Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 02:47:37 Player: Qusmin Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (135) 675 Value Destroyed (4026) 4026 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 7258 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 126 Friendly Fire -146 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 55/100 System Corruption 13% Temperature Cool (48) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag System > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (3) ------- Shotgun > --- INVENTORY (5) ---- Shotgun Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Light Armor Plating > --- WEAPON ----------- Shotgun Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Large Matter Pod Advanced Targeting Computer Medium Armor Plating Shotgun Shotgun Shotgun Shotgun Flak Gun Flak Gun Flak Cannon Advanced EMP Blaster [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 113 | 9 9 26 40 29 Power 13 | 2 . 4 3 4 Engine 8 | 2 . 4 . 2 Core 5 | . . . 3 2 Reactor . | . . . . . Propulsion 40 | 4 4 6 16 10 Treads 23 | 2 . . 15 6 Leg 13 | 2 4 6 1 . Wheel . | . . . . . Hover 2 | . . . . 2 Flight 2 | . . . . 2 Utility 30 | 1 3 9 10 7 Device 9 | . 2 4 . 3 Storage 10 | 1 1 3 3 2 Processor 5 | . . 2 1 2 Hackware . | . . . . . Protection 6 | . . . 6 . Artifact . | . . . . . Weapon 30 | 2 2 7 11 8 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 21 | 1 2 5 10 3 Ballistic Cannon 3 | . . . . 3 Launcher 3 | . . . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 2 1 Parts Lost 37 | . . 5 2 30 Power 7 | . . 1 1 5 Propulsion 14 | . . 1 . 13 Utility 7 | . . 1 1 5 Weapon 9 | . . 2 . 7 Highest Loss Streak 11 | . . 2 1 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 93 98 99 87 Engine 5 | . 14 11 1 1 Core 4 | . . . 7 4 Treads 21 | . . . 35 28 Leg 14 | . 28 43 . . Device 2 | . 7 6 . 1 Storage 9 | . 14 11 9 8 Processor 7 | . . 3 9 14 Protection 4 | . . . 8 4 Energy Gun 4 | . 13 10 . . Ballistic Gun 18 | . 14 11 26 13 Ballistic Cannon 1 | . . . . 7 Peak Build Rating 38 | 6 8 16 29 38 Average Rating 20 | 4 6 14 22 31 On Entrance 11 | . 6 8 16 28 Naked Turns 9 | . . . . 9 Heaviest Build 107 | 11 17 35 57 107 Greatest Support 100 | 40 20 46 80 100 Greatest Overweight (x) 24 | 3 . 1 . 24 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 Average Capacity 16 | 7 9 15 16 23 Most Carried 25 | 5 10 15 19 25 Average Carried 15 | 3 7 14 15 18 Final Capacity 20 | 8 10 15 20 5 Final Carried 19 | 4 10 15 19 2 Class Distribution -------------------- 57% | Scavenger-Gunner 27% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3479 | 162 344 479 1428 1066 Remotely . | . . . . . Salvage Created 4637 | . 532 1116 1295 1694 Parts 281 | . 33 74 73 101 Haulers Intercepted 7 | . 1 3 2 1 Recyclers Shooed 4 | . . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 98 | . 11 27 28 32 Guns 70 | . 11 26 28 5 Cannons 17 | . . . . 17 AOE 10 | . . . . 10 Classes Destroyed 16 | . 7 1 2 6 Worker 6 | . 1 . 1 4 Builder 3 | . . . 1 2 Tunneler 2 | . . . 1 1 Hauler 7 | . 1 3 2 1 Recycler 4 | . 1 . 1 2 Mechanic 1 | . . . . 1 Operator 3 | . 1 2 . . Watcher 10 | . 1 4 1 4 Swarmer 29 | . 5 14 4 6 Grunt 40 | . 6 7 15 12 Duelist 2 | . . . . 2 Protector 1 | . . . . 1 Sentry 17 | . . 6 9 2 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Programmer 5 | . . . . 5 Thug 1 | . . . . 1 Best Kill Streak 10 | . 5 8 5 10 Combat Bots Only 7 | . 5 7 5 5 Max Kills in Single Turn 3 | . 2 2 2 3 Gunslinging 1 | . . 1 1 . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 661 | . 50 138 136 337 Missed 202 | . 11 35 41 115 Damage Taken 6982 | . 455 1155 1453 3919 Core 1193 | . 71 209 146 767 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 297 | . . . 297 . Core Remaining (%) 72 | 100 71 47 73 . Volleys Fired 280 | . 43 84 65 88 Largest 3 | . 2 2 3 3 Hottest 120 | . 60 79 71 120 Shots Fired 676 | . 85 168 197 226 Gun 572 | . 85 168 197 122 Cannon 93 | . . . . 93 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 542 | . 43 87 197 215 Thermal 123 | . 42 81 . . Explosive . | . . . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 14 | . 9 13 14 13 Robot Miss Streak 12 | . 4 7 7 12 Penetration Max . | . . . . . Secondary Targets 15 | . 1 4 10 . Max Gunslinging Chain 2 | . 1 1 2 . Shots Hit Robots 477 | . 52 109 150 166 Core Hits 309 | . 27 50 86 146 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . 1 1 1 . Critical Strikes 13 | . 1 7 2 3 Burn 6 | . . 6 . . Destroy 4 | . 1 1 2 . Blast 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9575 | . 656 1622 2358 4939 Guns 6296 | . 656 1620 2331 1689 Cannons 1516 | . . . . 1516 Explosions 1734 | . . . . 1734 Melee . | . . . . . Ramming 29 | . . 2 27 . Kinetic 6795 | . 354 905 2331 3205 Thermal 1537 | . 302 715 . 520 Explosive . | . . . . . Electromagnetic 1214 | . . . . 1214 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . 1 13 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 9 10 Message Errors 6 | . . . 3 3 Matter Fused 5 | . . . 1 4 Heat Flow Errors 3 | . . . 2 1 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 1 | . . . . 1 Misfires 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 49 | . . . . 49 Projectiles 15 | . . . . 15 Explosions 34 | . . . . 34 Melee . | . . . . . Knockbacks 10 | . . . . 10 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary 1 | . . . . 1 Self-Inflicted Damage 128 | . . . . 128 Shots 6 | . . . . 6 Rammed 4 | . . . 4 . Targets Rammed 9 | . 1 2 6 . Kicked 3 | . 1 2 . . Crushed 2 | . . . 2 . Highest Temperature 381 | . 2 188 324 381 Average Temperature 74 | . 2 61 48 100 Received Heat Transfer 2232 | . 180 336 675 1041 Effects 4 | . . . 2 2 Energy Bleed 1 | . . . . 1 Interference 3 | . . . 2 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . . 5 . . Heat Transferred 3493 | . 700 2257 . 536 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . . . 8 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 586 | . 216 586 387 565 Initial 202 | . . 91 202 97 Average 259 | . 55 386 237 255 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 35 | 100 92 19 24 49 Level 1 43 | . 7 29 75 13 Level 2 20 | . . 50 . 37 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 32 | . 3 6 10 13 Investigation 8 | . 1 1 5 1 Extermination 3 | . . . . 3 Reinforcement 14 | . 2 3 4 5 Assault 5 | . . 2 1 2 Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 1 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 173 | . 19 52 35 67 Peak Tracking Total 10 | . 6 10 5 9 Tactical Retreats 7 | . 1 2 . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 1 3 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . 3 . 6 Max in Single Turn 1 | . . 1 . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 22 | . 2 7 10 3 Terminals 16 | . 2 5 7 2 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 1 1 . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . . 1 Total Hacks 69 | . 9 17 37 6 Successful 44 | . 3 11 25 5 Failed 25 | . 6 6 12 1 Catastrophic 8 | . 3 3 2 . Database Lockouts . | . . . . . Manual 42 | . 9 11 19 3 Terminals 51 | . 9 13 24 5 Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 3 | . . 2 1 . Scanalyzers 8 | . . 2 6 . Garrison Access 1 | . . . . 1 Terminal Hacks 26 | . 3 7 12 4 Record 3 | . . . 2 1 Part Schematic 1 | . . 1 . . Open DSF 1 | . . . . 1 Fabricator Index 2 | . . 1 1 . Recycling Unit Index 1 | . . 1 . . Alert Level 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 2 | . . . 2 . Dispatch Records 3 | . . 1 1 1 Security Status 1 | . 1 . . . Patrol Status 3 | . . 1 1 1 Transport Status 1 | . 1 . . . Hauler Manifests 3 | . 1 1 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 3 | . . 2 1 . Report Inventory 2 | . . 1 1 . Retrieve Components 1 | . . 1 . . Scanalyzer 8 | . . 2 6 . Insert Component 4 | . . 1 3 . Analyze 4 | . . 1 3 . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 17 | . 2 3 9 3 Full Trace Events 9 | . 1 2 5 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . 2 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 96 | . . . 96 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed 4 | . . 1 3 . Part Schematics Acquired 4 | . . 1 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 34 | . . . . 34 Total Damage 501 | . . . . 501 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6625 | 77 652 1710 2811 1375 Spaces Moved 3632 | 45 377 1125 1478 607 Core 111 | 17 . . . 94 Treads 1983 | 4 . . 1478 501 Legs 1526 | 24 377 1125 . . Wheels . | . . . . . Hover 8 | . . . . 8 Flight 4 | . . . . 4 Fastest Speed 50 | 50 120 120 160 50 Average Speed 146 | 127 120 120 162 176 Slowest Speed 1975 | 200 120 190 165 1975 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 4 43 83 94 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . . . . 31 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 22 | . . . . 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4378 | 63 497 1329 1736 753 Wait 176 | . 39 33 93 11 Move 3628 | 44 376 1124 1477 607 Hop . | . . . . . Pick Up 101 | 10 14 34 27 16 Fast Attach 10 | . 2 . 6 2 Attach 43 | 6 . 11 4 22 Detach 3 | . 1 1 . 1 Swap 60 | 3 7 15 30 5 Drop 68 | . 14 25 28 1 Fire 280 | . 43 84 65 88 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 1 2 . . Crush 6 | . . . 6 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 10) 555 | -10/Materials | Discovered new exit (range 10) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Discovered new exit (range 7) 989 | -9/Materials | Build established: Scavenger-Mutant 1144 | -9/Materials | Discovered new exit (range 9) 1490 | -9/Materials | Discovered new exit (range 16) 1573 | -9/Materials | Discovered new exit (range 15) 1645 | -9/Materials | Core integrity fell below 50% 1689 | -9/Materials | Destroyed 7 combat bots 1709 | -9/Materials | Discovered new exit (range 14) 2330 | -9/Materials | First assault squad dispatched 2440 | -9/Materials | Entered another Materials area 2440 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2739 | -8/Materials | Build established: Scavenger-Gunner 2852 | -8/Materials | Met 7R-MNS 3068 | -8/Materials | Discovered new exit (range 13) 3618 | -8/Materials | Discovered new exit (range 9) 3847 | -8/Materials | Discovered new exit (range 15) 3977 | -8/Materials | Repaired Shotgun 4011 | -8/Materials | Repaired Shotgun 4044 | -8/Materials | Repaired Shotgun 5251 | -8/Materials | Entered Factory 5251 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5252 | -7/Factory | Caught up to 7R-MNS 5822 | -7/Factory | Identified exit to Garrison 6007 | -7/Factory | Discovered new exit (range 16) 6029 | -7/Factory | Garrison activated, responded to threat 6043 | -7/Factory | Cargo convoy interrupted 6073 | -7/Factory | Allied Derelicts emerged from ambush trap array 6114 | -7/Factory | Lost 10 parts (2p5n1u2w) 6128 | -7/Factory | Lost 3 allies 6174 | -7/Factory | Garrison activated, responded to threat 6358 | -7/Factory | Lost 4 parts (3n1u) 6451 | -7/Factory | First assault squad dispatched 6542 | -7/Factory | Core integrity fell below 50% 6549 | -7/Factory | System corruption reached 10% 6552 | -7/Factory | Core integrity fell below 20% 6582 | -7/Factory | Lost 11 parts (1p3n3u4w) 6626 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 06556_ #9IZ%PSZUYVY9BNECDQHZFZDDZAK0G93HE%XS5Y 06626_ Fusion Modulator explodes. 06626_ Shotgun destroyed. 06626_ Fusion Modulator explodes. 06626_ P-60 Hacker destroyed. 06626_ R-06 Scavenger destroyed. 06626_ Gravmag System destroyed. Map ----- +----------------------------------------------------+ | # #?????????????????????????????????? | | # #?????????????????????????????????? | | / #?????????????????????????????????? | | # #?????????????????????????????????? | | + #?????????????????????????????????? | | # #??????????/#+####????????????????? | | # #?????????? ???????????????? | | # #???????### ???????????????? | | ################????? ??????????????? | | #??##########T ###### ???????????????? | | # + ???????????????? | | #?""" # #?????????????????? | | #???" ??# #?????????????????? | | #??"" ???# !!! #?????????????????? | | #? ????# !!! #?????????????????? | | # ""?????# !! +?????????????????? | | # "??????# #?????????????????? | | + ???????# #?????????????????? | | # ?????# #####+####;####?????????????????? | | ########## #??# ##?????????????????? | | #??# *%! ;#?????????????????? | | #??# = ;#?????????????????? | | #??#h % ;##????????????????? | | #??# g; #????????????????? | | #??# #????????????????? | | ################??# @ #?????????????????? | | #?????????????????# #????????????????? | | #?????????????????# ##????????????????? | | #?????????????????# ?????????????????? | | #?????????????????# ##?????????????????? | | #?????????????????# """ """ #??????????????????? | | #?????????????????# """ """ #??????????????????? | | #?????????????????# """ """ #??????????????????? | | #?????????????????# #??????????????????? | | #?????????????????# #??????????????????? | | ?????????????????###########??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Targeting Computer | -9/Materials | Hacked Imp. Assault Rifle | -9/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab More Dakka Please Significant Disruption root@ Challenges ------------ None Game ------ Seed CloakingInsulationCalibrator Manual? 0 Play Time 01:35:49 Cumulative 6.0 hours Start 2024.09.22 @ 23:56:11 End 2024.09.23 @ 02:47:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb182b2f-a116-4bfa-8702-9eda464f1ed9