12 | . 12 . Subdweller 1 | . . 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 121 | . 95 26 Missed 29 | . 21 8 Hits 92 | . 74 18 Projectile 92 | . 74 18 Critical Strikes 6 | . 2 4 Damage Taken 1400 | . 923 477 Core 267 | . 119 148 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | . 54 19 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 136 | . 107 29 Gun 135 | . 106 29 Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 132 | . 103 29 Thermal 3 | . 3 . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 15 | . 15 15 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 110 | . 84 26 Core Hits 39 | . 32 7 Critical Kills . | . . . Critical Parts Destroyed 4 | . 4 . Critical Strikes 4 | . 4 . Destroy 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1060 | . 855 205 Guns 1060 | . 855 205 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1039 | . 834 205 Thermal 21 | . 21 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 512 | . 60 512 Average Temperature 56 | . 16 229 Received Heat Transfer 1546 | . 546 1000 Effects 7 | . . 7 Energy Bleed 1 | . . 1 Damage (major) 6 | . . 6 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 97 | . 97 . Initial . | . . . Average 19 | . 21 . Influence Increases 332 | . 332 . Destroy 0b10 Robot/C 240 | . 240 . Destroy Leader 60 | . 60 . Successful Hack 12 | . 12 . Destroy Structure 5 | . 5 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 332 | . 241 91 Entered New Map 44 | . . 44 Time Decay 261 | . 221 40 Lost Part 27 | . 20 7 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 19 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1117 | 89 890 138 Spaces Moved 440 | 51 344 45 Core 3 | 3 . . Treads 210 | 48 162 . Legs 227 | . 182 45 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 190 Average Speed 193 | 153 200 190 Slowest Speed 260 | 160 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 69 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 586 | 59 453 74 Wait 33 | . 26 7 Move 438 | 50 343 45 Hop . | . . . Pick Up 14 | 3 11 . Fast Attach 9 | 6 3 . Attach 5 | . 2 3 Detach . | . . . Swap 8 | . 8 . Drop 6 | . 6 . Fire 73 | . 54 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 7) 260 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 775 | -10/Materials | Discovered new exit (range 13) 969 | -10/Materials | Discovered new exit (range 6) 980 | -10/Materials | Entered Subcaves 1077 | -10/Subcaves | Core integrity fell below 50% 1115 | -10/Subcaves | Core integrity fell below 20% 1118 | -10/Subcaves | Destroyed by 9Q-BS5(R) with Subdweller Beam Cannon Last Messages --------------- 01098_ Lgt. Assault Rifle destroyed. 01104_ Lgt. Nuclear Core destroyed. 01104_ Critical hit (Meltdown: +300). 01106_ Subatomizers dissect the Sub. Laser. 01106_ Critical hit (Meltdown: +280). 01107_ Overheating: Lgt. Assault Rifle damaged (-3). 01107_ Overheating: Aluminum Leg damaged (-60). 01107_ Overheating: Lrg. Storage Unit damaged (-192). 01107_ Overheating: Med. Armor Plating damaged (-30). 01109_ Overheating: Lgt. Assault Rifle damaged (-1). 01109_ Overheating: Aluminum Leg damaged (-14). 01110_ Overheating: Energy bleed (-17). 01112_ Med. Armor Plating destroyed. 01116_ Subatomizers dissect the Sub. Laser. 01116_ Aluminum Leg destroyed. 01116_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###??????????### | | ?????????????????????????######???# ##???###### # | | ????????????????????????## ##?## #??## ## ## | | ????????????????????????# ### #### ## | | ????????????????????????# ## ### | | ???????????????????????## ### ## | | ???????????????????????#;@##?## | | ??????????????????????#; [;;??# ######## | | ??????????????????????# ##?## ##??????# | | ?????????????????????# #???## ##???????##### | | ?????????????????????## ##????####????????????## | | ?????????????????????? R ##??????????????????????? | | ?????????????????????# ????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? ## ????????????????????????? | | ???????????????????? ? ????????????????????????? | | ??????????????????? ?? ????????????????????????? | | ??????????????????##??# ????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateImpactCasing Manual? 0 Play Time 00:05:58 Cumulative 153.5 hours Start 2026.08.03 @ 00:30:09 End 2026.08.03 @ 00:35:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 110 Adventurer 54 Explorer 0 Win Type - Total 7 Types 3/0/1/1/0/0/0/1/0/1 Lore% 63 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc4d3182-e7a3-4b91-8621-ef187b38e7c8