Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.15 @ 13:47:44 Player: RogirekTheMad Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1469) 1469 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (990) 990 TOTAL SCORE: 5644 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 426 Entered DSFs 500 Cogmind --------- Core Integrity 592/700 Matter 300/300 Energy 140/140 System Corruption 1% Temperature Cool (27) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY (10) --- Light Deuterium Engine Light Nuclear Core Medium Storage Unit Medium Storage Unit Hardened Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Precision Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet Airjet Cooled Gravmag System > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- 01-MTF's Shockpuncher Heavy Particle Gun > --- INVENTORY -------- Light Deuterium Engine Improved Hover Unit Airjet Airjet Medium Storage Unit Hardened Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Heavy Particle Gun Grenade Launcher [Rating: 41] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Airjet Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 97 | 7 4 37 15 29 4 1 Power 7 | 1 . 2 3 1 . . Engine 7 | 1 . 2 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 29 | 2 . 14 4 9 . . Treads . | . . . . . . . Leg 6 | 2 . 4 . . . . Wheel 1 | . . . . 1 . . Hover 22 | . . 10 4 8 . . Flight . | . . . . . . . Utility 21 | 1 1 5 4 5 4 1 Device 9 | . 1 1 3 2 2 . Storage 4 | 1 . 2 . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 8 | . . 2 1 3 1 1 Artifact . | . . . . . . . Weapon 40 | 3 3 16 4 14 . . Energy Gun 20 | 2 3 1 2 12 . . Energy Cannon 3 | . . . 2 1 . . Ballistic Gun 13 | 1 . 12 . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 3 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 . 7 . . Parts Lost 14 | . . 2 . 5 . 7 Power 1 | . . . . 1 . . Propulsion 8 | . . 1 . 3 . 4 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . 1 . . Highest Loss Streak 7 | . . 1 . 4 . 7 Average Slot Usage (%) 96 | . 93 98 95 95 100 89 Engine 9 | . 14 11 9 8 7 7 Leg 7 | . 28 19 . . . . Hover 28 | . . 23 36 35 30 26 Device 13 | . 7 4 12 16 29 25 Storage 9 | . 14 11 9 9 7 7 Protection 7 | . . 6 12 8 7 5 Energy Gun 10 | . 15 . . 17 15 15 Ballistic Gun 7 | . 12 20 11 . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 12 13 24 33 34 29 29 Greatest Support 43 | 20 20 43 32 35 31 31 Greatest Overweight (x) 2 | 1 . . 1 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 Most Carried 10 | 2 8 10 10 10 9 9 Average Carried 8 | . 6 7 9 8 8 9 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 2 8 10 9 9 9 9 Class Distribution -------------------- 79% | Mutant 10% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Mutant | -7/DSF Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Sto Fac DSF Matter Collected 1538 | 177 163 670 173 315 . 40 Remotely . | . . . . . . . Salvage Created 1792 | . 175 713 189 715 . . Parts 112 | . 6 63 6 37 . . Haulers Intercepted 6 | . . . . 6 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Combat Hostiles Destroyed 37 | . 4 22 4 7 . . Guns 29 | . 4 14 4 7 . . AOE 8 | . . 8 . . . . Classes Destroyed 9 | . 1 6 . 2 . . Worker 2 | . . 2 . . . . Hauler 6 | . . . . 6 . . Operator 2 | . . 1 . 1 . . Watcher 2 | . . 1 . 1 . . Swarmer 9 | . . 9 . . . . Grunt 14 | . 4 5 3 2 . . Duelist 1 | . . 1 . . . . Sentry 12 | . . 7 1 4 . . Heavy 1 | . . . . 1 . . Best Kill Streak 5 | . 3 5 3 2 . . Combat Bots Only 5 | . 3 5 3 2 . . Max Kills in Single Turn 3 | . 1 3 1 1 . . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac DSF Damage Taken 2383 | . 116 676 122 840 38 591 Core 313 | . 24 113 14 54 . 108 Absorbed by Shields 42 | . . . . . . 42 Core Remaining (%) 87 | 100 90 71 . 87 . . Volleys Fired 114 | . 10 44 11 48 . 1 Largest 2 | . 2 2 2 2 . 2 Hottest 126 | . 70 46 56 126 . 116 Shots Fired 215 | . 20 81 19 93 . 2 Gun 205 | . 20 74 16 93 . 2 Cannon 3 | . . . 3 . . . Launcher 7 | . . 7 . . . . Special . | . . . . . . . Kinetic 100 | . 10 74 16 . . . Thermal 93 | . 10 . . 81 . 2 Explosive 7 | . . 7 . . . . Electromagnetic 15 | . . . 3 12 . . Robot Hit Streak 38 | . 11 21 26 36 . 38 Robot Miss Streak 3 | . 2 3 1 1 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 1 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 154 | . 16 59 19 58 . 2 Core Hits 81 | . 7 38 13 23 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . 1 1 . . Burn 2 | . 1 . . 1 . . Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3255 | . 211 1474 399 1135 . 36 Guns 2647 | . 211 953 312 1135 . 36 Cannons 87 | . . . 87 . . . Explosions 518 | . . 518 . . . . Melee . | . . . . . . . Ramming 3 | . . 3 . . . . Kinetic 1354 | . 89 953 312 . . . Thermal 1019 | . 122 . . 861 . 36 Explosive 518 | . . 518 . . . . Electromagnetic 361 | . . . 87 274 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 1 1 Average Corruption 3 | . . . . 5 1 1 Corruption Purged . | . . . . . . . Effects 11 | . . . . 10 1 . Message Errors 4 | . . . . 3 1 . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . 1 18 . . . Projectiles 18 | . . . 18 . . . Explosions 1 | . . 1 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . 38 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 155 | . 11 23 16 155 . . Average Temperature 27 | . 6 9 10 40 . . Received Heat Transfer 825 | . 84 246 81 117 . 297 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 2294 | . 444 . . 1776 . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Peak Influence 589 | . 97 589 156 467 9 104 Initial 55 | . . 34 . 55 9 4 Average 179 | . 28 221 90 238 9 32 Maximum Alert Level 2 | . . 2 . 2 . . Low Security (%) 53 | 100 100 42 100 30 100 100 Level 1 39 | . . 40 . 63 . . Level 2 7 | . . 16 . 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 1 1 1 . 3 Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . . 1 1 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 4 36 7 19 . 12 Peak Tracking Total 7 | . 3 5 4 5 . 7 Tactical Retreats 8 | . . 2 . 4 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Traps Triggered 6 | . 1 1 . 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Sto Fac DSF Machines Disabled 10 | . . 4 . 6 . . Max in Single Turn 2 | . . 2 . 1 . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Machines Accessed 29 | . 2 10 3 13 1 . Terminals 23 | . 2 8 3 9 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 . 2 . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 73 | . 5 28 7 32 1 . Successful 40 | . 1 12 5 21 1 . Failed 33 | . 4 16 2 11 . . Catastrophic 11 | . . 7 . 4 . . Database Lockouts . | . . . . . . . Manual 33 | . 5 17 2 9 . . Terminals 59 | . 5 24 7 22 1 . Fabricators . | . . . . . . . Repair Stations 8 | . . 3 . 5 . . Recycling Units 5 | . . 1 . 4 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 28 | . 1 9 5 12 1 . Record 4 | . . . 1 3 . . Part Schematic 1 | . . . . 1 . . Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . . . 1 1 . . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Level Access Points 2 | . . 1 . 1 . . Branch Access Points 4 | . 1 1 1 1 . . Alert Level 6 | . . 4 1 1 . . Unreport Threat 3 | . . 3 . . . . Locate Traps 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . 2 . 4 . . Scan Component 3 | . . 1 . 2 . . Repair 3 | . . 1 . 2 . . Recycling Unit Hacks 4 | . . 1 . 3 . . Report Inventory 4 | . . 1 . 3 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Reject 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 23 | . 2 8 2 10 1 . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 1 . 2 . . Time 153 | . . 32 . 121 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Sto Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Mat Sto Fac DSF Total Allies 11 | . . . . 11 . . Largest Group 10 | . . . . 10 10 8 Highest-Rated Group 173 | . . . . 173 173 141 Highest-Rated Ally 100 | . . . . 100 29 29 Total Orders . | . . . . . . . Ally Attacks 70 | . . . . 24 . 46 Total Damage 1510 | . . . . 1034 . 476 Kills 20 | . . . . 13 . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Mat Sto Fac DSF Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Sto Fac DSF Turns Passed 3934 | 60 326 1060 321 1790 267 110 Spaces Moved 3110 | 44 228 941 422 1199 196 80 Core 9 | 9 . . . . . . Treads . | . . . . . . . Legs 551 | 35 228 288 . . . . Wheels . | . . . . . . . Hover 2550 | . . 653 422 1199 196 80 Flight . | . . . . . . . Fastest Speed 45 | 50 120 48 48 45 48 48 Average Speed 60 | 109 120 70 48 47 48 50 Slowest Speed 176 | 120 120 120 108 176 48 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 45 | 2 41 77 30 96 6 67 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . . 71 . 5 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 76 | . . 71 . 5 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Mat Sto Fac DSF Total 4930 | 52 261 1256 523 2322 368 148 Wait 1487 | . 10 188 56 1011 167 55 Move 3104 | 43 227 940 421 1198 195 80 Hop . | . . . . . . . Pick Up 46 | 2 6 17 4 16 1 . Fast Attach 34 | 6 3 7 5 12 . 1 Attach 16 | . . 7 1 5 3 . Detach 8 | . 1 3 2 1 1 . Swap 47 | 1 1 23 9 12 1 . Drop 60 | . 3 26 14 15 . 2 Fire 114 | . 10 44 11 48 . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire 5 | . . . . 4 . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: [*Fac] / DSF) -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 363 | -10/Materials | Identified exit to Mines 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x2 825 | -9/Materials | Build established: Scavenger-Mutant 1094 | -9/Materials | Identified exit to Mines 1094 | -9/Materials | Identified exit to Materials 1148 | -9/Materials | Build established: Mutant 1442 | -9/Materials | Repaired Imp. Hover Unit 1447 | -9/Materials | Entered another Materials area 1447 | -8/Materials | Evolved 2 slots: Utility x2 1587 | -8/Materials | Identified exit to Storage 1613 | -8/Materials | Discovered new exit (range 3) 1768 | -8/Materials | Entered Storage 1769 | -8/Storage | Identified exit to Factory 1794 | -8/Storage | Met 01-MTF 2303 | -8/Storage | Found 01-MTF's Shockpuncher 2550 | -8/Storage | Identified exit to Recycling 2917 | -8/Storage | Repaired Cld. Gravmag System 2951 | -8/Storage | Repaired Hrd. Light Armor Plating 3101 | -8/Storage | Crushed by falling debris 3132 | -8/Storage | Lost 4 parts (1p2n1w) 3480 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3558 | -8/Storage | Entered Factory 3558 | -7/Factory | Accompanied by 10 allies 3558 | -7/Factory | Evolved 2 slots: Utility x2 3590 | -7/Factory | Discovered new exit (range 6) 3781 | -7/Factory | Build established: Commander-Mutant 3804 | -7/Factory | Identified exit to DSF 3825 | -7/Factory | Entered DSF 3825 | -7/DSF | Accompanied by 8 allies 3847 | -7/DSF | Additional patrols routed to DSF 3908 | -7/DSF | Discovered new exit (range 11) 3935 | -7/DSF | Self-destructed Last Messages --------------- 03905_ Acquired Imp. Medium Armor Plating. 03906_ Dropped Hrd. Light Armor Plating. 03907_ Dropped Imp. Medium Armor Plating. 03908_ EXIT=FOUND 03911_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03911_ Knocked back. 03912_ C-30 ARC bursts open, deploying its payload. 03912_ B-48 Gladiator unfolds itself. 03912_ G-47 Trooper unfolds itself. 03918_ Critical hit (Burn: +37). 03922_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03924_ Imp. Hover Unit destroyed. 03924_ Critical hit (Burn: +37). 03929_ Airjet destroyed. 03930_ Heat Sink destroyed. 03932_ Airjet destroyed. 03933_ G-47 Trooper destroyed. 03935_ Critical hit (Burn: +37). 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Weapon Shielding | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayResetCharge Manual? 0 Play Time 01:05:55 Cumulative 63.6 hours Start 2021.11.15 @ 12:43:11 End 2021.11.15 @ 13:47:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 7 Adventurer 29 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22e52c25-a0d4-450a-95f7-eebdda500908