Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 15:44:37 Player: Mozco Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (210) 1050 Value Destroyed (7471) 7471 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1507) 1507 TOTAL SCORE: 13448 Bonus ------- High Alert Combat Kills 1420 Follower Combat Kills 123 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 25/100 System Corruption 5% Temperature Warning (322) Movement Treading (200) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Core Analyzer Improved Shield Generator > --- WEAPON (2) ------- Precision Beam Rifle > --- INVENTORY (25) --- Medium Treads Cryofiber Web Improved Heat Sink Experimental Sensor Array Advanced Targeting Computer Advanced ECM Suite Dynamic Insulation System Precision Beam Rifle Advanced EMP Blaster Precision Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Core Analyzer Transmission Jammer Reflective Plating Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Enhanced Nuclear Core Improved Treads Improved Treads Armored Treads Advanced Treads Medium Treads Thermal Generator Coolant Injector Experimental Sensor Array Advanced ECM Suite Dynamic Insulation System Precision Beam Rifle Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Improved Heavy Machine Gun Advanced EMP Blaster Precision Grenade Launcher Precision Grenade Launcher Great Maul [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 111 | 6 6 4 . 2 42 13 36 2 Power 12 | 1 1 1 . . 4 2 3 . Engine 8 | 1 1 1 . . 2 2 1 . Core 4 | . . . . . 2 . 2 . Reactor . | . . . . . . . . . Propulsion 30 | 2 1 1 . . 13 1 11 1 Treads 30 | 2 1 1 . . 13 1 11 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 37 | 1 2 2 . . 13 3 15 1 Device 11 | . . . . . 2 1 7 1 Storage 4 | 1 1 . . . 1 . 1 . Processor 3 | . . . . . 2 . 1 . Hackware 7 | . . . . . 2 1 4 . Protection 12 | . 1 2 . . 6 1 2 . Artifact . | . . . . . . . . . Weapon 32 | 2 2 . . 2 12 7 7 . Energy Gun 15 | . 1 . . . 7 4 3 . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 7 | 2 1 . . 1 2 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . . . . 2 2 4 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 11 | . . . . . 6 4 1 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 2 | . . . . 2 . . . . Parts Lost 36 | . 4 . . . 4 1 20 7 Power 5 | . 1 . . . . 1 2 1 Propulsion 11 | . 1 . . . 1 . 7 2 Utility 11 | . . . . . 1 . 7 3 Weapon 9 | . 2 . . . 2 . 4 1 Highest Loss Streak 6 | . 3 . . . 2 1 6 6 To Critical Strikes . | . . . . . . . . . Average Backups 15 | . 7 14 15 14 15 19 18 11 Power . | . . . 1 1 1 . . . Propulsion 2 | . . . 1 1 1 3 3 1 Utility 5 | . 1 4 4 4 5 6 5 6 Weapon 7 | . 5 8 8 6 7 9 8 4 Tool/Special . | . . . . . . . . . Unused Backups 28 | . . 4 . 1 12 2 3 6 Power 2 | . . . . . 1 . 1 . Propulsion 2 | . . . . . 1 . . 1 Utility 8 | . . . . . 2 1 1 4 Weapon 16 | . . 4 . 1 8 1 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 93 92 100 99 99 99 98 92 Engine 6 | . 13 14 14 14 7 5 . 4 Core 2 | . . . . . 1 3 6 . Treads 31 | . 24 28 28 28 35 35 28 27 Device 9 | . . . . . 6 9 20 29 Storage 10 | . 20 14 14 14 9 9 7 7 Processor 7 | . . . . . 9 9 7 7 Hackware 1 | . . . . . 1 2 2 . Protection 7 | . 6 6 14 14 9 6 6 . Energy Gun 13 | . 10 14 14 14 12 15 14 13 Ballistic Gun 4 | . 17 14 14 13 4 1 . . Peak Build Rating 52 | 6 8 10 10 11 36 38 52 49 Average Rating 30 | 4 6 9 10 10 27 36 47 43 On Entrance 18 | . 6 8 10 10 11 36 36 49 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 107 | 12 32 34 34 35 58 59 107 107 Greatest Support 96 | 40 40 40 40 40 89 89 96 96 Greatest Overweight (x) 2 | . 1 . . . . . 2 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 25 25 Average Capacity 17 | 7 14 15 15 15 16 20 20 25 Most Carried 20 | 2 13 15 15 15 20 20 20 13 Average Carried 15 | . 7 14 15 14 15 19 18 11 Final Capacity 25 | 8 15 15 15 15 20 20 25 25 Final Carried 20 | 2 13 15 15 14 20 20 12 11 Class Distribution -------------------- 76% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Matter Collected 3346 | 198 637 86 . 23 946 451 958 47 Remotely . | . . . . . . . . . Salvage Created 8420 | . 830 . . . 2476 1805 3309 . Parts 405 | . 45 . . . 131 85 144 . Haulers Intercepted 15 | . 2 . . . 5 6 2 . Recyclers Shooed 7 | . 1 . . . 4 . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 162 | . 17 . . . 43 32 70 . Guns 108 | . 17 . . . 35 24 32 . Cannons 2 | . . . . . 2 . . . AOE 47 | . . . . . 5 7 35 . Classes Destroyed 18 | . 6 . . . 7 1 4 . Worker 5 | . 1 . . . 1 2 1 . Builder 5 | . . . . . 2 . 3 . Tunneler 1 | . . . . . 1 . . . Hauler 15 | . 2 . . . 5 6 2 . Recycler 10 | . 1 . . . 4 2 3 . Mechanic 2 | . . . . . . 1 1 . Operator 5 | . 1 . . . 2 . 2 . Watcher 5 | . . . . . 3 2 . . Swarmer 23 | . 4 . . . 9 8 2 . Grunt 85 | . 13 . . . 20 12 40 . Brawler 3 | . . . . . 1 1 1 . Duelist 1 | . . . . . . . 1 . Protector 3 | . . . . . . . 3 . Sentry 25 | . . . . . 9 11 5 . Specialist 5 | . . . . . . . 5 . Hunter 11 | . . . . . 3 . 8 . Programmer 3 | . . . . . . . 3 . Heavy 3 | . . . . . 1 . 2 . Best Kill Streak 20 | . 6 . . . 7 9 20 . Combat Bots Only 17 | . 6 . . . 4 7 17 . Max Kills in Single Turn 5 | . 1 . . . 5 4 5 . Gunslinging 1 | . . . . . 1 1 . . Exploded 4 | . . . . . 3 4 4 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Hostile Shots Fired 935 | . 127 2 . . 212 82 458 54 Missed 333 | . 45 . . . 64 27 178 19 Hits 602 | . 82 2 . . 148 55 280 35 Melee 6 | . . . . . 1 . 5 . Projectile 596 | . 82 2 . . 147 55 275 35 Critical Strikes 20 | . 1 . . . 4 2 10 3 Actively Blocked 2 | . . . . . 2 . . . Damage Taken 8881 | . 922 28 . . 2384 677 3947 923 Core 1214 | . 209 . . . 214 75 572 144 Absorbed by Shields 551 | . . . . . . . 490 61 Redirected to Shielding 189 | . 3 8 . . 78 . 100 . Ignored by Resistances 59 | . . . . . . 12 47 . Regen/Repaired (Parts) 556 | . 128 . . . 11 268 149 . Core Remaining (%) 54 | 100 . . . 16 . 47 . . Volleys Fired 531 | . 84 1 . . 177 84 162 23 Largest 2 | . 2 2 . . 2 2 2 2 Hottest 129 | . 60 60 . . 129 122 122 122 Shots Fired 996 | . 166 2 . . 341 160 295 32 Gun 930 | . 166 2 . . 316 155 259 32 Cannon 17 | . . . . . 17 . . . Launcher 49 | . . . . . 8 5 36 . Special . | . . . . . . . . . Kinetic 286 | . 130 1 . . 120 35 . . Thermal 610 | . . . . . 199 120 259 32 Explosive 31 | . . . . . 8 2 21 . Electromagnetic 69 | . 36 1 . . 14 3 15 . Robot Hit Streak 20 | . 10 . . . 14 20 17 19 Robot Miss Streak 5 | . 5 . . . 5 2 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 . . . 2 6 2 . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 . Shots Hit Robots 689 | . 108 . . . 238 107 210 26 Core Hits 402 | . 41 . . . 107 70 179 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 34 | . . . . . 8 9 15 2 Burn 33 | . . . . . 7 9 15 2 Destroy 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19148 | . 1495 9 . . 4712 3110 9334 488 Guns 11769 | . 1432 . . . 3824 2125 3900 488 Cannons 245 | . . . . . 245 . . . Explosions 7065 | . 46 . . . 615 985 5419 . Melee . | . . . . . . . . . Ramming 69 | . 17 9 . . 28 . 15 . Kinetic 3080 | . 1152 . . . 1390 538 . . Thermal 9754 | . 46 . . . 2530 1748 4942 488 Explosive 4454 | . . . . . 615 639 3200 . Electromagnetic 1791 | . 280 . . . 149 185 1177 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 1 1 3 . 3 5 5 Average Corruption 2 | . 1 1 1 1 . 2 1 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . 4 . 1 1 . 30 16 5 Message Errors 17 | . 1 . . . . 10 6 . Matter Fused 11 | . . . . . . 8 1 2 Heat Flow Errors 6 | . . . 1 . . 2 3 . Energy Discharges 7 | . 1 . . 1 . 4 1 . Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 6 1 . Data Loss (major) 6 | . 2 . . . . . 3 1 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 200 | . . . . . 22 . 178 . Projectiles 6 | . . . . . 6 . . . Explosions 194 | . . . . . 16 . 178 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 327 | . 22 . . . 30 11 264 . Shots 10 | . 1 . . . 1 1 7 . Rammed 7 | . 2 1 . . 3 . 1 . Targets Rammed 9 | . 2 1 . . 4 . 2 . Kicked . | . . . . . . . . . Crushed 2 | . . . . . 1 . 1 . Highest Temperature 350 | . 30 12 183 . 342 158 350 11 Average Temperature 62 | . 10 8 95 . 89 31 63 6 Received Heat Transfer 2786 | . 432 9 . . 693 243 988 421 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . 1 . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . 1 1 3 . Combat Hostiles 5 | . . . . . 1 1 3 . Parts Melted 49 | . . . . . 11 12 26 . Heat Transferred 19681 | . . . . . 5476 3926 9169 1110 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 1 . . . . 1 5 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Maximum Alert Level 4 | . 1 . . . 2 2 4 . Low Security (%) 22 | 100 21 100 . 100 28 20 . . Level 1 33 | . 78 . . . 20 14 50 . Level 2 36 | . . . . . 50 65 19 . Level 3 4 | . . . . . . . 18 . Level 4 2 | . . . . . . . 11 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1355 | . 326 77 . . 666 645 1355 . Initial 275 | . . 77 . . . 275 251 . Average 391 | . 213 37 . . 361 442 560 . Influence Increases 5086 | . 637 . . . 1360 1131 1958 . Destroy 0b10 Robot/C 3240 | . 340 . . . 860 700 1340 . Destroy 0b10 Robot/NC 260 | . 25 . . . 90 70 75 . Destroy Leader 810 | . 94 . . . 236 186 294 . Allied During Kill 24 | . . . . . . 24 . . Successful Hack 142 | . 11 . . . 50 42 39 . Select Force Hacks 30 | . . . . . 30 . . . Disable Machine 285 | . 60 . . . 15 75 135 . Destroy Structure 145 | . 2 . . . 49 19 75 . Lose Combat Pursuer 150 | . 105 . . . 30 15 . . Influence Decreases 4350 | . 438 199 . . 707 1231 1168 607 Entered New Map 1299 | . . 122 . . . 378 302 497 Time Decay 2381 | . 398 77 . . 667 553 646 40 Lost Part 360 | . 40 . . . 40 10 200 70 Lost Ally 60 | . . . . . . 40 20 . Purge Threat 250 | . . . . . . 250 . . Squads Dispatched 35 | . 6 . . . 7 5 17 . Investigation 17 | . 3 . . . 4 2 8 . Extermination 3 | . . . . . . . 3 . Reinforcement 10 | . 3 . . . 3 1 3 . Assault 5 | . . . . . . 2 3 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Distress Signals 11 | . 4 . . . 5 2 . . Communications Jammed 44 | . . . . . 2 . 42 . Distress Signals 24 | . . . . . . . 24 . Times Spotted 223 | . 36 2 . . 58 43 83 1 Peak Tracking Total 9 | . 9 2 . . 5 9 8 1 Tactical Retreats 7 | . 4 . . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Traps Triggered 4 | . 1 . . . . 2 1 . Indirectly 1 | . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Disabled 19 | . 4 . . . 1 5 9 . Max in Single Turn 7 | . 1 . . . 1 1 7 . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Accessed 49 | . 5 . 1 1 12 14 16 . Terminals 29 | . 4 . . . 7 11 7 . Fabricators 2 | . . . . . . . 2 . Repair Stations 5 | . 1 . . . 1 1 2 . Recycling Units 6 | . . . . . 1 2 3 . Scanalyzers 4 | . . . . . 2 . 2 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 164 | . 12 . 1 1 46 51 53 . Successful 83 | . 5 . 1 1 32 21 23 . Failed 79 | . 6 . . . 13 30 30 . Catastrophic 11 | . 2 . . . 2 3 4 . Database Lockouts 2 | . 1 . . . 1 . . . Manual 61 | . 8 . . . 19 13 21 . Terminals 95 | . 10 . . . 26 35 24 . Fabricators 4 | . . . . . . . 4 . Repair Stations 18 | . 2 . . . 5 7 4 . Recycling Units 23 | . . . . . 3 9 11 . Scanalyzers 21 | . . . . . 11 . 10 . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 24 | . 1 . 1 1 9 8 4 . Record 1 | . . . 1 . . . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 3 | . 1 . . . 2 . . . Prototype ID Bank 2 | . . . . . 1 1 . . Open Door 5 | . . . . 1 . 4 . . Branch Access Points 2 | . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . . 2 . . Locate Traps 2 | . . . . . 1 1 . . Recall Extermination 1 | . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 12 | . 2 . . . 3 5 2 . Scan Component 7 | . 1 . . . 2 3 1 . Repair 5 | . 1 . . . 1 2 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 18 | . . . . . 11 . 7 . Insert Component 9 | . . . . . 6 . 3 . Analyze 7 | . . . . . 4 . 3 . Retrieve Study 2 | . . . . . 1 . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 25 | . 2 . . . 8 7 8 . Terminals 14 | . 2 . . . 6 3 3 . Botnet 14 | . 2 . . . 6 3 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 11 | . . . . . 2 4 5 . Monitor 1 | . . . . . . 1 . . Reject 3 | . . . . . . 1 2 . Recyclers 2 | . . . . . . 1 1 . Mask 4 | . . . . . 1 1 2 . Tunnel 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . Used . | . . . . . . . . . Hacking Detections 39 | . 4 . . . 10 10 15 . Full Trace Events 17 | . 3 . . . 4 3 7 . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 . 2 . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 25 | . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . 1 . Part Studies Acquired 2 | . . . . . 1 . 1 . Parts Repaired 5 | . 1 . . . 1 2 1 . Time 264 | . 26 . . . 136 70 32 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . Parts Scanalyzed 6 | . . . . . 4 . 2 . Part Schematics Acquired 6 | . . . . . 4 . 2 . Parts Damaged 2 | . . . . . 1 . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 62 | . . . . . . 62 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders 11 | . . . . . . . 11 . FOLLOW 1 | . . . . . . . 1 . EXPLORE 5 | . . . . . . . 5 . RETURN 5 | . . . . . . . 5 . Ally Attacks 33 | . . . . . . 33 . . Total Damage 455 | . . . . . . 455 . . Kills 4 | . . . . . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Active Infowar (turns) 1552 | . . . . . 123 . 1367 62 Jamming 1552 | . . . . . 123 . 1367 62 Robot Analysis Total 3 | . 1 . . . 2 . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches 5 | . . . . . . . 5 . Drone Recoveries 3 | . . . . . . . 3 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Turns Passed 9626 | 85 1152 175 200 182 3772 1614 2356 90 Spaces Moved 4590 | 49 491 100 126 109 1914 771 1018 12 Core 3 | 3 . . . . . . . . Treads 4587 | 46 491 100 126 109 1914 771 1018 12 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 162 158 222 Average Speed 163 | 153 173 160 160 160 160 162 164 222 Slowest Speed 285 | 160 240 160 160 160 162 162 285 222 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 5 97 19 47 29 97 93 37 3 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . 1 . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 1 . 1 . . . 1 Spaces Dug 37 | . . . . . 18 . 19 . Terrain Destroyed 172 | . 2 . . . 54 26 90 . Melee . | . . . . . . . . . Projectile 4 | . . . . . . 2 2 . AOE 168 | . 2 . . . 54 24 88 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total 5736 | 56 622 117 125 118 2285 983 1387 43 Wait 260 | . 23 . . . 58 86 89 4 Move 4582 | 48 490 99 125 108 1913 770 1017 12 Hop . | . . . . . . . . . Pick Up 90 | 2 15 5 . 3 35 7 22 1 Fast Attach 47 | 6 3 2 . . 15 9 11 1 Attach 35 | . 3 . . 1 6 2 21 2 Detach . | . . . . . . . . . Swap 85 | . 1 2 . 2 28 10 42 . Drop 97 | . 1 7 . 4 49 15 21 . Fire 531 | . 84 1 . . 177 84 162 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . 2 1 . . 4 . 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 381 | -10/Materials | Core integrity fell below 50% 431 | -10/Materials | Lost 3 parts (1n2w) 524 | -10/Materials | Discovered new exit (range 10) 744 | -10/Materials | Core integrity fell below 20% 753 | -10/Materials | Repaired Lgt. Treads 864 | -10/Materials | Discovered new exit (range 16) 1046 | -10/Materials | Central database locked down 1065 | -10/Materials | Discovered new exit (range 10) 1132 | -10/Materials | Discovered new exit (range 8) 1193 | -10/Materials | Discovered new exit (range 16) 1238 | -10/Materials | Entered Mines 1240 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1296 | -10/Mines | Discovered new exit (range 8) 1392 | -10/Mines | Assembled infested the area 1407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1407 | -10/Mines | Discovered new exit (range 5) 1413 | -10/Mines | Entered Exiles 1452 | -10/Exiles | Met 8R-AWN 1481 | -10/Exiles | Met EX-HEX 1543 | -10/Exiles | Met EX-DEC 1551 | -10/Exiles | Learned location of Zion (-7) 1599 | -10/Exiles | Discovered new exit (range 10) 1613 | -10/Exiles | Entered Mines 1636 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1640 | -9/Mines | Found Prototype Device 1751 | -9/Mines | Learned Materials emergency access door positions 1757 | -9/Mines | Discovered new exit (range 11) 1768 | -9/Mines | Found the Drone Emporium 1783 | -9/Mines | Learned Materials stockpile data 1795 | -9/Mines | Entered Materials 1795 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2197 | -8/Materials | Build established: Scavenger-Mutant 2718 | -8/Materials | Discovered new exit (range 8) 2783 | -8/Materials | Identified exit to Storage 2991 | -8/Materials | Build established: Mutant 3253 | -8/Materials | Identified Exp. Sensor Array 3310 | -8/Materials | Build established: Scavenger-Mutant 3711 | -8/Materials | Discovered new exit (range 15) 4142 | -8/Materials | Central database locked down 4161 | -8/Materials | Repaired Broken Exp. Sensor Array? 4498 | -8/Materials | Discovered new exit (range 16) 4587 | -8/Materials | Build established: Mutant 5567 | -8/Materials | Entered Storage 6068 | -8/Storage | Met a pair of Derelict thieves 6118 | -8/Storage | Core integrity fell below 50% 6149 | -8/Storage | Destroyed 7 combat bots 6223 | -8/Storage | Discovered new exit (range 15) 6982 | -8/Storage | Repaired Arm. Treads 7014 | -8/Storage | Repaired Imp. Treads 7181 | -8/Storage | Entered Factory 7181 | -7/Factory | Evolved 2 slots: Utility x2 8259 | -7/Factory | Discovered new exit (range 15) 8595 | -7/Factory | Discovered new exit (range 16) 8698 | -7/Factory | Discovered new exit (range 12) 8809 | -7/Factory | Cargo convoy interrupted 8855 | -7/Factory | Lost 3 parts (1p1n1u) 8861 | -7/Factory | Destroyed 17 combat bots 8951 | -7/Factory | Core integrity fell below 50% 8994 | -7/Factory | Lost 6 parts (1n3u2w) 9061 | -7/Factory | Identified exit to Lower Caves 9181 | -7/Factory | First assault squad dispatched 9257 | -7/Factory | Repaired Imp. Treads? 9311 | -7/Factory | Destroyed 7 combat bots 9353 | -7/Factory | Fabricated Huge Storage Unit (x1) 9427 | -7/Factory | Destroyed 8 combat bots 9430 | -7/Factory | Lost 5 parts (1p2n1u1w) 9467 | -7/Factory | Core integrity fell below 20% 9515 | -7/Factory | Lost 3 parts (2n1w) 9537 | -7/Factory | Entered Lower Caves 9563 | -7/Lower Caves | Spotted B-75 Beast 9627 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 09548_ System corrupted: Matter fused (-9). 09549_ Acquired Adv. Targeting Computer. 09550_ Acquired 9 matter. 09564_ Coolant Injector destroyed. 09565_ System corrupted: Substantial component data lost. 09566_ System corrupted: Prc. Beam Rifle failed to cycle. 09581_ System corrupted: Lgt. Treads rejected. 09581_ Acquired Lgt. Treads. 09595_ B-75 Beast suffers critical hit (Burn). 09595_ Med. Treads+ destroyed. 09595_ Imp. Deuterium Engine destroyed. 09595_ Arm. Treads blasted off. 09603_ B-75 Beast suffers critical hit (Burn). 09606_ Adv. Beam Rifle destroyed. 09606_ Critical hit (Blast). 09610_ Transmission Jammer destroyed. 09610_ Lgt. Treads destroyed. 09619_ System corrupted: Matter fused (-10). 09627_ Critical hit (Meltdown: +310). 09627_ Thermal Generator destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????##?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????????#### ##????????????????? | | ?????????????#??????????# # #????????????????? | | ?????????????# ??????# #????????????????? | | ?????????????# #### ##???????????????? | | ?????????????# #???????????????? | | ?????????????# ##### ###???????????????? | | ???????????????????????# ###?????????????????? | | ???????????????????????## =#???????????????????? | | ????????????????????????# %#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ###?????????????????? | | ????????????????????????#% ; #?????????????????? | | ????????????????????????#% ;#??????????????????? | | ????????????????????????#@ %#??????????????????? | | ???????????????????????#; ;#??????????????????? | | ???????????????????????#; ;#??????????????????? | | ???????????????????????#; #??????????????????? | | ???????????????????????; ##??????????????????? | | ??????????????????????? ;???????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????BB ??????????????????? | | ????????????????????? BB ??????????????????? | | ????????????????????? ??????????????????? | | ????????????????????# ;####?????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Hacked Imp. Treads | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Imp. Heavy Machine Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 8% | -10/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Arm. Treads | 38% | -8/Storage Imp. Treads | 47% | -8/Storage Imp. Treads | 3% | -7/Factory Studied --------- Missile Launcher | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefSalvageTorch Manual? 0 Play Time 01:10:52 Cumulative 334.7 hours Start 2025.11.25 @ 13:13:08 End 2025.11.25 @ 15:44:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 347 Adventurer 3 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8bd8621-4b6e-40fb-97f0-af1879e5dbc0