Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 23:28:24 Player: BlobtheGreat Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (183) 915 Value Destroyed (4483) 4483 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 11332 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 248 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -162 Cogmind --------- Core Integrity 0/850 Matter 134/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Cooled Plasma Cannon > --- INVENTORY (5) ---- Cooled Aerolev Unit Combat Airjet A0-MCA's Component Scanner Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Cooled Aerolev Unit Combat Airjet > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Tiamat Missile Launcher Companion Sword > --- INVENTORY -------- Airjet Cooled Aerolev Unit A0-MCA's Component Scanner Cooled Plasma Cannon Cooled Plasma Cannon Mini Grenade Launcher Remote Datajack Great Axe [Rating: 77] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Aerolev Unit Flight Unit Improved VTOL Module Utility Light Armor Plating Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 2 . . Utility 5 | . . . 1 . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 127 | 9 6 9 24 1 . . 30 12 5 10 12 . 9 Power 16 | 1 1 3 1 1 . . 3 1 1 2 1 . 1 Engine 9 | 1 . 2 1 1 . . 1 1 1 1 . . . Core 7 | . 1 1 . . . . 2 . . 1 1 . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 52 | 4 . 4 11 . . . 11 8 2 2 7 . 3 Treads 36 | 2 . 4 10 . . . 10 8 2 . . . . Leg 3 | 2 . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . . . 1 . . . 5 . 3 Flight 4 | . . . 1 . . . . . . 2 1 . . Utility 37 | 2 3 1 9 . . . 9 . 2 5 3 . 3 Device 14 | 1 1 . 3 . . . 4 . 1 1 1 . 2 Storage 5 | 1 2 . . . . . 1 . . . 1 . . Processor 7 | . . . 2 . . . 2 . . 1 1 . 1 Hackware 3 | . . . . . . . . . 1 2 . . . Protection 8 | . . 1 4 . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 2 1 3 . . . 7 3 . 1 1 . 2 Energy Gun 7 | 1 . 1 . . . . 2 3 . . . . . Energy Cannon 4 | . . . 2 . . . 1 . . . . . 1 Ballistic Gun 4 | 1 2 . . . . . 1 . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . Launcher 3 | . . . . . . . 2 . . . . . 1 Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 2 1 . 1 3 . 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 3 | . . . . . . . . . 3 . . . . Parts Lost 39 | . . 2 3 1 . 1 11 3 . . . . 18 Power 6 | . . 1 . 1 . . 3 . . . . . 1 Propulsion 10 | . . 1 . . . . 3 1 . . . . 5 Utility 16 | . . . 2 . . . 3 1 . . . . 10 Weapon 7 | . . . 1 . . 1 2 1 . . . . 2 Highest Loss Streak 4 | . . 1 1 1 . 1 3 1 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 4 9 14 15 15 15 15 18 22 24 22 4 7 7 Power 1 | . 1 1 1 1 1 2 2 2 3 2 . . . Propulsion 4 | 2 4 3 3 6 6 6 5 6 7 5 . 1 2 Utility 4 | . 1 5 4 4 4 4 4 6 6 6 1 3 1 Weapon 4 | . 3 4 6 3 3 2 4 6 7 6 1 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . 3 . 4 1 . . 3 1 . 8 2 . 2 Power 2 | . . . . . . . 1 . . . 1 . . Propulsion 8 | . 2 . 2 . . . 2 1 . 1 . . . Utility 5 | . . . . . . . . . . 4 . . 1 Weapon 8 | . 1 . 2 1 . . . . . 3 . . 1 Tool/Special 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 99 100 99 98 100 99 98 94 94 84 89 93 60 Engine 6 | . 6 7 11 10 11 11 4 4 9 8 . . . Core 2 | . 7 6 . . . . 4 4 . . 6 6 2 Treads 23 | . 16 28 32 33 33 33 26 25 27 18 . . . Hover 2 | . . . . . . . . . . . 20 33 18 Flight 1 | . . . . . . . . . . 8 9 . . Device 14 | . 13 1 9 11 11 11 22 23 22 25 12 13 1 Storage 9 | . 14 14 11 11 11 11 9 9 9 8 1 6 5 Processor 4 | . . . 2 . . . 3 9 9 7 12 13 14 Hackware 1 | . . . . . . . . . . 1 13 13 7 Protection 5 | . . 12 10 11 11 11 9 . . . 4 . . Energy Gun 5 | . 5 7 1 . . 3 7 11 17 . . . . Energy Cannon 3 | . . . 19 11 11 11 3 . . . . . 1 Ballistic Gun 4 | . 22 20 1 . . . 5 4 . . . . . Ballistic Cannon 1 | . . . . 11 11 7 . . . . . . . Slashing Weapon 1 | . . . . . . . . 2 . 4 7 6 5 Peak Build Rating 77 | 7 12 18 21 24 24 24 34 29 30 43 75 72 77 Average Rating 26 | 5 10 13 17 22 23 23 26 26 27 27 65 72 50 On Entrance 27 | . 7 12 15 20 23 24 23 26 26 22 41 72 72 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . . 15 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 104 | 12 52 56 65 67 67 67 104 101 95 94 24 24 28 Greatest Support 64 | 40 40 40 60 60 60 60 64 60 60 60 45 45 48 Greatest Overweight (x) 9 | . 1 1 1 1 1 1 2 5 1 6 1 . 9 Average Overweight (x) . | . . 1 . . 1 1 . 1 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 10 10 10 Average Capacity 19 | 7 13 20 20 20 20 20 21 25 25 23 5 10 9 Most Carried 25 | 7 11 20 20 20 20 20 25 25 25 25 7 7 10 Average Carried 18 | 4 9 16 19 19 19 19 20 22 24 22 4 7 7 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 5 10 10 5 Final Carried 25 | 7 11 20 19 19 20 19 20 25 25 5 7 7 5 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Commander-Mutant 23% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Matter Collected 3027 | 338 234 340 284 62 . 101 592 363 105 87 320 . 201 Remotely . | . . . . . . . . . . . . . . Salvage Created 7212 | 187 367 626 1169 90 . 320 1502 1339 419 . 671 . 522 Parts 402 | 13 16 31 78 12 . 16 80 78 18 . 25 . 35 Haulers Intercepted 18 | . 2 . 3 . . . 6 5 . . 1 . 1 Recyclers Shooed 8 | 1 1 . . 1 . . . 1 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 113 | . 6 12 23 3 . 6 26 19 4 . 3 . 11 Melee 7 | . . . . . . . . . . . 3 . 4 Guns 61 | . 6 12 2 . . 1 17 19 4 . . . . Cannons 28 | . . . 20 3 . 5 . . . . . . . AOE 13 | . . . . . . . 6 . . . . . 7 Classes Destroyed 16 | 2 3 4 3 . . . 3 . . . 1 . . Worker 15 | . . 1 . 2 . 3 . 4 . . 2 . 3 Builder 7 | . . 1 2 . . . . . . . 2 . 2 Tunneler 8 | 6 . 1 . . . 1 . . . . . . . Hauler 18 | . 2 . 3 . . . 6 5 . . 1 . 1 Recycler 18 | 1 1 4 1 . . . 1 3 3 . 3 . 1 Mechanic 1 | . . . 1 . . . . . . . . . . Operator 4 | . . . . . . . 1 2 . . 1 . . Watcher 3 | . . . 1 . . . . 1 . . . . 1 Swarmer 31 | . 1 1 6 3 . . 4 7 . . 1 . 8 Grunt 36 | . 5 4 6 . . 6 9 5 1 . . . . Duelist 4 | . . . 2 . . . 1 . . . . . 1 Sentry 28 | . . 2 9 . . . 7 7 3 . . . . Specialist 3 | . . . . . . . 3 . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . Programmer 4 | . . . . . . . . . . . 2 . 2 Assembled 5 | . . 5 . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | 2 3 4 5 2 . 3 6 6 2 . 5 . 4 Combat Bots Only 5 | . 2 3 4 2 . 3 5 4 1 . 2 . 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 2 2 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . 2 Melee 1 | . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 696 | . 32 46 87 13 . 37 248 72 7 . 30 . 124 Missed 219 | . 7 9 22 . . 9 88 24 . . 20 . 40 Hits 477 | . 25 37 65 13 . 28 160 48 7 . 10 . 84 Melee 11 | . . 2 6 . . . . . . . . . 3 Projectile 466 | . 25 35 59 13 . 28 160 48 7 . 10 . 81 AOE 3 | . . . . . . . . . 3 . . . . Critical Strikes 13 | . 1 . 3 . . 3 3 . 1 . . . 2 Damage Taken 8073 | . 261 495 918 96 . 446 2390 588 207 . 141 . 2531 Core 1594 | . 40 58 100 . . 33 378 70 56 . 30 . 829 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 . 60 . . . 66 . . . 8 . . . Volleys Fired 379 | 16 32 43 65 18 . 23 96 66 9 . 3 . 8 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . 1 . 1 Hottest 143 | 60 60 98 136 116 . 143 143 131 117 . 5 . 105 Shots Fired 704 | 32 64 85 130 25 . 44 163 129 20 . 3 . 9 Gun 484 | 32 64 85 18 . . 8 128 129 20 . . . . Cannon 202 | . . . 112 25 . 36 27 . . . . . 2 Launcher 15 | . . . . . . . 8 . . . . . 7 Special 3 | . . . . . . . . . . . 3 . . Kinetic 232 | 16 43 63 10 7 . 13 56 24 . . . . . Thermal 438 | 16 21 22 120 18 . 31 83 105 20 . . . 2 Explosive 15 | . . . . . . . 8 . . . . . 7 Electromagnetic 16 | . . . . . . . 16 . . . . . . Robot Hit Streak 19 | 6 6 8 17 5 . 7 19 15 9 . 8 . 4 Robot Miss Streak 6 | 1 4 5 4 3 . 6 3 4 2 . 1 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 . . . . 2 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 . . . . . Shots Hit Robots 509 | 21 42 53 81 16 . 24 111 90 16 . 25 . 30 Core Hits 255 | 8 21 33 34 5 . 13 59 45 9 . 8 . 20 Critical Kills 6 | . . 1 2 2 . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . 2 . 1 1 . . . . . . Critical Strikes 36 | . . 2 3 4 . 3 11 10 1 . 2 . . Burn 23 | . . 1 1 . . 1 9 10 1 . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 9 | . . 1 1 4 . 2 1 . . . . . . Sever 1 | . . . . . . . 1 . . . . . . Melee Attacks 112 | . . . . . . . 8 20 . . 38 . 46 Impact . | . . . . . . . . . . . . . . Slashing 112 | . . . . . . . 8 20 . . 38 . 46 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . 4 . . 11 . 9 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14473 | 247 550 988 1814 381 . 632 2876 2191 382 . 1761 . 2651 Guns 5552 | 247 534 880 263 . . 106 1514 1699 309 . . . . Cannons 2840 | . . . 1534 354 . 414 538 . . . . . . Explosions 1879 | . . . . . . . 778 . . . . . 1101 Melee 3788 | . . . . . . . 30 447 . . 1761 . 1550 Ramming 414 | . 16 108 17 27 . 112 16 45 73 . . . . Kinetic 2449 | 137 398 645 155 135 . 168 564 247 . . . . . Thermal 5629 | 110 136 235 1642 219 . 352 1174 1452 309 . . . . Explosive 1787 | . . . . . . . 686 . . . . . 1101 Electromagnetic 406 | . . . . . . . 406 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 3788 | . . . . . . . 30 447 . . 1761 . 1550 Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 2 2 5 . 4 10 31 Average Corruption 5 | . . . . . . . 2 2 3 . 2 6 12 Corruption Purged 5 | . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 116 | . . . . . . . 6 25 32 . 3 . 50 Message Errors 28 | . . . . . . . 3 2 8 . . . 15 Matter Fused 32 | . . . . . . . 3 9 9 . 1 . 10 Heat Flow Errors 11 | . . . . . . . . 1 3 . 1 . 6 Energy Discharges 19 | . . . . . . . . 5 3 . 1 . 10 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . 5 5 . . . 4 Data Loss (major) 6 | . . . . . . . . 2 2 . . . 2 Misfires 3 | . . . . . . . . . 2 . . . 1 Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 Overflow Damage 881 | . . . 13 3 . 5 8 105 . . 368 . 379 Projectiles 26 | . . . 13 3 . 5 5 . . . . . . Explosions 190 | . . . . . . . 3 . . . . . 187 Melee 665 | . . . . . . . . 105 . . 368 . 192 Knockbacks 5 | . 1 1 . 2 . 1 . . . . . . . Impact 2 | . 1 1 . . . . . . . . . . . Kinetic 3 | . . . . 2 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 400 | . . . . . . . 48 . . . . . 352 Shots 6 | . . . . . . . 1 . . . . . 5 Rammed 44 | . . 12 3 1 . 13 2 6 7 . . . . Targets Rammed 54 | . 2 13 4 3 . 15 2 6 9 . . . . Kicked 2 | . 2 . . . . . . . . . . . . Crushed 8 | . . 1 1 2 . 2 . . 2 . . . . Highest Temperature 432 | . 22 270 300 128 . 432 177 194 186 . 244 . 249 Average Temperature 67 | . 9 74 76 44 . 149 41 58 37 . 129 . 89 Received Heat Transfer 1656 | . 132 117 222 . . 306 621 162 36 . 18 . 42 Effects 2 | . . 1 1 . . . . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . 1 . . . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . . . Parts Melted 29 | . 1 1 10 . . . 6 10 . . . . 1 Heat Transferred 11923 | 250 325 481 2849 370 . 703 2875 3404 666 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Maximum Alert Level 2 | . . . 1 . . . 2 2 . . . . 1 Low Security (%) 83 | 100 100 100 46 100 . 100 69 35 100 . 100 100 92 Level 1 14 | . . . 53 . . . 20 55 . . . . 7 Level 2 2 | . . . . . . . 9 8 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 539 | 5 107 59 278 100 . 104 539 422 152 . 194 62 225 Initial 222 | . . . . 97 . . . 222 152 . . 62 36 Average 84 | 1 36 7 168 12 . 20 150 228 50 . 73 58 95 Influence Increases 5048 | 35 279 211 741 129 . 226 1045 944 376 . 456 . 606 Destroy 0b10 Robot/C 2320 | . 120 140 460 80 . 120 520 480 120 . 60 . 220 Destroy 0b10 Robot/NC 385 | 35 15 35 40 10 . 20 40 85 20 . 45 . 40 Destroy Leader 624 | . 34 20 148 10 . 20 162 164 . . 22 . 44 Allied During Kill 155 | . . . . 11 . . . 110 34 . . . . Trap Triggered on 0b10 20 | . . . 10 . . . 10 . . . . . . Successful Hack 207 | . 5 . 50 . . . 19 15 51 . 33 . 34 Select Force Hacks 210 | . 60 . . . . . . . 150 . . . . Disable Machine 90 | . . . 15 . . 15 . 30 . . . . 30 Destroy Structure 152 | . . 1 3 3 . 6 54 15 1 . 11 . 58 Partial Spotted 105 | . 15 . . . . . 15 . . . 75 . . Lose Combat Pursuer 780 | . 30 15 15 15 . 45 225 45 . . 210 . 180 Influence Decreases 4999 | 35 279 211 489 381 . 226 518 1079 768 . 278 126 609 Entered New Map 832 | . . . . 155 . . . 305 240 . . 116 16 Time Decay 3577 | 35 279 211 459 196 . 225 416 562 499 . 268 10 417 Lost Part 339 | . . . 30 10 . 1 102 20 . . . . 176 Lost Ally 119 | . . . . 20 . . . 60 29 . 10 . . Purge Threat 132 | . . . . . . . . 132 . . . . . Squads Dispatched 26 | . 3 . 2 . . . 7 3 . . 8 . 3 Investigation 9 | . 2 . 2 . . . 2 . . . 3 . . Extermination 5 | . . . . . . . . . . . 2 . 3 Reinforcement 12 | . 1 . . . . . 5 3 . . 3 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Distress Signals 6 | . . . 2 . . . 3 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 226 | . 16 13 31 5 . 7 60 31 7 . 23 1 32 Peak Tracking Total 9 | . 3 2 4 4 . 3 7 5 2 . 6 1 9 Tactical Retreats 32 | . 1 1 1 1 . 1 11 2 . . 6 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Traps Triggered 12 | . 1 . 1 . . . 2 1 . . 2 . 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . . Reused 2 | . . . 1 . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . . . . . . 4 . . . . . . Triggered 2 | . . . 1 . . . 1 . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Machines Disabled 6 | . . . 1 . . 1 . 2 . . . . 2 Max in Single Turn 1 | . . . 1 . . 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Machines Accessed 58 | . 5 . 8 . 1 . 8 7 11 2 6 . 10 Terminals 36 | . 3 . 7 . . . 6 6 6 . 3 . 5 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . . . 5 . 3 . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . 2 Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 151 | . 14 . 26 . 1 . 28 16 27 8 8 . 23 Successful 87 | . 5 . 16 . 1 . 13 9 19 8 7 . 9 Failed 63 | . 9 . 9 . . . 15 7 8 . 1 . 14 Catastrophic 11 | . 1 . 1 . . . 2 2 2 . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 94 | . 14 . 15 . . . 14 12 14 . 8 . 17 Terminals 113 | . 11 . 24 . . . 23 14 21 . 5 . 15 Fabricators 5 | . . . . . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 12 | . 3 . . . . . . . 6 . 3 . . Scanalyzers 6 | . . . 2 . . . 1 . . . . . 3 Garrison Access 6 | . . . . . . . 4 2 . . . . . Terminal Hacks 39 | . 1 . 8 . 1 . 6 5 8 8 . . 2 Record 2 | . . . . . 1 . . . . 1 . . . Part Schematic 2 | . . . . . . . . 1 1 . . . . Robot Schematic 2 | . . . . . . . . . 2 . . . . Robot Analysis 12 | . 1 . 2 . . . . . 3 6 . . . Prototype ID Bank 3 | . . . 1 . . . 2 . . . . . . Open Door 3 | . . . . . . . . 2 . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . . 2 . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . 1 Zone Layout 6 | . . . 1 . . . 2 1 1 . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . 1 . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . 1 Retrieve Study 2 | . . . 1 . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 43 | . 4 . 7 . . . 6 3 11 . 7 . 5 Terminals 32 | . 2 . 7 . . . 6 3 6 . 4 . 4 Assimilate 2 | . . . . . . . . 1 . . 1 . . Botnet 9 | . 1 . 1 . . . 1 1 2 . 1 . 2 Operators 1 | . . . 1 . . . . . . . . . . Skim 20 | . 1 . 5 . . . 5 1 4 . 2 . 2 Fabricators 1 | . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . . . 5 . 3 . . Tunnel 7 | . 2 . . . . . . . 5 . . . . Fedlink 3 | . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 39 | . 3 . 7 . . . 8 4 6 . 2 . 9 Full Trace Events 4 | . 2 . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . parse_system 1 | . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Total Allies 23 | . . . . 5 . . . 11 5 . 1 1 . Largest Group 11 | . . . . 3 3 3 . 11 6 6 1 1 . Highest-Rated Group 183 | . . . . 51 40 40 . 183 103 86 10 31 . Highest-Rated Ally 31 | . . . . 31 16 16 . 29 29 18 10 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 80 | . . . . 5 . 16 . 46 13 . . . . Total Damage 911 | . . . . 43 . 132 . 572 164 . . . . Kills 11 | . . . . 1 . . . 7 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Active Infowar (turns) 10243 | 106 809 240 . . . . 2407 1187 770 2972 688 29 1035 Optics 995 | . . . . . . . . . . . . . 995 Sensors 4499 | . . . . . . . . . 770 2972 688 29 40 Seismic 4749 | 106 809 240 . . . . 2407 1187 . . . . . Cloaking 159 | . . . . . . . . . . . . . 159 Robot Analysis Total 12 | . 1 . 2 . . . . . 3 6 . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Turns Passed 19789 | 252 826 2661 1204 1578 364 1789 2407 1878 1537 3085 688 29 1491 Spaces Moved 10527 | 133 421 1023 571 654 152 700 934 604 597 1587 1304 84 1763 Core 43 | 2 . . . . . . . . . . . . 41 Treads 6394 | 64 225 1023 571 654 152 700 934 604 597 870 . . . Legs 263 | 67 196 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 2565 | . . . . . . . . . . . 759 84 1722 Flight 1262 | . . . . . . . . . . 717 545 . . Fastest Speed 27 | 50 120 240 160 160 240 240 153 240 240 29 27 34 34 Average Speed 162 | 138 162 240 164 232 240 240 211 254 240 190 31 34 51 Slowest Speed 560 | 160 240 240 240 240 240 240 320 560 240 449 100 34 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 28 | . . . . . . . . 1 . . . . 27 Cave-ins Triggered 12 | . . . . . . . . . . . . . 12 Exploration Rate (%) 69 | 7 71 100 60 98 49 97 85 94 98 85 26 65 40 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 15 | . 2 2 1 2 1 . 1 . 5 . 1 . . Known Exits Taken 4 | . . . 1 . . 1 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . 1 1 . . . . Scrap Searched 12 | . . 1 . 3 . 1 . . . 7 . . . Spaces Dug 86 | . . . . . . . 13 13 . . 11 . 49 Terrain Destroyed 190 | . . . . 4 . 7 70 13 . . 11 . 85 Melee 37 | . . . . . . . 7 13 . . 11 . 6 Projectile 13 | . . . . 4 . 7 . . . . . . 2 AOE 140 | . . . . . . . 63 . . . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Total 12277 | 164 501 1126 713 686 152 745 1190 774 674 1659 1531 83 2279 Wait 780 | . 16 25 10 9 . 7 61 42 26 24 135 . 425 Move 10514 | 132 420 1022 570 653 151 699 933 603 596 1586 1304 83 1762 Hop . | . . . . . . . . . . . . . . Pick Up 72 | 7 9 10 9 1 1 . 15 5 1 2 6 . 6 Fast Attach 67 | 7 5 1 9 1 . . 13 5 1 7 12 . 6 Attach 44 | . 2 2 3 . . 1 7 1 1 6 11 . 10 Detach 34 | . . . 4 . . . 3 3 1 6 11 . 6 Swap 71 | 2 4 6 14 . . . 23 13 3 1 1 . 4 Drop 123 | . 11 4 25 1 . . 25 8 5 27 12 . 5 Fire 379 | 16 32 43 65 18 . 23 96 66 9 . 3 . 8 Melee 110 | . . . . . . . 8 20 . . 36 . 46 Ram . | . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . Crush 52 | . . 13 4 3 . 15 2 6 9 . . . . Escape Stasis 3 | . . . . . . . . 2 . . . . 1 Rewire 22 | . . . . . . . . . 22 . . . . Trap 4 | . . . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 253 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 4) 728 | -10/Materials | Discovered new exit (range 8) 851 | -10/Materials | Discovered new exit (range 12) 1079 | -10/Materials | Entered Mines 1080 | -10/Mines | Assembled infested the area 1084 | -10/Mines | Met a Derelict bent on vengeance 1085 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1274 | -10/Mines | Discovered new exit (range 7) 1605 | -10/Mines | Discovered new exit (range 12) 1933 | -10/Mines | Found a hidden stash of uninstalled traps 2365 | -10/Mines | Learned location of Zion (-7) 2369 | -10/Mines | Learned location of Recycling (-8) 2381 | -10/Mines | Discovered new exit (range 8) 3740 | -10/Mines | Entered Materials 3740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4172 | -9/Materials | Identified exit to Mines 4223 | -9/Materials | Build established: Scavenger-Mutant 4464 | -9/Materials | Discovered new exit (range 4) 4527 | -9/Materials | Identified exit to Materials 4547 | -9/Materials | Learned Storage trap positions 4558 | -9/Materials | Learned Storage trap positions 4568 | -9/Materials | Learned 4 Recycling zone layouts 4607 | -9/Materials | Central database locked down 4944 | -9/Materials | Entered Mines 4990 | -9/Mines | Discovered exit to Materials (range 15) 5204 | -9/Mines | Learned Materials stockpile data 5269 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5299 | -9/Mines | Learned location of Storage (-8) 5387 | -9/Mines | Discovered exit to Materials (range 12) 5496 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5716 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5775 | -9/Mines | Learned 2 Materials zone layouts 5820 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5820 | -9/Mines | Discovered new exit (range 5) 6522 | -9/Mines | Entered Exiles 6522 | -9/Exiles | Accompanied by 3 allies 6554 | -9/Exiles | Discovered new exit (range 15) 6588 | -9/Exiles | Met 8R-AWN 6622 | -9/Exiles | Met EX-HEX 6723 | -9/Exiles | Met EX-DEC 6847 | -9/Exiles | Discovered new exit (range 11) 6886 | -9/Exiles | Entered Mines 6886 | -8/Mines | Accompanied by 3 allies 6968 | -8/Mines | Discovered exit to Materials (range 10) 7535 | -8/Mines | Lost 3 allies 8238 | -8/Mines | Discovered exit to Materials (range 8) 8675 | -8/Mines | Entered Materials 8675 | -8/Materials | Evolved 2 slots: Utility x2 8676 | -8/Materials | Identified exit to Storage 8938 | -8/Materials | Discovered new exit (range 7) 9348 | -8/Materials | Lost 3 parts (1p2u) 10445 | -8/Materials | Discovered new exit (range 13) 10661 | -8/Materials | Discovered exit to Storage (range 12) 10733 | -8/Materials | Core integrity fell below 50% 11060 | -8/Materials | Learned Storage trap positions 11065 | -8/Materials | Discovered new exit (range 12) 11082 | -8/Materials | Entered Storage 11083 | -8/Storage | Loaded intel: 13 trap records 12284 | -8/Storage | Core integrity fell below 20% 12378 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12665 | -8/Storage | Lost 4 allies 12694 | -8/Storage | Build established: Commander-Mutant 12699 | -8/Storage | Discovered new exit (range 15) 12929 | -8/Storage | Used back door to open Recycling access 12929 | -8/Storage | Discovered new exit (range 3) 12960 | -8/Storage | Entered Recycling 12960 | -8/Recycling | Accompanied by 6 allies 13824 | -8/Recycling | Lost 5 allies 14204 | -8/Recycling | Discovered new exit (range 9) 14408 | -8/Recycling | Scanned before Scraplab entrance 14445 | -8/Recycling | Entered Scraplab 14464 | -8/Recycling | Discovered new exit (range 3) 14497 | -8/Recycling | Entered Scraptown 14497 | -8/Scraptown | Accompanied by 6 allies 14497 | -8/Scraptown | System corruption cleaned by C-Scrubber 14754 | -8/Scraptown | Visited IN-MT5's Study 14788 | -8/Scraptown | Visited Bundlers 15289 | -8/Scraptown | Discovered new exit (range 11) 15436 | -8/Scraptown | Visited The Evicted 15489 | -8/Scraptown | Visited SPCMW 15592 | -8/Scraptown | Visited Junk Repository 15673 | -8/Scraptown | Visited UFD Registry 15673 | -8/Scraptown | Registered with UFD as "Novachaser" 15772 | -8/Scraptown | Visited LU-1G1's Boring Crew 15813 | -8/Scraptown | Visited A0-MCA Data Center 15851 | -8/Scraptown | Visited Research Penetration Think Tank 15930 | -8/Scraptown | Visited Derelict Rescue Squad 15964 | -8/Scraptown | Visited Infowarlord's Domain 15995 | -8/Scraptown | Visited Sword Containment 16019 | -8/Scraptown | Found Prototype Slashing Weapon 16019 | -8/Scraptown | Identified Companion Sword 16069 | -8/Scraptown | Visited Science Testing Area 16102 | -8/Scraptown | Visited Analyses Database 16160 | -8/Scraptown | Visited Scrap Suit Storage 17328 | -8/Scraptown | Found Exp. Signal Interpreter 17515 | -8/Scraptown | Given a B+ rating by A0-MCA 17519 | -8/Scraptown | Found A0-MCA's Component Scanner 17540 | -8/Scraptown | Met Optimus 17540 | -8/Scraptown | Accepted into 0bPrime 17556 | -8/Scraptown | Discovered new exit (range 5) 17557 | -8/Scraptown | Identified exit to Factory 17582 | -8/Scraptown | Entered Factory 17582 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 17586 | -6/Factory | Loaded intel: 8 recycling unit locations 17609 | -6/Factory | Learned location of Protoforge (-2) 18229 | -6/Factory | Spotted B-75 Beast 18270 | -6/Factory | Manually triggered Chute Trap 18270 | -6/Factory | Sucked down chute 18270 | -6/Factory | Entered Waste 18271 | -6/Waste | Met a frightened Derelict 18274 | -6/Waste | Spotted C-40 Crusher 18285 | -6/Waste | EMP discharged 18285 | -6/Waste | System corruption reached 10% 18294 | -6/Waste | Discovered new exit (range 16) 18298 | -6/Waste | Identified exit to Factory 18299 | -6/Waste | Entered Factory 18400 | -6/Factory | Build established: Hacker-Mutant 18413 | -6/Factory | Discovered new exit (range 12) 18565 | -6/Factory | Discovered new exit (range 21) 18869 | -6/Factory | Cargo convoy interrupted 19228 | -6/Factory | Core integrity fell below 50% 19258 | -6/Factory | Lost 4 parts (3n1u) 19335 | -6/Factory | Crushed by falling debris 19354 | -6/Factory | Crushed by falling debris 19401 | -6/Factory | Build established: Mutant 19421 | -6/Factory | Crushed by falling debris 19426 | -6/Factory | Crushed by falling debris 19435 | -6/Factory | Crushed by falling debris 19466 | -6/Factory | Lost 3 parts (1n2u) 19471 | -6/Factory | Core integrity fell below 20% 19533 | -6/Factory | Crushed by falling debris 19553 | -6/Factory | Crushed by falling debris 19643 | -6/Factory | Crushed by falling debris 19774 | -6/Factory | Crushed by falling debris 19782 | -6/Factory | Crushed by falling debris 19786 | -6/Factory | Crushed by falling debris 19786 | -6/Factory | System corruption reached 30% 19791 | -6/Factory | Crushed by falling debris 19791 | -6/Factory | Smashed by cave-in Last Messages --------------- 19643_ Crushed by falling debris. 19643_ Cld. Plasma Cannon crushed. 19655_ System corrupted: Matter fused (-6). 19690_ System corrupted: Energy discharge (-25). 19705_ System corrupted: Component data lost. 19736_ BQYJC Z HSGUMFIBD9BFPOY#R0 19751_ System corrupted: Heat flow error (+155). 19766_ System corrupted: Matter fused (-9). 19774_ The unstable cave ceiling collapses. 19774_ Crushed by falling debris. 19782_ The unstable cave ceiling collapses. 19782_ Crushed by falling debris. 19786_ The unstable cave ceiling collapses. 19786_ Crushed by falling debris. 19786_ Companion Sword destroyed. Companion Sword: "I didn't think it would end like this..." 19786_ System corrupted by crushing effect (+3). 19791_ The unstable cave ceiling collapses. 19791_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | # """" #??????????# " " " " #????# | | # """" #?# ###### #????# | | # """" #?#!< #????# | | # #?# ###### #????# | | # #????#?????# ###### | | ######+###### #?############## # | | # ### # # | | ## # "" # | | ## + "" + | | ## # "F # | | ### = # """ # | | #?# # "" # | | #?# # # | | #### ### # # | | ## #### ## ! # ####+### | | ## #?## # ### ### | | ?## #??# # | | ??# ! #??# % # | | ??# #??## ###+## #### | | ??# """ """ #??# ## # # #??# | | ??# """ """ #??##### # # #??# """""" | | ### """ """ #???## ###%# #??# """""" | | + #???#### " ####### """""" | | #############?#???#### """""" | | #???### #?????######## """"""[ | | ##### # ?# ###@##[ """""" | | """ = ########% """""" | | """ %* ! """""" = | | """ % """""" | | #???# | | #???##### # | | #?????########## ####### | | ####### + #?????# | | + """ ! # #######+#######?# | | ######## """ # # ] ### | | #??????# """ # + + | | #??????#! ] ###### """ """ #### | | #??????# """ #????# """ """ #??# | | ##+##########[ """ ! #????# """ """ #??###+#+# | | * ## """ #????# """#??? | | !! ## !#????# """ """ """#?] """" " | | != ###########????# """ """ R"# """" " | | #??????????????# """ """ """# """" " | | """"""""" #??????????????# "" # """" " | | #??????????????# ! # | | ############???????????????####################### | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 20 Armor Coverage 300 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Microactuators | -8/Storage | Hacked Enh. Optical Array | -8/Recycling | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantSpikedCasing Manual? 0 Play Time 01:17:36 Cumulative 189.8 hours Start 2025.11.21 @ 22:02:46 End 2025.11.21 @ 23:28:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e2c10c1-b3b2-436d-b0b4-98069dfa04d9