Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 02:33:25 Player: RecursiveCharlatan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2677) 2677 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5222 Bonus ------- None Cogmind --------- Core Integrity 345/550 Matter 167/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Heavy Armor Plating > --- WEAPON (3) ------- Minigun > --- INVENTORY (25) --- Light Deuterium Engine Light Treads Light Treads Improved Cooling System Improved Light Armor Plating Hacking Suite System Shield High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Heavy Laser Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Missile Launcher Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Autogun Great Maul > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Structural Scanner Heavy Armor Plating Improved Light Armor Plating Hacking Suite System Shield High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Heavy Laser Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun Minigun Grenade Launcher Missile Launcher Mining Laser [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 71 | 6 15 3 24 . 23 Power 8 | 1 3 . 2 . 2 Engine 8 | 1 3 . 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 5 2 8 . 4 Treads 14 | . . 2 8 . 4 Leg 5 | 2 3 . . . . Wheel . | . . . . . . Hover 2 | . 2 . . . . Flight . | . . . . . . Utility 19 | 1 3 . 7 . 8 Device 5 | 1 1 . 1 . 2 Storage 4 | . 2 . 2 . . Processor . | . . . . . . Hackware 2 | . . . 1 . 1 Protection 8 | . . . 3 . 5 Artifact . | . . . . . . Weapon 23 | 2 4 1 7 . 9 Energy Gun 6 | 1 1 1 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 2 . 5 . 6 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . 1 . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 5 4 3 . 10 Power 3 | . 1 . 1 . 1 Propulsion 6 | . 2 2 . . 2 Utility 7 | . . . 2 . 5 Weapon 6 | . 2 2 . . 2 Highest Loss Streak 5 | . 4 3 1 . 5 To Critical Strikes . | . . . . . . Average Backups 16 | 3 7 9 18 25 23 Power . | . . 1 . 1 1 Propulsion 3 | 1 2 2 4 6 4 Utility 4 | . 2 4 5 6 5 Weapon 7 | . 1 2 9 12 12 Tool/Special . | . . . . . . Unused Backups 21 | . . 2 2 . 17 Power 1 | . . . . . 1 Propulsion 8 | . . 2 1 . 5 Utility 4 | . . . . . 4 Weapon 8 | . . . 1 . 7 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 98 98 100 96 Engine 11 | . 13 14 10 11 8 Treads 21 | . . 26 32 33 26 Leg 5 | . 22 . . . . Hover 1 | . 4 . . . . Device 6 | . 14 14 . . 6 Storage 11 | . 13 14 11 11 9 Hackware 6 | . . . 10 11 7 Protection 6 | . . . 10 11 10 Energy Gun 6 | . 12 13 4 . 2 Ballistic Gun 17 | . 13 14 16 11 23 Special Weapon 1 | . 1 . 1 11 . Peak Build Rating 29 | 6 8 9 20 19 29 Average Rating 16 | 4 7 8 16 19 25 On Entrance 10 | . 6 8 9 19 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 106 | 9 20 18 94 90 106 Greatest Support 63 | 20 20 40 60 60 63 Greatest Overweight (x) 2 | . 1 . 1 1 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 5 10 10 25 25 25 Average Capacity 18 | 5 9 10 21 25 25 Most Carried 25 | 4 10 10 25 25 25 Average Carried 16 | 3 7 9 18 25 24 Final Capacity 25 | 5 10 10 25 25 25 Final Carried 25 | 4 10 10 25 25 19 Class Distribution -------------------- 43% | Scavenger-Mutant 28% | Mutant 27% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2466 | 216 479 73 618 . 1080 Remotely . | . . . . . . Salvage Created 3393 | 46 699 178 1019 . 1451 Parts 199 | 3 44 11 57 . 84 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 71 | . 15 4 24 . 28 Guns 69 | . 15 4 24 . 26 Classes Destroyed 12 | 1 6 . 2 . 3 Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 3 | . 2 . . . 1 Operator 4 | . 4 . . . . Watcher 8 | . 1 . 5 . 2 Swarmer 15 | . 6 . 7 . 2 Cutter 4 | . . . . . 4 Grunt 32 | . 9 4 8 . 11 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 17 | . . . 8 . 9 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 2 3 1 4 . 8 Combat Bots Only 7 | . 3 1 4 . 7 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 449 | . 85 28 145 . 191 Missed 110 | . 17 4 37 . 52 Hits 339 | . 68 24 108 . 139 Melee 27 | . . . 3 . 24 Projectile 312 | . 68 24 105 . 115 AOE 2 | . . . . . 2 Critical Strikes 22 | . 1 . 4 . 17 Damage Taken 4779 | . 777 349 1436 . 2217 Core 691 | . 124 101 261 . 205 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . 35 . 16 Regen/Repaired (Parts) 70 | . . . . . 70 Core Remaining (%) 48 | 100 . 10 . 34 . Volleys Fired 321 | 12 108 19 96 . 86 Largest 3 | 2 2 2 2 . 3 Hottest 113 | 70 100 85 100 . 113 Shots Fired 653 | 24 188 37 183 . 221 Gun 626 | 24 167 37 177 . 221 Cannon . | . . . . . . Launcher . | . . . . . . Special 27 | . 21 . 6 . . Kinetic 488 | 12 102 19 146 . 209 Thermal 153 | 12 86 18 37 . . Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 16 | 6 16 6 15 . 15 Robot Miss Streak 6 | 5 4 2 5 . 6 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 1 2 . 4 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 398 | 13 104 24 114 . 143 Core Hits 170 | 5 44 12 47 . 62 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 9 | 1 4 . 3 . 1 Burn 6 | 1 4 . 1 . . Destroy 3 | . . . 2 . 1 Melee Attacks 10 | . . . . . 10 Impact 10 | . . . . . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5563 | 129 1122 228 1644 . 2440 Guns 5365 | 129 1098 228 1634 . 2276 Cannons . | . . . . . . Explosions 68 | . . . . . 68 Melee 96 | . . . . . 96 Ramming 10 | . . . 10 . . Kinetic 4152 | 81 585 98 1309 . 2079 Thermal 1108 | 48 537 130 325 . 68 Explosive . | . . . . . . Electromagnetic 197 | . . . . . 197 Impact 96 | . . . . . 96 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 11 | . . . . . 11 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 319 | 70 280 278 238 . 319 Average Temperature 64 | 30 61 126 38 . 74 Received Heat Transfer 1827 | . 297 195 435 . 900 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 4 . 1 . . Heat Transferred 3443 | 222 1863 370 888 . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 90 | 100 100 100 71 100 99 Level 1 9 | . . . 28 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 295 | 10 84 35 295 113 234 Initial 113 | . . 9 . 113 31 Average 52 | . 14 5 93 99 50 Influence Increases 2323 | 10 534 115 792 . 872 Destroy 0b10 Robot/C 1420 | . 300 80 480 . 560 Destroy 0b10 Robot/NC 90 | 10 40 . 25 . 15 Destroy Leader 398 | . 74 20 140 . 164 Successful Hack 108 | . 16 . 46 . 46 Select Force Hacks 60 | . 30 . 30 . . Disable Machine 15 | . 15 . . . . Destroy Structure 37 | . 14 . 11 . 12 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 180 | . 45 15 45 . 75 Influence Decreases 2089 | 10 509 140 500 209 721 Entered New Map 247 | . . 16 . 179 52 Time Decay 1637 | 10 445 95 480 30 577 Lost Part 171 | . 40 29 20 . 82 Lost Ally 10 | . . . . . 10 Purge Threat 24 | . 24 . . . . Squads Dispatched 14 | . 5 . 2 . 7 Investigation 4 | . 2 . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault 2 | . . . . . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 7 | . 1 . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 142 | . 47 4 46 . 45 Peak Tracking Total 7 | . 6 2 4 . 7 Tactical Retreats 11 | . 2 1 3 . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 7 | . 6 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 30 | . 7 . 10 . 13 Terminals 26 | . 6 . 9 . 11 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 96 | . 16 . 32 . 48 Successful 64 | . 7 . 25 . 32 Failed 32 | . 9 . 7 . 16 Catastrophic 4 | . 3 . 1 . . Database Lockouts . | . . . . . . Manual 64 | . 13 . 19 . 32 Terminals 89 | . 15 . 31 . 43 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 1 . 1 . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 25 | . 3 . 13 . 9 Part Schematic 2 | . 1 . 1 . . Robot Analysis 3 | . . . 2 . 1 Prototype ID Bank 3 | . . . 3 . . Terminal Index 2 | . . . 1 . 1 Recycling Unit Index 1 | . . . 1 . . Garrison Index 1 | . . . . . 1 Alert Level 2 | . . . 1 . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Surveillance Status 1 | . . . . . 1 Patrol Status 2 | . . . 1 . 1 Hauler Manifests 2 | . 1 . 1 . . Zone Layout 4 | . . . 2 . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 35 | . 4 . 12 . 19 Terminals 33 | . 3 . 11 . 19 Assimilate 5 | . . . 2 . 3 Botnet 8 | . . . 3 . 5 Operators 3 | . 1 . 1 . 1 Skim 17 | . 2 . 5 . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Tunnel 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 5 . 6 . 11 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . 1 . 1 Largest Group 1 | . . . 1 1 1 Highest-Rated Group 10 | . . . 10 10 10 Highest-Rated Ally 10 | . . . 10 10 10 Total Orders 1 | . . . . . 1 STAY 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 3266 | 16 2473 640 9 . 128 Structural 137 | . 9 . . . 128 Seismic 3129 | 16 2464 640 9 . . Robot Analysis Total 3 | . . . 2 . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 9596 | 155 2473 640 3188 72 3068 Spaces Moved 4045 | 97 1336 333 1179 31 1069 Core 10 | 10 . . . . . Treads 2612 | . . 333 1179 31 1069 Legs 1187 | 87 1100 . . . . Wheels . | . . . . . . Hover 236 | . 236 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 116 160 160 240 240 Average Speed 184 | 112 122 160 215 240 240 Slowest Speed 320 | 120 190 160 240 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 97 61 84 12 88 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 7 | . 1 . 3 1 2 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 20 | . 11 . 3 . 6 Terrain Destroyed 31 | . 17 . 6 . 8 Melee 6 | . . . . . 6 Projectile 23 | . 17 . 6 . . AOE 2 | . . . . . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 5554 | 118 1954 408 1639 30 1405 Wait 966 | . 460 44 295 . 167 Move 4040 | 96 1335 332 1178 30 1069 Hop . | . . . . . . Pick Up 58 | 4 14 6 19 . 15 Fast Attach 30 | 6 9 . 7 . 8 Attach 25 | . 8 4 1 . 12 Detach 3 | . 1 . 1 . 1 Swap 56 | . 12 1 22 . 21 Drop 43 | . 7 2 18 . 16 Fire 321 | 12 108 19 96 . 86 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 156 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 784 | -10/Materials | Lost 4 parts (1p1n2w) 852 | -10/Materials | Discovered new exit (range 9) 942 | -10/Materials | Discovered new exit (range 3) 1129 | -10/Materials | Discovered new exit (range 15) 1576 | -10/Materials | Discovered new exit (range 4) 2517 | -10/Materials | Build established: Scavenger-Mutant 2629 | -10/Materials | Entered Mines 2636 | -10/Mines | Core integrity fell below 50% 2665 | -10/Mines | Core integrity fell below 20% 2680 | -10/Mines | Lost 3 parts (2n1w) 2781 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2781 | -10/Mines | Discovered new exit (range 5) 2921 | -10/Mines | Build established: Mutant 3258 | -10/Mines | Discovered new exit (range 5) 3269 | -10/Mines | Entered Materials 3269 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3484 | -9/Materials | Discovered new exit (range 8) 3603 | -9/Materials | Build established: Scavenger-Mutant 3716 | -9/Materials | Discovered new exit (range 8) 3810 | -9/Materials | Identified exit to Materials 3839 | -9/Materials | Learned location of Recycling (-8) 3870 | -9/Materials | Learned 2 Storage zone layouts 3871 | -9/Materials | Identified exit to Mines 3873 | -9/Materials | Learned location of 1 exit from Materials 3881 | -9/Materials | Learned location of 2 exits from Materials 3897 | -9/Materials | Learned location of 1 exit from Storage 5571 | -9/Materials | Core integrity fell below 50% 6457 | -9/Materials | Entered Mines 6457 | -9/Mines | Accompanied by 1 ally 6458 | -9/Mines | Learned location of Storage (-8) 6463 | -9/Mines | Met a Derelict bent on vengeance 6469 | -9/Mines | Discovered exit to Materials (range 11) 6529 | -9/Mines | Entered Materials 6529 | -8/Materials | Accompanied by 1 ally 6529 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6530 | -8/Materials | Identified exit to Storage 6531 | -8/Materials | Identified exit to Factory 6614 | -8/Materials | Garrison activated, responded to threat 6841 | -8/Materials | Repaired Autogun+ 7066 | -8/Materials | Discovered exit to Factory (range 11) 7140 | -8/Materials | Build established: Scavenger-Tank 7692 | -8/Materials | Learned Factory garrison access intel 7762 | -8/Materials | Learned location of 1 exit from Extension 7906 | -8/Materials | Learned location of 1 exit from Recycling 7933 | -8/Materials | Learned Storage stockpile data 7950 | -8/Materials | Learned 4 Recycling zone layouts 8067 | -8/Materials | Learned location of 1 exit from Recycling 8797 | -8/Materials | Learned 2 Lower Caves zone layouts 8856 | -8/Materials | Learned 4 Lower Caves zone layouts 8904 | -8/Materials | Learned 4 Factory zone layouts 8974 | -8/Materials | Learned 2 Lower Caves zone layouts 8993 | -8/Materials | Learned Factory emergency access door positions 9022 | -8/Materials | Learned 2 Lower Caves zone layouts 9059 | -8/Materials | Learned 4 Factory zone layouts 9106 | -8/Materials | Learned Storage trap positions 9517 | -8/Materials | Garrison activated, responded to threat 9576 | -8/Materials | Lost 5 parts (2n2u1w) 9597 | -8/Materials | Self-destructed Last Messages --------------- 09560_ R-06 Scavenger collects Imp. Heat Sink. 09566_ R-06 Scavenger destroyed. 09569_ G-47 Trooper destroyed. 09576_ U-05 Engineer forms the Earth. 09577_ Y-45 Defender destroyed. 09582_ Acquired Imp. Treads. 09583_ Acquired 157 matter. 09585_ U-05 Engineer forms the Earth. 09590_ R-06 Scavenger collects Lgt. Nuclear Core. 09590_ Acquired Hvy. Assault Rifle. 09593_ K-01 Serf collects debris. 09594_ Acquired Hvy. Assault Rifle. 09597_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 09597_ Garrison Access disabled. 09597_ Relay Coupler [Sentry] tumbles out of Garrison Access. 09597_ Relay Coupler [Brawler] tumbles out of Garrison Access. 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""" """ #""" #???# | | ?????????????????#?? # #???# !!= | | ???????????????????? ] # #???# != | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Assault Rifle | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 39% | -8/Materials Studied --------- Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StormMicrodissipatorShooter Manual? 0 Play Time 00:50:32 Cumulative 133.7 hours Start 2026.03.14 @ 01:29:34 End 2026.03.14 @ 02:33:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1299502-6854-47dc-a96c-2a69831b0094