Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 23:07:23 Player: HorseLips Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1717) 1717 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5932 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 250/250 System Corruption 6% Temperature Cool (1) Movement Flying (390) Ox5 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (6) ------ Large Storage Unit Medium Battery Weapon Cycler Hacking Suite > --- WEAPON (2) ------- Heavy Hammer Power Maul > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Medium Battery (150) Medium Battery (150) Medium Battery (150) Hacking Suite Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Datajack Mace Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Microactuators Reaction Control System Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Power Maul Makeshift Axe > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Hacking Suite Rocket Launcher Datajack Heavy Hammer Power Maul [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Impact Weapon Power Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 55 | 8 8 3 . 3 11 16 6 Power 5 | 2 1 . . . 1 1 . Engine 4 | 2 1 . . . 1 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 14 | 2 2 1 . 1 1 4 3 Treads 2 | 2 . . . . . . . Leg 3 | . 2 1 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . . . . 1 1 4 3 Utility 26 | 2 2 2 . . 8 10 2 Device 14 | 1 . 2 . . 4 6 1 Storage 4 | 1 1 . . . 1 . 1 Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . 1 . . Protection 6 | . . . . . 2 4 . Artifact . | . . . . . . . . Weapon 10 | 2 3 . . 2 1 1 1 Energy Gun 4 | 1 3 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 26 | . 7 2 . . . 6 11 Power 3 | . 1 . . . . 1 1 Propulsion 10 | . 2 1 . . . 1 6 Utility 8 | . 1 1 . . . 3 3 Weapon 5 | . 3 . . . . 1 1 Highest Loss Streak 6 | . 3 2 . . . 3 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 72 97 100 85 63 77 87 Engine 11 | . 9 14 14 14 9 1 . Treads 1 | . 5 . . . . . . Leg 8 | . 12 26 28 . . . . Flight 7 | . . . . 13 6 10 25 Device 10 | . 1 7 14 14 12 13 14 Storage 12 | . 14 14 14 14 9 7 9 Processor 2 | . 6 5 . . . . . Protection 1 | . . . . . 4 15 6 Energy Gun 13 | . 17 28 28 8 . . . Ballistic Gun 6 | . 3 . . 13 4 . . Impact Weapon 1 | . . . . . 4 7 7 Slashing Weapon 3 | . . . . 5 9 7 6 Peak Build Rating 66 | 7 8 8 11 15 53 66 47 Average Rating 16 | 5 5 7 9 13 41 60 39 On Entrance 18 | . 7 8 7 11 15 53 43 Naked Turns . | . . . . . . . . Heaviest Build 93 | 15 90 89 89 92 93 51 50 Greatest Support 50 | 40 40 20 20 20 50 50 20 Greatest Overweight (x) 30 | . 27 8 4 22 30 16 6 Average Overweight (x) 4 | . 5 4 4 20 1 . 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 Average Capacity 23 | 7 24 25 25 25 18 15 15 Most Carried 17 | 3 9 9 11 12 17 15 15 Average Carried 10 | 1 6 7 9 11 14 14 14 Final Capacity 25 | 8 25 25 25 25 15 15 15 Final Carried 15 | 3 9 7 11 12 15 13 14 Class Distribution -------------------- 30% | Scavenger-Mutant 22% | Skirmisher 19% | Assassin 18% | Mutant 7% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1319 | 262 242 78 . 102 410 179 46 Remotely 276 | 173 103 . . . . . . Salvage Created 2603 | 58 555 110 . . 688 882 310 Parts 127 | 3 26 4 . . 42 37 15 Haulers Intercepted 3 | . . . . . 1 2 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 45 | . 8 6 . . 13 10 8 Melee 29 | . . . . . 12 9 8 Guns 14 | . 8 6 . . . . . Classes Destroyed 14 | 1 3 2 . . 5 2 1 Worker 6 | . . . . . 3 3 . Builder 2 | . . 1 . . 1 . . Hauler 3 | . . . . . 1 2 . Recycler 7 | 1 2 . . . . 4 . Operator 1 | . 1 . . . . . . Watcher 5 | . 3 . . . 1 1 . Swarmer 10 | . . . . . 3 3 4 Grunt 22 | . 8 . . . 6 5 3 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . 1 . . Sentry 3 | . . . . . 3 . . Hunter 1 | . . . . . . . 1 Programmer 1 | . . . . . . 1 . Assembled 6 | . . 6 . . . . . Best Kill Streak 11 | 1 2 2 . . 11 4 4 Combat Bots Only 10 | . 2 1 . . 10 3 4 Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 404 | . 83 32 . . 59 74 156 Missed 104 | . 16 12 . . 18 17 41 Damage Taken 4436 | . 906 287 . . 673 1082 1488 Core 1088 | . 193 55 . . 129 132 579 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 58 | 100 . . . . 76 . . Volleys Fired 86 | 6 60 20 . . . . . Largest 2 | 2 2 2 . . . . . Hottest 90 | 70 90 90 . . . . . Shots Fired 171 | 12 109 42 1 7 . . . Gun 171 | 12 109 42 1 7 . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 63 | 6 52 . . 5 . . . Thermal 108 | 6 57 42 1 2 . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 6 7 6 . 1 . . . Robot Miss Streak 4 | 4 3 2 . 2 . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 214 | 8 66 28 . 1 44 44 23 Core Hits 79 | 2 24 12 . . 15 19 7 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 1 Critical Strikes 12 | . 4 1 . . 3 2 2 Burn 4 | . 3 1 . . . . . Destroy 1 | . 1 . . . . . . Smash 3 | . . . . . 1 1 1 Sever 4 | . . . . . 2 1 1 Melee Attacks 165 | . . . . . 69 62 34 Impact 21 | . . . . . 6 8 7 Slashing 144 | . . . . . 63 54 27 Piercing . | . . . . . . . . Sneak Attacks 19 | . . . . . 8 11 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 8 | . . . . . 4 2 2 Damage Inflicted 6170 | 97 925 329 . 15 1837 2124 843 Guns 1366 | 97 925 329 . 15 . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 4804 | . . . . . 1837 2124 843 Ramming . | . . . . . . . . Kinetic 529 | 47 467 . . 15 . . . Thermal 837 | 50 458 329 . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 626 | . . . . . 89 305 232 Slashing 4178 | . . . . . 1748 1819 611 Piercing . | . . . . . . . . Highest Corruption 6 | . . 6 6 6 1 6 6 Average Corruption 5 | . . 6 6 6 1 3 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 296 | . . 36 37 191 . 23 9 Message Errors 75 | . . 9 6 50 . 7 3 Matter Fused 58 | . . 8 9 34 . 6 1 Heat Flow Errors 42 | . . 8 5 26 . 2 1 Energy Discharges 44 | . . 2 7 32 . 2 1 Parts Fused 4 | . . 2 . 2 . . . Data Loss (minor) 40 | . . 3 5 26 . 4 2 Data Loss (major) 15 | . . 1 3 10 . 1 . Misfires 10 | . . 2 1 7 . . . Alerts 8 | . . 1 1 4 . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 487 | . . . . . 201 215 71 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 487 | . . . . . 201 215 71 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 301 | 27 301 259 269 276 . 281 179 Average Temperature 88 | 11 72 93 92 103 . 90 86 Received Heat Transfer 1408 | . 519 40 . . 270 378 201 Effects 4 | . . 1 1 2 . . . Energy Bleed 1 | . . . 1 . . . . Interference 3 | . . 1 . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions 4 | . . . . . 1 1 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 2472 | 148 1394 930 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 336 | 5 149 5 . . 336 239 196 Initial 152 | . 3 . . . . 152 56 Average 24 | 1 20 . . . 89 131 112 Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 95 | 100 100 100 . 100 71 83 100 Level 1 4 | . . . . . 28 16 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 1 . . . 3 2 . Investigation 1 | . . . . . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . 1 . . . 2 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 9 | . 3 1 . . 4 1 . Communications Jammed 1 | . . . . . 1 . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 20 8 . . 18 21 13 Peak Tracking Total 7 | . 3 3 . . 7 3 6 Tactical Retreats 12 | . 1 3 . . 3 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . 1 . . . 3 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 9 | . 2 . 1 . 2 4 . Terminals 3 | . 1 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 24 | . 6 . 1 . 6 11 . Successful 13 | . 3 . 1 . 2 7 . Failed 11 | . 3 . . . 4 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . 3 . 1 . . . . Terminals 8 | . 3 . . . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 3 . . . 3 3 . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 3 3 . Terminal Hacks 4 | . . . 1 . . 3 . Open DSF 1 | . . . . . . 1 . Patrol Status 1 | . . . . . . 1 . Investigation Status 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . 2 . . . 2 3 . Report Inventory 3 | . 1 . . . 1 1 . Retrieve Matter 2 | . . . . . 1 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . . 1 3 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 18 | . 10 . . . . 8 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 18753 | 113 3579 3154 1169 7376 1761 1238 363 Spaces Moved 3673 | 53 711 297 293 436 754 999 130 Core 103 | 2 71 . . . 29 1 . Treads 301 | 51 250 . . . . . . Legs 1014 | . 390 297 293 34 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2255 | . . . . 402 725 998 130 Fastest Speed 50 | 50 160 400 400 400 50 50 102 Average Speed 408 | 155 477 407 400 1686 120 64 191 Slowest Speed 1795 | 160 1400 680 400 1795 1550 850 460 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 6 97 82 71 68 58 27 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 7131 | 68 784 2203 293 476 1549 1538 220 Wait 3090 | . . 1883 . 37 672 448 50 Move 3665 | 52 710 296 292 435 753 997 130 Hop . | . . . . . . . . Pick Up 52 | 2 6 1 1 . 29 10 3 Fast Attach 19 | 7 6 . . . . 2 4 Attach 16 | . 1 2 . . 3 8 2 Detach 2 | . . . . 1 1 . . Swap 20 | 1 1 1 . 3 8 6 . Drop 26 | . . . . . 20 6 . Fire 86 | 6 60 20 . . . . . Melee 154 | . . . . . 63 60 31 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Discovered new exit (range 13) 587 | -10/Materials | Lost 3 parts (1n1u1w) 1118 | -10/Materials | Core integrity fell below 50% 1156 | -10/Materials | Lost 3 parts (1p1n1w) 2176 | -10/Materials | Discovered new exit (range 4) 2408 | -10/Materials | Build established: Scavenger-Mutant 3353 | -10/Materials | Discovered new exit (range 9) 3693 | -10/Materials | Entered Mines 3694 | -10/Mines | Assembled infested the area 3865 | -10/Mines | Discovered new exit (range 4) 4446 | -10/Mines | Core integrity fell below 20% 4452 | -10/Mines | Discovered new exit (range 5) 6298 | -10/Mines | Discovered new exit (range 7) 6382 | -10/Mines | Learned location of Recycling (-7) 6717 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 6827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 6831 | -10/Mines | Discovered new exit (range 5) 6847 | -10/Mines | Entered Exiles 6939 | -10/Exiles | Met 8R-AWN 7015 | -10/Exiles | Met EX-HEX 7127 | -10/Exiles | Met EX-BIN 7175 | -10/Exiles | Aligned with FarCom system 7179 | -10/Exiles | Given EX-Vault access code 7271 | -10/Exiles | Opened EX-Vault 7291 | -10/Exiles | Found Flying Fortress v7 7372 | -10/Exiles | Warned to stay clear of 0b10 Research branches 7500 | -10/Exiles | Met EX-DEC 7976 | -10/Exiles | Discovered new exit (range 11) 8016 | -10/Exiles | Left Exiles lab with Flying Fortress v7 8016 | -10/Exiles | Entered Mines 8028 | -9/Mines | Met a Derelict bent on vengeance 8461 | -9/Mines | Build established: Skirmisher 12374 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 12697 | -9/Mines | Build established: Assassin 15303 | -9/Mines | Discovered new exit (range 5) 15392 | -9/Mines | Entered Materials 15392 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 16506 | -8/Materials | Build established: Mutant 16693 | -8/Materials | Destroyed 10 combat bots 17121 | -8/Materials | Discovered new exit (range 6) 17153 | -8/Materials | Entered Factory 17153 | -7/Factory | Evolved 2 slots: Utility x2 17154 | -7/Factory | Identified exit to Storage 17343 | -7/Factory | Lost 3 parts (2u1w) 17372 | -7/Factory | Discovered new exit (range 15) 17678 | -7/Factory | Build established: Gladiator 18380 | -7/Factory | Identified exit to Garrison 18391 | -7/Factory | Entered Garrison 18655 | -7/Garrison | Core integrity fell below 50% 18729 | -7/Garrison | Core integrity fell below 20% 18754 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Slug penetrates Wall. Imp. VTOL Module destroyed. Slug penetrates Wall. Microactuators destroyed. Slug penetrates Wall. System corrupted: IFF burst signal emitted. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Mak. Axe destroyed. Penetrated by Slug. Slug penetrates Wall. Power Maul follow-up attack on H-55 Commando. H-55 Commando suffers critical hit (Smash). Destroyed Targeting Computer. H-55 Commando system corrupted by crushing effect. H-55 Commando destroyed. Wall collapses. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????######????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# ###????????????????? | | ??????????????????# ##?????????????????? | | ??????????????????# #?????????????????? | | ??????###?????????# #???###??######???? | | ?????? #?????????# #???# "??" " "???? | | ??????# #???#####?# #???# "??" " "???? | | ??????# #???#[ %#?# ##??## """" " ""#??? | | ??????# #???#*%[#?# ##### #??? | | ??????# #???#%###?# ""#??? | | ####### #####%##### #??? | | =% [ *= ##### #??? | | =![ !%= + ## ""#??? | | ###+## ############### ## #??? | | ?????# #?????????????# ### ""#??? | | ?????# #?????????????# #?# " " " "???? | | ?????# #?????????????# #?# " " " "???? | | ?????# #?????????????# #?###########???? | | ?????# #?????????????# #???????????????? | | ?????# ??????????????# ####???? ##?????? | | ?????# ??????????????#[# ### #?????? | | ????? ???????########+; #?????? | | ????? Y Y Y Y % @ ### # #?????? | | ?????###???????##########h #??????????? | | ????????????????????????# #??????????? | | ????????????????????????######??????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 68 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed CryofiberNovaLattice Manual? 0 Play Time 01:02:41 Cumulative 20.0 hours Start 2025.02.25 @ 12:46:50 End 2025.02.26 @ 23:07:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5614c117-1f9f-4a87-bb4d-550b2f10dba9