Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 15:18:08 Player: PE-P51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (3336) 3336 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 7678 Bonus ------- High Alert Combat Kills 374 Follower Combat Kills 78 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 52/300 Energy 265/265 System Corruption 20% Temperature Cool (70) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Wheel Compact Wheel Improved Flight Unit Improved Flight Unit Compact Matter Pod (150) Weight Redist. System Recoil Stabilizer Hacking Suite Chronowheel Field Laser Gauss Rifle Assault Cannon Mini Grenade Launcher Datajack Plasma Cutter Scythe Makeshift Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Wheel Improved Flight Unit Improved Flight Unit Compact Matter Pod Weight Redist. System Hacking Suite Trap Extractor Trap Extractor Chronowheel Assault Rifle Gauss Rifle Mini Grenade Launcher Datajack Plasma Cutter Hammer Makeshift Spear Blade Trap [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 74 | . 7 4 28 3 . 7 25 Power 10 | . 1 1 5 . . . 3 Engine 7 | . . 1 5 . . . 1 Core 3 | . 1 . . . . . 2 Reactor . | . . . . . . . . Propulsion 19 | . 1 2 4 . . 4 8 Treads 13 | . . 2 3 . . 2 6 Leg 1 | . 1 . . . . . . Wheel 4 | . . . . . . 2 2 Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 19 | . 3 . 7 1 . 1 7 Device 13 | . 2 . 4 1 . 1 5 Storage 3 | . 1 . 2 . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 26 | . 2 1 12 2 . 2 7 Energy Gun 1 | . . . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . 2 1 3 . . 2 2 Ballistic Cannon 8 | . . . 6 1 . . 1 Launcher 3 | . . . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon 1 | . . . 1 . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 5 | . . . 5 . . . . Parts Lost 39 | . . 2 6 2 . 7 22 Power 4 | . . 1 . . . 1 2 Propulsion 14 | . . 1 1 1 . 2 9 Utility 10 | . . . 3 . . 2 5 Weapon 11 | . . . 2 1 . 2 6 Highest Loss Streak 7 | . . 2 2 2 . 7 6 To Critical Strikes . | . . . . . . . . Average Backups 18 | . 12 19 19 19 20 16 18 Power 2 | . 2 2 2 2 2 1 1 Propulsion 4 | . 2 3 4 4 5 3 3 Utility 2 | . . 1 2 4 5 4 4 Weapon 8 | . 6 12 9 6 5 3 5 Tool/Special . | . . . . . . . . Unused Backups 44 | . 9 . 18 1 1 . 15 Power 5 | . 1 . 2 . . . 2 Propulsion 9 | . 4 . 3 . . . 2 Utility 4 | . 1 . . . . . 3 Weapon 24 | . 3 . 13 1 1 . 6 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 89 | . 99 99 89 80 66 76 91 Engine 8 | . 3 5 11 11 11 10 5 Core 2 | . 10 8 . . . . 3 Treads 17 | . . 10 21 21 22 19 20 Leg 6 | . 28 16 . . . . . Device 12 | . 13 14 9 3 11 10 24 Storage 17 | . 14 14 22 22 22 13 9 Processor 1 | . . . . . . . 7 Protection 1 | . . . 2 . . . . Ballistic Gun 12 | . 26 28 5 . . 17 11 Ballistic Cannon 7 | . . . 13 20 . 4 2 Peak Build Rating 32 | . 13 13 21 20 21 21 32 Average Rating 16 | . 11 12 16 17 14 19 29 On Entrance 14 | 6 6 13 11 17 20 21 20 Avg Prop Armor Cover (%) 9 | . . . . . . 11 3 Naked Turns . | . . . . . . . . Heaviest Build 60 | 14 49 49 59 60 60 60 59 Greatest Support 63 | 20 20 40 52 43 43 43 63 Greatest Overweight (x) 15 | . 2 2 2 1 1 5 15 Average Overweight (x) 1 | . 1 1 1 1 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 Most Carried 20 | . 20 20 20 20 20 18 20 Average Carried 18 | . 12 19 19 19 19 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 18 18 19 Class Distribution -------------------- 58% | Mutant 34% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3227 | 180 184 270 1106 438 . 327 722 Remotely . | . . . . . . . . Salvage Created 3753 | . 399 202 1110 122 . 240 1680 Parts 239 | . 19 17 88 4 . 7 104 Haulers Intercepted 7 | . 1 . 5 . . . 1 Recyclers Shooed 6 | . 1 1 2 . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 98 | . 7 8 19 15 . 7 42 Melee 5 | . . . . . . . 5 Guns 36 | . 7 8 4 . . 5 12 Cannons 27 | . . . 15 5 . 2 5 AOE 30 | . . . . 10 . . 20 Classes Destroyed 16 | . 5 . 7 1 . 2 1 Worker 10 | . 1 1 6 . . . 2 Builder 8 | . . . 3 3 . . 2 Tunneler 1 | . . . 1 . . . . Hauler 7 | . 1 . 5 . . . 1 Recycler 7 | . 1 . 3 . . . 3 Mechanic 2 | . . . 1 . . . 1 Operator 2 | . . . 2 . . . . Watcher 4 | . . . 3 . . . 1 Swarmer 22 | . 3 6 5 . . . 8 Grunt 42 | . 4 2 8 2 . 5 21 Brawler 2 | . . . . . . 1 1 Duelist 7 | . . . 1 . . . 6 Protector 2 | . . . . . . . 2 Sentry 9 | . . . 5 . . . 4 Hunter 1 | . . . . . . 1 . Assembled 14 | . . . . 14 . . . Best Kill Streak 14 | . 3 4 8 14 . 4 12 Combat Bots Only 12 | . 3 4 4 12 . 4 9 Max Kills in Single Turn 4 | . 1 1 2 2 . 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 463 | . 35 50 123 33 . 59 163 Missed 141 | . 9 21 53 9 . 12 37 Hits 322 | . 26 29 70 24 . 47 126 Melee 8 | . . . 2 . . 2 4 Projectile 314 | . 26 29 68 24 . 45 122 AOE 1 | . . . . 1 . . . Critical Strikes 12 | . . 1 3 . . . 8 Damage Taken 5806 | . 293 279 932 436 . 810 3056 Core 895 | . 76 13 74 41 . 135 556 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 19 | . . . . . . . 19 Core Remaining (%) 67 | 100 . 64 . . . 37 . Volleys Fired 320 | . 34 29 113 31 . 38 75 Largest 2 | . 2 2 2 2 . 2 2 Hottest 74 | . 60 40 74 74 . 74 62 Shots Fired 596 | . 68 58 225 45 . 74 126 Gun 316 | . 68 58 70 . . 33 87 Cannon 250 | . . . 155 28 . 41 26 Launcher 30 | . . . . 17 . . 13 Special . | . . . . . . . . Kinetic 560 | . 62 58 225 28 . 74 113 Thermal . | . . . . . . . . Explosive 30 | . . . . 17 . . 13 Electromagnetic 6 | . 6 . . . . . . Robot Hit Streak 14 | . 10 7 10 6 . 9 14 Robot Miss Streak 6 | . 3 6 4 4 . 4 4 Penetration Max . | . . . . . . . . Secondary Targets 10 | . . 6 . . . 2 2 Max Gunslinging Chain 1 | . . 1 . . . 1 1 Shots Hit Robots 364 | . 45 31 140 16 . 49 83 Core Hits 227 | . 18 16 56 29 . 15 93 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 2 | . . 2 . . . . . Critical Strikes 9 | . . 3 5 . . . 1 Destroy 4 | . . 3 1 . . . . Blast 3 | . . . 3 . . . . Sever 1 | . . . . . . . 1 Impale 1 | . . . 1 . . . . Melee Attacks 52 | . . . 10 . . . 42 Impact . | . . . . . . . . Slashing 40 | . . . . . . . 40 Piercing 12 | . . . 10 . . . 2 Sneak Attacks 7 | . . . 6 . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 9607 | . 515 322 2621 1212 . 1051 3886 Guns 2416 | . 499 307 319 . . 345 946 Cannons 3356 | . . . 1926 362 . 703 365 Explosions 3024 | . . . . 849 . . 2175 Melee 704 | . . . 353 . . . 351 Ramming 107 | . 16 15 23 1 . 3 49 Kinetic 5704 | . 431 307 2245 362 . 1048 1311 Thermal 60 | . . . . . . . 60 Explosive 2964 | . . . . 849 . . 2115 Electromagnetic 68 | . 68 . . . . . . Impact . | . . . . . . . . Slashing 351 | . . . . . . . 351 Piercing 353 | . . . 353 . . . . Highest Corruption 20 | . . . 1 1 1 3 20 Average Corruption 1 | . . . 1 1 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . . . 25 6 3 14 10 Message Errors 16 | . . . 5 3 . 4 4 Matter Fused 12 | . . . 3 1 1 3 4 Heat Flow Errors 6 | . . . 2 . 1 3 . Energy Discharges 8 | . . . 6 1 . . 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 1 1 1 1 . Data Loss (major) 2 | . . . 2 . . . . Misfires 4 | . . . 3 . . 1 . Weapon Failures 4 | . . . 2 . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . 17 21 . . 26 Projectiles 3 | . . . . 3 . . . Explosions 31 | . . . . 18 . . 13 Melee 30 | . . . 17 . . . 13 Knockbacks 34 | . . . 15 5 . 10 4 Impact . | . . . . . . . . Kinetic 28 | . . . 14 5 . 6 3 Secondary 6 | . . . 1 . . 4 1 Self-Inflicted Damage 232 | . . . . 92 . 1 139 Shots 8 | . . . . 3 . . 5 Rammed 10 | . . 1 4 1 . 1 3 Targets Rammed 14 | . 2 2 5 1 . 1 3 Kicked 3 | . 2 1 . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 259 | . 24 15 259 60 102 165 68 Average Temperature 55 | . 16 15 54 23 60 74 48 Received Heat Transfer 1838 | . 75 93 351 32 . 252 1035 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 100 | . . . . . . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 1 . . . 3 Low Security (%) 70 | . 100 100 55 100 . 100 30 Level 1 20 | . . . 44 . . . 7 Level 2 4 | . . . . . . . 34 Level 3 3 | . . . . . . . 27 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 809 | . 62 119 237 81 . 110 809 Initial 81 | . . . . 81 . . . Average 125 | . 6 23 133 17 . 20 429 Influence Increases 2863 | . 204 225 716 165 . 186 1367 Destroy 0b10 Robot/C 1680 | . 140 160 380 60 . 140 800 Destroy 0b10 Robot/NC 215 | . 15 5 120 15 . . 60 Destroy Leader 382 | . 32 30 126 20 . 30 144 Allied During Kill 8 | . . . . 8 . . . Trap Triggered on 0b10 10 | . . . . . . 10 . Successful Hack 61 | . 16 . 22 . . . 23 Disable Machine 75 | . . . 30 . . . 45 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 192 | . 1 . 8 62 . 6 115 Lose Combat Pursuer 90 | . . 30 30 . . . 30 Influence Decreases 2106 | . 204 225 508 373 . 186 610 Entered New Map 127 | . . . . 127 . . . Time Decay 1577 | . 204 205 448 188 . 142 390 Lost Part 364 | . . 20 60 20 . 44 220 Lost Ally 38 | . . . . 38 . . . Squads Dispatched 16 | . 1 . 3 1 . . 11 Investigation 6 | . 1 . 2 . . . 3 Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 1 . . 3 Assault 5 | . . . . . . . 5 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . . 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 153 | . 18 10 40 17 . 7 61 Peak Tracking Total 8 | . 4 4 5 4 . 6 8 Tactical Retreats 3 | . . 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 2 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 67 | . . . 67 . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . 6 . . . . Reused 1 | . . . . . . 1 . Traps Extracted 6 | . . . 6 . . . . Installed 1 | . . . . . . 1 . Triggered 1 | . . . . . . 1 . Most Traps Carried 6 | . . . 6 6 6 6 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 2 . . . 4 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 21 | . 4 . 9 . 1 . 7 Terminals 16 | . 4 . 8 . . . 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 81 | . 17 . 36 . 1 . 27 Successful 41 | . 9 . 17 . 1 . 14 Failed 37 | . 7 . 18 . . . 12 Catastrophic 6 | . 1 . 3 . . . 2 Database Lockouts 3 | . 1 . 1 . . . 1 Manual 62 | . 17 . 29 . 1 . 15 Terminals 68 | . 17 . 33 . . . 18 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . 3 . . . 5 Garrison Access 3 | . . . . . . . 3 Terminal Hacks 14 | . 4 . 5 . 1 . 4 Robot Analysis 5 | . 3 . 1 . . . 1 Branch Access Points 1 | . . . . . . . 1 Alert Level 2 | . . . 1 . . . 1 Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 2 | . . . 1 . . . 1 Zone Layout 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 Insert Component 2 | . . . 1 . . . 1 Analyze 2 | . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 23 | . 5 . 10 . . . 8 Terminals 21 | . 5 . 10 . . . 6 Botnet 16 | . 4 . 8 . . . 4 Operators 1 | . 1 . . . . . . Skim 4 | . . . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Patch 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Researchers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 17 | . 4 . 7 . . . 6 Full Trace Events 4 | . . . 2 . . . 2 Feedback Events 2 | . . . 1 . . . 1 Corruption 2 | . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . 19 . . . Total Damage 182 | . . . . 182 . . . Kills 4 | . . . . 4 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1680 | . . . . 288 583 98 711 Terrain 1680 | . . . . 288 583 98 711 Robot Analysis Total 5 | . 3 . 1 . . . 1 Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 11532 | . 1716 1292 4827 824 583 761 1529 Spaces Moved 4313 | 1 816 475 1598 297 242 273 611 Core 1 | . . . . . . . 1 Treads 3096 | . . 210 1598 297 242 249 500 Legs 1082 | 1 816 265 . . . . . Wheels 134 | . . . . . . 24 110 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 101 | 120 120 240 240 240 240 155 101 Average Speed 221 | 120 191 251 240 240 240 233 167 Slowest Speed 800 | 120 260 260 320 240 240 320 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 21 | . . . . . . . 21 Cave-ins Triggered 3 | . . . . . . . 3 Exploration Rate (%) 65 | 1 96 94 97 63 62 63 51 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 102 | . . . 2 19 . . 81 Terrain Destroyed 298 | . . . 5 127 . 6 160 Melee 29 | . . . 2 . . . 27 Projectile 21 | . . . 3 8 . 6 4 AOE 248 | . . . . 119 . . 129 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5668 | . 906 519 2369 363 247 329 935 Wait 676 | . 24 7 479 27 . . 139 Move 4304 | . 815 474 1597 296 241 272 609 Hop . | . . . . . . . . Pick Up 73 | . 17 2 28 3 1 6 16 Fast Attach 21 | . 1 . 7 1 . 1 11 Attach 25 | . . 2 5 2 2 7 7 Detach 2 | . . . 1 . . 1 . Swap 56 | . 6 2 24 1 . 2 21 Drop 58 | . 7 1 33 1 3 . 13 Fire 320 | . 34 29 113 31 . 38 75 Melee 49 | . . . 10 . . . 39 Ram 2 | . . . . . . 1 1 Kick 3 | . 2 1 . . . . . Crush 9 | . . 1 5 1 . . 2 Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap 68 | . . . 67 . . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 12) 265 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 4) 905 | -10/Materials | Central database locked down 990 | -10/Materials | Discovered new exit (range 15) 1033 | -10/Materials | Build established: Scavenger-Mutant 1453 | -10/Materials | Discovered new exit (range 12) 1717 | -10/Materials | Entered Mines 2137 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2150 | -10/Mines | Discovered new exit (range 13) 2382 | -10/Mines | Found DCF Scrap (10 items) 2426 | -10/Mines | Learned location of Zion (-7) 2779 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2946 | -10/Mines | Discovered new exit (range 11) 3009 | -10/Mines | Entered Materials 3009 | -9/Materials | Evolved 2 slots: Utility x2 3316 | -9/Materials | Central database locked down 3528 | -9/Materials | Discovered new exit (range 7) 4109 | -9/Materials | Discovered new exit (range 7) 4358 | -9/Materials | Build established: Mutant 4417 | -9/Materials | Discovered new exit (range 15) 5563 | -9/Materials | Discovered new exit (range 15) 6132 | -9/Materials | Discovered new exit (range 16) 7836 | -9/Materials | Entered Mines 7839 | -9/Mines | Learned Materials terminal intel 7880 | -9/Mines | Discovered new exit (range 9) 7894 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8023 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8121 | -9/Mines | Assembled infested the area 8126 | -9/Mines | Assisted by a Guerilla fighting off Assembled 8130 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8348 | -9/Mines | Destroyed 12 combat bots 8565 | -9/Mines | Discovered new exit (range 5) 8648 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8650 | -9/Mines | Discovered new exit (range 5) 8660 | -9/Mines | Entered Exiles 8693 | -9/Exiles | Discovered new exit (range 15) 8726 | -9/Exiles | Met 8R-AWN 8762 | -9/Exiles | Met EX-HEX 8839 | -9/Exiles | Met EX-BIN 8865 | -9/Exiles | Aligned with FarCom system 8868 | -9/Exiles | Given EX-Vault access code 8940 | -9/Exiles | Opened EX-Vault 8979 | -9/Exiles | Found Chronowheel 9033 | -9/Exiles | Warned to stay clear of 0b10 Research branches 9107 | -9/Exiles | Met EX-DEC 9193 | -9/Exiles | Discovered new exit (range 12) 9243 | -9/Exiles | Left Exiles lab with Chronowheel 9243 | -9/Exiles | Entered Mines 9369 | -8/Mines | Core integrity fell below 50% 9445 | -8/Mines | Lost 7 parts (1p2n2u2w) 9966 | -8/Mines | Discovered new exit (range 10) 10004 | -8/Mines | Entered Materials 10004 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10005 | -8/Materials | Loaded intel: 12 terminal locations 10362 | -8/Materials | Central database locked down 10407 | -8/Materials | Build established: Skirmisher 10625 | -8/Materials | Destroyed 9 combat bots 10804 | -8/Materials | First assault squad dispatched 10875 | -8/Materials | Lost 6 parts (1p4n1u) 11107 | -8/Materials | Core integrity fell below 50% 11162 | -8/Materials | Build established: Scavenger-Mutant 11451 | -8/Materials | Crushed by falling debris 11476 | -8/Materials | Crushed by falling debris 11477 | -8/Materials | System corruption reached 10% 11507 | -8/Materials | Lost 5 parts (4u1w) 11514 | -8/Materials | Crushed by falling debris 11514 | -8/Materials | Core integrity fell below 20% 11533 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11523_ System corrupted: Matter fused (-5). 11523_ System corrupted: Missile Launcher failed to launch. 11523_ Lgt. Treads destroyed. 11525_ Y-45 Defender destroyed. 11525_ C-45 Heavy ARC bursts open, deploying its payload. 11525_ G-50 Soldier unfolds itself. 11525_ L-31 Rogue unfolds itself. 11525_ G-47 Trooper unfolds itself. 11525_ I-25 Savior unfolds itself. 11525_ Lgt. Treads destroyed. 11526_ Critical hit (Burn: +37). 11527_ The unstable cave ceiling collapses. 11527_ Critical hit (Burn: +37). 11529_ I-25 Savior destroyed. 11529_ G-47 Trooper destroyed. 11531_ Minigun destroyed. 11531_ Imp. Treads destroyed. 11531_ L-31 Rogue destroyed. 11531_ Missile Launcher destroyed. 11531_ Destroyed Missile Launcher. Map ----- +----------------------------------------------------+ | ????????""??????????????????????##### #?### | | ????????????????????????????????????# ]#???? | | ????????????????????????????????????## ###### | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # """ | | ?????????????????????????????????????# # "R" | | ?????????????????????????????????????# # " " | | ?????????????????????????????????????# / | | ?????????????????????????????????????# # | | ?????????????????????????????????????##### """% | | ?????????????????????????????????????????# """% | | ?????????????????????????????????????????# """ | | ?????[???????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ???????????#????##???????????????????????#####+ | | ???????????# ???# ########???????????????????# | | ???????????# ?## #???????????????????# | | ??????????## g # #???????????????????# | | ??????????# %[ ! #???????????????????# | | ?????????## [ #???????????????????# | | ????????# wg%! #???????????????????# | | ????????# g=* = #???????????????????# | | ?????????# g * #???????????????????# | | ?????????? / ##??????????????????# | | ????????????????# %@ #??????????????????# | | ????????????????## ##??????????????????# | | ?????????????????## ##???????????????????# | | ??????????????????###### ##??????????????????# | | ???????????????????????#####?????????????????# | | ????????????????????????#####????????????????# | | ????????""???????????????#####????????????#### | | ????????T"????????????????#####???????????# | | ????????""?????????????????## ##??????????# | | ????????????????????????????## ##?????????# | | ?????????????????????????????## #??######## | | ??????????????????????????????# #??# # ##+ | | ?????????????????????????????## #??# T # # | | ?????????????????????????????# ##??#! + # [ | | ?????????????????????????????#####?# # # | | ??????????????????????????????######! # # | | ???????????????????????????????## ## # # | | ??????????????????????????????############# # | | ?????????????????!????????????# #""##?????# # | | ??????????????????????????????#### ?# # | | ?????????????????????????????????# """ # # | | ?????????????????????????????????# """ # ### | | ?????????????????????????????????# """ # ?? | | ?????????????????????????????????# + ?? | | ?????????????????????????????????# " "?# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalJunkRay Manual? 0 Play Time 00:53:57 Cumulative 305.2 hours Start 2026.01.12 @ 00:36:23 End 2026.01.12 @ 15:18:08 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 367 Adventurer 1 Explorer 0 Win Type - Total 3 Types 1/0/0/1/1/0/0/0/0/0 Lore% 76 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d706eab-2f98-40c9-86ba-dae317012d48