Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 17:04:34 Player: GTea Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (36) 180 Value Destroyed (1076) 1076 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6076 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 987/1000 Matter 38/300 Energy 328/335 System Corruption 0% Temperature Cool (0) Movement Flying (108) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Nuclear Core > --- PROPULSION (5) --- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (7) ------ Improved Heat Sink Small Storage Unit Weight Redist. System Structural Scanner Advanced Visual Processing Unit Signal Interpreter Reaction Control System > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Cannon > --- INVENTORY (8) ---- Fusion Compressor Xenon Bombardment Thruster Light Cannon Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Structural Scanner Advanced Visual Processing Unit Signal Interpreter Reaction Control System > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon Great Axe > --- INVENTORY -------- Fusion Compressor Light Cannon Grenade Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . 2 . 1 . . . Utility 5 | . . . . . 2 2 . . . 1 Weapon 1 | . . . . . . . 1 . . . Parts Attached 46 | 6 11 1 . 4 12 . 7 . 1 4 Power 7 | 1 3 . . . 1 . 1 . 1 . Engine 4 | 1 2 . . . 1 . . . . . Core 3 | . 1 . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 1 . . 2 4 . 4 . . 1 Treads 2 | 2 . . . . . . . . . . Leg 2 | . 1 . . 1 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 10 | . . . . 1 4 . 4 . . 1 Utility 11 | 1 3 . . 1 3 . 2 . . 1 Device 5 | . . . . 1 2 . 1 . . 1 Storage 2 | 1 . . . . . . 1 . . . Processor 2 | . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 14 | 2 4 1 . 1 4 . . . . 2 Energy Gun 4 | 1 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . 1 . . . . . Ballistic Cannon 3 | . . . . . 2 . . . . 1 Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 9 | . 4 . . 4 . . . 1 . . Power 1 | . . . . 1 . . . . . . Propulsion 4 | . 1 . . 2 . . . 1 . . Utility 1 | . 1 . . . . . . . . . Weapon 3 | . 2 . . 1 . . . . . . Highest Loss Streak 4 | . 2 . . 4 . . . 1 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 7 8 8 5 4 4 5 5 5 4 Power 1 | . 1 2 1 . . . . 1 1 1 Propulsion 1 | . 2 2 2 1 . 1 . . . . Utility . | . . . . . . . . . . . Weapon 2 | . 1 3 3 2 3 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 2 | . . . 1 1 . . . . . . Power 1 | . . . 1 . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . Average Slot Usage (%) 95 | . 98 99 100 95 95 81 70 80 80 82 Engine 11 | . 12 14 14 12 9 7 1 . 2 5 Core 1 | . 1 . . . . . 4 6 3 5 Treads 13 | . 26 14 14 7 . . . . . . Leg 6 | . 1 14 14 13 . . . . . . Flight 8 | . . . . 4 34 30 27 26 26 23 Device 5 | . . . . 4 17 15 15 20 20 20 Storage 10 | . 14 14 14 9 . . . 6 6 5 Processor 12 | . 8 14 14 14 15 15 13 13 13 11 Protection 1 | . 5 . . . . . . . . . Energy Gun 5 | . 16 . . . . . . . . . Ballistic Gun 11 | . 11 14 14 12 9 7 6 6 6 5 Launcher 6 | . . 13 14 13 4 4 . . . . Peak Build Rating 45 | 6 9 7 8 15 36 28 38 38 35 45 Average Rating 13 | 4 7 6 7 10 30 26 30 34 32 39 On Entrance 18 | . 6 7 7 8 15 26 26 38 34 32 Avg Prop Armor Cover (%) 8 | . 12 11 10 5 3 . . . 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 12 15 14 14 14 17 17 15 15 19 32 Greatest Support 40 | 40 40 10 20 20 20 20 35 35 29 29 Greatest Overweight (x) 1 | . 1 1 1 1 . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 8 8 8 8 Average Capacity 7 | 7 8 8 8 6 5 5 5 8 8 8 Most Carried 8 | 4 8 8 8 8 5 5 5 5 7 5 Average Carried 6 | 2 7 7 7 5 4 4 4 5 5 4 Final Capacity 8 | 8 8 8 8 5 5 5 8 8 8 8 Final Carried 8 | 4 8 8 8 4 4 5 5 5 6 5 Class Distribution -------------------- 77% | Mutant 14% | Sprinter 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Scout | -7/Factory Scout | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Matter Collected 1257 | 171 301 . . 64 464 . 10 118 129 . Remotely . | . . . . . . . . . . . Salvage Created 1139 | . 635 33 . . 390 . 10 . 51 20 Parts 73 | . 34 5 . . 24 . 2 . 7 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 7 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 31 | . 16 2 . 1 8 . . . 3 1 Guns 21 | . 15 . . 1 3 . . . 1 1 Cannons 1 | . . . . . 1 . . . . . AOE 9 | . 1 2 . . 4 . . . 2 . Classes Destroyed 9 | . 3 . . 1 5 . . . . . Worker 1 | . . . . . 1 . . . . . Builder 2 | . . . . . 1 . 1 . . . Recycler 2 | . . . . . 2 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 10 | . 3 . . . 3 . . . 3 1 Grunt 16 | . 10 2 . . 4 . . . . . Sentry 1 | . . . . . 1 . . . . . Subdweller 3 | . 3 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 4 | . 3 2 . 1 4 . 1 . 3 1 Combat Bots Only 4 | . 3 2 . 1 4 . . . 3 1 Max Kills in Single Turn 2 | . 1 2 . 1 2 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 . . 2 . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Hostile Shots Fired 168 | . 92 . . 30 20 . 3 3 6 14 Missed 53 | . 27 . . 7 9 . 2 . 4 4 Hits 115 | . 65 . . 23 11 . 1 3 2 10 Projectile 115 | . 65 . . 23 11 . 1 3 2 10 Critical Strikes 1 | . . . . . 1 . . . . . Damage Taken 1513 | . 781 . . 329 161 . 19 49 31 143 Core 307 | . 129 . . 103 32 . . 13 17 13 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 57 | . 57 . . . . . . . . . Core Remaining (%) 79 | 100 . . . 7 94 100 . . 96 . Volleys Fired 130 | . 50 1 . 30 33 . 5 . 5 6 Largest 2 | . 2 2 . 1 2 . 1 . 2 2 Hottest 100 | . 80 50 . 100 53 . 23 . 53 63 Shots Fired 210 | . 96 2 . 30 61 . 5 . 6 10 Gun 159 | . 96 1 . 13 33 . 5 . 5 6 Cannon 20 | . . . . . 16 . . . . 4 Launcher 20 | . . 1 . 6 12 . . . 1 . Special 11 | . . . . 11 . . . . . . Kinetic 122 | . 39 1 . 13 49 . 5 . 5 10 Thermal 39 | . 28 . . 11 . . . . . . Explosive 20 | . . 1 . 6 12 . . . 1 . Electromagnetic 29 | . 29 . . . . . . . . . Robot Hit Streak 16 | . 16 5 . 3 4 . 3 . 4 2 Robot Miss Streak 3 | . 3 . . 3 2 . 2 . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 113 | . 66 1 . 10 25 . 3 . 3 5 Core Hits 71 | . 30 3 . 4 23 . 1 . 8 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . 1 . . . 2 . . . . 1 Blast 2 | . . . . . 2 . . . . . Corrupt 1 | . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 8 | . . . . . 5 1 . . . 2 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . 5 1 . . . 2 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2299 | . 873 246 . 113 749 . 47 . 172 99 Guns 1268 | . 822 . . 65 227 . 47 . 44 63 Cannons 138 | . . . . . 138 . . . . . Explosions 809 | . 51 246 . . 384 . . . 128 . Melee 36 | . . . . . . . . . . 36 Ramming . | . . . . . . . . . . . Kinetic 873 | . 289 . . 65 365 . 47 . 44 63 Thermal 502 | . 284 170 . 48 . . . . . . Explosive 588 | . . 76 . . 384 . . . 128 . Electromagnetic 300 | . 300 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 36 | . . . . . . . . . . 36 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 16 | . . 7 . . 9 . . . . . Projectiles . | . . . . . . . . . . . Explosions 16 | . . 7 . . 9 . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . 5 . . . . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 107 | . 47 2 . 38 20 . . . . . Shots 6 | . 1 1 . 2 2 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 144 | . 144 10 . 70 . . 2 . . . Average Temperature 39 | . 38 7 . 43 . . 2 . . . Received Heat Transfer 348 | . 249 . . . 90 . 9 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 825 | . 575 150 . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 88 100 100 . . 100 Level 1 2 | . . . . . 11 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 205 | . 64 158 . 14 205 96 27 . . 70 Initial 91 | . . 13 . . . 91 27 . . 25 Average 47 | . 15 107 . . 143 80 10 . . 24 Influence Increases 1113 | . 340 145 . 20 427 16 5 15 70 75 Destroy 0b10 Robot/C 540 | . 260 40 . . 160 . . . 60 20 Destroy 0b10 Robot/NC 30 | . . . . . 25 . 5 . . . Destroy Leader 112 | . 60 10 . . 32 . . . 10 . Trap Triggered on 0b10 40 | . . . . . 40 . . . . . Disable Machine 90 | . . 75 . . 15 . . . . . Destroy Structure 151 | . 5 20 . 20 95 1 . . . 10 Partial Spotted 30 | . . . . . 15 15 . . . . Lose Combat Pursuer 120 | . 15 . . . 45 . . 15 . 45 Influence Decreases 1043 | . 304 123 58 20 226 160 62 . 44 46 Entered New Map 241 | . . 23 58 . . 110 30 . 4 16 Time Decay 772 | . 274 100 . 20 226 50 32 . 40 30 Lost Part 30 | . 30 . . . . . . . . . Squads Dispatched 7 | . 3 . . . 1 . 2 . . 1 Investigation 1 | . 1 . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . 2 . . . 1 . 1 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 61 | . 29 2 . 1 17 . 3 1 4 4 Peak Tracking Total 4 | . 4 2 . 2 4 . 3 1 4 4 Tactical Retreats 8 | . 2 . . 1 3 . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Traps Triggered 2 | . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . Traps Reconfigurated 7 | . . . . . 7 . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . 4 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Disabled 6 | . . 5 . . 1 . . . . . Max in Single Turn 5 | . . 5 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Machines Accessed 4 | . 4 . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 7 | . 7 . . . . . . . . . Successful 3 | . 3 . . . . . . . . . Failed 4 | . 4 . . . . . . . . . Catastrophic 3 | . 3 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 3 . 1 . . . . . . . Terminals 3 | . 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Active Infowar (turns) 859 | . . . . . 406 105 108 76 91 73 Optics 859 | . . . . . 406 105 108 76 91 73 Structural 549 | . . . . . 96 105 108 76 91 73 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Turns Passed 3808 | 75 1205 216 896 426 537 105 108 76 91 73 Spaces Moved 3368 | 42 554 110 470 235 775 320 327 260 133 142 Core 6 | 4 . . . 2 . . . . . . Treads 661 | 38 501 . 1 121 . . . . . . Legs 767 | . 53 110 469 112 23 . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1934 | . . . . . 752 320 327 260 133 142 Fastest Speed 24 | 50 160 190 160 100 26 26 24 27 29 29 Average Speed 87 | 149 162 190 189 140 29 26 25 28 30 29 Slowest Speed 190 | 160 190 190 190 160 120 26 27 29 34 112 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . . . 10 . 5 . . 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 5 89 30 89 47 39 11 9 51 22 8 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 6 | . . . . 2 . . . 3 1 . Spaces Dug 23 | . . . . . 21 1 . . . 1 Terrain Destroyed 166 | . 2 20 . 38 96 1 . . 4 5 Melee 7 | . . . . . 5 1 . . . 1 Projectile 4 | . . . . . . . . . . 4 AOE 155 | . 2 20 . 38 91 . . . 4 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Total 3971 | 52 760 116 474 282 1011 341 340 259 178 158 Wait 372 | . 137 3 3 6 174 14 1 . 32 2 Move 3326 | 41 553 109 469 234 754 319 316 259 132 140 Hop 16 | . . . . . 10 . 5 . . 1 Pick Up 20 | 5 5 1 1 2 2 2 1 . 1 . Fast Attach 23 | 5 5 . . 1 6 . 3 . 1 2 Attach 25 | 1 3 1 . 6 8 1 . . 2 3 Detach 18 | . 1 . . 1 9 2 . . 3 2 Swap 11 | . 3 . . . 3 . 4 . 1 . Drop 22 | . 3 1 1 2 7 2 5 . 1 . Fire 130 | . 50 1 . 30 33 . 5 . 5 6 Melee 8 | . . . . . 5 1 . . . 2 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 14) 560 | -10/Materials | Discovered new exit (range 15) 563 | -10/Materials | Discovered new exit (range 6) 595 | -10/Materials | Identified exit to Materials 629 | -10/Materials | Identified exit to Subcaves 676 | -10/Materials | Derelicts attacked the area 900 | -10/Materials | Discovered exit to Materials (range 15) 1169 | -10/Materials | Core integrity fell below 50% 1240 | -10/Materials | Discovered new exit (range 9) 1267 | -10/Materials | Identified exit to Mines 1281 | -10/Materials | Entered Mines 1489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1489 | -10/Mines | Discovered new exit (range 5) 1495 | -10/Mines | Identified exit to Exiles 1497 | -10/Mines | Entered Exiles 1543 | -10/Exiles | Met 8R-AWN 1575 | -10/Exiles | Met EX-HEX 1638 | -10/Exiles | Met EX-BIN 1661 | -10/Exiles | Aligned with FarCom system 1663 | -10/Exiles | Given EX-Vault access code 1706 | -10/Exiles | Opened EX-Vault 1732 | -10/Exiles | Found Prototype Device 1769 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1824 | -10/Exiles | Met EX-DEC 1890 | -10/Exiles | Discovered new exit (range 14) 1912 | -10/Exiles | Identified exit to Mines 2058 | -10/Exiles | Visited The Gauntlet 2372 | -10/Exiles | Discovered exit to Mines (range 14) 2393 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2393 | -10/Exiles | Entered Mines 2573 | -9/Mines | Learned Materials trap positions 2586 | -9/Mines | Excavation squad dispatched 2586 | -9/Mines | A large section of the Mines collapsed 2644 | -9/Mines | Core integrity fell below 20% 2662 | -9/Mines | Identified Trap Reconfigurator 2686 | -9/Mines | Lost 4 parts (1p2n1w) 2770 | -9/Mines | Discovered new exit (range 11) 2779 | -9/Mines | Identified exit to Materials 2819 | -9/Mines | Entered Materials 2819 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2820 | -8/Materials | Loaded intel: 22 trap records 3142 | -8/Materials | Build established: Sprinter 3353 | -8/Materials | Discovered new exit (range 10) 3355 | -8/Materials | Identified exit to Factory 3356 | -8/Materials | Entered Factory 3356 | -7/Factory | Evolved 2 slots: Utility x2 3360 | -7/Factory | Discovered new exit (range 8) 3362 | -7/Factory | Identified exit to Lower Caves 3456 | -7/Factory | Discovered new exit (range 14) 3459 | -7/Factory | Identified exit to Factory 3461 | -7/Factory | Entered another Factory area 3461 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3564 | -6/Factory | Discovered new exit (range 12) 3567 | -6/Factory | Identified exit to Lower Caves 3569 | -6/Factory | Entered Lower Caves 3606 | -6/Lower Caves | Encountered a Warlord checkpoint 3618 | -6/Lower Caves | Identified exit to Lower Caves 3645 | -6/Lower Caves | Entered another Lower Caves area 3658 | -6/Lower Caves | Learned Factory emergency access door positions 3699 | -6/Lower Caves | Discovered new exit (range 17) 3704 | -6/Lower Caves | Identified exit to Factory 3736 | -6/Lower Caves | Entered Factory 3736 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3788 | -5/Factory | Garrison activated, responded to threat 3809 | -5/Factory | Self-destructed Last Messages --------------- 03736_ Receiving FarCom transmissions... Loading Factory emergency access points (x32)... 03749_ K-01 Serf collects debris. 03753_ Acquired Reaction Control System. 03759_ K-01 Serf pushes D-63 Destroyer. 03775_ K-01 Serf cleans the Fusion Modulator. 03781_ ALERT: All DSF locations entering lockdown mode. 03785_ K-01 Serf pushes D-63 Destroyer. 03788_ S-27 Virus Autogun severed. 03788_ S-27 Virus calls for garrison reinforcements. 03788_ ALERT: Activating Garrison Access F003. [Achievement: Troublemaker] 03788_ K-01 Serf pushes D-63 Destroyer. 03793_ K-01 Serf latches onto D-63 Destroyer. 03793_ K-01 Serf pushes D-63 Destroyer. 03799_ Slug penetrates Wall. 03801_ U-05 Engineer builds a Wall. 03802_ S-27 Virus destroyed. 03802_ Slug penetrates Wall. 03808_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ?## | | ???????????????????????????????????##+##?## | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ???????????????????????????????????## ##?## | | ????????????????????????????????##### ##### | | ???????????????????################## ##### | | ???????????????????############### | | ???????????????????## # | | ???????????????????## """ """ # | | ???????????????????## """ """ # """ """ """ "" | | ???????????????????## """ """ # """ """ """ "" | | ???????????????????## # """ """ """ "" | | ???????????????????## """ """ # | | ???????????????????## """ """ # """ """ """ "" | | ???????????????????## """ """ # """ """ """ "" | | ???????????????????## # """ """ """ "" | | ???????????????????## # | | ???????????????????## + """ """ """ "" | | ???????????????????## @% = # """ """ """ "" | | ???????????????????########;###### """ """ """ "" | | ??????????????????? [ "###### | | ???????????????g???????? "##??## """ """ """ "" | | ??????????????????????? ###??## """ """ """ "" | | ??????????????????????? ###??## """ """ ?"" "" | | ?????????????????????? ##???## ? ? ? | | ?????????????????????? ##???## """ """ """ "" | | ????????????????????? ##???## """ """ """ "" | | ????????????????????? ##???## ""? """ """ "" | | ???????????????????? ##????? | | ???????????????????? ##????? | | ??????????????????? ##????? | | ????????????????? s ##????? | | ?????????????????########+###????? ????????## | | ?????????????????######## ###????? ???????? # | | ?????????????????????????????????? ???????? # | | ?????????????????????????????????? ???????? # | | ????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ????????????????????????????????????????????? # | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 25 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Propulsion Shielding 33 Evasion (%) 72 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Close Call Troublemaker Challenges ------------ None Game ------ Seed ImprinterModifiedProtomatter Manual? 0 Play Time 00:55:41 Cumulative 7.0 hours Start 2025.12.13 @ 17:11:57 End 2025.12.25 @ 17:04:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c532f0a-1128-4597-9292-39433e7d8447