Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 20:37:07 Player: CaptainHarlock Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1436) 1436 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3550 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Target Analyzer Propulsion Shielding > --- WEAPON ----------- EM Pulse Gun Assault Rifle Assault Cannon > --- INVENTORY -------- Cesium-ion Thruster Target Analyzer Hacking Suite Medium Laser [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Propulsion Shielding Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 53 | 6 15 20 6 6 Power 7 | 1 3 1 1 1 Engine 6 | 1 3 1 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 4 9 1 . Treads 1 | . . 1 . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover 4 | . 2 2 . . Flight 7 | . . 6 1 . Utility 15 | 1 3 6 3 2 Device 4 | 1 1 2 . . Storage 1 | . 1 . . . Processor 7 | . 1 3 2 1 Hackware 2 | . . . 1 1 Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 15 | 2 5 4 1 3 Energy Gun 6 | 1 1 2 . 2 Energy Cannon 2 | . 1 1 . . Ballistic Gun 5 | 1 2 1 . 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 26 | . 3 6 1 16 Power 3 | . . 1 . 2 Propulsion 8 | . 1 3 1 3 Utility 7 | . 1 2 . 4 Weapon 8 | . 1 . . 7 Highest Loss Streak 8 | . 3 3 1 8 To Critical Strikes . | . . . . . Average Backups 4 | 2 4 4 3 2 Power . | . . . . . Propulsion . | 1 1 . . . Utility . | . . . 1 1 Weapon 2 | . 2 3 1 1 Tool/Special . | . . . . . Unused Backups 5 | . 4 . . 1 Power 1 | . 1 . . . Propulsion 2 | . 2 . . . Utility . | . . . . . Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 94 81 95 73 Engine 8 | . 14 9 2 2 Core 1 | . . . 5 4 Leg 5 | . 15 . . . Hover 7 | . 11 11 . . Flight 9 | . . 7 25 17 Device 7 | . 10 4 9 2 Storage 1 | . 3 . . . Processor 15 | . 10 16 17 19 Protection 4 | . . 7 8 6 Energy Gun 10 | . 8 9 17 8 Energy Cannon 1 | . 1 3 . . Ballistic Gun 9 | . 13 7 9 6 Launcher 2 | . 5 1 . . Peak Build Rating 28 | 6 7 20 28 28 Average Rating 11 | 3 6 10 24 19 On Entrance 11 | . 6 7 20 25 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 16 | 6 12 13 15 16 Greatest Support 20 | 20 20 20 15 15 Greatest Overweight (x) 3 | . . 3 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 7 | 5 7 5 5 5 Average Carried 4 | 2 4 4 3 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 3 . Class Distribution -------------------- 65% | Mutant 25% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1347 | 239 239 416 225 228 Remotely . | . . . . . Salvage Created 1827 | 40 452 734 229 372 Parts 109 | 4 19 48 15 23 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 47 | 1 6 23 10 7 Guns 31 | 1 3 14 8 5 Cannons 11 | . 1 7 1 2 AOE 5 | . 2 2 1 . Classes Destroyed 9 | 1 4 4 . . Worker 2 | . . 2 . . Builder 3 | . . 2 . 1 Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 4 | . 2 2 . . Swarmer 20 | . . 12 8 . Grunt 19 | 1 6 8 . 4 Sentry 8 | . . 3 2 3 Best Kill Streak 12 | 1 4 12 5 3 Combat Bots Only 7 | 1 3 7 5 3 Max Kills in Single Turn 3 | 1 3 2 2 1 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 327 | 5 70 93 38 121 Missed 105 | 2 22 31 13 37 Hits 222 | 3 48 62 25 84 Projectile 222 | 3 48 62 25 84 Critical Strikes 6 | . . . . 6 Actively Blocked 3 | . . . . 3 Damage Taken 2977 | 32 583 764 273 1325 Core 929 | 11 154 209 58 497 Absorbed by Shields . | . . . . . Redirected to Shielding 97 | . . 44 19 34 Regen/Repaired (Parts) 66 | . . . 66 . Core Remaining (%) 58 | 95 34 47 . . Volleys Fired 156 | 5 38 56 21 36 Largest 3 | 2 2 2 3 3 Hottest 120 | 60 100 110 110 120 Shots Fired 324 | 10 71 104 63 76 Gun 264 | 10 54 78 58 64 Cannon 51 | . 13 21 5 12 Launcher 9 | . 4 5 . . Special . | . . . . . Kinetic 147 | 5 28 42 26 46 Thermal 134 | 5 39 50 16 24 Explosive 9 | . 4 5 . . Electromagnetic 34 | . . 7 21 6 Robot Hit Streak 9 | 3 9 9 9 7 Robot Miss Streak 6 | 2 3 3 4 6 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 199 | 6 46 59 36 52 Core Hits 96 | 2 24 40 13 17 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 13 | . 1 3 3 6 Burn 8 | . 1 2 2 3 Meltdown 1 | . . 1 . . Destroy 2 | . . . 1 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3207 | 55 684 1111 496 861 Guns 1908 | 55 351 487 393 622 Cannons 730 | . 176 282 60 212 Explosions 533 | . 157 333 43 . Melee . | . . . . . Ramming 36 | . . 9 . 27 Kinetic 1249 | 21 194 251 174 609 Thermal 1168 | 34 333 468 168 165 Explosive 490 | . 157 333 . . Electromagnetic 264 | . . 50 154 60 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . 1 Average Corruption 1 | . . 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 3 . 2 Matter Fused 4 | . . 2 . 2 Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 15 | . 1 . 14 . Projectiles 7 | . . . 7 . Explosions 8 | . 1 . 7 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 64 | . . 4 47 13 Shots 1 | . . . 1 . Rammed 5 | . . 2 . 3 Targets Rammed 5 | . . 2 . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 368 | 38 270 129 27 368 Average Temperature 61 | 21 76 28 6 114 Received Heat Transfer 1299 | 18 333 174 18 756 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 . 1 Heat Transferred 3447 | 75 806 1295 568 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . 2 1 . Low Security (%) 72 | 100 100 51 30 100 Level 1 24 | . . 40 69 . Level 2 2 | . . 8 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 416 | 20 76 416 303 174 Initial 167 | . 6 18 167 127 Average 125 | 3 17 216 216 122 Influence Increases 1465 | 20 230 701 286 228 Destroy 0b10 Robot/C 940 | 20 120 460 200 140 Destroy 0b10 Robot/NC 60 | . 25 30 . 5 Destroy Leader 218 | . 24 104 40 50 Successful Hack 15 | . . 5 10 . Disable Machine 15 | . . . 15 . Destroy Structure 52 | . 16 27 6 3 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 150 | . 45 75 . 30 Influence Decreases 1370 | 10 195 349 380 436 Entered New Map 437 | . 4 27 230 176 Time Decay 673 | 10 161 262 140 100 Lost Part 260 | . 30 60 10 160 Squads Dispatched 8 | . 1 4 1 2 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 5 | . . 3 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 2 4 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | 1 14 32 14 17 Peak Tracking Total 6 | 1 5 6 4 6 Tactical Retreats 6 | . 1 3 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 1 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 4 3 2 . Terminals 6 | . 3 3 . . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 6 7 . Successful 13 | . 2 4 7 . Failed 5 | . 3 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 4 6 . . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 4 . . Record 5 | . 1 4 . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 4 | . . 2 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . . . 3 . Time 102 | . . . 102 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 518 | . . 518 . . Optics 518 | . . 518 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1795 | 110 598 579 295 213 Spaces Moved 1702 | 83 574 537 305 203 Core 96 | 30 . 17 . 49 Treads 52 | . . 52 . . Legs 241 | 53 188 . . . Wheels . | . . . . . Hover 655 | . 386 269 . . Flight 658 | . . 199 305 154 Fastest Speed 29 | 50 56 29 29 29 Average Speed 60 | 94 76 64 29 39 Slowest Speed 200 | 120 120 200 29 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 3 1 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 5 85 47 28 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . 15 26 5 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 46 | . 15 26 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2161 | 107 663 662 461 268 Wait 140 | . 2 19 112 7 Move 1686 | 82 573 530 302 199 Hop 6 | . . 3 1 2 Pick Up 53 | 11 15 14 9 4 Fast Attach 13 | 1 2 8 1 1 Attach 26 | 6 4 5 5 6 Detach 2 | 1 1 . . . Swap 39 | . 14 11 6 8 Drop 35 | 1 14 14 4 2 Fire 156 | 5 38 56 21 36 Melee . | . . . . . Ram 5 | . . 2 . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 111 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Core integrity fell below 50% 360 | -10/Materials | Lost 3 parts (1n1u1w) 414 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Discovered new exit (range 5) 667 | -10/Materials | Discovered new exit (range 4) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Lost 3 parts (2n1u) 1042 | -9/Materials | Destroyed 7 combat bots 1130 | -9/Materials | Core integrity fell below 50% 1279 | -9/Materials | Discovered new exit (range 6) 1287 | -9/Materials | Identified exit to Materials 1288 | -9/Materials | Entered another Materials area 1288 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1331 | -8/Materials | Repaired Propulsion Shielding 1392 | -8/Materials | Discovered new exit (range 14) 1408 | -8/Materials | Identified exit to Storage 1501 | -8/Materials | Repaired Cesium-ion Thruster 1541 | -8/Materials | Repaired Lgt. Nuclear Core 1583 | -8/Materials | Entered Storage 1734 | -8/Storage | Core integrity fell below 50% 1743 | -8/Storage | Lost 8 parts (1p2n5w) 1760 | -8/Storage | Core integrity fell below 20% 1796 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Imp. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. G-47 Trooper destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Acquired 53 matter. K-01 Serf cleans the Transfer Shaft. Deuterium Engine destroyed. Acquired 57 matter. R-06 Scavenger collects Lgt. Nuclear Core. Slammed into U-05 Engineer. System corrupted: Matter fused (-6). Slammed into O-16 Technician. Acquired 3 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ???????????????###########????????? | | ???????????????# #????????? | | ???????????????# """"" #????????? | | ???????????????# "???" #????????? | | ########???????# "??"" ########?? | | # #####???# ""??" # #?? | | # """ # #???# "???" # #?? | | # "T" # #???# """"" # #?? | | # # #???# # #?? | | # # #########+###+# #?# | | # # / +? | | # + ##### ######## | | # # gg#???# ######## | | # # #???#% % | | # """ # #???#% #####/##+#### | | # """ # #####/## #?### %* #? | | # """ # # # #?#"" #? | | # # # """ # #?#"T """ #? | | ######## # """ # #?#"" """ #? | | ?????#T# # """ # #?### """ #? | | ?????" # # """ # #???# #? | | ?????" + + """ # #???########? | | ?????" # # # #???????????? | | ?????### # """ # #???????????? | | ???????# @# """ # #???????????? | | ???????# # """ # #???????????? | | ???????# # """ # #???????????? | | ???????# # """ # ????????????? | | ???????# # ????????????????? | | ???????# ######?????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ??????? ???????????????????????? | | ??????? ???????????????????????? | | ??????? Ya???????????????????????? | | ???????? ???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 5 Target Analysis 7 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Propulsion Shielding | 12% | -8/Materials Cesium-ion Thruster | 72% | -8/Materials Lgt. Nuclear Core | 70% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me First Step to Greatness For Emergencies Only It's Just You One Hack Too Far Organ Harvest Part-time Mechanic Spot Them First Storm Trooper That Tickles There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed ChainSalvagingPick Manual? 0 Play Time 01:20:05 Cumulative 1.3 hours Start 2026.04.05 @ 18:56:05 End 2026.04.05 @ 20:37:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b79beee4-bbf2-41a0-8679-7e08e761e572