Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:11:48 Player: firstiteration Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (461) 461 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 966 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 188/300 Energy 121/125 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (8) ---- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Signal Interpreter EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 17 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 2 | . 2 . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 9 . Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun 5 | . 5 . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 100 Engine 13 | . 13 14 Leg 27 | . 27 28 Device 7 | . 8 . Storage 14 | . 14 14 Processor 3 | . 2 14 Energy Gun 9 | . 8 28 Ballistic Gun 14 | . 16 . Launcher 2 | . 2 . Naked Turns . | . . . Heaviest Build 13 | 13 13 10 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 6 8 8 Average Carried 5 | 2 5 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 516 | 260 256 . Remotely . | . . . Salvage Created 591 | 102 471 18 Parts 35 | 3 30 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 14 1 Guns 10 | . 9 1 AOE 5 | . 5 . Classes Destroyed 6 | 2 4 . Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 6 | . 5 1 Grunt 9 | . 9 . Best Kill Streak 4 | 1 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 129 | . 123 6 Missed 37 | . 35 2 Damage Taken 1084 | . 971 113 Core 252 | . 210 42 Absorbed by Shields . | . . . Regen/Repaired (Parts) 57 | . 57 . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 5 59 2 Largest 2 | 2 2 2 Hottest 90 | 90 90 80 Shots Fired 130 | 10 116 4 Gun 122 | 10 108 4 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 88 | . 88 . Thermal 34 | 10 20 4 Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 10 | 9 10 3 Robot Miss Streak 7 | . 7 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 69 | 9 57 3 Core Hits 31 | 3 27 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1310 | 109 1157 44 Guns 643 | 109 490 44 Cannons . | . . . Explosions 664 | . 664 . Melee . | . . . Ramming 3 | . 3 . Kinetic 407 | . 407 . Thermal 236 | 109 83 44 Explosive 664 | . 664 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 67 | . 67 . Projectiles . | . . . Explosions 67 | . 67 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 118 | . 118 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 216 | 120 216 36 Average Temperature 60 | 53 64 20 Received Heat Transfer 249 | . 249 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 756 | 285 371 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 298 | 10 298 107 Initial 57 | . 6 57 Average 127 | 4 142 93 Maximum Alert Level 1 | . 1 . Low Security (%) 82 | 100 79 100 Level 1 17 | . 20 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 22 8 Peak Tracking Total 10 | . 5 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 6 | . 6 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1024 | 79 863 82 Spaces Moved 631 | 49 518 64 Core 17 | 17 . . Treads . | . . . Legs 614 | 32 518 64 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 104 121 120 Slowest Speed 200 | 200 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 93 21 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 63 | . 63 . Melee . | . . . Projectile . | . . . AOE 63 | . 63 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 785 | 66 653 66 Wait 29 | . 29 . Move 629 | 48 517 64 Hop . | . . . Pick Up 27 | 7 20 . Fast Attach 2 | 1 1 . Attach 17 | 5 12 . Detach . | . . . Swap 4 | . 4 . Drop 10 | . 10 . Fire 66 | 5 59 2 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 411 | -10/Materials | Repaired Lgt. Assault Rifle 440 | -10/Materials | Core integrity fell below 50% 528 | -10/Materials | Discovered new exit (range 5) 577 | -10/Materials | Discovered new exit (range 16) 638 | -10/Materials | Lost 3 parts (1n2w) 761 | -10/Materials | Core integrity fell below 20% 789 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Identified exit to Materials 882 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Entered Mines 1012 | -10/Mines | Assembled infested the area 1025 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Flight Unit melted. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. ALERT: Infestation in the mines, dispatching Demolisher response squad. as-52012 sneak attacks. R-06 Scavenger system corrupted by crushing effect. R-06 Scavenger knocked back. R-06 Scavenger system terminally corrupted. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????? #####????????????????????????? | | ??? ??????????????? ##???????????????????????? | | ?? ???????##?????? ###?????????????????????? | | ?? ?????## ###???? ##????????????????????? | | ? ????# ##???# #????????????????????? | | ? ????# ##??# #????????????????????? | | ? #### ##?# ##???????????????????? | | ?# a ### #???????????????????? | | ??# % a ## ##??????????????????? | | ????# #??????????????????? | | ??????# #??????????????????? | | ????????# r #??????????????????? | | ????????#### ##??????????????????? | | ???????????## ## @## #???????????????????? | | ????????????## ### ## #???????????????????? | | ?????????????#####?# # #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????# #????????????????????? | | ?????????????????? ## d###????????????????????? | | ????????????????? ?### d#######????????????????? | | ???????????????? k ????# ?????????? | | ??????????????? k?????# #######????????????????? | | ?????????????? k?????##! ##?????????????????????? | | ????????????? ?????## #?????????????????????? | | ????????????## ?????##! #?????????????????????? | | ?????????????# #### ######????????????????? | | ?????????????# %= #????????????????? | | ?????????????# #### ! ##### #????????????????? | | ?????????????##??????## ##???# #????????????????? | | ??????????????????????####????# #????????????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #???########?????? | | ??????????????????????????????# ##### ##????? | | ??????????????????????????????# #????? | | ??????????????????????????????###### #????? | | ???????????????????????????????????# #???? | | ???????????????????????????????????## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkThrusterAxe Manual? 0 Play Time 00:11:56 Cumulative 7.6 hours Start 2024.03.31 @ 19:00:31 End 2024.03.31 @ 19:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: eb9a377c-8970-4a22-a629-311dc8703258