Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 16:15:53 Player: Glogmind Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (138) 690 Value Destroyed (4085) 4085 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 8595 Bonus ------- High Alert Combat Kills 880 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 30/100 System Corruption 27% Temperature Cool (96) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Long-range Phase Cannon > --- INVENTORY (5) ---- Advanced Targeting Computer Rocket Array Gravity Flail Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Advanced Treads Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Cooled Plasma Cannon Gravity Flail > --- INVENTORY -------- Improved Deuterium Engine F-cell Engine F-cell Engine Core Analyzer Armor Integrity Analyzer Particle Charger Medium Reactive Plating Medium Reactive Plating Hardlight Generator High-powered Tractor Beam High-powered Tractor Beam Cooled Plasma Cannon Cooled Plasma Cannon Long-range Phase Cannon Long-range Phase Cannon Minigun Gauss Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Array [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Gravity Flail Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 3 | . . 1 . 2 . . Weapon 1 | . . 1 . . . . Parts Attached 119 | 7 2 11 35 60 1 3 Power 11 | 1 . 2 3 5 . . Engine 11 | 1 . 2 3 5 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 29 | 2 . 2 13 12 . . Treads 19 | 2 . 2 13 2 . . Leg 4 | . . . . 4 . . Wheel 6 | . . . . 6 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | 2 1 2 7 16 . 2 Device 17 | 1 1 2 2 11 . . Storage 4 | 1 . . 1 2 . . Processor 8 | . . . 3 3 . 2 Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 49 | 2 1 5 12 27 1 1 Energy Gun 8 | 2 1 4 1 . . . Energy Cannon 10 | . . . . 9 . 1 Ballistic Gun 12 | . . 1 8 3 . . Ballistic Cannon 5 | . . . . 5 . . Launcher 11 | . . . 3 8 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . . 2 3 6 1 . Corrupted Parts 3 | . . . 3 . . . System Corruption 8 | . . . 8 . . . Parts Lost 30 | . . 4 1 22 3 . Power 3 | . . 1 1 1 . . Propulsion 13 | . . . . 11 2 . Utility 4 | . . 1 . 2 1 . Weapon 10 | . . 2 . 8 . . Highest Loss Streak 9 | . . 2 1 9 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 100 98 99 92 65 38 Engine 8 | . 14 10 8 6 6 . Treads 25 | . 28 22 36 21 . . Leg 1 | . . . . 2 17 . Wheel 1 | . . . . 2 . . Device 11 | . 14 22 8 10 7 7 Storage 7 | . 14 11 9 6 . . Processor 12 | . . . 5 18 27 27 Protection 1 | . . . 3 . . . Energy Gun 4 | . 28 23 1 . . . Energy Cannon 2 | . . . . 4 . 2 Ballistic Gun 11 | . . 8 23 9 . . Ballistic Cannon 2 | . . . . 4 . . Launcher 1 | . . . 2 1 . . Peak Build Rating 52 | 9 9 18 33 52 41 25 Average Rating 30 | 5 7 13 25 41 35 19 On Entrance 16 | . 9 7 18 33 33 12 Naked Turns . | . . . . . . . Heaviest Build 120 | 15 15 24 31 120 16 1 Greatest Support 86 | 40 40 40 86 86 45 3 Greatest Overweight (x) 33 | . . . . 33 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 25 5 5 Average Capacity 12 | 7 8 8 9 16 5 5 Most Carried 25 | 3 5 7 10 25 4 4 Average Carried 10 | 2 4 4 8 14 4 3 Final Capacity 10 | 8 8 8 10 5 5 5 Final Carried 10 | 3 5 7 10 4 4 3 Class Distribution -------------------- 45% | Gunner 23% | Mutant 12% | Scavenger-Skirmisher 10% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2734 | 268 12 171 744 1539 . . Remotely 347 | . . . 83 264 . . Salvage Created 4398 | 129 171 458 1017 2623 . . Parts 230 | 3 10 42 44 131 . . Haulers Intercepted 8 | . . 1 4 3 . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 85 | . 3 13 19 50 . . Guns 32 | . 3 13 10 6 . . Cannons 18 | . . . . 18 . . AOE 35 | . . . 9 26 . . Classes Destroyed 15 | 2 3 3 1 6 . . Worker 10 | . . . . 10 . . Builder 13 | . 1 1 1 10 . . Tunneler 1 | 1 . . . . . . Hauler 8 | . . 1 4 3 . . Recycler 14 | 1 . . 1 12 . . Operator 1 | . . . . 1 . . Watcher 6 | . 1 1 . 4 . . Swarmer 18 | . . 7 . 11 . . Grunt 36 | . 3 5 13 15 . . Brawler 1 | . . . . 1 . . Protector 2 | . . . . 2 . . Sentry 10 | . . 1 5 4 . . Specialist 3 | . . . . 3 . . Hunter 9 | . . . 1 8 . . Programmer 6 | . . . . 6 . . Best Kill Streak 22 | 1 3 5 11 22 . . Combat Bots Only 11 | . 2 4 10 11 . . Max Kills in Single Turn 6 | 1 1 2 4 6 . . Gunslinging . | . . . . . . . Exploded 5 | . . . 4 5 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 433 | . 11 66 67 275 2 12 Missed 150 | . 3 26 20 99 . 2 Damage Taken 5049 | . 140 391 841 3503 99 75 Core 821 | . 10 36 75 586 61 53 Absorbed by Shields 4 | . . . . 4 . . Regen/Repaired (Parts) 23 | . . . . 23 . . Core Remaining (%) 93 | 100 96 91 86 . . . Volleys Fired 215 | 6 13 34 48 111 . 3 Largest 3 | 2 2 3 3 3 . 1 Hottest 205 | 80 80 120 104 205 . 105 Shots Fired 479 | 12 26 70 126 242 . 3 Gun 302 | 12 26 70 120 74 . . Cannon 150 | . . . . 147 . 3 Launcher 27 | . . . 6 21 . . Special . | . . . . . . . Kinetic 277 | . . 25 110 142 . . Thermal 117 | . . 25 10 79 . 3 Explosive 27 | . . . 6 21 . . Electromagnetic 58 | 12 26 20 . . . . Robot Hit Streak 26 | 5 4 5 19 26 . 4 Robot Miss Streak 6 | 4 2 5 6 4 . . Penetration Max 1 | . . . . 1 . . Secondary Targets 4 | . . 3 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 309 | 8 16 37 87 158 . 3 Core Hits 242 | 3 7 19 51 161 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 10 | . . . . 10 . . Destroy 2 | . . . . 2 . . Blast 8 | . . . . 8 . . Melee Attacks 3 | . . . . 3 . . Impact 3 | . . . . 3 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12686 | 164 373 579 2404 9060 . 106 Guns 3324 | 104 231 579 1358 1052 . . Cannons 3249 | . . . . 3143 . 106 Explosions 5682 | 60 140 . 1022 4460 . . Melee 365 | . . . . 365 . . Ramming 66 | . 2 . 24 40 . . Kinetic 3981 | . . 233 1209 2539 . . Thermal 2516 | 60 140 219 149 1842 . 106 Explosive 5296 | . . . 1022 4274 . . Electromagnetic 462 | 104 231 127 . . . . Impact 365 | . . . . 365 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 27 | . . . 8 8 27 27 Average Corruption 7 | . . . 7 4 18 27 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 48 | . . . 17 19 9 3 Message Errors 10 | . . . 3 5 2 . Matter Fused 10 | . . . 4 3 1 2 Heat Flow Errors 6 | . . . 1 4 1 . Energy Discharges 6 | . . . 2 3 1 . Parts Rejected 2 | . . . 1 1 . . Parts Fused 2 | . . . 2 . . . Data Loss (minor) 7 | . . . 3 2 1 1 Misfires 1 | . . . 1 . . . Alerts 1 | . . . . 1 . . Misdirections 3 | . . . . . 3 . Overload Shots 4 | . . . . 4 . . Overflow Damage 562 | . 25 . 18 519 . . Projectiles 64 | . . . . 64 . . Explosions 188 | . 25 . 18 145 . . Melee 310 | . . . . 310 . . Knockbacks 12 | . . . . 12 . . Impact 2 | . . . . 2 . . Kinetic 9 | . . . . 9 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 478 | . 41 . 89 348 . . Shots 17 | . 2 . 3 12 . . Rammed 12 | . 1 . 5 6 . . Targets Rammed 14 | . 1 . 6 7 . . Kicked 1 | . . . . 1 . . Crushed 1 | . . . 1 . . . Highest Temperature 452 | 54 147 132 452 256 160 90 Average Temperature 62 | 23 56 47 61 86 80 58 Received Heat Transfer 903 | . 57 114 297 411 . 24 Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 5 . . Impact Corruptions 7 | . . . . 7 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . 1 . 5 . . Heat Transferred 3435 | 50 150 555 370 2199 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 1356 | 10 181 391 515 1356 482 331 Initial 467 | . 6 76 165 233 467 316 Average 427 | 2 105 256 355 573 467 320 Maximum Alert Level 4 | . . 1 2 4 2 1 Low Security (%) 24 | 100 100 28 9 18 . . Level 1 36 | . . 71 51 29 . 100 Level 2 20 | . . . 38 13 100 . Level 3 10 | . . . . 22 . . Level 4 7 | . . . . 16 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 . 1 13 . 1 Investigation 2 | . . . . 1 . 1 Extermination 2 | . . . . 2 . . Reinforcement 12 | . 1 . 1 10 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 3 . . Haulers Reinforced 1 | . . . . 1 . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 9 | . . 1 1 7 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 5 16 29 71 6 1 Peak Tracking Total 10 | . 2 4 8 10 6 1 Tactical Retreats 4 | . . . . 4 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 9 | . 3 1 . 5 . . Max in Single Turn 3 | . 1 1 . 3 . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 13 | . 2 1 3 5 . 2 Terminals 7 | . . 1 2 3 . 1 Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 2 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 26 | . 5 3 6 8 . 4 Successful 7 | . 2 . 3 2 . . Failed 19 | . 3 3 3 6 . 4 Catastrophic 6 | . . 1 1 2 . 2 Database Lockouts . | . . . . . . . Manual 10 | . . 3 5 2 . . Terminals 14 | . . 3 5 4 . 2 Fabricators 2 | . . . . 2 . . Repair Stations 2 | . . . . 2 . . Recycling Units 7 | . 5 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 1 2 4 . 2 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 50 | . . . . 50 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4054 | 141 263 359 1127 1956 149 59 Spaces Moved 1955 | 66 125 128 557 873 131 75 Core 170 | 2 . . . 48 45 75 Treads 1466 | 64 125 128 557 592 . . Legs 196 | . . . . 110 86 . Wheels 123 | . . . . 123 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 148 50 50 50 Average Speed 148 | 156 160 160 155 156 101 50 Slowest Speed 1700 | 160 160 160 160 1700 190 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 5 29 15 46 29 73 2 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . . . . 6 . . Terrain Destroyed 378 | 7 41 . 50 280 . . Melee . | . . . . . . . Projectile 19 | . . . . 19 . . AOE 359 | 7 41 . 50 261 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 2681 | 88 161 212 734 1246 146 94 Wait 268 | 7 20 32 45 138 13 13 Move 1950 | 65 124 127 556 873 130 75 Hop . | . . . . . . . Pick Up 45 | 3 . 5 13 24 . . Fast Attach 51 | 7 1 4 12 24 1 2 Attach 25 | . . 5 2 17 . 1 Detach 17 | . 1 1 4 11 . . Swap 43 | . 1 2 21 19 . . Drop 50 | . . 2 27 19 2 . Fire 215 | 6 13 34 48 111 . 3 Melee 3 | . . . . 3 . . Ram 1 | . . . . 1 . . Kick 1 | . . . . 1 . . Crush 12 | . 1 . 6 5 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 5) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 729 | -9/Materials | Discovered new exit (range 16) 764 | -9/Materials | Entered another Materials area 764 | -8/Materials | Evolved 2 slots: Propulsion x2 786 | -8/Materials | Build established: Scavenger-Skirmisher 1230 | -8/Materials | Build established: Scavenger-Tank 1626 | -8/Materials | Destroyed 10 combat bots 1868 | -8/Materials | Discovered new exit (range 15) 1870 | -8/Materials | Build established: Gunner 1891 | -8/Materials | Entered Factory 1891 | -7/Factory | Evolved 2 slots: Utility x2 2169 | -7/Factory | Repaired Adv. Heat Sink 2821 | -7/Factory | Found Prototype Launcher 2821 | -7/Factory | Identified Rocket Array 2975 | -7/Factory | Discovered new exit (range 15) 3017 | -7/Factory | Identified exit to Factory 3249 | -7/Factory | Cargo convoy interrupted 3301 | -7/Factory | Destroyed 11 combat bots 3311 | -7/Factory | Lost 5 parts (2n1u2w) 3385 | -7/Factory | Found Prototype Device 3385 | -7/Factory | Identified Exp. ECM Suite 3592 | -7/Factory | Discovered exit to Factory (range 14) 3621 | -7/Factory | Core integrity fell below 50% 3666 | -7/Factory | Lost 9 parts (5n1u3w) 3747 | -7/Factory | Found Rocket Array 3833 | -7/Factory | Discovered exit to Factory (range 14) 3843 | -7/Factory | Core integrity fell below 20% 3847 | -7/Factory | Sucked down chute 3847 | -7/Factory | Entered Waste 3862 | -7/Waste | EMP discharged 3862 | -7/Waste | System corruption reached 10% 3868 | -7/Waste | Spotted C-40 Crusher 3894 | -7/Waste | Spotted C-40 Crusher 3903 | -7/Waste | Spotted C-40 Crusher 3911 | -7/Waste | Build established: Mutant 3921 | -7/Waste | Spotted C-40 Crusher 3928 | -7/Waste | Spotted C-40 Crusher 3954 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3958 | -7/Waste | Spotted C-40 Crusher 3962 | -7/Waste | EMP discharged 3973 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3991 | -7/Waste | Discovered new exit (range 12) 3996 | -7/Waste | Entered Factory 4004 | -7/Factory | Lost 3 parts (2n1u) 4055 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Adv. Targeting Computer crushed. Plasma Lance crushed. Dropped F-cell Engine. Dropped Carbon-fiber Leg. Plasma Lance crushed. Carbon-fiber Leg crushed. System corrupted: Matter fused (-10). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Acquired Adv. Visual Processing Unit. System corrupted: Matter fused (-10). Connecting with Recycling Unit... Current location identified: Factory ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. Connecting with Terminal... System corrupted: Component data lost. System corrupted: Matter fused (-7). ALERT: All DSF locations entering lockdown mode. 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""??????########### # | | ????????????? ?????????????????# # | | ????????????## ######?????????????????############ | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 22 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicGuidanceArticulator Manual? 0 Play Time 00:42:18 Cumulative 48.7 hours Start 2025.04.18 @ 15:22:34 End 2025.04.18 @ 16:15:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8bdb4401-63e0-4b33-b1fb-a987f29df99a